• 0

    posted a message on What happened during your first encounter with a spider jockey?
    It was Alpha something, right after they were released. I had no idea they were apart of the update so when I saw it, I freaked out and ran away. When I came back later it was gone.

    I've killed many since, though.
    Posted in: Survival Mode
  • 0

    posted a message on Stride-Creative [Freebuild][24/7][No-whitelist][Creative][Anti-Grief][Mature Staff]
    IGN: ChowderBob, if you would!
    Posted in: PC Servers
  • 0

    posted a message on Desolation Wasteland Hardcore Survival! 24/7 PVP
    Age: 13.
    In game name: ChowderBob.
    Time playing Minecraft: Ever since Alpha, I think about 6 months now.
    Experience as a mod/op? No.
    Experience with addons/modules? Yes, somewhat.
    Why do you want to play in our server? The title really caught my eye. HARDCORE SURVIVAL. The map looks awesome too.
    Do you agree to the rules above? Yessir.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on HD texture fix [Feb22: 1.3 support, fixed compass]
    Hi, I'm trying to patch it and I get this error:
    Starting MCPatcher v1.1.12_02
    found C:\Users\Collin\AppData\Roaming\.minecraft\bin\minecraft.jar
    Found AnimTexture: ah.class
    Found Compass: ai.class
    Found StillLava: bk.class
    Found Portal: fy.class
    Found FlowLava: gi.class
    Found AnimManager: hf.class
    Found Watch: if.class
    Found Tessellator: kv.class
    Found FlowWater: lc.class
    Found Tool3D: nd.class
    Found Fire: oc.class
    Found FontRenderer: oi.class
    Found Block: qk.class
    Found StillWater: rb.class
    Found Minecraft: net/minecraft/client/Minecraft.class
    Skipping de/matthiasmann/twl/*.class from another mod
    Skipping de/matthiasmann/twl/input/*.class from another mod
    Skipping de/matthiasmann/twl/input/lwjgl/*.class from another mod
    Skipping de/matthiasmann/twl/*.class from another mod
    Skipping de/matthiasmann/twl/model/*.class from another mod
    Skipping de/matthiasmann/twl/*.class from another mod
    Skipping de/matthiasmann/twl/renderer/*.class from another mod
    Skipping de/matthiasmann/twl/renderer/lwjgl/*.class from another mod
    Skipping de/matthiasmann/twl/renderer/*.class from another mod
    Skipping de/matthiasmann/twl/*.class from another mod
    Skipping de/matthiasmann/twl/textarea/*.class from another mod
    Skipping de/matthiasmann/twl/*.class from another mod
    Skipping de/matthiasmann/twl/theme/*.class from another mod
    Skipping de/matthiasmann/twl/*.class from another mod
    Skipping de/matthiasmann/twl/utils/*.class from another mod
    Skipping de/matthiasmann/twl/*.class from another mod
    Skipping javax/xml/namespace/*.class from another mod
    Skipping org/xmlpull/mxp1/*.class from another mod
    Skipping org/xmlpull/mxp1_serializer/*.class from another mod
    Skipping org/xmlpull/v1/builder/adapter/*.class from another mod
    Skipping org/xmlpull/v1/builder/impl/*.class from another mod
    Skipping org/xmlpull/v1/builder/*.class from another mod
    Skipping org/xmlpull/v1/dom2_builder/*.class from another mod
    Skipping org/xmlpull/v1/parser_pool/*.class from another mod
    Skipping org/xmlpull/v1/sax2/*.class from another mod
    Skipping org/xmlpull/v1/util/*.class from another mod
    Skipping org/xmlpull/v1/wrapper/classic/*.class from another mod
    Skipping org/xmlpull/v1/wrapper/*.class from another mod
    Skipping org/xmlpull/v1/*.class from another mod
    Texture pack: C:\Users\Collin\AppData\Roaming\.minecraft\texturepacks\GERUDOKU.zip
    Minecraft version: 1.3_01
    Patching class: AnimTexture (ah.class)
      Fix new array[1024] -> 4096 - <init>@5
    Patching class: Compass (ai.class)
      Change constant value 8.5 -> 16.5
      Change constant value 7.5 -> 15.5
      Fix new array[256] -> 1024 - <init>@12
      Fix * 16 -> 32 - <init>@48
      Fix * 16 -> 32 - <init>@59
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=47 - <init>@68
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<256) -> while(i<1024) - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Fix -8 -> -16 - [email protected]
      Fix -4 -> -8 - [email protected]
      Fix 4 -> 8 - [email protected]
    Replacing bk.class (StillLava.class)
      Replace string "StillLava" -> "bk" @342
      Replace string "StillLava.java" -> "bk.java" @264
