Welcome to my third pokemon map! After finishing Kanto and Hoenn, I've decided to
build Johto! This map is in progress. Johto is pretty much done and two kanto cities
are complete. This map will include the Heartgold and Soulsilver versions of Johto
and Kanto. It will include Johto and Kanto as well as Mt. SIlver.Please leave a
comment and help support the map!
Also if you like Unova more, check out my Unova adventure map!
http://www.minecraftforum.net/forums/mapping-and-modding/maps/2168379-pokemon-unova-in-minecraft-1-7-1-8-black-and-white
(Last updated- July 8, 2014) : Minecraft 1.7.9:
Map Download [1.7.9]
HOW TO DOWNLOAD:
Please refrain from posting this download and resource pack on any other website without my permission. I would appreciate it if all downloads could only be retrievable from here and planet minecraft.
CUSTOM RESOURCE PACK (Updated for 1.7.9) :Click me for download!
Johto is more than 90% complete. Kanto has been started BUT not all of it that I have built is included in the save yet.Credit to Rileyvace for the texture pack.
http://www.planetmin...n-texture-pack
Play if you love box houses
Not recommended to play. Really bad...
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I was thinking more in the lines of putting the item in an item frame and it deletes the blocks and gives you back the item... or, yes, holding the item does it too... cut works best with the first option, and I know you can do it, because I saw a video about making a gif in minecraft and this would be basically the same concept, except with fewer command blocks. Strength would be a lot more complicated, while flash will just give night vision (which needs to be held). Also, there could be a radius within the tree to be cut that respawns it when out of range. And the same to be said with boulders. Fly would teleport you to a room with commands to fly to certain areas (or the idea I had earlier with the pokecenters). Waterfall would teleport you when in range with the waterfall (while holding the HM) and possibly the same with whirlpool. Rock slide (I think that's the one) should also be a teleport, hand-held, based command.
That was what I was planning to do, but I think that it could be possible to escape the map (if there are any cracks). Also, it would look weird... I guess I'd better find out how it looks, and if it doesn't work, who cares? Other than that, if there are any other ways of doing these things (that are as easy and simple as this one), you should say it here. If I don't know how to do it, someone else will!
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You're welcome. Btw, I had seen that resource pack sounds issue. I am unsure why they decided to move things over to sounds, but I guess they are sounds.
Huge comments are crazy :/
The biggest problem with command blocks is they can lag your computer... hardcore. If used in small doses, they can work really well. But if your map is simply command blocks doing all the work, and I mean ALL the work (even placing blocks, which is crazy cool btw), they are never good to a computer. The Code does this well, but I think mapmakers are starting to get out of hand. Simple commands can make a map cool, but commands to do everything is ridiculous. It's cool what people can do with command blocks, but don't make a map with billions upon billions of command blocks. And most of them aren't even created by an actual person, they're made through MCedit or something, which is great cos then the map can just come out easily.
I will say that a lot of things could be improved using command blocks on this map (and that command blocks should be used for this comment cos it's just so long... that's why spoilers were invented), but Blitz, please. If you go down this trail, don't overdo it.
Other than that, use them for gyms so that you can legitimetly go through to the Elite Four without tossing in a random item and getting through (and also for Red). I just feel that command blocks will be throughout the map and that no matter where I look, they'll appear. Just stick to the basic stuff. This map is fantastic so far without the command blocks. It's just that it could be improved with them. Especially music and gym badge obtaining. On that topic, I know that the badge textures are cool, but take up space. Maybe when the item is obtained, it gets removed from the inventory and added to the scoreboard. If you want to know how to do that... Erag0n1 knows it all :/ I'm still learning Command Blocks myself, so don't be discouraged Blitz
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IF YOU WANT TO READ THE ACTUAL IDEA, SKIP TO PARAGRAPH 3!!!
Problems with the music: An idea popped into my head while watching some youtube vids. I was looking at this problem, and I think I figured out some kind of... solution. While not perfect, would still work nicely. As I have seen, the music from the pokemon game can... lag the HELL out the computer. While using multiple files (my solution) could work, the loading for the files would be horrendous. The sound files would probably need to be of high quality to make them not sound like garbage (or high enough) and also not so long so that they lag out people's computers. This can be a problem as you need the perfect point in which the music can play without unrecognisable music and lag. Here's what I say:
What happened before?: Originally, you were using noteblocks. That failed (damn bugs in Minecraft)... but we can get over it. Let's overwrite the music block notes with music! Oh no... OH NO!!! So... lag killed a lot of computer's... and sound volumes bursted a lot of eardrums, BUT WE CAN GET OVER IT! Let's just try adding the sounds to custom folder... and I don't know how. Now we have a bigger problem at hand. Content ID + copyrighted music = D: So... what do we do? Well, the map is a re-creation on Minecraft, and no one claims to Minecraft really, so we're ok on that. But the music will be a problem, unless we use noteblocks, but we know how that went.
My idea: Let's just cut that there. My idea is to revisit the old-school noteblocks, but add a new twist. Put it in unison with the newer, sound producing command blocks. Here's how it will go down. Simply create the sound with the noteblock studios creator thing (I don't know what it is), make it into a .ogg file format and add it to a custom folder to produce the sounds there. Since it's Minecraft noteblocks, it's not technically the same, so... nothing will happen to youtuber (hopefully :/).
An extra idea: I do think that Erag0n1's idea would work really well! In fact, it should be added as well as this idea. This way, if a youtuber is unsure, they can just disable it! (this took 2 tries to make). Also, it could be low quality and still be really good + it shouldn't lag anything badly if it's a long song!
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No, not possible to make ribcage like that. It's so stupidly shaped I can't make it into many pokemon.
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EDIT: Also the creator of Mo' creatures assisted them. THIS IS GOING TO BE AMAZING!
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If you add @p[r=3] only people within a radius of 3 get teleported. Adding higher numbers increases radius. @p is for nearest player only. Use this please!
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He put them on so that if you don't know the order of the badges, then you can tell with the protection values... or that's what I'm guessing. If you haven't seen, they go up by one each time.