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    posted a message on John Smith Legacy for MINECRAFT
    Quote from JimStoneCraft»

    This happen at the large 1.13 update (version less than that are not effected).

    This issue also effected some of the other tulips, luckily it would not be a broken texture, it would just be using the slightly edited thinner potted texture

    I made the potted textures as some of the plant textures clipped the plant pot.

    It will be in the next update (probably next month) as I've been back dating some of the recent snapshot textures changes and fixes.


    Alright, thanks.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Not worth releasing a 13th version over, but v12 of the 1.16.5 pack, you made a small error with the Orange Tulip 3 model file. You had typed orange_tulip_pot3, instead of orange_tulip3, which made it a missing texture.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Edit: Never mind about the crimson and warped signs and the black bed, I should've know that those textures would be in the textures/entity folder.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT
    Quote from JimStoneCraft»

    Some of the glass blocks have custom top and bottom textures, you would have to change the model files too, don't forget that if you are using OptiFine, then you would have to change the ctm for the glass also.

    The logs are using CTM textures in the optifine directory, so changing only the textures in block is not enough to change the textures if you are using OptiFine.


    Oh, ok, thanks.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    And another problem with the Crimson stem and stripped stem. I deleted the top texture and replaced them with the same texture for both and I'm still getting the newer texture on top and bottom and I don't know how to get rid of it. The model files are pointing to the right top texture, but it's not working.


    Update: Also unable to change the warped and crimson signs back to their old textures from 20w22a.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Having a problem again. I was attempting to change the glass block and pane textures back to the old textures in v8 (just noticed v9 is out) of JSL Java, but some of the glass blocks were missing their top and/or bottom textures. I thought maybe it was a CTM issue with Optifine, but that's not it and using the old properties files from the 1.15.2 glass textures, where you didn't have a properties file for glass pane top, didn't solve the problem either. The models files don't seemed to have changed at all from 1.15.2 to 1.16.4, so I'm stumped.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Two questions: Why does the chiseled blackstone brick not have the piglin snout on it? Granted the regular chiseled stone brick has no pattern, so I guess it makes sense for the chiseled blackstone brick to match. Second, why in v5 of JSL Java pack, does the black bed now have red eyes on it?

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Ah, yes, Spirited Away. Been a long, long time since I've watched that. Anyway, yeah. A more vibrant blue would be better for the warped wood.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    I know they changed the color of warped and crimson wood the last snapshot or so, warped looks a bit duller now, which is kind of a shame. You dulled the color of it in your Pre 5 release, but I think you made crimson wood much more vibrant and it matches a lot more with the crimson nylium, than the warped wood does with the warped nylium. Anyway, interested to see where you'll take the glass patterns. The diamond one is nice, as are the circles and the one you did for the black stained glass. The light gray glass isn't very transparent though and looks a lot like a Japanese paper wall, which seems quite out of place with the more European style patterns.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT
    Quote from JimStoneCraft»

    It's hard to follow if you keep editing the same post.

    I like the look of the chiseled top so you've inspired me to change the chiseled top to better match the other chiseled blocks.


    lol, I know. I just didn't want to double or triple post, as that would seem a bit much. Glad you like the top of the chiseled blocks. :)

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Alright. I don't know if anyone read the previous, now edited out versions of this post. Here are my new textures for chiseled and smooth sandstone. These textures were taken from older versions of JSL, when Jim used to include more extra/unused JSC/JSL alternate textures in a separate folder. The red sandstone textures were unskillfully recolored from regular sandstone textures from the aforementioned ones. I think I did alright. The top and bottom of the chiseled sandstone blocks were made to match chiseled stone brick and chiseled quartz more. I've made a lot more edits to various other blocks and things of course, as seen in the white concrete here in the picture. All these changes are for my personal use only and my version will of course never be posted anywhere online. Hope you all enjoy my take on the sandstone. :)


    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    The no transparency support for doors anymore doesn't seem too bad, but I really don't understand paintings not having transparency anymore. Is that just a temporary thing or do we not know yet?

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Ah, weird that those doors wouldn't support transparency. Anyway, yeah. I like the dark textures for the Netherite tools. The dark diamond did seem kind of odd.

    Posted in: Resource Packs
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    posted a message on John Smith Legacy for MINECRAFT

    Two minor things with 20w07a snapshot: The Crimson door doesn't have transparency in the window section when you place it (it's just black), but it does while you hold it and the Netherite axe still has the same darkened diamond texture from 20w06a. Other than that, great work on all the new textures implemented this week. :D

    Posted in: Resource Packs
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    posted a message on [Journal] Return of the DirtDog

    I wouldn't say this server is for builders. The map is set to large biomes, which means the frequency in variety is extremely limited. The nearest jungle is 8000 blocks away, there are no Mega Taigas anywhere remotely nearby and if you want a Mushroom Island or Mesa, forget it, as those are 21k and 30k blocks away respectively. The owner intends the server to have Towny and some kind of RPG/adventuring/quest plugins, but the server is really only for him to tinker on with building. It should therefore be set as a whitelisted server and not open to the public or preferably he should have a private LAN server hosted on a secure machine in his own home. He's great at World Edit, but knows little to nothing about game commands, getting plugins set up and functioning correctly or indeed any game mechanics (redstone, villagers, etc., etc.), nor do I believe he is interested in any of those aspects, which of course is all his own prerogative as well. That is my honest review. Some schmuck, over and out.

    Posted in: Survival Mode
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