      Replace string "AnimTexture" -> "ah" @340
      Replace string "render" -> "a" @236
      Replace string "outBuf" -> "a" @358
      Replace string "tile" -> "b" @347
    Patching class: Portal (fy.class)
      Change constant value 16.0 -> 32.0
      Update const reference 6 -> 75 - <init>@98
      Update const reference 6 -> 75 - <init>@111
      Fix while(i<16) -> while(i<32) - <init>@50
      Fix while(i<16) -> while(i<32) - <init>@60
      Fix 2D array[32][1024] -> [32][4096] - <init>@16
      Fix * 16 -> 32 - <init>@331
      Fix * 8 -> 16 - <init>@79
      Fix * 8 -> 16 - <init>@87
      Fix 256 -> 1024 - [email protected]
    Replacing gi.class (FlowLava.class)
      Replace string "FlowLava" -> "gi" @352
      Replace string "FlowLava.java" -> "gi.java" @268
      Replace string "AnimTexture" -> "ah" @351
      Replace string "render" -> "a" @240
      Replace string "outBuf" -> "a" @376
      Replace string "tile" -> "b" @369
      Replace string "flow" -> "e" @358
    Patching class: AnimManager (hf.class)
      Change constant value 1048576 -> 1048576
      Update const reference 2 -> 332 - <init>@35
      Fix %16*16+_3*16 -> %16*32+_3*32 - [email protected]
      Fix /16*16+_4*16 -> /16*32+_4*32 - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
    Patching class: Watch (if.class)
      Change constant value 16.0 -> 32.0
      Change constant value 15.0 -> 31.0
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=44 - <init>@77
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=45 - <init>@106
      Fix new array[256] -> 1024 - <init>@12
      Fix new array[256] -> 1024 - <init>@21
      Fix * 16 -> 32 - <init>@57
      Fix * 16 -> 32 - <init>@68
      Fix while(i<256) -> while(i<1024) - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix &0x10 -> 0x20 - [email protected]
      Fix &0x10 -> 0x20 - [email protected]
      Fix mod 16 -> 32 - [email protected]
      Fix / 16 -> 32 - [email protected]
    Replacing lc.class (FlowWater.class)
      Replace string "FlowWater" -> "lc" @355
      Replace string "FlowWater.java" -> "lc.java" @269
      Replace string "AnimTexture" -> "ah" @353
      Replace string "render" -> "a" @241
      Replace string "outBuf" -> "a" @378
      Replace string "tile" -> "b" @371
      Replace string "flow" -> "e" @360
    Patching class: Tool3D (nd.class)
      Change constant value 16.0 -> 32.0
      Change constant value 0.001953125 -> 4.8828125E-4
      tool pixel top - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
    Patching class: Fire (oc.class)
      Change constant value 1.06 -> 1.03
      Fix new array[320] -> 1152 - <init>@16
      Fix new array[320] -> 1152 - <init>@25
      Fix * 16 -> 32 - <init>@8
      (unpatch) <init> *32 to *16 - <init>@7
      Fix while(i<256) -> while(i<1024) - [email protected]
      Fix while(i<20) -> while(i<36) - [email protected]
      Fix while(i<20) -> while(i<36) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix mod 20 -> 36 - [email protected]
      Fix ILOAD_2; if_icmplt 19 -> if_icmplt 35 - [email protected]
      Update const reference 2 -> 58 - [email protected]
    Patching class: FontRenderer (oi.class)
      Fix font 7 -> i / 16 - 1 - <init>@119
      Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
      Fix font 8 -> i / 16 - <init>@135
      Fix font 8 -> i / 16 - <init>@166
      Fix font 8 -> i / 16 - <init>@317
      Fix font 8 -> i / 16 - <init>@330
      Fix font 8 -> i / 16 - <init>@154
      (unpatch) font i / 16 -> 8 - <init>@319
      (unpatch) font i / 16 -> 8 - <init>@332
      Fix font whitespace width 2 -> i / 64 - <init>@232
    Replacing rb.class (StillWater.class)
      Replace string "StillWater" -> "rb" @345
      Replace string "StillWater.java" -> "rb.java" @265
      Replace string "AnimTexture" -> "ah" @342
      Replace string "render" -> "a" @237
      Replace string "outBuf" -> "a" @360
      Replace string "tile" -> "b" @349
    Reading terrain.png...
    Reading gui/items.png...
    Reading misc/dial.png...
    Patching class: Minecraft (net/minecraft/client/Minecraft.class)
      pass Minecraft to StillWater.<init> - <init>@114
      pass Minecraft to FlowWater.<init> - [email protected]
      pass Minecraft to StillLava.<init> - <init>@126
      pass Minecraft to FlowLava.<init> - [email protected]
    java.util.zip.ZipException: duplicate entry: Bone.html
