
Page Updated (2/26/2013
Roads V2.0
SP & SMP Compatible
Config file was renamed and moved to its own folder make sure you check your ID's before loading your game!




Stripe Road
Obsidian+Bonemeal

Corner Road
Obsidian+Bonemeal

Street Light
Iron Block + Iron Ingots + Redstone Lamp

Traffic Light
Iron Block + Iron Ingots + Redstone Lamps

Stop Sign
Iron Ingots + Red Wool Block

Fire Hydrant
Orange Dye + Water Bucket + Iron Ingots

Mail Box
Stick + Iron Ingots + Red Dye

Info: Roads have the same hardness and blast resistance as obsidian. To avoid accidental creeper destruction.
Usage: To cycle through each road image hold shift+rightclick with nothing but your bare hand (to avoid accidental changing of the road)
You can also change an entire stack to the next image by simply placing the road block in the crafting grid. This will save you alot of shift clicking if you need alot of one subtype.
Block ID's
Road Stripe = 2000
Road Corner = 2001
Street Light = 2002
Stop Sign = 2003
Traffic Light = 2004
Fire Hydrant = 2005
Mailbox = 2006
you can change the id's in the roads.cfg in your .minecraft/config/exanadu folder
Installation: Place the zip folder in your .minecraft/mods folder and run to generate the .cfg file. adjust configs if you have conflicts with other mods.
Requires Forge build 524+
Special Thanks:
Beta Testers: Gridstream
IRC Buddies: RebelKeithy, mDiyo and the MCF channel.
V1.0 Initial release, 2 Road Blocks 16 blocks in each ID, shift click able to change texture.
V2.0 Added new tileentities Street Light, Traffic Light, Stop Sign, Fire Hydrant, Mailbox, moved config file to its own folder.
Bridges v1.0
Coming Soon
Arches and Columns v1.0
Coming Soon
More decorative mods to come, check back regularly to see whats new!
Have a suggestion? Feel free to post if I like it I might just make it 

