I'm guessing the spectra work with mobs that have full resistance and only instant_damage mobs in the radius of the flying snowball. But how do you /give the bolded dark blue snowballs? I can't seem to /give items with coloured names, or did you mcedit the command block with §? please let me know!
Im back! I've added some NPCs on level 1 that will refresh whenever you start the map. They say random filler texts, and are brown. Important NPCs part of quests will be in white. Here's some images, and I've also updated the Logs! Also, more work done on Level 2!
Spawned in on creative, with cheats off (ha to on LAN), with blocks in my inventory and in a halfway done area. No idea where the spawn is..
In my maps, even when it was an early release, I made a spawn area (in multiplayer players spawn somewhere near your /worldspawnpoint) with tripwire hooks. when they spawn they will get teleported to the start in game mode 2 with a clear inventory, along with game rule updates and such. Just make sure you are hovering over the spawn area you make before leaving the world and putting it up for download.
Managed to use NBTExplorer to make the map names coloured nicely! Looks much nicer now too. Learning about MCedit now, for some reason it doesn't really lag even with minecraft on in the background too!
Whoops! I was blind and actually somehow magically frustratingly epic-failingly skipped past the main v1.0.0 release link and downloaded 0.9.2 beta -.- Also could you explain what "any version before v1.0.0 will have that glitch unless you switch to Minecraft version 1.8.5 because dispensers can't spit out command blocks in 1.8.6 and up." means? I was using 1.8.8 for that map version. I assume you mean that versions 1.8.6 and above cannot PLACE command blocks using dispensers?
GLITCH!!! The taiga area drops a NBT+ command block instead of placing it next to the redstone block. I can't change to game mode 1 and fix it cos it keeps changing me back so I had to delete the map
Wrong section. Place in map discussion. Just a tip: making it modded (forge) will make much less people bother to try the map. Try using vanilla, especially with the recent 1.8 and upcoming 1.9 commands.
I've the ethereal keep's rabbit spawn egg. i just defeated the aqua guy. pretty sure i missed the ethereal keep. whats it look like, where is it and what does the ??? "profit" mean?
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I'm guessing the spectra work with mobs that have full resistance and only instant_damage mobs in the radius of the flying snowball. But how do you /give the bolded dark blue snowballs? I can't seem to /give items with coloured names, or did you mcedit the command block with §? please let me know!
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Just wanna thank you guys for 1k downloads! Any feedback or ideas are much appreciated!
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Im back! I've added some NPCs on level 1 that will refresh whenever you start the map. They say random filler texts, and are brown. Important NPCs part of quests will be in white. Here's some images, and I've also updated the Logs! Also, more work done on Level 2!
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Spawned in on creative, with cheats off (ha to on LAN), with blocks in my inventory and in a halfway done area. No idea where the spawn is..
In my maps, even when it was an early release, I made a spawn area (in multiplayer players spawn somewhere near your /worldspawnpoint) with tripwire hooks. when they spawn they will get teleported to the start in game mode 2 with a clear inventory, along with game rule updates and such. Just make sure you are hovering over the spawn area you make before leaving the world and putting it up for download.
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Since you mentioned "toggle downfall if theres rain" you can just put a clock at regular intervals with "/weather clear"
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Managed to use NBTExplorer to make the map names coloured nicely! Looks much nicer now too. Learning about MCedit now, for some reason it doesn't really lag even with minecraft on in the background too!
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I know this post seems "abandoned" but once the Holidays come round I will be back to work!! I have planned out 4 more maps:
Chosen One 03 (Smogyria) Starvation (Live the tough life of a young miner)
Chosen One 04 (Apoclipse) Rising Dead (Join a base, upgrade it, defend it, raid and survive)
Chosen One 05 (Technio) Swapped / Change of Plans (please vote which name is better!)
Chosen One 06 (Java) Little Captive (Inspired from a book I read, will try to bring out the experience in it)
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I'm curious how you made the boss health bars i the first place
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But why do they remove the feature? i get the signs exploit but why this feature?..
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Whoops! I was blind and actually somehow magically frustratingly epic-failingly skipped past the main v1.0.0 release link and downloaded 0.9.2 beta -.- Also could you explain what "any version before v1.0.0 will have that glitch unless you switch to Minecraft version 1.8.5 because dispensers can't spit out command blocks in 1.8.6 and up." means? I was using 1.8.8 for that map version. I assume you mean that versions 1.8.6 and above cannot PLACE command blocks using dispensers?
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GLITCH!!! The taiga area drops a NBT+ command block instead of placing it next to the redstone block. I can't change to game mode 1 and fix it cos it keeps changing me back so I had to delete the map
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I will continue work on my second map after mid october. kinda busy right now. My post seems kinda abandoned but work will resume soon
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Wrong section. Place in map discussion. Just a tip: making it modded (forge) will make much less people bother to try the map. Try using vanilla, especially with the recent 1.8 and upcoming 1.9 commands.
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I've the ethereal keep's rabbit spawn egg. i just defeated the aqua guy. pretty sure i missed the ethereal keep. whats it look like, where is it and what does the ??? "profit" mean?