• 1

    posted a message on Introductions & Leavings

    I don't believe I ever formally introduced myself here, and if so that is somewhat sad. Even so, I can at least formally say goodbye.


    Chameleonred5

    9/28/2013-10/23/2017 (4 years, 25 days old)

    Glowstone Miner

    3043 Posts

    864 Thanks (as of time of leaving)


    Only one still-active follower:

    -rabidgoodra27


    Notable or amusing posts:

    Thread in which a two-year-long bet was made and followed through on.

    Minecraft is a toy.

    Aesthetics has rules.

    Most important item in Minecraft.

    Shields are amazing.

    Stop tossing unsupported assertions into an echo chamber.

    Best suggestion made to date.

    Minecraft isn't dying.


    Other people's posts/threads I want to share before the opportunity is gone:

    The vaguest suggestion in existence.

    Ironic comment from 2011.

    Vast conspiracy.

    A simple guide. May its spirit survive.

    Interesting mod.

    King of Wishlists.



    First arrived on the Forums in order to watch people talk about Minecraft in around 2012. First made a post to find servers to play on, out of annoyance at being attacked by mods on big servers, and continued searching for awhile afterwards. Several months later, became increasingly interested in the Suggestions Forum under the Suggestions Guide of Theriasis. Actually read all the rules and guides before making a generally well-received first suggestion. Continued to both argue on anti-update/anti-Mojang threads in Recent Updates and Snapshots and becoming increasingly involved in the Suggestions Guide.


    Most time was spent in much the same manner, critiquing suggestions, helping the Suggestions Guide, and arguing that no, none of the updates suck as much as people think they do. Although no arguments were truly resolved that way, the point of arguing against people who'll never agree with you is not to be right, but to sharpen one's wit and have fun. A server called Nationcraft was found to play on, and half a year was enjoyed on it before continual resets resulted in disinterest.


    Was part of making the Suggestions Guide 2.0, after the first Guide was deemed 'too mean,' or 'not good enough,' or something along those lines.


    Life continued in much the same way, the Guide being improved upon, interesting things happening in Minecraft, and much fun had for all. Until quite abruptly, the moderators decided there was no possible compromise for the apparent negativity, and without warning shut down the Guide and put up their own, neutered version. Without any kind of reason governing the Suggestions Forum, and the fundamental point of a suggestions forum that Mojang doesn't look at--to refine suggestions before putting them on Reddit--being heavily disabled by the lack of authority backing logic, there was little point in doing anything else there.


    From there, all that was left was drifting from topic to topic, watching Minecraft slowly update for four months, until Twitch decided to integrate accounts, which went against certain principles and finally ended everything.


    A mention to friends and acquaintances, in no particular order: Theriasis, Badprenup, TheMasterCaver, Cerroz, Yoshi9048, Mastermined, Gamelord, Angeltxilon, DrWeegee, McRiveter, Acknid, Jdc997, Swaglord676, Endergirl00, Alufkin, Shaddura, Teesee, ThingWithAThing, 0_Zippy, Broccoli_Monkey, DeviantCrafter, and Xystem4. And several others whose names I've forgotten over the years.


    Thanks for the fun, guys. If anyone wants to find me, I'm ErraticArchitect on Reddit.


    If not for this whole Twitch thing, I'd keep going. Even so, I hold no grudge for Twitch's actions. They're doing what makes sense for them, and I can see the benefits. I simply disagree. I understand they won't change their minds if the 'minority' of people disagree, or even if the majority do. I am still not going to be a part of something just because my leaving it will be ignored or forgotten by them. Going with the flow even when you disagree is what causes so many real-life problems. So goodbye, a large portion of my life.

    Posted in: General Off Topic
  • 1

    posted a message on Minecraft is not dying, and will not be dying for the foreseeable future.

    Given that I am not going to be here after today for reasons of Google+/Youtube Twitch/MC Forums Integration, I thought I'd make a thread for everyone to use whenever those "Is Minecraft Dying" threads inevitably pop up again. The information found here is originally from a comment from April 2017 that I have been continually updating, and demonstrates just how insanely redundant, pointless, and wildly innaccurate "Is Minecraft Dying" threads really are.


    People have been claiming that Minecraft is dying as soon as 11 months after Classic was released. Which was seven years ago.

    There is a long history of threads like this. Long enough that I even made a two-year-long bet in order to prove that it wasn't dying.

