The way I interpreted it, SMP health fix is one of the last gates that he needs to pass before he can call it "beta".
This actually matches up perfectly with what he has said in the past. The fact that he is reiterating it now seems to indicate that he has begun making the push towards beta, and that is why he is focusing on SMP.
Of course, we're probably both reading too much into what he has said.
Will be updating this! Any suggestions before I start?
I'd love to see an update, just so that we have the new nether block types in.
I'd really like a .zip file that works with the new texture mod feature in the game (ie terrain.png and gui folder are both right below the root level of the .zip).
People who are frustrated by the state of the game fall into two categories:
A) People who start new threads with angry messages about it
:cool.gif: People who don't
The vast majority of such people are category B. Your title is written to appeal to people in cat. B, yet your message is really just a hate message towards cat. A players.
Here's the problem, the people in cat. A are only in this category because they don't read the forums. They post first. If they did read, they would see all the other similar posts, and wouldn't start new threads.
Unfortunately, since people in cat. A are quick to post without reading other posts, they will never find your message. So, you are talking into an empty room. Instead you just flooded the forums with yet another post about nothing. Worse yet, your title makes it sound like you spent hours writing a cool mod, enticing people to click, and then they get here, and see you wasted their time.
I hope I wasted a bit of your time. It's something called revenge. :biggrin.gif:
If you accidentally hit 'F' at some time, it may have changed your render distance cutoff. This happened to me, and the moon stopped putting out light.
Hitting 'F' a couple more times fixed it for me. Of course, this might not be your problem, but if you are getting no light at all, then it probably is.
I'm responding because this post is the top result in google for "MSVCP100.dll minecraft". I suppose that google should find at least one helpful result.
On twitter, someone suggested to Notch that torches should give less light. Notch replied and said that he liked the idea and he would look into it.
Notch says that about a lot of stuff. I don't expect it to ever happen.
Light production values are constant, no matter the depth in the game. However, the light threshold for spawning monsters increases as you go deeper.
What bugs me about the original post is not the lack of English. I've worked with very bright people that lacked English skills. The problem is that he didn't do the slightist bit of research before asking the question. He would have done much better going to minepedia and typing "light" in the search box.
What did he do? He made something epic for people who still play singleplayer, then messed up everything on multiplayer servers and wouldn't let us SMP'ers venture into the nether together. I honestly don't care though, because I have other things I can do in my spare time while I wait for notch to fix things. And if he doesn't fix them, meh. I'll just fix it myself.
First of all, Notch is lucky to have people like you out there. I would have never bought the game if it wasn't people I knew asking me to join their SMP server, and they would have never done that if it didn't have community fixes (like yours) in it.
Stairs work better than before. The biomes seem to work fine in SMP. We had to cut down our map size anyway, so we just reduced to the point that we can get biomes to spawn.
Last night, we duplicated our save file, and converted the dupe to nether. We all became admins on the new burning landscape, and blasted each others structures while being shot at by gnasts. Even though we could have done a TNT party before, it was really only fun because of the widespread fire, red fog, and the crazy gnasts. We had a lot of fun, on a SMP server, using the new content from the update.
But, I generally stand with you. Minecraft is not even a game until it has player development IMO (ie. advance through levels, unlock recipes, etc.). It's grown to this state solely because of the fun people have with multiplayer. I work in game development, and multiplayer is a lot harder than single player. If I was on this project, I would use a MP world for my day-to-day development/testing cycle, and worry about single player bugs later.
I honestly think that some of the game is designed in a way that it will never work as well on multiplayer. If you notice, crafting is instantaneous. You can make planks, pick them up from the output, and drop them into the input, and immediately craft more stuff with the planks, without ever waiting for a server response (ie. open for exploits) . Stuff like that was never designed with multiplayer in mind.
Ironically, I got permanently stuck yesterday while just walking over stairs.
I was in a wide open area. There were no walls around. My character just flickered back and forth between two poses. I had to use /home to get out of it.
The problem is many servers prevent lava from spreading other then directly down to prevent griefing so it won't work on many servers that do this and that's a good thing. :tongue.gif:
You are speaking of public servers. There's plenty of people who would never step foot on a public server, precisely for such reasons.
Of course, this is why I listed the mods we have on our server. llamacraft is on most public servers, and it has a whole lot of anti-grief options in it, including ways to prevent lava nightmares. For the average Joe who is setting up his own server, there is no "problem" at all. There is no law requiring all SMP servers to run any particular mod.
I'm really curious if anyone has tried this in single player.
I found this out when i first started playing, purely by accident lol. When there are 2 whole blocks of lava on top of each other, if you take from the top where the spring is, the bottom whole block causes the top to regenerate. And so you have an unlimited lava supply.
do a normal 3x3 pit such as:
[] [] []
[] [] []
[] [] []
Then place 2 blocks in center:
Side view:
[] [] [] [] [] []
The bottom row of soil is the ground, the 2 soil in a row is the first centre block level.
Top View:
[] [] []
[] []
[] [] []
Place the lava spring on top of the 3rd block, then once the lava has fully spread, remove the 3rd block and wait 5 seconds for the lava to fully fill the empty space where the block used to be.
