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    posted a message on [Tekkit] "Trebuchet" TNT Nuclear Cannon!



    "Soon you will glow... like the sun!"

    While the TNT Nuke Cannon is a rather cliché concept(I have seen several people doing that), I been always intrigued to build one myself. The "Trebuchet" Nuclear Payload Delivery Device is a modular, remote-controlled TNT Cannon.

    It can propel a nuke for at least 400 blocks away (Of course, you can add more charges by building the "charge tower" higher) It can be reloaded instantly through deployers.

    Why set off a nuke with flint and steel, while you can launch it from afar?

    Here's a Youtube commentary video about the cannon, and the firing action.
    Posted in: Screenshots
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    I was pioneering a daring(?) idea, which is to build a airship to fight the ender dragon in The End.

    The ship I built is working fine in the overworld (It has about 1900 blocks) It is equipped with 10 dispensers, 5 on starboard and 5 on port,

    But when I copied my ship over to the end using MCedit, and activated the ship, the lag is so massive that I can't move the ship.

    I suspect it is the dispensers that cause the lag.
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from rayrules

    LOVE THIS MOD. just have a few ideas that would make it cooler
    1:HUGE ships, perhaps raise the max height for this
    2:tilting, this would enable you to take off like a rocket, and level off or fly like a plane. also, it would make the mod more realistic
    3:mountable weapons, stuff like cannons or lasers. it's just annoying that the only thing ships can shoot is arrows.
    4:moveable parts, this would enable landing gear, transforming parts, and awesome stuff like that
    5:better controlls. it would be nice if, instead of the ship continually turning untill you tell it to stop, it would be nice if it turned and stopped turning once you released the button. this would enable sharper turns and make flying more fun


    About the weapons...

    I found out that, using the Balkon's weapons mod, you can use dispensers as semi-automatic cannons, which is quite effective, if you wire them properly.
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Does the Redpower mod compatible with this mod now?
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    I think the redstone connectivity is broken after you fixed the dispenser... It can't trigger things for more than 4 blocks...
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Hey blakmajik, I think the Dispenser is still not fully fixed yet... As you can't link-fire all of them at once when the craft is active...
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    About the dispensers...

    It seems that you can only activate one dispensers per redstone pulse... making multi launchers impossible...

    Is this a bug?
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Quote from blakmajik

    There is a bug with dispensers where it fires the arrow (or whatever) and then hits the dispenser from the inside and stops. I have not found a way to fix it without replacing the dispenser class (which I really don't want to do).

    I guess I could make dispensers non-collidable..... Just don't make floors out of them? Lol.

    Edit: Fixed dispensers.


    Yay, I can have my potion launching gunship now, please release the 0.23 ASAP! =]
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    I look forward to see the dispenser bug to be fixed, I think that will add more possibilities in shipbuilding.
    Posted in: WIP Mods
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    posted a message on [WIP] Desert Airbase
    Quote from Canoby

    Orcas are awesome, no need to change them. In fact, if I didn't like the black color scheme you've got going with your bomber and your transports, I'd say make your fighters yellow like in Tiberium War 1.


    Noted. I will change the hull colors, Maybe I will use the netherrack instead of iron (which is a slightly rusty block of metal plating) By the way, what do you think of the creeper face on the bomber? I am kind of proud of it. xD
    Posted in: Screenshots
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    posted a message on [WIP] Desert Airbase
    Quote from Canoby

    Zeppelin mod was the first thing I thought of when I saw your aircraft (okay, second, my first was that they look a lot like GDI Orcas from a distance). I love the (albeit nonfunctional) chin-mounted gun/lever, very nice detail.


    Ah, I never thought of that... but they do look like the GDI Orcas (I should change the hull colors to waffle-like then? xD)
    Posted in: Screenshots
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Is it possible to make ships keep on moving after the reloading the game? (i.e.: I would like to have a radar dish to keep on spinning)
    Posted in: WIP Mods
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    posted a message on [WIP] Desert Airbase
    Greetings, this is my very first large-scale build in minecraft, I present you the Desert Airbase:



    Attack Gunship:


    VTOL Transport:


    B-100A "Creepofortress" Tactical Bomber:


    On this build, I am utilizing the Zeppelin Mod at it's fullest, such as the rotating tandem radar, hangar doors, elevators, and of course the aircrafts themselves are flyable.

    Please give me some comments, and give ideas on what I should add/remove/change.

    Thanks.
    Posted in: Screenshots
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    posted a message on B-181X Skycreeper Multi-Purpose Bomber
    Quote from acs_148

    I'd add some light blue wool on the bottom for stealth. :wink.gif: Otherwise a great build. :biggrin.gif:


    Thanks, this is my first decent creation. I tried to add bomb bay doors to it, but it seems the Zeppelin mod doesn't handle pistons well...
    Posted in: Creative Mode
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    posted a message on B-181X Skycreeper Multi-Purpose Bomber
    I am kind of inspired by a youtube video that someone made a functional TNT bomber with zeppelin mod. Then I decided to make one myself, I present you:

    The B-181 "Skycreeper" Multi Purpose Bomber

    The Skycreeper is made out of an obsidian frame, powered by two furnaces

    This beauty can drop up to 16 TNTs (or other munitions if you have mods like Nukes) at once through a redstone trigger

    Time for some destruction!



    Hope you guys liked it.
    Posted in: Creative Mode
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