PART ONE: Search for the Homeland can be located in the directly previous post!
Today I continue to progress and finally complete stage one, despite seasonal challenges!
My mod list is now updated to 'Optifine', 'Mowzie's Mobs', 'Tough as Nails', 'RogueLike Dungeons', 'Dynamic Surroundings Unofficial', and 'Quintessential Creatures'.
PART TWO: Floundering Foundations
As I cower in my ‘borrowed’ home for another long night, I hear a peculiar blowing noise outside. When I take a look I see a sandstorm in full force. While the sand neither seems abrasive enough to hurt me, nor dense enough to slow me, it prohibits visibility. I pray it will blow over by dawn, or my scouting mission to rediscover the oasis I passed may become a lot more difficult than I intended. At least I have befriended two small hares, which have joined me in my small hamlet.
As the sun rises the storm blows on as fiercely as ever, but I have no choice but to leave this town- it was besieged by un-dead corpses all night, and I doubt it will last another. Many inhabitants died without a fight. As I leave, sorrowful, I see this small armoured creature. It rolls into an impenetrable shell when attacked, and only by pretending to leave could I coax it open long enough to perform a strong attack. I killed two of these such beasts, but they left no remains.
I reached the oasis! It was a near thing too, as to keep cool I had to dip into the rare spring along the way. Once I arrived I put all haste into constructing a small cabin, but ran out of time and ended making a shoddy lean-to. At dawn I quickly harvested trees that had grown from the saplings I had planted the day before, had a prolonged engagement with a skeleton chilling in the spring, and tossed a house together just as the sun set once more. Here I am admiring the scenery (and hostile interlopers). I really need to get a bed ASAP, the long boring nights are getting to me. Fortunately I know that the desert temple back where we started had wool in it. Perhaps this is cause for an expedition?
I immediately leave for the desert temple when it’s light enough to see, and simply out run the skeletons and such that chase me. This cuts into my precious food and water, but I know there’s a mellow river and village farms by my destination. The entrance and excavation of the desert temple is uneventful, and I quickly leave with all the pilfered goods I’ve shown, as unfamiliar, ominous creaking and grumbling noises follow me. I don’t know what could have caused them, but I’d wager a fair amount they belong to something willing to hurt me. They could even be the noises of a fabled troll. I’ve only ever glimpsed one once, and it was at night, but it’s solid frame and pugnacious face told me I would regret ever touching it. I make haste away from the frightening temple, and harvest some trees in the afternoon. The sun sets before I even know it, and I borrow another innocent Villager’s home as a sandstorm picks up.
Before I have to head out for my days work I take a self-gratitous shot of the sun rising between the camel backed mountain. Y’know what? That’s a good name, and I’ve yet to label landmarks. Let this mountain be called... ‘Camel Mountain’! Not exactly a classy name, I know, but then again I’m scraping around in the mud and sand to survive. As I visit the desert temple for a wool mattress for my bed, I’m struck by a revelation; the colours are made of dyed clay, not wool! Will my dreams of a good's night sleep be shattered!?
Fortunately there’s always the spider dungeon I found previously, under the lake my original shack was perched on. I use the water to channel the spiders and minimise the damage I take, but the water pushes me into the spiders more times than I can count and almost ends up as more of a pain than an aid. Eventually I scrape together the twelve string I need for three pieces of wool, with the help of my desert temple loot, and start to leave.
Just as I’m exiting the lake I see an interesting fish swimming about. It looks quite peaceable and friendly until I come too close, where it puffs up with sharp spines. I’ll have to come back later and experiment, but for now the sun is (once again) setting.
After I make it home with minimal fuss I finally remember to take a shot of my mostly-finished house. My garden still needs to be irrigated, expanded and walled, and my upstairs window needs to be improved, but it does it’s job providing shelter and safety.
I’m asleep the moment I touch the pillow, and wake up to a refreshing view. Today I’m determined to reach those requirements to proceed.
Welp, this marks my first death. The desert became so unbearably hot that even when naked, fully submerged in a cool pool I died to hyperthermia.
Well, while I recover my gear and chill in the pool in the hopes I don’t die again, I might as well remember to update some shots of my house. I’ve finally expanded and walled off my wheat farm, and added an unprotected potato farm off the side. The upper floor still looks a little wrong, but I can’t quite place it. To my right is my sugarcane farm, and behind that is my (out of view) tree farm. Wood is difficult to get in a barren desert lacking even dirt.
Once the sun has lowered from it’s highest point it becomes cool enough for me to leave my pool, and I quickly
erect a tombstone and burial site in honour of my first death. It’s nothing special, but no doubt I’ll move it and redesign it later into the village.
And I died. Again. For exactly the same reason beyond my control. From what I can surmise from my tree farm foliage, it must be mid-summer, and only getting hotter. At my current progress I can’t create anything to help me, so there’s no way for me to cool off other than to hide in a pool- and that doesn’t seem to be cooling me off enough. I’ve decided that summer in the desert simply is impossible for now, and so I return to the cooler and more temperate forest biome I started in. Seeing as I’ve finally completed all pre-requisites for the ‘Foundation’ stage (I have the necessary items in a chest within my house) I might as well make the most of my migration and go...
...mining! I feel much cooler immediately, and with all this handy stone I’ll gather I should be able to make some nice buildings. It’s such a relief to be able to use stone tools.
So much for being cooler! This is one of the few lava caverns I’ve come across (although this is the biggest one so far), and it’s boiling me alive! I have to keep taking breaks away from it in order to cool down. Mind you, other than that mining has gone smoothly and I’ve not yet had to face a single mob (but I have heard plenty).
Well, I’ve prattled on for long enough now. That’s enough for today, but I’m glad to have made progress. Soon I’ll be into the iron stage!