    	at java.util.zip.ZipOutputStream.putNextEntry(Unknown Source)
    	at java.util.jar.JarOutputStream.putNextEntry(Unknown Source)
    	at MCPatcher.a(Unknown Source)
    	at t.run(Unknown Source)
    	at n.run(Unknown Source)
    	at java.lang.Thread.run(Unknown Source)
    Restored C:\Users\Collin\AppData\Roaming\.minecraft\bin\minecraft.jar due to previous error
    Texture pack: C:\Users\Collin\AppData\Roaming\.minecraft\texturepacks\GERUDOKU.zip
    Minecraft version: 1.3_01
    Patching class: AnimTexture (ah.class)
      Fix new array[1024] -> 16384 - <init>@5
    Patching class: Compass (ai.class)
      Change constant value 8.5 -> 32.5
      Change constant value 7.5 -> 31.5
      Fix new array[256] -> 4096 - <init>@12
      Fix * 16 -> 64 - <init>@48
      Fix * 16 -> 64 - <init>@59
      .getRGB(...16,16,...16) to .getRGB(...64,64,...64) field=47 - <init>@68
      Fix while(i<16) -> while(i<64) - [email protected]
      Fix while(i<256) -> while(i<4096) - [email protected]
      Fix * 16 -> 64 - [email protected]
      Fix * 16 -> 64 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Fix -8 -> -32 - [email protected]
      Fix -4 -> -16 - [email protected]
      Fix 4 -> 16 - [email protected]
    Replacing bk.class (StillLava.class)
      Replace string "StillLava" -> "bk" @342
      Replace string "StillLava.java" -> "bk.java" @264
      Replace string "AnimTexture" -> "ah" @340
      Replace string "render" -> "a" @236
      Replace string "outBuf" -> "a" @358
      Replace string "tile" -> "b" @347
    Patching class: Portal (fy.class)
      Change constant value 16.0 -> 64.0
      Update const reference 6 -> 75 - <init>@98
      Update const reference 6 -> 75 - <init>@111
      Fix while(i<16) -> while(i<64) - <init>@50
      Fix while(i<16) -> while(i<64) - <init>@60
      Fix 2D array[32][1024] -> [32][16384] - <init>@16
      Fix * 16 -> 64 - <init>@331
      Fix * 8 -> 32 - <init>@79
      Fix * 8 -> 32 - <init>@87
      Fix 256 -> 4096 - [email protected]
    Replacing gi.class (FlowLava.class)
      Replace string "FlowLava" -> "gi" @352
      Replace string "FlowLava.java" -> "gi.java" @268
      Replace string "AnimTexture" -> "ah" @351
      Replace string "render" -> "a" @240
      Replace string "outBuf" -> "a" @376
      Replace string "tile" -> "b" @369
      Replace string "flow" -> "e" @358
    Patching class: AnimManager (hf.class)
      Change constant value 1048576 -> 4194304
      Update const reference 2 -> 332 - <init>@35
      Fix %16*16+_3*16 -> %16*64+_3*64 - [email protected]
      Fix /16*16+_4*16 -> /16*64+_4*64 - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,64,64) - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,64,64) - [email protected]
    Patching class: Watch (if.class)
      Change constant value 16.0 -> 64.0
      Change constant value 15.0 -> 63.0
      .getRGB(...16,16,...16) to .getRGB(...64,64,...64) field=44 - <init>@77
      .getRGB(...16,16,...16) to .getRGB(...64,64,...64) field=45 - <init>@106
      Fix new array[256] -> 4096 - <init>@12
      Fix new array[256] -> 4096 - <init>@21
      Fix * 16 -> 64 - <init>@57
      Fix * 16 -> 64 - <init>@68
      Fix while(i<256) -> while(i<4096) - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Fix * 16 -> 64 - [email protected]
      Fix &0x10 -> 0x40 - [email protected]
      Fix &0x10 -> 0x40 - [email protected]
      Fix mod 16 -> 64 - [email protected]
      Fix / 16 -> 64 - [email protected]
    Replacing lc.class (FlowWater.class)
      Replace string "FlowWater" -> "lc" @355
      Replace string "FlowWater.java" -> "lc.java" @269
      Replace string "AnimTexture" -> "ah" @353
      Replace string "render" -> "a" @241
      Replace string "outBuf" -> "a" @378
      Replace string "tile" -> "b" @371
      Replace string "flow" -> "e" @360
    Patching class: Tool3D (nd.class)
      Change constant value 16.0 -> 64.0
      Change constant value 0.001953125 -> 1.2207031E-4
      tool pixel top - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Fix while(i<16) -> while(i<64) - [email protected]
      Fix while(i<16) -> while(i<64) - [email protected]
      Fix while(i<16) -> while(i<64) - [email protected]
      Fix while(i<16) -> while(i<64) - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
    Patching class: Fire (oc.class)
      Change constant value 1.06 -> 1.02
      Fix new array[320] -> 4352 - <init>@16
