• 1

    posted a message on Water Candle
    Funnily enough, you can get mobs to spawn by not placing torches.
    Posted in: Suggestions
  • 1

    posted a message on toilet
    -toilet made of rare materials

    -suggesting poop mechanic.

    Assessment: Troll post.

    Please refrain from further posts in this thread; requesting dispatch of administrator or moderator to lock or remove this thread.
    Posted in: Suggestions
  • 2

    posted a message on the human realm
    We have a human realm. It's called "multiplayer".
    Posted in: Suggestions
  • 2

    posted a message on Empty spawn eggs!
    If you're going to use cheats/server commands to get pokeballs empty spawn eggs, why not just give yourself a regular one of whatever mob you want?

    EDIT: Oh, I get it. On second thought, this might be interesting for Adventure maps, or even if you could just use different values to spawn the specific mob type/state you wanted.
    Posted in: Suggestions
  • 1

    posted a message on Chunk nutrients and humus
    Quote from blackfire853

    Thank you For the feeback and I corrected the mistake.May you explain what you dislike?


    The chunk-based plant growth kinda discourages living in biomes with less than the best growth rate, something you don't want to do in a sandbox game.

    The second one, I dunno. I can't quite put my finger on it, but something just feels odd about getting a better growth rate for your chunk just by killing animals; you do that so often just for food and materials that making it benefit other things just seems kinda weird. It's like you're getting something for nothing, you know? It happens whether or not you're specifically trying to get it.
    Posted in: Suggestions
  • 2

    posted a message on New Mob: Windchimer
    What? Just... What?

    Plant that spawns on Gold/Iron/Diamond/Emerald blocks?

    Converts mobs into twice their EXP value?

    Turns into a charged creeper?

    Drops diamonds?

    Rare drops of enchantment tables and diamond tools?


    Are you daft, boy?
    Posted in: Suggestions
  • 1

    posted a message on Machinery! Time for cars boats tanks and more
    Quote from Tardis_42

    It is NOT a fantasy world. It is a sandbox game. It is a randomly generated world and it is NOTHING like game of thrones.

    On topic this is a good Idea, but for a mod. It is quite similar to Ugocraft so I would go check that out. Also zeppelins mod does something similar to this to.
    A sandbox game full of zombies, skeletons, giant spiders, exploding green monsters, enchanting, potion brewing, giant dragons, and caveman squidwards.

    Remind me how that isn't "fantasy".
    Posted in: Suggestions
  • 1

    posted a message on Religion
    Quote from adigregorio

    "It would ruin the game"


    But it's already in the game. So I guess you have been playing a ruined game...

    There has not been any explicitly mentioned or established religions in the game. There have been elements that may be associated with certain religions, like the portrait you mentioned, but nothing like what this person here is suggesting.
    Posted in: Suggestions
  • 1

    posted a message on The most important thing of all...
    Eggs. Snowballs. Slimeballs. Magma Cream. Compasses. Clocks. Fire Charges. Enderdragon Eggs.
    Posted in: Suggestions
  • 2

    posted a message on Emerald Tools (Not what you think)
    Quote from GoldTools

    This has been suggested a LOT. And Jeb won't add it, because he said he wants it to be a nice find. Now, Obsidian, he hasn't said anything about.
    Quote from Geartooth

    Do you dig up 25 cent quarters in your backyard and then make them into a tool?

    No.


    If you guys read the post, you would find that these Emerald Tools are uncraftable and useless; they're just rare finds that have high trade value with villagers.
    Posted in: Suggestions
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