• 0

    posted a message on [WIP]The Wild Wild West Mod[Recruiting]

    Out of curiosity, does this have server compatibility? I am making a wild-west themed server and was curious to see how this worked.


    Also, I suggest adding a new world type which would make the entire world the Wild West. (For servers you would probably need a config file which could disable this setting.

    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4/1.7.10][WIP]Floocraft (NOT USING ANYMORE! NEW THREAD LINK IN OP)
    When I try to do anything in this mod, including placing Floo Signs and Travelling I always crash. Could it be my forge version?
    Posted in: WIP Mods
  • 1

    posted a message on LanteaCraft
    Hm... the rings are perfectly operational, excluding the fact you cant touch the rings. Mind adding a controlling panel to so you can go to multiple places within range

    [Edit]
    Although the Naq. Generator does crash the game.
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    How do you add a model to the mod? I am making a Stargate minecraft world, and cant have a Stargate world without the Jaffa.
    Posted in: Minecraft Mods
  • 0

    posted a message on Server
    Quote from Tyounr

    First of all: Do not underastemate the work you'll have to put into your server. Second of all: Make tutorials on how to get the mods for your server. Third of all: Get friends or people who you trust so they can help out: map building, configuring, etc.

    Thanks for the advice!
    Posted in: Discussion
  • 0

    posted a message on Server
    Quote from Frog81

    Eh, the idea is nice, but honestly most people would be too lazy to download all the mods. I'll just stick with actually playing Mount and Blade over playing a modded version of it if nobody's on to stab in the gut.

    I would have to agree : /
    That's why I would give all the links, and the Forge version.
    Anyways it would be their loss.
    Posted in: Discussion
  • 0

    posted a message on Server
    Quote from IceBirdAdvanced

    Your avatar picture makes me stop reading.
    This is Minecraft :P

    I know : / I cant find how to change it and for some reason EVERY account I have has that picture : /
    Posted in: Discussion
  • 0

    posted a message on Server
    Hey Guys! I have a awesome idea of a free roam modified server using Forge and Bukkit! I already have a great start for a kingdom! The group of mods includes:
    Forge
    Mine & Blade: Battlegear 2 - Bullseye
    Customflags
    CustomNpcs
    Smart Moving
    Smart Render
    Spell Bound
    and last but not least
    Novamenu!
    Theese awesome mods gives me the chance of making my own NPCs, Flags and lets the players have brilliant Middle Ages Combat!
    Posted in: Discussion
  • 0

    posted a message on More Lanterns V1.0 (MC 1.6.2-1.6.4) (Open Source)
    Awesome job, Stealth. - ExCaptain of the USS Deployer A-B (Perhaps C :3)
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    EDIT: I fixed it by the way, but can you spawn a pyramid on a Super flat world?
    Quote from NeoRavencroft

    Block IDs should be 4095 and below, the fact it's even starting with 4100+ ids is.. confusing
    I:naquadahBlock=4092
    I:naquadahOre=4091
    I:stargateBase=4094
    I:stargateController=4093
    I:stargateRing=4095

    is where my config has them placed.

    I have just fixed it, but can you spawn pyramids in a Superflat world (The ones with Gaterooms)
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    Quote from NeoRavencroft

    Erm... what do you have the block IDs set to in the SGCraft.cfg?


    I:naquadahBlock=4092
    I:naquadahOre=4091
    I:stargateBase=4102
    I:stargateController=4100
    I:stargateRing=4101
    I just now changed it now it is saying:
    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: gcewing/sg/tileentity/TileEntityStargateController
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:472)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.NoClassDefFoundError: gcewing/sg/tileentity/TileEntityStargateController
    at gcewing.sg.SGCraftCommonProxy.configure(SGCraftCommonProxy.java:151)
    at gcewing.sg.SGCraftCommonProxy.preInit(SGCraftCommonProxy.java:108)
    at gcewing.sg.SGCraftClientProxy.preInit(SGCraftClientProxy.java:37)
    at gcewing.sg.SGCraft.preInit(SGCraft.java:171)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
    ... 10 more
    Caused by: java.lang.ClassNotFoundException: gcewing.sg.tileentity.TileEntityStargateController
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 41 more
    Caused by: java.lang.NoClassDefFoundError: dan200/computer/api/IPeripheral
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    ... 43 more
    Caused by: java.lang.ClassNotFoundException: dan200.computer.api.IPeripheral
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 47 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    ... 49 more
    By the way, I am using Build 68
    Posted in: Minecraft Mods
  • 0

