• 0

    posted a message on [1.8] [WIP] Elite Armageddon - Now open source!
    Quote from Aidantheawsom

    How do you download these?

    Not completed yet.
    Posted in: WIP Mods
  • 0

    posted a message on [BUKKIT] SOLAR APOCALYPSE
    You should make a previous versions spoiler, so if anyone want's a previous version, for whatever reason, they can download it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8] [WIP] Elite Armageddon - Now open source!
    Quote from TechGuy543

    This shouldn't be in Mod Development. Either post in Modding Discussion or WIP Mods.


    Well we are developing it...
    Posted in: WIP Mods
  • 0

    posted a message on [1.8] [WIP] Elite Armageddon - Now open source!
    Quote from SuperPickaxe

    Looks like a great idea! I'm just a PM away if you have any problems (I may be able to help).


    Thanks.
    Posted in: WIP Mods
  • 32

    posted a message on [1.8] [WIP] Elite Armageddon - Now open source!

    Elite Armageddon

    The mod has been released. You can find the thread by clicking here.


    I NEED BETA TESTERS!

    If you can play Minecraft, can run a small server, know how to setup mods and properly submit error reports, PM me.

    If survival is too easy, you can (attempt to) survive an apocalypse!
    NOTE: Some of these will require great minecraft skill. I'm not responsible if you can't get iron before your world gets demolished completely.Your choices are:
    Easy

    The sun is growing ridiculously large and the world is being affected by it!You have four days to gather materials. On the fourth day, hell is brought to the surface, and the sun will burn anything in it's path, including you.
    The moon is moving closer to the earth, causing catastrophic events. First, the water level rises by almost 50 blocks. Then it all freezes over, including you.

    Mediocre

    A nuclear war destroys your world, leaving radioactive fallout. You need to build your fallout bunker in 2 days or less in order to survive.

    Hard

    Your world will be hit by an asteroid in 3 days. You need to build an underground shelter to survive the blast.

    Impossible
    These apocalypses require you to assemble a shuttle/ark/rocket and leave the world. But don't fret! There is another planet for the human to inhabit, just not too close by.

    The bedrock layer is deteriorating, and when it collapses the world will be sucked into the void! Nobody knows exactly when it will collapse, but it could be within 4-10 MC Days. Assemble a shuttle and leave!
    Scientist testificates say in 10 minecraft days a neutron star will collide with the world! Build a rocket, and leave before it destroys all.
    Posted in: WIP Mods
  • 0

    posted a message on MCP 56 error & question
    Quote from shadowcrafter111

    Sorry I cant answer the tameable mobs question sorry, but, if you need GUI/Texture go to my post.


    Can you help with the errors though?
    Posted in: Mods Discussion
  • 0

    posted a message on MCP 56 error & question
    Quote from shadowcrafter111

    You need the latest version of Minecraft Coders Pack, which is MCP 6.2


    OK I updated MCP to 6.1 with a fresh 1.2.4 jar, modloader, and modloadermp. Now I get these two errors:

    == MCP 6.1 (data: 6.1, client: 1.2.4, server: 1.2.4) ==
    # found jad, jad patches, ff patches, osx patches, srgs, name csvs, doc csvs, pa
    ram csvs, astyle, astyle config
    == Recompiling client ==
    > Cleaning bin
    > Recompiling
    '"C:\Program Files\Java\jdk1.7.0_03\bin\javac" -Xlint:-options -deprecation -g -
    source 1.6 -target 1....' failed : 1

    == ERRORS FOUND ==

    src\minecraft\net\minecraft\src\RenderCreepus.java:13: cannot find symbol
    symbol : variable modelNCreepusMain
    location: class net.minecraft.src.RenderCreepus
    modelNCreepusMain = par1ModelCreepus;
    ^

    src\minecraft\net\minecraft\src\RenderCreepus.java:19: cannot find symbol
    symbol : variable modelCreepusMain
    location: class net.minecraft.src.RenderCreepus
    modelCreepusMain = par1ModelCreepus;
    ^

    2 errors
    ==================

    !! Can not find server sources, try decompiling !!
    Press any key to continue . . .

    And I still need the answer to the question.
    Posted in: Mods Discussion
  • 0

    posted a message on MCP 56 error & question
    Quote from shadowcrafter111

    You need the latest version of Minecraft Coders Pack, which is MCP 6.2


    I can use MCP 61, but I don't wan't to upgrade to 1.2.5 to make this mod.

    I'm trying to replicate this:
    http://www.minecraftforum.net/topic/414271-181-necromancy-v63b-build-your-own-mob-army/
    Posted in: Mods Discussion
  • 0

    posted a message on MCP 56 error & question
    I'm creating a mod that involves the creation of mob.