So:
Should then be:
[]
Which will do:
Then just keep taking from the top with your bucket and it is never ending :biggrin.gif:
Also works with water. I do this design as a water fountain or lava fountain for builders.
Can anybody else confirm this?
I just tried the lava fountain (as described above) on SMP tonight, and it worked great. It's very easy to do, and only takes one block of lava to make an infinite number.
Our server has hey0 on it, and some bucket fix, but I don't think we have llamacraft.
0
Except that you need to preserve the alpha channel. You didn't. The torches don't work in yours.
0
The way I interpreted it, SMP health fix is one of the last gates that he needs to pass before he can call it "beta".
This actually matches up perfectly with what he has said in the past. The fact that he is reiterating it now seems to indicate that he has begun making the push towards beta, and that is why he is focusing on SMP.
Of course, we're probably both reading too much into what he has said.
0
I'd love to see an update, just so that we have the new nether block types in.
I'd really like a .zip file that works with the new texture mod feature in the game (ie terrain.png and gui folder are both right below the root level of the .zip).
I love the pack, and can't wait for the update!
0
A) People who start new threads with angry messages about it
:cool.gif: People who don't
The vast majority of such people are category B. Your title is written to appeal to people in cat. B, yet your message is really just a hate message towards cat. A players.
Here's the problem, the people in cat. A are only in this category because they don't read the forums. They post first. If they did read, they would see all the other similar posts, and wouldn't start new threads.
Unfortunately, since people in cat. A are quick to post without reading other posts, they will never find your message. So, you are talking into an empty room. Instead you just flooded the forums with yet another post about nothing. Worse yet, your title makes it sound like you spent hours writing a cool mod, enticing people to click, and then they get here, and see you wasted their time.
I hope I wasted a bit of your time. It's something called revenge. :biggrin.gif:
0
Hitting 'F' a couple more times fixed it for me. Of course, this might not be your problem, but if you are getting no light at all, then it probably is.
0
I know this is about 6 months too late, but you probably didn't download the C++ library listed in the original post. Get it here:
http://www.microsoft.com/downloads/en/d ... en&pf=true
I'm responding because this post is the top result in google for "MSVCP100.dll minecraft". I suppose that google should find at least one helpful result.
0
Notch says that about a lot of stuff. I don't expect it to ever happen.
Light production values are constant, no matter the depth in the game. However, the light threshold for spawning monsters increases as you go deeper.
What bugs me about the original post is not the lack of English. I've worked with very bright people that lacked English skills. The problem is that he didn't do the slightist bit of research before asking the question. He would have done much better going to minepedia and typing "light" in the search box.
0
You're complaining about people over reacting, yet you use language like this?
Pot, meet kettle.... etc
0
First of all, Notch is lucky to have people like you out there. I would have never bought the game if it wasn't people I knew asking me to join their SMP server, and they would have never done that if it didn't have community fixes (like yours) in it.
Stairs work better than before. The biomes seem to work fine in SMP. We had to cut down our map size anyway, so we just reduced to the point that we can get biomes to spawn.
Last night, we duplicated our save file, and converted the dupe to nether. We all became admins on the new burning landscape, and blasted each others structures while being shot at by gnasts. Even though we could have done a TNT party before, it was really only fun because of the widespread fire, red fog, and the crazy gnasts. We had a lot of fun, on a SMP server, using the new content from the update.
But, I generally stand with you. Minecraft is not even a game until it has player development IMO (ie. advance through levels, unlock recipes, etc.). It's grown to this state solely because of the fun people have with multiplayer. I work in game development, and multiplayer is a lot harder than single player. If I was on this project, I would use a MP world for my day-to-day development/testing cycle, and worry about single player bugs later.
I honestly think that some of the game is designed in a way that it will never work as well on multiplayer. If you notice, crafting is instantaneous. You can make planks, pick them up from the output, and drop them into the input, and immediately craft more stuff with the planks, without ever waiting for a server response (ie. open for exploits) . Stuff like that was never designed with multiplayer in mind.
0
I was in a wide open area. There were no walls around. My character just flickered back and forth between two poses. I had to use /home to get out of it.
It was SMP with llamacraft and hey0.
0
I'd just hit refresh on that page over and over, instead of asking on the forums. You're not likely to get a helpful answer here.
0
viewtopic.php?f=3&t=49256
0
Get an area with flat dirt, and dig four holes:
Place a lava block on top of the center square. Dig out the dirt in the cube directly beneath the lava. Harvest the original lava block!
0
You are speaking of public servers. There's plenty of people who would never step foot on a public server, precisely for such reasons.
Of course, this is why I listed the mods we have on our server. llamacraft is on most public servers, and it has a whole lot of anti-grief options in it, including ways to prevent lava nightmares. For the average Joe who is setting up his own server, there is no "problem" at all. There is no law requiring all SMP servers to run any particular mod.
I'm really curious if anyone has tried this in single player.
0
I just tried the lava fountain (as described above) on SMP tonight, and it worked great. It's very easy to do, and only takes one block of lava to make an infinite number.
Our server has hey0 on it, and some bucket fix, but I don't think we have llamacraft.