    posted a message on LanteaCraft
    I am getting this error:
    java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
    at gcewing.sg.SGCraftCommonProxy.registerBlock(SGCraftCommonProxy.java:259)
    at gcewing.sg.SGCraftCommonProxy.registerBlocks(SGCraftCommonProxy.java:215)
    at gcewing.sg.SGCraftCommonProxy.postInit(SGCraftCommonProxy.java:119)
    at gcewing.sg.SGCraft.postInit(SGCraft.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:704)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at gcewing.sg.SGCraftCommonProxy.registerBlock(SGCraftCommonProxy.java:250)
    ... 39 more
    Caused by: java.lang.ArrayIndexOutOfBoundsException: 5642
    at net.minecraft.block.Block.<init>(Block.java:347)
    at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
    at gcewing.sg.base.GenericContainerBlock.<init>(GenericContainerBlock.java:24)
    at gcewing.sg.blocks.BlockStargateRing.<init>(BlockStargateRing.java:43)
    ... 44 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at gcewing.sg.SGCraftCommonProxy.registerBlock(SGCraftCommonProxy.java:259)
    at gcewing.sg.SGCraftCommonProxy.registerBlocks(SGCraftCommonProxy.java:215)
    at gcewing.sg.SGCraftCommonProxy.postInit(SGCraftCommonProxy.java:119)
    at gcewing.sg.SGCraft.postInit(SGCraft.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:704)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 8 (x86) version 6.2
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 81446632 bytes (77 MB) / 178937856 bytes (170 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.42.949 Minecraft Forge 9.11.1.949 8 mods loaded, 8 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FML{6.4.42.949} [Forge Mod Loader] (minecraftforge-9.11.1.949.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forge{9.11.1.949} [Minecraft Forge] (minecraftforge-9.11.1.949.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    SGCraft{0.1.0build68} [Delta-SGCraft-Reloaded] (Delta-SGCraft-Reloaded-0.1.0-forge9.11.1.933-snapshot-68.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
    NBTEdit{1.6.4.0} [In-game NBTEdit] (Forge_NBTEditv1.6.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Launched Version: 1.6.4-Forge9.11.1.949
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 8250 GL version 4.2.12422 Compatibility Profile Context 13.152.1.1000, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on DayZ Minecraft - 150000+ Downloads - Now Updating to 1.9
    How exactly do you install Forge, I could do it in 1.6.2, But now its saying
    org.scala-lang:scala-library:2.10.2, org.scala-lang:scala-compiler:2.10.2
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.5] Dragon Catcher ~ Discontinued, pg. 18
    Quote from GreyD


    Dragon Catcher
    A Dragon mod by Grey


    Hey all, welcome to my first mod. The main purpose of this mod is to add a wide variety of tameable, collectable dragons to the game. You will find these uncommon creatures scattered throughout the world, and your job is to discover them all!

    Updates:
    Nov 29: Updated to version 1.4.5! Also made some small adjustments.
    - Improved levelling, making dragons stronger faster.
    - Dragons have wings. So fall damage has been removed.
    - They are also now very speedy with them thar wings, even when carrying a player.
    - Need to know what a dragon is doing? Done. Use a Sight Gem to view a summary of your dragon's attributes.
    - Set down the base code for breeding-specific dragons.
    - This update's tip: If you are having trouble finding dragons to tame, try crafting with a place to put a dragon, and something dragons like.


    Section 1 - New Resources

    This mod adds a small number of new blocks and items to the game, all of which have purpose for you in your dragon catching adventures. Go underground and see what treasures you can bring to the surface!
    Dragonstone - This dark, stone-like rock is a favourite of dragons. Perhaps they like the texture, or the smell, who knows. Dragonstone can be found primarily in the stone near the surface. Aside from being a component in dragon-commanding gemstones, your tame dragons will associate areas near these stones as 'home' when told to sit nearby.

    Iron Pyrite - Often known as fools gold, veins of this ore can be found often when mining. Unappealing on it's own, but when smelted in a furnace the ores make good treats for tamed dragons that also boosts their experience.

    Dragon Crystal - These translucent crystals are found in mining, some colours are rarer than others. They can be crafted into gems of their respective colour, which are both tasty and useful. For the dragons, that is.

    Crystal Gems - Crafted in a 4x4 pattern from the mined crystal blocks. Feed them to dragons for an experience boost, or use them in recipes.

    Gemstone Dust - Crafted in a shapeless recipe with one of each of the three gem colours, this dust will give dragons a little experience boost. It is also what gives enchanted bottles their magical properties.

    Enchanted Bottles - Put some gemstone dust and a glass bottle in the crafting grid, and you will get a bottle with the ability to store a tamed dragon for an indefinite time. The dragons don't seem to mind, although they are often happy to feel solid ground under their feet when released.

    Full Bottle - Although this recipe is shrouded in secrecy, it appears to craft a bottle with a dragon already inside...

    Deep Gem - Unlike the three basic gemstones, this artificial gem is made by surrounding a block of Dragonstone with eight blocks of plain old dirt. Tame dragons will sit when clicked on with this gem.

    Wander Gem - The second artificial gem is made using Dragonstone surrounded by cobblestone. Tame dragons will wander freely when clicked on with this gem.

    Sight Gem - The second artificial gem is made using Dragonstone surrounded by sand. Use this on tame dragons to show their stats. The format is: (* indicates if a home is set) Lvl: (Level) (Behavior) (+s if saddled)

    Dragon Flank - A piece of meat dropped when you kill dragons. You can leave it raw, or put it in the furnace to cook it, but whatever you do, don't feed it to your dragons. They won't like it in the slightest.


