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    posted a message on Saturday with Sach: Whats In a Name
    My internet names have had an interesting history. The first name I ever used was Chandler181. A combination of my first name and the numbers 181, a number which I enjoyed(or it was suggested when I tried signing up with that name somewhere). The name was used for 2-3 years until I came up with Chanku and Golker.

    Chanku and Golker were combinations of my first name with Goku, as when I came up with it I was playing Byond DragonBall RPG's and I came up with those names as I loved the name Goku, and the ring is rather nice. I still use it, Chanku more than Golker.

    Another name I use is Chancraft. the name was(and still is) for my YouTube channel. Chancraft is, again, a combination of my first name and Craft(as I was making a Minecraft centered channel). However there is more behind Chancraft, as I was a fan of FluzCraft, who was an awesome YouTuber(who disappeared somewhat.), and I enjoyed his work so much that I wanted to make a 'tribute' to him.

    A few other names I used are Oracle, Phoenix, Sapien, Sagittarius, Origin, and Oblivion. I use Oracle, Origin, and Oblivion less now, but I still sometimes use them. Phoenix, Sagittarius, and Sapien, are all pen names I have used(although I use the name Aqua-Phoenix) And none of them have special meanings or why I made them some names I use(Sapien is pronounced Say-pee-in). The name Chanku18 was the name of a youtube channel and the name of my Twitter account, before I stopped using it. Chandler182 is a version of Chandler181 which was suggested by google when I was creating my first Gmail account.
    Posted in: Minecraft News
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    posted a message on TimeTraveler: Real Time Travel Inside of Minecraft! Go to Your Past!
    Quote from charsmud

    No, I don't mind. :)



    Sorry, you don't seem to have enough experience to be very helpful. :(


    Oh okay. Well if you need me just ask.
    Posted in: Minecraft Mods
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    posted a message on TimeTraveler: Real Time Travel Inside of Minecraft! Go to Your Past!
    IGN: Chanku
    What you want to help with: Coding
    Previous experiences: The Orix Mod (yes I know it isn't the best thing but I am working on it)
    What sets you apart from other modders: I learn quickly
    Examples of work: Isn't this the same as previous experiences?
    Do you have a git-hub: Yes
    Can you debug: What do you mean.
    Posted in: Minecraft Mods
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    posted a message on [Looking for modder(s)]Doppelcraft
    I wonder what happened to OliverGriffin?
    Posted in: Requests / Ideas For Mods
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    posted a message on Pocket Edition on Amazon, Possible Player Skulls, & More
    Oh and I beleive that the skull third row down second from the right is SanAndreasP's Skin I might be wrong though
    Posted in: Minecraft News
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    posted a message on Pocket Edition on Amazon, Possible Player Skulls, & More
    There is actually a way to get "player skulls" ( I made a video over this on youtube If you want to see it just search up Chancraft on youtube, I am the CHANNEL not the videos (Long Story) ).
    Posted in: Minecraft News
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    posted a message on MVOS (Minecraft Voice Over Server)
    How much Longer until it is done?
    Posted in: WIP Mods
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    posted a message on [1.12.2] The RC Mod v3.2.1.2 - (Updated 31/10/2018)
    Well the side seems to , mostly, work on Firefox. The tutorial tab and the spotlight videos, the older version tab works though. The other stuff may not actually work because it is not meant to (yet). seems like a great mod. I'm going to try it out. this would be great in the tekkit/technic packs.
    Posted in: Minecraft Mods
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    posted a message on 12w32a Snapshot Ready for Testing
    Also I didn't find this (someone else did) the zombie villagers can be fixed with a potion of weakness and a regular golden apple, it takes a while though, also they are non-hostile when being fixed.
    Posted in: Minecraft News
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    posted a message on [Resolved] Help please my mod won't work.
    I have never had this error before but I think I know how to fix it now
    Posted in: Modification Development
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    posted a message on [Resolved] Help please my mod won't work.
    Help Please
    Posted in: Modification Development
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    posted a message on [Resolved] Help please my mod won't work.
    It is the Orix mod it has NO BANNER. I have been working on it for a few months. What I can't support my favorite mod while I am working on mine? BTW I know what the clay soilders mod is. The Orix mod adds different things, and if you read all of my post I said

    This seems to not want to generate my ores, in the world.
    the Clay Soilders mod does NOT ADD ORES. I have the gen code here take a look
    gen code
        public void generateSurface(World world, Random rand, int y , int z)
        {
    
    
        for(int a= 0; a < 20; a++)
    		    {
    		    int randPosX = y + rand.nextInt(16);
    		    int randPosY = rand.nextInt(3 + 200);
    		    int randPosZ = z + rand.nextInt(16);
    						    (new WorldGenMinable(mod_Orix.Orixion.blockID, 5)).generate(world, rand, randPosX, randPosY, randPosZ);
    }
       
     
       for(int a= 0; a < 20; a++)
        {
        int randPosX = y + rand.nextInt(16);
        int randPosY = rand.nextInt(3 + 200);
        int randPosZ = z + rand.nextInt(16);
    				    (new WorldGenMinable(mod_Orix.Netherion.blockID, 5)).generate(world, rand, randPosX, randPosY, randPosZ);
    }
       for(int a= 0; a < 20; a++)
        {    
        int randPosX = y + rand.nextInt(16);
        int randPosY = rand.nextInt(3 + 200);
        int randPosZ = z + rand.nextInt(16);
    			        (new WorldGenMinable(mod_Orix.OrixIron.blockID, 5)).generate(world, rand, randPosX, randPosY, randPosZ);
    }
    .
    Posted in: Modification Development
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    posted a message on [Resolved] Help please my mod won't work.
    It is in the spoiler it is big hence the spoiler. It is my mod BTW.
    Posted in: Modification Development
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    posted a message on [Resolved] Help please my mod won't work.
    Sorry, I just really want help.
    The mod had a texture error that I messed up. I didn't catch the error until it was pointed out.
    What part do you need the source for the source for the entire mod_ file is about 500 lines long. so do you a part or what. I really don't want to post 500 lines of code and it ends up being the wrong file or the wrong class.
    Posted in: Modification Development
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    posted a message on [Resolved] Help please my mod won't work.
    Bump
    Posted in: Modification Development
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