Name: Noirin Dorl
Physical description: Noirin stands at around 5'2", a bit shorter than most humans. His soothing jade green eyes seem to have a hunger in them. He makes sure he's always dressed nicely and his hair is under control. He's a bit on the skinny side, not looking like he's done very much manual labour in his lifetime.
Screen capture of your skin (I recommend uploading to imgur and posting link here):
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Born to his alcoholic parents in the seedy part of town just outside of the main bustling city of Rinion, Noirin didn't have any good influences growing up. His parents constantly fought and cursed, ignoring him most of the time. The only thing he learned from them is the effects of alcohol.
The lack of good parental figures caused him to have to learn how to fend for himself, quickly he became a petty thief and quite rude.
When he turned fifteen he moved out of his house and into the city to get away from his parents. He continued his thieving but had to pick up a job working on the docks in order to pay for taxes.
After having worked on the docks for a year he learned of a lot of the main companies of importing and exporting. One of the main ones he noticed was the Crimson Co. He heard a lot of hushed talk about them from the other workers on the docks as well. Apparently they dealt most of their business through coercing and blackmail. Noirin instantly had an idea formed. He applied for a job with the company even though he didn't know much about how the business actually ran, but they still hired him because of what he was willing to do and because of his street smarts.
He was often sent as a bodyguard with a representative of the company to keep people in line. During these trips he was often called upon to intimidate or inflict injuries.
He was quite likes by the members of the company and was eventually taken under the wing of the owner, Ritoul Crimson. Ritoul taught him of the inner workings of the company and taught him the skills of forgery. it was Ritoul who also taught Noirin how to negotiate and run a business.
Noirin quickly rose through the ranks of the company and eventually took over the whole company when Ritoul passed away of a sickness. He ran the company well, some might argue even better than Ritoul had. The company grew over the next four years until it became a bit too big.
Noirin was twenty-two when The Emperor of Man had gotten word of the Crimson Co. in Rinion and so he sent a fleet of ships to go and arrest them. Luckily, Noirin had gained word of the incoming fleet a day before they arrived, quickly and quietly taking his things and getting on a boat with his main advisors he sailed his way to Arturan, hoping to hide away.
They managed to hide for a year and a half before they had been sold out by one of the elves whom they had tricked out of quite a bit of money. Without warning the Confederation was upon them. Many of the company was captured and arrested but Noirin along with the final three of his advisors fled into the jungles of Mezenia where they came across a tribe of wild elves. The elves regarded them with interest and so they kept them around. One of the wild elves happened to have a knack for voice impressions and taught Noirin everything she knew. As well as how to speak Wild Elven. One day they strayed a bit too close to the edge of the jungle and were captured by a group of slave traders. They took everything they had and locked them below deck. During the trip aboard the ship, one of the slave traders didn't take kindly to Noirin's attempt at negotiating his way out of the chains he was locked up in and taught him a lesson by breaking his leg. They didn't set the leg so it couldn't heal properly. They ended up docking at Alann to sell them to the merchants to use as ship hands and moving cargo. Noirin took his chance to escape after two years with the merchant he was sold to.
Hobbling in to Alann with nothing but the clothes on his back proved to be a mistake. He quickly collapsed from dehydration.
Noirin woke up in an Alanni camp. Luckily they had gotten to him in time to save him. He recovered in the camp over the next few months. They were a tribe of merchants and old members of the Alann military, moving often to avoid raids from the Savages to the north.
He stayed with the Alanni tribe for another six months after he recovered and helped them with fighting off the savages as best he could when they came. Unfortunately, it's hard to let old habits die and Noirin continued with his stealing but being such a tight knit group as it was they instantly suspected him and had him locked up right away. They kept him at the centre of the camp tied to two horses and bounded by the arms and legs with more rope.
A few weeks of this and slowly working away at the bonds with a sharp rock he'd picked up his rescue came. The savages came down from over the ridge in the night, catching the Alanni off guard and beginning to slaughter them. The Alanni, slowly coming to their senses fought back and were slowly winning the battle. While this all happened, Noirin had cut the ropes binding his legs and arms as well as one of the ropes holding him to a horse. Noticing the battle being won by the Alanni, he picked up a sword from a weapon rack and hopped onto the second horse he was still attached to. Riding up behind the ranks of Alanni he swung his sword like a madman, taking out a few with the sword and plowing the rest over with the horse. The Savages quickly took this opportunity to dispatch the Alanni that were run over and took out the rest of them with ease. Meanwhile Noirin was cutting the rope that attached him to the horse.
The Savages kept him to travel with them and he fit right in with the band of cutthroat bandits. They travelled all along the Horizon raiding the Beschwall farms often.
When they got closer to Drunn, Noirin split off from the group of savages and made his way underground to try to find treasures. He created another business and hired quite a few half men miners to work for him. Within six years he was quite wealthy, though tired of being underground. He handed off his business to one of the half men and made his way to Norland, buying passage on a ship to Enris. He saw the potential to make enough gold to create an empire and he planned to seize it.
What is your character’s main goal? (Motivation): To recreate his business empire in Thaeron.
Strengths (Both physical and personality): Has street smarts and knows how to run a business. Rather good with his dagger. Great at using information to his advantage. Seems to get quite lucky often.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Doesn't like people doing better than him. Has a constant limp because of his broken leg not healing properly. Constantly looking for an edge or advantage and will sometimes turn on his friends to get it.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): Has a lack of empathy. Has a lack of manners and won't think twice about getting rid of his competition. Has a distaste for alcohol. Very focused on his business and will do almost anything to see it succeed. Although focused on business, appears friendly to those he works with.
Bonus Language (Caro is free):
- Wild Elven
Character Traits (up to 7 points worth):
- Merchant (2)
- Simple Weapons Proficiency (1)
- Keen Hearing (1)
- Voice Impressions (1)
- Master Linguist (2)