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    posted a message on April Fools In Minecraft?
    Download the Default Resource Pack from here: http://www.mediafire.com/download/os6md5jugtg361d/Default Resource Pack.zip

    Unzip the pack into ~/.minecraft/resourcepacks (~ is your home folder; /home/<username> in Linux, C:\users\<username> in Windows)

    Rename the "sound" folder to "sounds" in ~/.minecraft\resourcepacks\Default Resource Pack\assets\minecraft\

    Open Minecraft, go in to Options --> Resource Packs... and choose the new "Default Resource Pack".
    Posted in: Discussion
  • 0

    posted a message on April Fools In Minecraft?
    I couldn't find a "legacy_af" folder to rename. However, downloading the Default Resource Pack and following the instructions from Rezzing worked. :-)
    Posted in: Discussion
  • 0

    posted a message on April Fools 2014 - funny once
    I'm all for an April Fool's joke, but the sounds are amusing for about 10 seconds. After that, it's just annoying. Why didn't they make this update an additional resource pack that became the default, but allowed you to switch back to the normal default? I only get to play maybe once a week, and it's really irritating that someone decided to screw with the game on the one night I can play without giving me a chance to revert the "joke".
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on April Fools In Minecraft?
    I can't believe they made this mandatory. I can understand adding an additional resource pack and making it the default as an April Fool's prank, but like someone else said, the sounds make it unplayable, and I don't get a lot of time to play. I'm rather annoyed that a game I paid for has decided to make itself unplayable for a day, just to play a prank on people.
    Posted in: Discussion
  • 0

    posted a message on USB Headset on Linux
    I've finally found the answer to this. Turns out most of the posts about the OpenAL config were old and wrong. This post led me to the answer:

    http://forums.gentoo.org/viewtopic-t-855526-start-0.html

    Doing a "bzcat /usr/share/openal-*/alsoftrc.sample.bz2 | less" gave me the syntax of the correct config file. Using this config in ~/.alsoftrc has resulted in Minecraft sound coming out my USB headset (set as the "default" device in ALSA):

    [general]
    channels = stereo
    drivers = alsa
    
    [alsa]
    capture = default
    device = default
    Posted in: Java Edition Support
  • 0

    posted a message on USB Headset on Linux
    Anyone with any ideas? Is this a Minecraft problem? An LWJGL problem? An OpenAL problem? Should I be looking from support from the LWJGL or OpenAL developers instead of here?
    Posted in: Java Edition Support
  • 0

    posted a message on USB Headset on Linux
    I was pretty sure I had already done that, but I've done it again just to be sure. No change in audio output.
    Posted in: Java Edition Support
  • 0

    posted a message on USB Headset on Linux
    Hi all,

    I can't seem to get Minecraft's sounds to come out of my USB headset on one of my Linux PCs. The PC is configured to use the USB headset as the default sound device (in ALSA), and it works fine for everything else on the PC; watching local videos, sound in web browsers, system notification sounds, etc. However, Minecraft seems to insist on playing the audio through the sound card, rather than the USB headset.

    Does anyone know what Minecraft uses for sound on Linux? I assume since it uses LWJGL, that the sound come out through OpenAL, but when I use an OpenAL config file that tells it to use the default ALSA device, it still comes out the speakers.

    Can anyone assist?
    Posted in: Java Edition Support
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