• 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Smelting: How do I get that to work? Can't find anything pointing to it in the documentation. Help would be greatly appreciated, only by you guys's help have I actually made progress
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    i would really love to know the official syntax to make a block minable by only a certain harvestlevel
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    is harvestlevel settable on a damage value basis or does it need different IDs to differ? i'm really goddamn tired here's my block attempt

    name = "ore";
    id = config.getBlockId("oreCrazyId");
    displayName[0] = "Meteor Ore";
    addToCreative[0] = true;
    creativeTab = "buildingBlocks";
    hardness[0] = 2.5;
    material = "rock";
    toolClass = "pickaxe";
    harvestLevel[0] = 4;
    resistance[0] = 10.0;

    textureFileXP[0] = "meteore.png";
    textureFileXN[0] = "meteore.png";
    textureFileYP[0] = "meteore.png";
    textureFileYN[0] = "meteore.png";
    textureFileZP[0] = "meteore.png";
    textureFileZN[0] = "meteore.png";


    displayName[1] = "Mythrill Ore";
    addToCreative[1] = true;
    hardness[1] = 3.5;
    resistance[1] = 10.0;
    harvestLevel[1] = 4;

    textureFileXP[1] = "oremythrill.png";
    textureFileXN[1] = "oremythrill.png";
    textureFileYP[1] = "oremythrill.png";
    textureFileYN[1] = "oremythrill.png";
    textureFileZP[1] = "oremythrill.png";
    textureFileZN[1] = "oremythrill.png";


    displayName[2] = "Violite Ore";
    addToCreative[2] = true;
    hardness[2] = 2.5;
    resistance[2] = 10.0;
    harvestLevel[2] = 4;

    textureFileXP[2] = "oreviolite.png";
    textureFileXN[2] = "oreviolite.png";
    textureFileYP[2] = "oreviolite.png";
    textureFileYN[2] = "oreviolite.png";
    textureFileZP[2] = "oreviolite.png";
    textureFileZN[2] = "oreviolite.png";


    displayName[3] = "Verdite Ore";
    addToCreative[3] = true;
    hardness[3] = 3.5;
    resistance[3] = 10.0;
    harvestLevel[0] = 4;

    textureFileXP[3] = "oreverdite.png";
    textureFileXN[3] = "oreverdite.png";
    textureFileYP[3] = "oreverdite.png";
    textureFileYN[3] = "oreverdite.png";
    textureFileZP[3] = "oreverdite.png";
    textureFileZN[3] = "oreverdite.png";


    displayName[4] = "Runestone Ore";
    addToCreative[4] = true;
    hardness[4] = 3.0;
    resistance[4] = 10.0;
    harvestLevel[4] = 4;

    textureFileXP[4] = "orerunestone.png";
    textureFileXN[4] = "orerunestone.png";
    textureFileYP[4] = "orerunestone.png";
    textureFileYN[4] = "orerunestone.png";
    textureFileZP[4] = "orerunestone.png";
    textureFileZN[4] = "orerunestone.png";


    displayName[5] = "Adamantine Cluster";
    addToCreative[5] = true;
    hardness[5] = 6.5;
    resistance[5] = 10.0;
    harvestLevel[6] = 5;

    textureFileXP[5] = "oreadamantine.png";
    textureFileXN[5] = "oreadamantine.png";
    textureFileYP[5] = "oreadamantine.png";
    textureFileYN[5] = "oreadamantine.png";
    textureFileZP[5] = "oreadamantine.png";
    textureFileZN[5] = "oreadamantine.png";


    displayName[6] = "Iridium Cluster";
    addToCreative[6] = true;
    hardness[6] = 5.0;
    resistance[6] = 10.0;
    harvestLevel[6] = 5;

    textureFileXP[6] = "oreiridium.png";
    textureFileXN[6] = "oreiridium.png";
    textureFileYP[6] = "oreiridium.png";
    textureFileYN[6] = "oreiridium.png";
    textureFileZP[6] = "oreiridium.png";
    textureFileZN[6] = "oreiridium.png";


    displayName[7] = "Wrathmium Ore";
    addToCreative[7] = true;
    hardness[7] = 7.0;
    light[7] = 10;
    resistance[7] = 10.0;
    harvestLevel[7] = 6;