      Fix new array[320] -> 4352 - <init>@25
      Fix * 16 -> 64 - <init>@8
      (unpatch) <init> *64 to *16 - <init>@7
      Fix while(i<256) -> while(i<4096) - [email protected]
      Fix while(i<20) -> while(i<68) - [email protected]
      Fix while(i<20) -> while(i<68) - [email protected]
      Fix while(i<16) -> while(i<64) - [email protected]
      Fix while(i<16) -> while(i<64) - [email protected]
      Fix * 16 -> 64 - [email protected]
      Fix * 16 -> 64 - [email protected]
      Fix * 16 -> 64 - [email protected]
      Fix * 16 -> 64 - [email protected]
      Fix mod 20 -> 68 - [email protected]
      Fix ILOAD_2; if_icmplt 19 -> if_icmplt 67 - [email protected]
      Update const reference 2 -> 58 - [email protected]
    Patching class: FontRenderer (oi.class)
      Fix font 7 -> i / 16 - 1 - <init>@119
      Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
      Fix font 8 -> i / 16 - <init>@135
      Fix font 8 -> i / 16 - <init>@166
      Fix font 8 -> i / 16 - <init>@317
      Fix font 8 -> i / 16 - <init>@330
      Fix font 8 -> i / 16 - <init>@154
      (unpatch) font i / 16 -> 8 - <init>@319
      (unpatch) font i / 16 -> 8 - <init>@332
      Fix font whitespace width 2 -> i / 64 - <init>@232
    Replacing rb.class (StillWater.class)
      Replace string "StillWater" -> "rb" @345
      Replace string "StillWater.java" -> "rb.java" @265
      Replace string "AnimTexture" -> "ah" @342
      Replace string "render" -> "a" @237
      Replace string "outBuf" -> "a" @360
      Replace string "tile" -> "b" @349
    Reading terrain.png...
    Resizing terrain.png from 512x512 to 1024x1024
    Reading gui/items.png...
    Resizing gui/items.png from 512x512 to 1024x1024
    Reading misc/dial.png...
    Resizing misc/dial.png from 32x32 to 64x64
    Patching class: Minecraft (net/minecraft/client/Minecraft.class)
      pass Minecraft to StillWater.<init> - <init>@114
      pass Minecraft to FlowWater.<init> - [email protected]
      pass Minecraft to StillLava.<init> - <init>@126
      pass Minecraft to FlowLava.<init> - [email protected]
    java.util.zip.ZipException: duplicate entry: Bone.html
    	at java.util.zip.ZipOutputStream.putNextEntry(Unknown Source)
    	at java.util.jar.JarOutputStream.putNextEntry(Unknown Source)
    	at MCPatcher.a(Unknown Source)
    	at t.run(Unknown Source)
    	at n.run(Unknown Source)
    	at java.lang.Thread.run(Unknown Source)
    Restored C:\Users\Collin\AppData\Roaming\.minecraft\bin\minecraft.jar due to previous error
    Texture pack: C:\Users\Collin\AppData\Roaming\.minecraft\texturepacks\GERUDOKU.zip
    Minecraft version: 1.3_01
    Patching class: AnimTexture (ah.class)
      Fix new array[1024] -> 4096 - <init>@5
    Patching class: Compass (ai.class)
      Change constant value 8.5 -> 16.5
      Change constant value 7.5 -> 15.5
      Fix new array[256] -> 1024 - <init>@12
      Fix * 16 -> 32 - <init>@48
      Fix * 16 -> 32 - <init>@59
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=47 - <init>@68
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<256) -> while(i<1024) - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 38 -> 161 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Update const reference 36 -> 163 - [email protected]
      Fix -8 -> -16 - [email protected]
      Fix -4 -> -8 - [email protected]
      Fix 4 -> 8 - [email protected]
    Replacing bk.class (StillLava.class)
      Replace string "StillLava" -> "bk" @342
      Replace string "StillLava.java" -> "bk.java" @264
      Replace string "AnimTexture" -> "ah" @340
      Replace string "render" -> "a" @236
      Replace string "outBuf" -> "a" @358
      Replace string "tile" -> "b" @347
    Patching class: Portal (fy.class)
      Change constant value 16.0 -> 32.0
      Update const reference 6 -> 75 - <init>@98
      Update const reference 6 -> 75 - <init>@111
      Fix while(i<16) -> while(i<32) - <init>@50
      Fix while(i<16) -> while(i<32) - <init>@60
      Fix 2D array[32][1024] -> [32][4096] - <init>@16
      Fix * 16 -> 32 - <init>@331
      Fix * 8 -> 16 - <init>@79
      Fix * 8 -> 16 - <init>@87
      Fix 256 -> 1024 - [email protected]
    Replacing gi.class (FlowLava.class)
      Replace string "FlowLava" -> "gi" @352
      Replace string "FlowLava.java" -> "gi.java" @268
      Replace string "AnimTexture" -> "ah" @351
      Replace string "render" -> "a" @240