    All of the various issues that people claimed will kill/killed Minecraft or is a sign of dying/death and the times they claimed them (first posts of threads only), are as follows:
    1. Notch's girlfriend, 2010
    2. Lack of innovative content, 2011, 2012, 2013, 2013, 2014, 2014, 2015, 2017
    3. Notch not working on things, 2011
    4. Unbalanced/not fleshed-out content, 2011, 2013, 2013, 2013, 2015, 2017
    5. Lack of things that are commonly suggested in the Suggestions Forum, 2011, 2013, 2017, 2017, 2017
    6. Taking too many suggestions from the internet, 2011
    7. New content/updates, 2010, 2011, 2011, 2011, 2011, 2011, 2012, 2012, 2013, 2013, 2013, 2013, 2013, 2013, 2013, 2013, 2013, 2014, 2015, 2015, 2016, 2017, 2017, 2017
    8. Less frequent/lack of updates, 2010, 2011, 2013, 2014, 2015, 2016, 2016
    9. The game has credits/The End, 2011, 2011
    10. It's Jeb's fault/Notch stopped working on the game, 2013, 2013, 2013, 2014, 2015
    11. Other newer games are better, 2011, 2013, 2013
    12. Mojang being malicious, apathetic, lazy, or clueless, 2013, 2013, 2015, 2017, 2017, 2017
    13. Children/child-friendliness/decreased difficulty, 2012, 2013, 2013, 2013, 2013, 2014, 2015, 2015, 2017, 2017
    14. The community/mods, 2011, 2012, 2013, 2013, 2013, 2013, 2013, 2013, 2013, 2013, 2014, 2014, 2014, 2014, 2014, 2014, 2014, 2015, 2015, 2015, 2015, 2015, 2016, 2016, 2016, 2016, 2016, 2017, 2017, 2017, 2017
    15. The EULA/Bukkit being taken down, 2014, 2014, 2014
    16. Microsoft's involvement, 2012, 2014, 2014, 2014, 2014, 2014, 2015, 2015, 2017
    17. Notch leaving Mojang, 2014
    18. Personal lack of interest, 2013, 2014, 2014, 2015
    19. Cyber attacks, 2015
    20. Google Search stats/lack of media attention, 2015, 2016


    Whenever an "Is Minecraft Dying" thread comes up, simply direct them here and tell them that no, it is not. This is evidence that while their perception may seem valid, it also seemed valid to the twenty other people who made the exact same thread several times over the years, and that just maybe they're crying wolf like all the rest.


    Given that I will not be here, this thread will not be able to be updated. I trust, however, that more than a hundred threads over the course of seven years has significant enough weight to convince most people, and does not need to be added to in order to remain convincing.

    Posted in: Discussion
  • 0

    posted a message on Mojang is adding too much to minecraft

    Minecraft was good before 1.9, i remember playing 1.6 and 1.8 as a kid, those days were awesome. The relaxing music, the sound effects, the semi-good textures and the singleplayer world was so much fun. I Always tier up when i remember the good old minecraft music. After the combat update, i stopped playing as often as i used to. THe only good part about the updates are the new command blocks, easier to set up and more possibilities. I Would remove. It's just annoying taking you 1.5 seconds to hit, if you want to deal damage, and waste 30 levels of enchanting for the "3rd" grade enchantment. Whoever thought of those definently doesnt know anything about MC. Why do you even need the bookshelfs to get 30 levels of ehcnanting when you waste al,l of your levels? And why did they change Clay for a block uglier than diorite. I Mean, its getting too mainstream.


    Are you talking about 1.8 Beta? Because the enchanting system was changed so that you'd only ever use three levels. And clay hasn't changed at all.

    As for the 1.5 seconds, it's actually 0.8 with a diamond sword, if I remember correctly. It's a negligible amount of time to wait.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Ambient Mobs

    I like the idea, however it is implemented. This has my support.

    Posted in: Suggestions
  • 0

    posted a message on Balena

    Very creative, but... its looks, mechanics, and uses are a bit out of place for Minecraft. Even considering things like the Guardians.

    Posted in: Suggestions
  • 0

    posted a message on Mojang is adding too much to minecraft
    Quote from Lord_Garak»

    I don't know why this thread keeps getting revived, but that's besides the point. The comment you replied to was already low-hanging fruit, and going along with change you can't agree with will not make anyone feel better.

    The thread keeps getting revived because people need an outlet to complain and the last thread complaining about a specific version was so old that I believe the mods locked it. If this thread died, or was locked, a new one would spring up.

