Quote fromQuote fromHonestly, flowers should work according to Conway's Game of Life, with system updates taking place every morning.
I support this request.
How would the interaction be between different types of flowers?
I think it would be most interesting if all flowers where treated as one type for liveness (e.g. a yellow flower next to two live red flowers survives), but reproduction would randomly select the type from all types of neighboring flowers (e.g. a dead cell next to two live yellow and one live red flower could spawn as either a yellow or a red flower, but a dead cell next to three red flowers would only spawn red flowers).
If conway's game of life gets sufficiently large, then it grows without bound, which would be bad. Of course, there would be plenty of things that would impede growth (height difference > 1, snow, trees, sand, water, etc), but I'm not sure it would be enough. After a little bit of time, I think that all steppe regions would be completely invaded by them.
By the way, it would be possible to have more than 8 neighbors, because each column could have up to two dirt neighbors:
Still, it's close enough for making a mod. It would definitely be fun to experiment with.