      Replace string "outBuf" -> "a" @376
      Replace string "tile" -> "b" @369
      Replace string "flow" -> "e" @358
    Patching class: AnimManager (hf.class)
      Change constant value 1048576 -> 1048576
      Update const reference 2 -> 332 - <init>@35
      Fix %16*16+_3*16 -> %16*32+_3*32 - [email protected]
      Fix /16*16+_4*16 -> /16*32+_4*32 - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
      glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
    Patching class: Watch (if.class)
      Change constant value 16.0 -> 32.0
      Change constant value 15.0 -> 31.0
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=44 - <init>@77
      .getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=45 - <init>@106
      Fix new array[256] -> 1024 - <init>@12
      Fix new array[256] -> 1024 - <init>@21
      Fix * 16 -> 32 - <init>@57
      Fix * 16 -> 32 - <init>@68
      Fix while(i<256) -> while(i<1024) - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 35 -> 140 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Update const reference 33 -> 142 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix &0x10 -> 0x20 - [email protected]
      Fix &0x10 -> 0x20 - [email protected]
      Fix mod 16 -> 32 - [email protected]
      Fix / 16 -> 32 - [email protected]
    Replacing lc.class (FlowWater.class)
      Replace string "FlowWater" -> "lc" @355
      Replace string "FlowWater.java" -> "lc.java" @269
      Replace string "AnimTexture" -> "ah" @353
      Replace string "render" -> "a" @241
      Replace string "outBuf" -> "a" @378
      Replace string "tile" -> "b" @371
      Replace string "flow" -> "e" @360
    Patching class: Tool3D (nd.class)
      Change constant value 16.0 -> 32.0
      Change constant value 0.001953125 -> 4.8828125E-4
      tool pixel top - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Update const reference 32 -> 322 - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
      Update const reference 11 -> 323 - [email protected]
    Patching class: Fire (oc.class)
      Change constant value 1.06 -> 1.03
      Fix new array[320] -> 1152 - <init>@16
      Fix new array[320] -> 1152 - <init>@25
      Fix * 16 -> 32 - <init>@8
      (unpatch) <init> *32 to *16 - <init>@7
      Fix while(i<256) -> while(i<1024) - [email protected]
      Fix while(i<20) -> while(i<36) - [email protected]
      Fix while(i<20) -> while(i<36) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix while(i<16) -> while(i<32) - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix * 16 -> 32 - [email protected]
      Fix mod 20 -> 36 - [email protected]
      Fix ILOAD_2; if_icmplt 19 -> if_icmplt 35 - [email protected]
      Update const reference 2 -> 58 - [email protected]
    Patching class: FontRenderer (oi.class)
      Fix font 7 -> i / 16 - 1 - <init>@119
      Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
      Fix font 8 -> i / 16 - <init>@135
      Fix font 8 -> i / 16 - <init>@166
      Fix font 8 -> i / 16 - <init>@317
      Fix font 8 -> i / 16 - <init>@330
      Fix font 8 -> i / 16 - <init>@154
      (unpatch) font i / 16 -> 8 - <init>@319
      (unpatch) font i / 16 -> 8 - <init>@332
      Fix font whitespace width 2 -> i / 64 - <init>@232
    Replacing rb.class (StillWater.class)
      Replace string "StillWater" -> "rb" @345
      Replace string "StillWater.java" -> "rb.java" @265
      Replace string "AnimTexture" -> "ah" @342
      Replace string "render" -> "a" @237
      Replace string "outBuf" -> "a" @360
      Replace string "tile" -> "b" @349
    Reading terrain.png...
    Reading gui/items.png...
    Reading misc/dial.png...
    Patching class: Minecraft (net/minecraft/client/Minecraft.class)
      pass Minecraft to StillWater.<init> - <init>@114
      pass Minecraft to FlowWater.<init> - [email protected]
      pass Minecraft to StillLava.<init> - <init>@126
      pass Minecraft to FlowLava.<init> - [email protected]
    java.util.zip.ZipException: duplicate entry: Bone.html
    	at java.util.zip.ZipOutputStream.putNextEntry(Unknown Source)
    	at java.util.jar.JarOutputStream.putNextEntry(Unknown Source)
    	at MCPatcher.a(Unknown Source)
    	at t.run(Unknown Source)
    	at n.run(Unknown Source)
    	at java.lang.Thread.run(Unknown Source)
    Restored C:\Users\Collin\AppData\Roaming\.minecraft\bin\minecraft.jar due to previous error


