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    posted a message on HUNGER! (and happiness?)
    It's a nice idea on paper, but seems a bit complex and could "take over" the rest of the gameplay. One of the reasons I opted to make my idea more in the background, and not really affect player speed/ blur screen or anything like that. Player's shouldn't be overwhelmed too much by a new game mechanic. Still, some nice ideas you've thought up here :iapprove:
    Posted in: Suggestions
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    posted a message on [V1.6] Xie's Hunger Mod v1.4 (SMP Supported)
    Quote from Xie »
    Quote from Chezzy »
    Awesome work :smile.gif: You've implemented it beautifully. Have a :Bacon:


    Thanks Chezzy! It's good to have your support, for obvious reasons... XD

    I did do it slightly differently to how you suggested, but I think it still works. I may well add an extra difficulty setting that reconciles that though, so you die outright rather than start to lose life when you reach the starvation time.


    To be honest, the way you've implemented it (with health slowly decreasing when you're starving) is alot better than what I proposed originally (you just dieing when you're starved), and if you read the hunger mode thread you'll notice that alot of people wanted it exactly as you implemented it. So I'm very happy with the way it turned out :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on [V1.6] Xie's Hunger Mod v1.4 (SMP Supported)
    Awesome work :smile.gif: You've implemented it beautifully. Have a :Bacon:
    Posted in: Minecraft Mods
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    posted a message on Most Dangerous Mob (NEW POLL OPTIONS...AGAIN)
    Skeleton riding a spider. Period.
    Posted in: Survival Mode
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    posted a message on Hunger Mode (how to implement hunger properly)
    Quote from lahwran »
    interesting, this is a good way to do it. I will add something along these lines to my hunger mod. may I have permission to use your icons?

    also, I plan to make it take 21 days to starve to death, but you get significantly weaker at about 7, slightly weaker (not not a lot) after a day.


    Sure, use em. I whipped em up in paint in like 5 minutes, so I'm not exactly gonna patent them :iapprove:
    Posted in: Suggestions
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    posted a message on TownCraft
    Quote from zbelac123 »
    And to whoever said something about minecraft not having pathfinding, how do you think creepers always stay out of your sight? Notch designed them to be sneaky.


    I just checked the minepedia, and you're right, creepers do have some pathfinding. So I'll take back what I said :Sheep:
    Posted in: Suggestions
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    posted a message on Hunger Mode (how to implement hunger properly)
    Quote from zophah »
    I say 7 days from completely full to dead. if you are in the top 2 levels you do everything 10% faster, and if you are in the bottom 2 levels you do everything 10% slower. 1 day cycle is 1 level lower, 1 food item is 1 level higher. Simple as that.


    I really like this. It's simple and easy to understand, which is important! :Notch:
    Posted in: Suggestions
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    posted a message on Hardcore mode
    I fully agree with this idea (as you can see, I was thinking along the same lines with my hunger mode suggestion) This is more fleshed out though.

    Quote from Doping_Fish »
    Slap me if this sounds stupid...

    What about the need to ****? x)


    Read this http://www.minecraftforum.net/viewtopic.php?f=1&t=123119

    It's locked now but it's a fun read :Notch:
    Posted in: Suggestions
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    posted a message on TownCraft
    I like the idea but you do realise that Minecraft has absolutely no pathfinding at all right? So that kinda screws up the Loner idea, and even the thief.
    Posted in: Suggestions
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    posted a message on Urine, Feces and Toilets.
    I laughed so hard I shitpissed.
    Posted in: Suggestions
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    posted a message on Hunger Mode (how to implement hunger properly)
    I've edited the OP with a little note about the length of time it takes to die of starvation. The time I said in the OP isn't set in stone, and could even be changed depending on what difficulty you choose.
    Posted in: Suggestions
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    posted a message on Hunger Mode (how to implement hunger properly)
    Quote from deathtamer666 »
    to be honest the entire point im trying to make is that A HUMAN DOESNT DIE AFTER 3 DAYS WITHOUT FOOD, THATS WATER!


    I can see where you're coming from. You're talking about a hunger mode focused on realism, correct?
    Well, I mean no offense, but one of the main reasons that so many hunger suggestions have been disregarded is because the OP tried to make the idea too realistic, instead of fun. The result is a complicated, **** easy or extremely difficult idea that nobody wants.

    Now understand where I'm coming from. When I devised my idea for hunger, I was thinking in terms of how easy it would be for the player to understand it, creating a balanced challenge that's not too easy or too difficult, and as little intrusion on the regular gameplay as possible (which is why I don't think hunger should affect the health bar, or slow the player/screw up the screen/make the player wait). The last thing I was thinking of is realism, because too much realism can just be tedious and unfun.

    So that's why in Minecraft, hunger should kill you after 3 days.
    Posted in: Suggestions
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    posted a message on Hunger Mode (how to implement hunger properly)
    Quote from Luffy_299 »
    Some guys said that in peaceful it shouldnt be in.I disagree!Eating is real thing, and peaceful is like sleeping and waking on an unknown place.It should be there on peaceful!


    Yeah I agree with you, in fact I thought of this idea while playing in peaceful mode because I was making a farm, and realised it is useless in peaceful because you never get hurt. However, some people see peaceful as a mode void of any danger at all, and they like it that way. That's why it must be an option.
    Posted in: Suggestions
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    posted a message on Hunger Mode (how to implement hunger properly)
    Quote from Sting_Auer »
    I love this hunger suggestion! I would be fine with it implemented as is.

    On thing I would like to suggest, however, is that you DO NOT heal when you eat, but instead you slowly heal over time as long as you are in the top 2 states of hunger. Also, by heal slowly, I mean about 5 hearts every day. Basically, to regain 10 hearts, you would need to wait 2 in-game days, also known as 40 minutes.


    I like this idea, but I don't know how others would feel about it. It diminishes the value of rare/expensive foods, things such as golden apples or mushroom stew. If Notch implemented a system like you said, then he should add some kind of non-food healing item, like a medkit.
    Posted in: Suggestions
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    posted a message on Flashlights, Telescopes 'n' More!
    I very much like wall clocks. That is all :Pig:
    Posted in: Suggestions
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