    textureFileXP[7] = "nethermetal.png";
    textureFileXN[7] = "nethermetal.png";
    textureFileYP[7] = "nethermetal.png";
    textureFileYN[7] = "nethermetal.png";
    textureFileZP[7] = "nethermetal.png";
    textureFileZN[7] = "nethermetal.png";


    displayName[8] = "Vitriol Cluster";
    addToCreative[8] = true;
    hardness[8] = 3.0;
    light[8] = 10;
    resistance[8] = 10.0;
    harvestLevel[8] = 6;

    textureFileXP[8] = "netheralt.png";
    textureFileXN[8] = "netheralt.png";
    textureFileYP[8] = "netheralt.png";
    textureFileYN[8] = "netheralt.png";
    textureFileZP[8] = "netheralt.png";
    textureFileZN[8] = "netheralt.png";


    displayName[9] = "Tear Cluster";
    addToCreative[9] = true;
    hardness[9] = 3.0;
    resistance[9] = 10.0;
    harvestLevel[9] = 6;

    textureFileXP[9] = "nether3.png";
    textureFileXN[9] = "nether3.png";
    textureFileYP[9] = "nether3.png";
    textureFileYN[9] = "nether3.png";
    textureFileZP[9] = "nether3.png";
    textureFileZN[9] = "nether3.png";

    i don't even really know what harvestlevels correspond with what tier i need a nap badly

    thanks for the help so far!
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    While using this mod, right-clicking on a mob empty-handed kills my game. Removing the mod stops this problem. Error log below.