    The texture pack I'm attempting to patch is Gerudoku, and the patch keeps stopping at 47%.
    Posted in: Resource Packs
  • 0

    posted a message on |The Monster Apocalypse| Monster Hunting|16Slots|Hmod|99%UT
    In-Game Name: ChowderBob.
    Language: English.
    Age: 13.
    If you destroy someone's property does that count as griefing?: Yessir.
    How many warnings do u get before being banned?: 3.
    What is the punishment for griefing/stealing?: A warning.
    Have you read and agree to these Rules?: Yes.
    Are you capable of acting mature while playing?: Yes, I am.
    Why are you interested in this server?: I've been searching for a good SMP server for a while now, and the words monster and apocalypse caught my eye. I read about the server a bit, and thought "Hey, that sounds fun!"
    Bio(tell us about yourself): I'm a 13 year old American who likes to build and just hang out. I like cacti and cows. c:
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on ♕Herocraft - Minecraft RPG Server Multiplayer - THE ORIGINAL RPG SERVER (2010)! - [Heroes-Townships-PVP/PVE-RPG]
    in-game name: ChowderBob.
    location and age: Virginia, 13.
    previous bans: None.
    referral: None.
    reason you should you be accepted: I've always loved SMP, especially legit hardcore servers. I've never been in a real PVP server, so I'd like this to be my first. I love to RP and build, and I hope that I can be a good addition to this server. :biggrin.gif:
    information you would like to add: I used to be in a hardcore building server, (The Voxel Box) so I have some building experience.
    Posted in: PC Servers
  • 0