    Section 2 - The Dragons

    There are many types of dragons, marked by their varying colours and habitats. They can vary in base strength and attack, so it is worth travelling far and wide to find the strongest and make them your own. Be careful when your aim is to kill them, any nearby dragons will respond to a threat to their own kind.
    Taming - Your dragon will need to be convinced to stay by your side! You can offer it diamonds, gold apples, nuggets or ingots, or even iron ingots if you have quite a few to spare. They also react to the dragon treats, listed in the following section. When tamed, even aggressive dragons will cease their attacks on you, and wear a shiny gold bangle on their horns to indicate their allegiance.

    Training - There are two ways your dragons can grow and become stronger, through killing other mobs, or being fed treats. The latter include gems, pyrite ingots, and gem dust. Work with your dragons lots, and they will be more help in fighting monsters and defending your villages!

    Feeding - Although they have a fondness for gems and metals, dragons are primarily carnivores. If you can feed it to a wolf, you can feed it to a dragon, and they will regain health. If you see your dragons with sad, droopy wings, it's time to go hunting!

    Sitting and Home - By crafting a Deep Gem, you now have the power to make your dragons sit. Just right click on them while holding the gem and they will be fixated on the shiny object until you return for them. If you sit them near dragonstone, they will accept that area as 'home' and will return there when they are really hurt. A dragon without a 'home', even if it's just a block on a hillside, will die if it's hurt badly enough. (You can turn off return behaviour in the config file.)

    Wandering - When right clicked on with a Wander Gem, dragons will wander on their own and not teleport to your side. If they have a 'home' they will not wander far from this location, otherwise you might want to consider some good fencing. To return a dragon to your side, you will have to find it and right click on it again with the Wander Gem.

    Riding - If you give a dragon a saddle, you will be able to ride these little creatures and control their direction with no added incentive. They do not seem to mind that the saddle is for pigs.

    Breeding - Oddly enough, dragons get into the breeding mood when fed wheat. Most of the time the little baby will resemble one of it's parents, but they can also take on traits from their environment. Try breeding your dragons in different surroundings, or near different blocks, and you may discover some new types in the process!

    Other Interactions - Some dragon types react to specific items. If you find a white dragon in an abandoned mine shaft, see what happens when you try to dye it, or feed your nether dragons something fiery! You may be surprised with the results!


    Section 3 - Installation

    Download: Dragon Catcher v1.1 for Minecraft 1.4.5
    1. This mod requires Forge installed and ready to go. (Please use a version appropriate to your MC client version.)
    2. Drag your DragonCatcher.zip file into the mods folder.
    3. Start up!
    4. If necessary, use the config file to change any IDs that conflict with other mods.

    Older client versions: [1.4.2]

    Known Bugs:
    - Dragon bottles causing disappearing dragons, workaround is to use bottles only when dragons are in normal (N) mode.
    - Unusual incompatibilities, not sure why these are happening, looking for SIMPLE mod examples that are compatible with things like EE3, XPBooks, and others.
    - Twitchy wings in flight, possibly a server/client communication artifact.


    Section 4 - Screenshots and Video

    Here you can find some screenshots of the dragons, as well as a couple great videos actually showing the little guys in action!


    Screenshots:
    Dragons are interesting little creatures. Sometimes they enjoy stargazing...


    And others like long swims on the beach...


    Or even enjoying the sights offered by ExtraBiomes XL.


    This one looks a little worse for wear...


    But maybe it just needs a spa day.


    Section 5 - Mod Compatibility

    Little dragons are very versatile creatures, found in just about any biome in Minecraft. However, I'm always on the lookout for new places to put them, so if you have a mod that you think needs dragon support, please let me know and maybe we can works something out!
    - Right now this mod has added support for ExtraBiomesXL users, with some exclusive dragon types to be found in their unique set of terrains. Try it out here!


    Section 6 - Thanks and Copyrights and Whatnot

    Disclaimer - Just a heads up, I am a hobby coder with limited time resources. I will putter through new features at whatever pace I can manage, along with updates and responses to suggestions. Please bear with me as I learn and muddle in my free time. XD

    Thanks - There are a LOT of talented coders in these forums. Some of whom put up with my silly questions long enough to get me pointed in the right direction, but others who have helped indirectly by helping others with issues I also had. Keep up the good work guys, it's thanks to you I got as far as I did here!


    And lastly: This mod is © GreyD, please ask before doing anything with it other than using it for personal play.



    Cant wait till 1.5 version comes out!
    Posted in: Minecraft Mods
  • 0

    posted a message on Savage RPG - [1.7] [Custom Bosses with over 250 Unique Abilities!] [Diablo Style Loot] [Dungeons] [Quests] [Classes] [Towns] [Pv
    IGN : Captain_Johnny
    Age : 14
    Have you voted on all 3 Sites? : Yes
    Posted in: PC Servers
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