    ---- Minecraft Crash Report ----
    // Ouch. That hurt :(
    Time: 4/4/13 8:02 PM
    Description: Unexpected error
    at cubex2.mods.customstuff2.EventHandler.onEntityInteract(EventHandler.java:356)
    at net.minecraftforge.event.ASMEventHandler_43_EventHandler_onEntityInteract_EntityInteractEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraft.entity.player.EntityPlayer.func_70998_m(EntityPlayer.java:1218)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78768_b(PlayerControllerMP.java:462)
    at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1291)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1796)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:831)
    at net.minecraft.client.Minecraft.run(Minecraft.java:756)
    at java.lang.Thread.run(Thread.java:722)
    A detailed walkthrough of the error, its code path and all known details is as follows:
    -- Head --
    at cubex2.mods.customstuff2.EventHandler.onEntityInteract(EventHandler.java:356)
    at net.minecraftforge.event.ASMEventHandler_43_EventHandler_onEntityInteract_EntityInteractEvent.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraft.entity.player.EntityPlayer.func_70998_m(EntityPlayer.java:1218)
    at net.minecraft.client.multiplayer.PlayerControllerMP.func_78768_b(PlayerControllerMP.java:462)
    at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1291)
    -- Affected level --
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['Captain_Crazy'/425, l='MpServer', x=-170.26, y=102.62, z=-26.21]]
    Chunk stats: MultiplayerChunkCache: 441
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-32,64,211), Chunk: (at 0,4,3 in -2,13; contains blocks -32,0,208 to -17,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 9665 game time, 9665 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 113 total; [EntityEnderman['Enderman'/0, l='MpServer', x=-215.50, y=102.00, z=24.38], EntityZombie['Zombie'/548, l='MpServer', x=-249.97, y=53.00, z=48.53], EntityBat['Bat'/546, l='MpServer', x=-244.15, y=13.77, z=8.84], EntityCreeper['Creeper'/547, l='MpServer', x=-246.78, y=30.00, z=33.16], EntitySkeleton['Skeleton'/544, l='MpServer', x=-244.88, y=30.00, z=32.44], EntityPig['Pig'/558, l='MpServer', x=-235.50, y=109.00, z=15.44], EntityItem['item.item.rottenFlesh'/1366, l='MpServer', x=-195.28, y=100.13, z=-31.34], EntitySkeleton['Skeleton'/559, l='MpServer', x=-224.50, y=13.00, z=30.50], EntitySheep['Sheep'/556, l='MpServer', x=-228.09, y=77.00, z=-51.50], EntityPig['Pig'/557, l='MpServer', x=-238.47, y=104.00, z=6.50], EntitySheep['Sheep'/554, l='MpServer', x=-226.72, y=89.00, z=-86.22], EntitySheep['Sheep'/555, l='MpServer', x=-237.31, y=91.00, z=-67.84], EntitySheep['Sheep'/552, l='MpServer', x=-230.78, y=87.00, z=-94.22], EntityBat['Bat'/17, l='MpServer', x=-189.97, y=40.00, z=48.08], EntitySpider['Spider'/16, l='MpServer', x=-202.03, y=112.00, z=37.75], EntityBat['Bat'/18, l='MpServer', x=-199.56, y=41.10, z=52.47], EntitySkeleton['Skeleton'/560, l='MpServer', x=-236.50, y=23.00, z=21.50], EntitySheep['Sheep'/575, l='MpServer', x=-221.50, y=94.00, z=-92.50], EntityItem['item.tile.mushroom'/574, l='MpServer', x=-218.72, y=71.13, z=-87.50], EntitySkeleton['Skeleton'/42, l='MpServer', x=-185.50, y=36.00, z=38.50], EntityCreeper['Creeper'/1396, l='MpServer', x=-206.50, y=23.00, z=-54.50], EntityBat['Bat'/43, l='MpServer', x=-186.66, y=38.10, z=38.94], EntityCreeper['Creeper'/40, l='MpServer', x=-176.00, y=35.00, z=34.41], EntityCreeper['Creeper'/41, l='MpServer', x=-185.50, y=36.00, z=39.50], EntityPig['Pig'/44, l='MpServer', x=-176.16, y=112.00, z=43.13], EntityPig['Pig'/45, l='MpServer', x=-176.16, y=112.00, z=44.88], EntitySheep['Sheep'/533, l='MpServer', x=-241.50, y=97.00, z=-65.50], EntitySheep['Sheep'/535, l='MpServer', x=-248.09, y=95.00, z=-59.19], EntityBat['Bat'/55, l='MpServer', x=-172.45, y=38.55, z=24.88], EntityBat['Bat'/541, l='MpServer', x=-234.91, y=28.38, z=-0.59], EntitySkeleton['Skeleton'/59, l='MpServer', x=-171.50, y=84.00, z=22.03], EntitySpider['Spider'/540, l='MpServer', x=-247.09, y=31.00, z=14.06], EntitySkeleton['Skeleton'/58, l='MpServer', x=-167.56, y=84.00, z=18.94], EntityBat['Bat'/543, l='MpServer', x=-249.31, y=48.00, z=11.38], EntityCreeper['Creeper'/57, l='MpServer', x=-163.97, y=93.00, z=18.53], EntityCreeper['Creeper'/56, l='MpServer', x=-158.50, y=82.00, z=13.00], EntityZombie['Zombie'/778, l='MpServer', x=-150.50, y=32.00, z=-85.50], EntityPig['Pig'/63, l='MpServer', x=-171.50, y=112.00, z=45.50], EntityZombie['Zombie'/779, l='MpServer', x=-150.50, y=32.00, z=-81.50], EntityPig['Pig'/62, l='MpServer', x=-160.53, y=103.00, z=40.22], EntityCreeper['Creeper'/539, l='MpServer', x=-245.09, y=16.00, z=4.56], EntitySkeleton['Skeleton'/61, l='MpServer', x=-167.94, y=64.00, z=35.50], EntityCreeper['Creeper'/538, l='MpServer', x=-246.13, y=16.00, z=4.38], EntityCreeper['Creeper'/60, l='MpServer', x=-170.25, y=85.00, z=19.69], EntityPig['Pig'/610, l='MpServer', x=-153.50, y=102.00, z=-33.50], EntityPig['Pig'/611, l='MpServer', x=-153.78, y=104.00, z=-43.41], EntityCreeper['Creeper'/608, l='MpServer', x=-146.50, y=110.00, z=-53.50], EntityCreeper['Creeper'/609, l='MpServer', x=-147.41, y=110.00, z=-51.63], EntityCreeper['Creeper'/614, l='MpServer', x=-173.34, y=89.00, z=10.03], EntityZombie['Zombie'/615, l='MpServer', x=-147.50, y=88.02, z=4.27], EntityPig['Pig'/612, l='MpServer', x=-149.88, y=102.00, z=-32.13], EntityZombie['Zombie'/1038, l='MpServer', x=-164.50, y=103.00, z=-54.50], EntityPig['Pig'/613, l='MpServer', x=-140.52, y=102.47, z=-17.47], EntityZombie['Zombie'/1039, l='MpServer', x=-165.50, y=103.00, z=-57.50], EntityItem['item.tile.mushroom'/618, l='MpServer', x=-118.25, y=118.13, z=-35.72], EntityZombie['Zombie'/616, l='MpServer', x=-142.50, y=107.00, z=-46.50], EntityItem['item.tile.glowshroom0'/617, l='MpServer', x=-143.88, y=22.13, z=-26.84], EntityPig['Pig'/622, l='MpServer', x=-99.53, y=94.00, z=9.66], EntityPig['Pig'/623, l='MpServer', x=-104.13, y=94.00, z=12.88], EntitySkeleton['Skeleton'/1290, l='MpServer', x=-120.50, y=33.00, z=21.91], EntityZombie['Zombie'/625, l='MpServer', x=-94.50, y=42.00, z=-3.50], EntityPig['Pig'/624, l='MpServer', x=-111.53, y=98.00, z=13.22], EntitySkeleton['Skeleton'/1040, l='MpServer', x=-158.91, y=104.00, z=-58.50], EntitySkeleton['Skeleton'/95, l='MpServer', x=-159.50, y=38.00, z=25.50], EntityBat['Bat'/94, l='MpServer', x=-155.21, y=38.70, z=36.36], EntitySheep['Sheep'/576, l='MpServer', x=-222.66, y=91.00, z=-86.50], EntitySkeleton['Skeleton'/577, l='MpServer', x=-213.94, y=71.00, z=-26.50], EntityPig['Pig'/578, l='MpServer', x=-221.50, y=115.00, z=3.38], EntityPig['Pig'/579, l='MpServer', x=-218.44, y=115.00, z=4.31], EntitySkeleton['Skeleton'/98, l='MpServer', x=-153.47, y=70.00, z=32.88], EntitySpider['Spider'/99, l='MpServer', x=-160.50, y=66.00, z=32.22], EntityZombie['Zombie'/96, l='MpServer', x=-147.95, y=87.00, z=7.60], EntityBat['Bat'/97, l='MpServer', x=-152.54, y=37.01, z=21.94], EntityCreeper['Creeper'/583, l='MpServer', x=-195.56, y=47.00, z=-68.97], EntitySquid['Squid'/584, l='MpServer', x=-202.06, y=61.31, z=-67.38], EntitySquid['Squid'/585, l='MpServer', x=-201.50, y=61.03, z=-66.16], EntitySkeleton['Skeleton'/1059, l='MpServer', x=-127.50, y=40.00, z=46.50], EntitySquid['Squid'/586, l='MpServer', x=-208.22, y=61.19, z=-70.84], EntitySquid['Squid'/587, l='MpServer', x=-201.50, y=62.00, z=-68.50], EntityBat['Bat'/588, l='MpServer', x=-205.59, y=14.10, z=-56.75], EntityZombie['Zombie'/834, l='MpServer', x=-124.50, y=12.00, z=43.50], EntitySkeleton['Skeleton'/592, l='MpServer', x=-177.50, y=101.00, z=-30.50], EntityPig['Pig'/595, l='MpServer', x=-165.47, y=111.00, z=-87.53], EntityPig['Pig'/594, l='MpServer', x=-166.53, y=111.00, z=-86.47], EntityZombie['Zombie'/833, l='MpServer', x=-124.50, y=12.00, z=42.50], EntityPig['Pig'/597, l='MpServer', x=-166.53, y=111.00, z=-87.53], EntityPig['Pig'/596, l='MpServer', x=-166.53, y=111.00, z=-86.47], EntitySkeleton['Skeleton'/599, l='MpServer', x=-174.69, y=48.00, z=-68.56], EntitySkeleton['Skeleton'/598, l='MpServer', x=-168.94, y=49.00, z=-67.56], EntitySkeleton['Skeleton'/601, l='MpServer', x=-171.41, y=49.00, z=-67.63], EntitySkeleton['Skeleton'/600, l='MpServer', x=-170.50, y=49.00, z=-66.50], EntityZombie['Zombie'/603, l='MpServer', x=-171.36, y=98.00, z=-14.10], EntitySpider['Spider'/602, l='MpServer', x=-171.19, y=101.00, z=-24.72], EntityEnderman['Enderman'/605, l='MpServer', x=-174.47, y=111.00, z=49.56], EntityZombie['Zombie'/604, l='MpServer', x=-174.75, y=99.00, z=-21.41], EntityItem['item.item.rottenFlesh'/607, l='MpServer', x=-144.16, y=110.13, z=-59.13], EntityClientPlayerMP['Captain_Crazy'/425, l='MpServer', x=-170.26, y=102.62, z=-26.21], EntitySkeleton['Skeleton'/1229, l='MpServer', x=-96.50, y=73.00, z=28.50], EntitySkeleton['Skeleton'/1228, l='MpServer', x=-97.50, y=73.00, z=28.50], EntityEnderman['Enderman'/918, l='MpServer', x=-145.53, y=79.00, z=47.84], EntityBat['Bat'/900, l='MpServer', x=-97.47, y=21.83, z=16.99], EntityBat['Bat'/899, l='MpServer', x=-97.59, y=33.59, z=15.30], EntityPig['Pig'/204, l='MpServer', x=-119.16, y=99.00, z=21.50], EntitySkeleton['Skeleton'/1163, l='MpServer', x=-124.50, y=42.00, z=-26.50], EntityCreeper['Creeper'/1170, l='MpServer', x=-200.50, y=17.00, z=-61.50], EntitySkeleton['Skeleton'/1172, l='MpServer', x=-100.88, y=44.00, z=13.53], EntityCreeper['Creeper'/993, l='MpServer', x=-116.00, y=23.00, z=-23.50], EntityZombie['Zombie'/1180, l='MpServer', x=-158.50, y=72.00, z=36.50], EntityBat['Bat'/984, l='MpServer', x=-237.75, y=30.12, z=0.27], EntityCreeper['Creeper'/230, l='MpServer', x=-107.22, y=73.00, z=21.59], EntityBat['Bat'/982, l='MpServer', x=-234.86, y=31.86, z=-2.61], EntityBat['Bat'/983, l='MpServer', x=-237.27, y=20.79, z=3.66], EntityBat['Bat'/981, l='MpServer', x=-236.81, y=32.63, z=3.20]]
    Retry entities: 0 total; []
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2405)
    at net.minecraft.client.Minecraft.run(Minecraft.java:779)
    at java.lang.Thread.run(Thread.java:722)
    -- System Details --
    Minecraft Version: 1.5.1
    Operating System: Linux (i386) version 3.2.0-39-generic-pae
    Java Version: 1.7.0_15, Oracle Corporation
    Java VM Version: OpenJDK Server VM (mixed mode), Oracle Corporation
    Memory: 291930688 bytes (278 MB) / 564985856 bytes (538 MB) up to 939524096 bytes (896 MB)
    JVM Flags: 0 total;
    AABB Pool Size: 10363 (580328 bytes; 0 MB) allocated, 3 (168 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 1, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 10 mods loaded, 10 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_bspkrsCore [bspkrsCore] ([1.5.1]bspkrsCorev1.03.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TreeCapitator [TreeCapitator] ([1.5.1]TreeCapitator.Forge.1.5.1.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.1-3.12.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    inventorytweaks [Inventory Tweaks] (InventoryTweaks-1.52.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod [Damage Indicators] ([1.5.1]DamageIndicators v2.5.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.5.1]ReiMinimap_v3.3_04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomStuff2 [Custom Stuff 2] (customStuff2_0.9.11_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6700 Series  GL version 4.2.11978 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 897 (50232 bytes; 0 MB) allocated, 27 (1512 bytes; 0 MB) used