Eurymachus is now the new maintainer of the elevator mod you can find the download over at slimevoid.
http://slimevoid.net...ators-download/
Use Sponges to soak up water, lava or both with the super sponge!
Download Sponges for 1.1
[1.1] Sponges (v2.9).zip
Version History
v1.0 Fixed Sponges for 1.3_01
v2.0 Updated for version 1.4_01 added properties file for the ability to change the block ids to avoid conflicts with other mods.
v2.1 Updated for version 1.5_01 Minecraft Beta
v2.2 Updated for version 1.6_05 Minecraft Beta
v2.2 Updated for version 1.6_06 Minecraft Beta
v2.4 Updated for version 1.7.2 Minecraft Beta
v2.5 Updated for version 1.7.3 Minecraft Beta, Fixed problem with regular sponge after 1.7.3 update.
v2.6 Updated for version 1.8.1 Minecraft Beta
v2.7 Updated for version 1.9PR5 Minecraft Beta
v2.8 Updated for version 1.0 Minecraft
v2.9 Updated for version 1.1 Minecraft
v2.0 Updated for version 1.4_01 added properties file for the ability to change the block ids to avoid conflicts with other mods.
v2.1 Updated for version 1.5_01 Minecraft Beta
v2.2 Updated for version 1.6_05 Minecraft Beta
v2.2 Updated for version 1.6_06 Minecraft Beta
v2.4 Updated for version 1.7.2 Minecraft Beta
v2.5 Updated for version 1.7.3 Minecraft Beta, Fixed problem with regular sponge after 1.7.3 update.
v2.6 Updated for version 1.8.1 Minecraft Beta
v2.7 Updated for version 1.9PR5 Minecraft Beta
v2.8 Updated for version 1.0 Minecraft
v2.9 Updated for version 1.1 Minecraft
Use an Elevator to go up and down in a timely manner!
Download Elevator for 1.1
[1.1] Elevator (v2.0).zip
Version History
1.0 Updated for Version 1.4_01 Minecraft Beta and Modloader 1.4_01.
1.1 Updated for Version 1.5_01 Minecraft Beta and Modloader 1.5_01, added light to the elevator while stationary.
1.2 Updated for Version 1.6_05 Minecraft Beta
1.3 Updated to 1.6_06, fixed bug that caused falling damage while riding the elevator.
1.4 Added redstone support, power top block to call elevator up, power bottom block to call it down.
1.5 Updated to 1.7.2 for Version 1.7.2 Minecraft Beta
1.6 Updated to 1.7.3 for Version 1.7.3 Minecraft Beta, Fixed Bug that caused you to be ejected when dismounting elevator.
1.7 Updated for version 1.8.1 Minecraft Beta
1.8 Updated for version 1.9PR5 Minecraft Beta
1.9 UPdated for version 1.0 Minecraft, Changed default elevator speed to 300%
1.9.1 Updated for version 1.1 Minecraft
2.0 Changed recipe to use 7 iron ingots 1 redstone dust and 1 diamond.
"old recipe was 7 stone 1 redstone dust and 1 diamond"
Added ability to provide redstone power through a block to better hide your wiring.
Added achievement "Vertigo" which triggers after finding a diamond and riding the elevator for the first time.
*note only triggered by clicking the the bottom of the elevator and going down.
New cfg file is in .minecraft/config called elevatorOptions.cfg
"old cfg file was located in .minecraft called elevatorOptions.txt
Cleaned up code alot.
Want to say thanks? Buy me coffee!
All of my mods require the latest version of Minecraft Forge. It can be downloaded from the link below.
------------------------------------------------------------------------------------------------------------------
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Nigel AKA Exanadu, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
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I agree. A method that rewards some resource investment but also maintains the base ease of use would be optimal. I would love a warp engine or directional thrust blocks or whatever gadgets but, if I want to make a cobblestone flying pirate ship I should be able to. Even the ability to to disable the complex stuff in a config file would work I guess. Kinda like how BuildCraft has it energy framework as optional in the config file.
I do not think that a mod should be designed for the lowest common denominator of users though. If someone is too lazy to read a few pages of this thread or even the first post the mod should not be changed to accommodate such people. There are guides to just about everything having to do with mods. If you want to use mods you need to be ready to learn some basic things.
My 2 cents.
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Getting the CCTV mod to work with this would be great. I am much more worried about boarders than slow firing cannons. a small ship with a IC2 force field zipping up and dropping 3 guys with pickaxes and tnt onto my ship is my fear.
Edit:
Because guys who drop by a mod thread to exaggerate, knock something someone else has put alot of work into, and provides for free are punks. He could have made the same point with tact and consideration, instead of telling you what you "need" to do to make your evidently unusable mod worth downloading. He has 1 post. Think he has spent anytime helping anyone? I have only almost 80 posts and probably half of mine are directing people to places where they can find answers to their questions. That guy made an account to be a DB. Anyways.
I meant is there anything I can do. I think you said you are already working on it for .12 But I was lookin for a way to be able to do something about it without bugging you.
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They work together fine. Although block IDs must be changed. Google ID resolver mod. ID resolver doesnt work with forge yet. The creator is planning a merge though.
For now I have found this helps. http://beta.mcmodcenter.net/index.php?/files/file/46-idlist/
ID list generates a txt file in your .minecraft that lists used IDs.
I posted my modloder config in the spoilers to show some that I have working together. I have had upwards of 90+ mods working. And that was in the early days of forge. It just takes some doing. And forum spelunking. Hope this helps.
#ModLoader Config
#Wed Sep 07 18:41:09 CDT 2011
mod_Guard2=on
mod_BuildCraftCore=on
mod_WirelessRedstone=on
mod_WoolToString=on
mod_BuildCraftTransport=on
mod_BuildCraftEnergy=on
mod_WeaponMod=on
mod_XieFoodStacking=on
mod_HotAirBalloons=on
mod_TooManyItems=off
mod_BuildCraftBuilders=on
mod_FCBetterThanWolves=on
mod_treecapitator=on
mod_MultiuseDoors=on
mod_PathingActivated=on
mod_ToggleBlocks=on
mod_IC2=on
mod_Ambusher=on
mod_IDList=on
mod_kniSpawner=on
mod_MysticRuins=on
mod_RedPowerLogic=on
loggingLevel=FINER
mod_BuildCraftFactory=on
mod_Guard=on
grassFix=true
mod_Millenaire=on
mod_KnightE=on
mod_RedPowerCore=on
mod_Knight=on
mod_RedPowerWiring=on
mod_Planes=on
mod_ArcherE=on
mod_Healer=on
mod_SpawnerGUI=on
mod_crystalWing=on
mod_Archer=on
mod_Parachute=on
mod_Knight2=on
mod_AITools=on
mod_SmartMovingMp=on
mod_CCTV=on
mod_Archer2=on
mod_Elevator=on
mod_RedPowerLighting=on
mod_IDResolver=on
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http://www.minecraftforum.net/topic/366377-173id-resolver-update-2/
ID resolver does all this for you. Right now it doesn't work with forge. BUT he is planning to do a merge so it will work soon.
http://beta.mcmodcenter.net/index.php?/files/file/46-idlist/
In the mean time this mod will create a .txt file in .minecraft that lists all your IDs in one place making things much easier
To be honest these 2 mods should be listed in every other good mods original post IMO.
EDIT: Is there a list of mods using the Forge? The OP one seems incomplete.