- Srecw yuo gusy.
- Cannot, hah me beat!
- Whimsy
- rfgkjdhrgrndrkhdhd
- A Roman walked into a bar and held up two fingers and asked for 5 beers.
- TF2 is best Hat Simulator.
- Screw these policies! I WILL TAKE ALL OF THE INFRACTIONS!
- Heh. I misspelled the first one. I'm such a loser.
- [I would love to but I can't]
- [What am I gonna do? I cannot thread in thread.]
- Post. Post. Post. Post. Post. Post.
- I have ruled the world.
- Felines.
I can also put spoiler if need be...
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What are you like his brother or cousin or something?
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You're kidding? Right?
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1) Please use a spoiler.
2) Particle effect is the shader's fault, not karyonix'.
3) Turn SSAO off in the shaders.
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Thanks bro.
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Which shader is this? Is it the newer SEUS or some other shader?
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But then it takes away ALL particle effects, and not many people like flameless, smokeless torches.
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Or somebody else post a link to v09's water.vsh and .fsh files?
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Please use Spoiler.
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Please.. FOR GOD'S SAKE use a spoiler next time.
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Yeah, maybe 2- if it can even handle that.
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Bosses? Kinda like interactable pokemon (i.e. Giratina, Musharna on Wednesdays(?), The Shiny Haxorus in Nature Preserve)?
Also, found a bug: Roost doesn't work.
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1) I found a Bellsprout with a blue name, (what) does it signify (something)?
2) Are the chances of finding a shiny pokemon the same? (1/8192)
And finally, my comment (suggestion):
3) You should use particles for shine on pokemon when they're shiny pokemon. Like the Critical Arrow particles, except a very light blue.
But yeah, pretty cool mod; currently making a Pokemon Stadium using command blocks for "rental" pokemon, which I will make a small room where when you walk in you go into creative mode to change the command block's pokemon spawn argument, and you also get a Master Ball to capture it with, obviously, maybe even a Safari Ball.