    Help would be greatly appreciated. Thanks in advance!
    Posted in: Minecraft Mods
  • 0

    posted a message on CubeX2's Mods - All mods available for 1.8.9
    edit: i can't read
    Posted in: Minecraft Mods
  • 0

    posted a message on We want the old cobblestone texture back!
    the old one was horrendous

    seriously, from a distance of more than 2 feet it looked like TV static
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    Having a blast, found some Bismuthinite and Sphalerite. I can feel the dwarven blood (50% plump helmet wine) flowing through me!

    What will gemstones be used for? If there's ever hand-slots (hint hint), I'd love to be able to craft cosmetic rings and amulets to flaunt my luck.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    I'd love to see plants that have cones, flowers, and acorns to propogate instead of simply saplings. Would make more sense, compared to luckily tearing out an intact sapling from a lump of leaves.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] InfiCraft - Updated 2013.2.17
    Quote from Qwertygiy

    Hold on just a sec. I'd definitely want paper armor. It worked for the Chinese, and the MythBusters showed that unless you get it wet, it can hold up to just about anything that's not a firearm as good as or better than steel can.

    Good point!
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] InfiCraft - Updated 2013.2.17
    Will Inficraft have armors and uses for the unused stuff before you leave for the next mod? I wanna stroll around in slick cobalt armor.

    There should only be armor for some choice materials - no sandstone or paper or ice or any of those bottom tier, improbable things. Maybe Lead armor could protect you against the poisonous attribute of Uranium stuff.

    For the as-of-now useless mythical stuff, just make them "upgraded" versions of lower-tier materials? Ivymetal could be upgraded mossy stuff, hardened teardrop could be upgraded Ice, flamelash could be a side-grade to Blaze stuff, grudgestone could be an upgraded uranium, onyx could be an upgraded diamond and bloodbite could be a standard hi-level metal.

    Good luck with all of your projects and stuff!
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] InfiCraft - Updated 2013.2.17
    Fightin' Frenzy!: Exclamation point included. Fightin' Frenzy! makes you faster, stronger, and burlier for each mob you slay, and makes you more lethargic and weak for each second gone without a connected hit to a mob. After a while, the spell reverts, and it's business as usual.
    Fist of the North Star: This spell bares your fists and charges up a devastating punch that launches foe. Drains hunger, so prepare a tasty meal for afterwards.
    Meditate: Find your inner calm! Soothes your aching stomach by slowing hunger's affects, soothes your broken bones by accelerating the natural regeneration of your hearts, and keeps the baddies away by reducing the range at which they path to you.
    Spelunker's Spell: Makes you able to sniff out ore. When activated, ores glow a faint, inoffensive lavender ,through obstructing blocks, when you draw close to them. Bigger veins glow brighter, and rarer veins glow a more eye-catching color.
    Posted in: Minecraft Mods
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    posted a message on Metallurgy - Putting the "Mine" back in "Minecraft"!
    Looks rad as hell. Maybe make some of the ores require further processing (eg. IC2's bronze) to mix things up some more.
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10

    Made some sprites for a sunflower.

    keepawn truckin
    Posted in: Minecraft Mods
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    posted a message on [1.6.2][SP/SMP] Marcopolo's Mods: Better Ore Distribution(v2.7.1 beta), Trap Friendly Cactus, and Practical TNT
    Quote from marcopolo1613

    ive been (slowly) working on allowing all biome from any mod and patch. getting a list to generate for you guys to use is the most important part, because the spelling has to be exact.

    This/you is/are fantastic.
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Suggestions, maybe?
    • Scrubland: A patchy desert that dithers the line between Desert and either Plains or Savanna. It has patches of both sand and grass, with tiny cacti, scrubgrass and white flowers. Dry, temperate.
    • Badlands: Rolling sandy hills with the occasional arch, boulder, or pillar made of redrock. Has scrubby grass, full sized cacti and tiny ones too. Dry, hot.
    • Big Tree Forest: a forest that generates big trees only. Comes in both gentle hills and more hilly areas. Moist, temperate.
    Some flora suggestions:
    • Shelf Mushroom: A yellow shelf mushroom that generates on the trunks of trees in moist, temperate areas. Can be made into mushroom soup if mixed with toadstools. Resistant to light.
    • Lichen: A flat block rather like vines that grows on dark, moist stone and wood. Although resistant to light, it can only grow well in the dark.
    • Prickly Pear: A larger crosstexture cactus that grows in sandy biomes. It can be broken for Prickly Pear spawn and a fruit.
    • Sunflower: A pretty flower that can grow to four or five blocks tall. Although it has no real benefits, it sure does raise spirits.
    • Baobab: A stout, proud tree with a trunk that could measure 3-4 blocks thick. It is composed of jungle wood, and it drops Baobab saplings. They grow in the savanna alongside the acacia tree, but are far more rare.
    • Maple and Autumnal Maple: A large deciduous tree that grows in much of the forests. Autumnal maples sport vivid red leaves.

    This mod is rad as hell, by the way. Kudos!
    Posted in: Minecraft Mods
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