    I'd prefer making more logical and less emotional assessments to change, but that's just me.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Go through the alphabet before someone posts a My Little Pony picture (Replacement)

    I feel like I should say something profound, but I'm not going to.


    D.

    Posted in: Forum Games
  • 0

    posted a message on Mojang is adding too much to minecraft
    Quote from Lord_Garak»



    The first 50 or so times I found diamonds it was a magical feeling. Now that feeling is nothing short of void because the idea of discovery and exploration on your own terms was never cultivated, never expanded.


    I'm pretty sure that's just you getting bored. I still have fun discovering and exploring, and quite a few things from recent updates factor into that. It's still a magical feeling for me to find diamonds. You say the game should be focused on some particular elements, but without any sort of logic to back it up, those are just things you want.

    ...Though I'd like to talk even more about this, I have a feeling that a discussion of what Minecraft should have prioritized or which direction it should go probably needs another thread.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Mojang is adding too much to minecraft
    Quote from Lord_Garak»

    It's amusing that the only argument used is the "vocal majority" fallacy. Is there really nothing better anyone can come up with? Because that's the only thing I've seen, and it has no logical value.

    "Only argument?" That's the first time anything like that has been used that I can see. Are you reading everything?

    I know my fallacies. The one you think I'm using is called "silent majority." I am not. What I'm actually doing is asking you to verify that you're looking at a majority of the people who are not silent. I don't care about those who don't post. So let me clarify:

    Of those who do post, are you looking at a majority of reddit posters on r/Minecraft, or are you looking at a vocal minority on the site? Are you relying on the availability heuristic, anchoring, confirmation bias, or some other cognitive bias to reach your conclusions?
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Mojang is adding too much to minecraft
    Quote from Lord_Garak»

    If they listened to reddit they would scrap most of the 1.13 plan

    The plan as we know of it at this point consists of two things: command changes and texture changes. I'm pretty sure that the few things you saw would not result in scrapping "most" of anything. You also need to ask yourself: Is this really the majority, or just the loudest group saying these things?
    Quote from NachtMC»

    Microsoft*, I really think every update messes up something, and adds little, just my opinion, but I still play on 1.8.9 for the most part, I do still have a world on the latest version, I always will. But people have been saying these things for a long time as far as I know.

    Mojang*, Microsoft has no bearing on what Mojang does. Out of curiosity, what changes would get you to play on the latest version? Do you think they need to add more of something? Less?
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Mojang is adding too much to minecraft
    Quote from TheMasterCaver»

    If they listened to the community there would be far more underground content, but no, they even made it less interesting in 1.7 (there are suggestions to add more content on Reddit, the only place Mojang actually reads, and all they said is that it is "impossible" to even add customization even though it only took me a few minutes to hack 1.12.2 without using MCP so it almost perfectly replicates 1.6.4, just by changing a few numbers). They sure seem to have forgotten that the game is called "Mine"craft.

    "Less interesting?" To me it's "not nearly as daunting/annoying." I'm part of the community too, you know. That said, yes, customization and content would be good. But how many people are actually asking Mojang for something consistent in that area? Is it really a significant enough number to catch their attention?

    MogMiner, who no longer works on the game, said it was "impossible" three years ago? What is that supposed to demonstrate?

    It's just a name. Taken literally it'd be a quite different game.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Mojang is adding too much to minecraft
    Quote from Lord_Garak»

    I have no clue what you're trying to say.

    And since the main developer left the project we do not entirely, and the community is commonly ignored on the most important occasions, that isn't everything we have. Part of it.

    The developer purposefully left his game to another developer. Are you saying that succession is not part of a developer's vision? That purposefully no longer working on the game is not part of his desires for the game?

    Or on the flipside, are you saying that the developer's vision is a flawless thing that doesn't need to be questioned or altered? That another developer couldn't possibly do as good a job as the original, and their vision will never be good enough to fill the void? If Notch had a vision of bananas jumping around singing "I'm a dancing peapod!" added to the game, would you have been fine with that?

    The community is listened to. Remember the Combat Update? That didn't come out of a vaccuum, you know. It was constantly tweaked until it was released. And then tweaked a bit more. Remember when Mojang changed a thing and then changed it back because of the community? What exactly is so important? Do the majority actually get ignored, or is it a small group of outraged people? Have you actually checked?


    What kind of additions do you want to see? Which additions would you like to get rid of? Why? If unnecessary updates aren't bad, what was all that talk about "icing" for?
    Posted in: Recent Updates and Snapshots
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