    I get these errors:


    == MCP 5.6 (data: 5.6, client: 1.1, server: 1.1) ==
    > Recompiling client...
    'javac.exe -g -source 1.6 -target 1.6 -classpath "lib;lib\*;jars\bin\minecraft.j
    ar;jars\bin\jinput.jar;jars\bin\lwjgl.jar;jars\bin\lwjgl_util.jar" -sourcepath s
    rc\minecraft -d bin\minecraft src\minecraft\net\minecraft\client\*.java src\mine
    craft\net\minecraft\isom\*.java src\minecraft\net\minecraft\src\*.java conf\patc
    hes\ga.java conf\patches\Start.java' failed : 1

    == ERRORS FOUND ==

    src\minecraft\net\minecraft\src\mod_Creepus.java:5: class mod_ZZZCreepus is publ
    ic, should be declared in a file named mod_ZZZCreepus.java
    public class mod_ZZZCreepus extends BaseMod
    ^

    src\minecraft\net\minecraft\src\mod_Creepus.java:10: cannot find symbol
    symbol : method registerEntityID(java.lang.Class<net.minecraft.src.EntityCreepu
    s>,java.lang.String,int)
    location: class net.minecraft.src.ModLoader
    ModLoader.registerEntityID(EntityCreepus.class, "EntityCreepus", ModLoader.getUn
    iqueEntityId());
    ^

    src\minecraft\net\minecraft\src\mod_Creepus.java:11: cannot find symbol
    symbol : method addSpawn(java.lang.Class<net.minecraft.src.EntityCreepus>,int,i
    nt,int,net.minecraft.src.EnumCreatureType)
    location: class net.minecraft.src.ModLoader
    ModLoader.addSpawn(EntityCreepus.class, 15, 5, 7, EnumCreatureType.creature);
    ^

    src\minecraft\net\minecraft\src\RenderCreepus.java:13: cannot find symbol
    symbol : variable modelNCreepusMain
    location: class net.minecraft.src.RenderCreepus
    modelNCreepusMain = par1ModelCreepus;
    ^

    src\minecraft\net\minecraft\src\RenderCreepus.java:19: cannot find symbol
    symbol : variable modelCreepusMain
    location: class net.minecraft.src.RenderCreepus
    modelCreepusMain = par1ModelCreepus;
    ^

    5 errors
    ==================

    FATAL ERROR
    Traceback (most recent call last):
    File "runtime\recompile.py", line 31, in recompile
    commands.recompile(CLIENT)
    File "C:\Documents and Settings\Alessandro\Desktop\modmaking\mcp\runtime\comma
    nds.py", line 736, in recompile
    self.runcmd(forkcmd)
    File "C:\Documents and Settings\Alessandro\Desktop\modmaking\mcp\runtime\comma
    nds.py", line 779, in runcmd
    raise CalledProcessError(returncode, forkcmd, output)
    CalledProcessError: Command 'javac.exe -g -source 1.6 -target 1.6 -classpath "li
    b;lib\*;jars\bin\minecraft.jar;jars\bin\jinput.jar;jars\bin\lwjgl.jar;jars\bin\l
    wjgl_util.jar" -sourcepath src\minecraft -d bin\minecraft src\minecraft\net\mine
    craft\client\*.java src\minecraft\net\minecraft\isom\*.java src\minecraft\net\mi
    necraft\src\*.java conf\patches\ga.java conf\patches\Start.java' returned non-ze
    ro exit status 1
    Press any key to continue . . .


    And I also have this question:

    How do you make your mob tameable?

    PLZ ANSWER!!!
    Posted in: Mods Discussion
  • 0

    posted a message on Redpower Issue
    Quote from Colcf

    When you remove a mod, it doesn't remove the mod's items from your inventory. So if you had red power items in your inventory when you removed it (such as red alloy wire) the game will crash when attempting to load the item.

    To fix the issue, you should get INVEdit and delete whatever red power item you had in your inventory. The same issue will happen with chests with redpower items in them. You'll have to use MCEdit or something similar to delete the chest.


    I spawned myself a new world and I still encountered the error.

    EDIT: I removed NEI but the error continues =(
    I also forgot to mention that I have spc
    Posted in: Mods Discussion
  • 0

    posted a message on Redpower Issue
    I have redpower for minecraft 1.0.0

    Then I tried to remove it and now I can't open my inventory.
    I have not enough items, laser, ic2, buildcraft, optifine, and zeppelin,

    PLZ HELP!!!
    Posted in: Mods Discussion
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