• 0

    posted a message on Roguelike Dungeons

    How good is the treasure anyway? From what I've seen the only mob drops so far are chain mail/leather boots from spiders, shields from zombies and (tipped) arrows from skeletons. Most of these are pretty worthless (barring the arrows) so is there really much point in spending time setting up a loot farm?

    Posted in: Minecraft Mods
  • 0

    posted a message on Roguelike Dungeons
    Quote from MentalMouse42»


    Good luck, and don't forget to bring some stone pressure plates!


    Okay, now you've got me curious. Why stone pressure plates? To stop mobs from spawning? Or is it needed to get past a stage?
    Posted in: Minecraft Mods
  • 0

    posted a message on Roguelike Dungeons
    Quote from MentalMouse42»
    <snip>

    I'm not that interested in adding mods (yet) so I guess I'll try fencing areas off more often. I was already taking it slowly and fixing gaps in the floor, most of my problems occurred when it came to intersections- the sheer mob density was crazy and the mobs hit so hard I couldn't tank far enough to light up the spawners. Still, I'll try bringing more blocks next time and establishing more check points, and hopefully it'll help! Thanks.
    Posted in: Minecraft Mods
  • 0

    posted a message on Roguelike Dungeons

    I'm currently playing LAN 1.10.2 with a younger sibling using only this mod and it's crazy hard. As in, during the first two levels I went through far to many near death experiences, two full shields, almost all the durability of a set of iron armour, two iron swords, an insane amount of food and torches, and on top of it all my sibling died with the same kit.


    Are we just under prepared and need to come back when we have potions and diamond kit, or has the terrain combined with the dungeon to royally screw us over? I've noticed there's a massive underground ravine (purposefully?) cutting through half of the dungeon and so many mobs fall from their exposed spawners into the pit that I lose 15 fps every time I go near. Incidentally, my sibling died from accidentally falling into the orgy of death and got practically one shot (those tipped arrows are nasty).


    Basically what I'm trying to ask is; are we woefully unprepared or is the RNG terrain inadvertently making it much harder for us? If so, should we seek out another (hopefully) less altered dungeon or should we just suck it up because it won't get any easier? I would have naturally assumed that we needed to be better prepared it it wasn't for the loot matching our current progression level.

    Posted in: Minecraft Mods
  • 0

    posted a message on The world of Lancer- a Journal
    Nooo! I'm sad to see this post go, but I can understand why you wouldn't want to continue with it. As a person who has been lurking and checking up for a while, I'm looking forward your next journal/diary/tale/adventure. Best of luck.
    Posted in: Survival Mode
  • 0

    posted a message on When is it too big? I need ideas for displaying a large number of maps
    Hmmm. You could decorate an empty wall of a house, or mine a hill etc next to your house to make a large flat surface. You could make a large hole in the ground, and run minecarts along side a massive map wall as entertainment, or have a long corridor dedicated to them. IDK, its up to your surroundings. Good luck. :)
    Posted in: Survival Mode
  • 0

    posted a message on What was the most hilarious death you've witnessed or committed in Minecraft?
    This is back when I quite literally had just bought Minecraft. I opened up a new world, and being a noob, I immediately tried to get the coal behind the lava pit. Rather then digging down to it, I just built a small, level bridge across the lava. Did I mention the bridge was made off wood?

    Death #2 came when I tried to reach the coal yet again. I pressed down shift, crept out over the lava, and was about to place a dirt block to start my new bridge when a cow comes along and pushes me straight into the firey pit.
    Posted in: Survival Mode
  • 0

    posted a message on I miss this game, but it is no longer fun.
    An extended holiday from Minecraft and shaders have helped me overcome my exact same feelings of Minecraft. Best of luck.
    Posted in: Survival Mode
  • 0

    posted a message on Protect my village from Sieges?
    One word: Iron golems! You could also use snow golems in little towers to distract the zombies. Even if you can't do any of these things villagers run into houses when chased, so you should be OK.
    Posted in: Survival Mode
  • 0

    posted a message on Robsy & Friends (NEW MAP! Full Vanilla 1.8./Whitelist/OPEN APPLICATIONS.)
    Noooooo. I feel so guilty now.☺ I didn't check da thread for the past few weeks because I knew the 1.8 update was not coming out soon, and so I haven't been on. I formally apologise for my anti social behaviour.☺
    Posted in: PC Servers
  • 0

    posted a message on Robsy & Friends (NEW MAP! Full Vanilla 1.8./Whitelist/OPEN APPLICATIONS.)
    Quote from Losaru

    Hey everyone,

    There is a PM sent regarding donations and the future of the server. If you have the PM, please read and respond. If you are not added to this PM, ask and you will be.

    Hmm. Don't think I have the PM, sorry.

    Edit: Wait, no, I do. My mistake.
    Posted in: PC Servers
  • 0

    posted a message on Robsy & Friends (NEW MAP! Full Vanilla 1.8./Whitelist/OPEN APPLICATIONS.)
    Quote from Spacemawn

    I still get on, mostly when i see someone else is on, what times are you on i can see if i can get on with you if you want.

    Thanks for the offer, but nah, I'll be fine. I might take you up on your offer after the update but as of now it would be a bit pointless.
    Posted in: PC Servers
  • 0

    posted a message on Robsy & Friends (NEW MAP! Full Vanilla 1.8./Whitelist/OPEN APPLICATIONS.)
    Just a quick off topic census, but are more people going to go on the server after the update? Are some members just laying low because it would be a waste of time to go on? As of lately I've logged on and nobody else has been on. Ima feel lonely. :(
    Posted in: PC Servers
  • 0

    posted a message on Robsy & Friends (NEW MAP! Full Vanilla 1.8./Whitelist/OPEN APPLICATIONS.)
    Quote from Shadowyfigure253

    Well I'm sure we can trust everyone on the server, but if something like that does happen we can turn the plugin back on. So maybe we can try it out!

    Forgive me, but what plugin?
    Posted in: PC Servers
  • 0

    posted a message on Robsy & Friends (NEW MAP! Full Vanilla 1.8./Whitelist/OPEN APPLICATIONS.)
    As OffiPuppi said, it would kinda ruin the point if people brought over OP items. However, maybe people could bring over a small "booster" kit of wooden or stone tools, torches and food. And, seeing as dragon eggs are not used in crafting and are only aesthetic they could also be brought over.

    I myself don't have much of a view on the keep inventories subject, because I have practically nothing to lose either way it goes, but I figured I might as well post a few ideas.

    Edit: Sorry about the sizing, something funky is going on.
    Posted in: PC Servers
  • To post a comment, please .