    posted a message on Let's change it up a bit... or ALOT (+pics)
    That's an awesome idea, and an awesome build. Gj. :biggrin.gif:
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on A New Frontier
    Nice map.

    Save please.


    EDIT: Didn't read the part about the mod, just saw the picture. My bad.
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on Ah shoot.
    Came out of my portal for the second time, (was making a little base around it and ran out of cobble) and I'm met by two Ghasts. I start running, and before chasing me, they both aim for my portal, extinguish it, and then come after me.

    Damn you, Ghasts, damn you.

    MOD EDIT: It's sort of an unwritten rule for now, but please don't curse in the thread title.
    Posted in: Alpha - Minecraft Halloween Update
  • 0

    posted a message on can someone teach me "strip mining"?
    1: Get sexy, removable clothes.

    2: Find mine.

    3: ???

    4: Profit!
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on The Voxel Box server has moved to a new thread.
    Quote from ELEVn »
    to anyone crashing on login/downloading terrain, and getting this error:


    java.lang.StringIndexOutOfBoundsException: String index out of range: 68
    at java.lang.String.charAt(Unknown Source)
    at kd.a(SourceFile:152)
    at kd.a(SourceFile:119)
    at lu.a(SourceFile:201)
    at iq.b(SourceFile:286)
    at net.minecraft.client.Minecraft.run(SourceFile:608)
    at java.lang.Thread.run(Unknown Source
    )


    this seems to be a widespread problem across all servers.
    we don't know what's causing it.

    we do know it seems to resolve itself after some time.
    we don't know how much time.



    I'm having that problem. Hopefully it'll go away soon.
    Posted in: Alpha - SMP Servers
  • 0

    posted a message on The Voxel Box server has moved to a new thread.
    My mansion was just recently completed, and is now open to all! (Just don't touch the chests. ;P)

    It is located right outside of the Citadel's Market District, and it's kinda hard to miss.

    Posted in: Alpha - SMP Servers
  • 0

    posted a message on Island Survival v1.1 (re-release) (game)
    Day: Unknown.

    I've been underground for so many days, I've lost count. I was happily mining away ore in an underground cavern, when I strike upon a particularly big lava lake above me. A cascade of magma began flowing through the roof, and, doing the most logical thing I could possibly do at the moment, ran like hell. I've nearly lost hope of finding the way out.
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on Island Survival v1.1 (re-release) (game)
    Night 2:

    So far, I've found 6 iron, and a shitload of coal. Two of my saplings finally grew into trees, so now I can start power mining. :biggrin.gif:
    Posted in: Alpha - Survival Single Player
  • 0

    posted a message on The Voxel Box server has moved to a new thread.
    Good luck to all who are participating in the open server day, hope to see you on the main server!
    Posted in: Alpha - SMP Servers
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