1. Change it so you can't go down the tunnel until after you set off the lava.
2. Your resource gathering area has dark spots in which a zombie, enderman, and spider have already spawned and harass you while you gather. If intentional, this is too hard as they take away a lot of gathering time. If not, change it.
3. Your "tunnel" leads back above ground.
4. Fix your spawn point. Are we suppose to spawn in the iron box with your lever and signs or inside the house? Your current download goes to the house.
Thanks for responding.
The monsters were intentional but now that I think about it you are right, it is too difficult, I will change that. As for the spawn point, you were supposed to spawn in the iron box, and I set the spawn there, so I don't know why you are going into the house, I will look into that. For your other two problems in my map, thank you, I will change them immediately because those were not intended. Thanks again.
In-game name: MrCaptainWTF
Location & Age: 15
Previous Bans (Includes other servers):none
Who refered you?: none i just looked
Reason you should be accepted: Im a good person
Have you Voted?(tiny.cc/tartarusvote voting might speed your application process): yes
Special Key(Do not Leave Blank): MFmc
Additional Info:
can you give us the code that you typed it has something to do with a string being out of range, hence:
java.lang.StringIndexOutOfBoundsException: String index out of range: 8
Do you ever heard something about "spawneggs"? maybe you should take a look in their code..
EDIT1: spawneggs are called "MonsterPlacer" in MineCraft code:
/*ItemMonsterPlacer.java*/
[...]
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7)
{
if (par3World.isRemote)
{
return true;
}
int i = par3World.getBlockId(par4, par5, par6);
par4 += Facing.offsetsXForSide[par7];
par5 += Facing.offsetsYForSide[par7];
par6 += Facing.offsetsZForSide[par7];
double d = 0.0D;
if (par7 == 1 && i == Block.fence.blockID || i == Block.netherFence.blockID)
{
d = 0.5D;
}
if (spawnCreature(par3World, par1ItemStack.getItemDamage(), (double)par4 + 0.5D, (double)par5 + d, (double)par6 + 0.5D) && !par2EntityPlayer.capabilities.isCreativeMode)
{
par1ItemStack.stackSize--;
}
return true;
}
[...]
so I figured out enough to get EntityLiving entityliving = (EntityLiving)EntityList.createEntityByID(100, par1World);
(not just that I got everything else straightened out) what is par1World? I found it in Entity list but I cannot get what it does.
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Thanks for responding.
The monsters were intentional but now that I think about it you are right, it is too difficult, I will change that. As for the spawn point, you were supposed to spawn in the iron box, and I set the spawn there, so I don't know why you are going into the house, I will look into that. For your other two problems in my map, thank you, I will change them immediately because those were not intended. Thanks again.
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Genre: Survival
Map Maker: me
Post: http://www.minecraftforum.net/topic/2277325-17underground-survival/
Download: http://www.mediafire.com/download/8jpg5exbkbqo3ka/Underground Survival.zip
Other info: This might not be something that you are looking for, but I thought you might like it.
If you make a video out of it could you send me the link?
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Underground Survival is a map that is exactly how it sounds, you survive underground!
You start in a small house in a small enclosed area:
But as soon as you exit the house, lava falls from the sky:
You have a very short amount of time to collect resources,
and head underground...
Download here
Note: I have just started making maps and any suggestions, tips, or comments are very much appreciated. Thanks!
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I play civ 3 hardest difficulty and easily win. :/
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Location & Age: 15
Previous Bans (Includes other servers):none
Who refered you?: none i just looked
Reason you should be accepted: Im a good person
Have you Voted?(tiny.cc/tartarusvote voting might speed your application process): yes
Special Key(Do not Leave Blank): MFmc
Additional Info:
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for would be best, if you havent tried it already
edit: misread sorry
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EntityLightningBolt entitylightningbolt = new EntityLightningBolt(par1World, par2EntityPlayer, );
This is from EntityLightningBolt that I need but I cant get what the doubles are and how I should enter them:
EntityLightningBolt(World par1World, double par2, double par4, double par6)
Can anyone direct me furthur
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EntityLightningBolt entitylightningbolt = new EntityLightningBolt(par0World, par2EntityPlayer,
but i cant figure out what the other variable in it are:
(EntityLightningBolt)
EntityLightningBolt(World par1World, double par2, double par4, double par6)
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java.lang.StringIndexOutOfBoundsException: String index out of range: 8
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so I figured out enough to get EntityLiving entityliving = (EntityLiving)EntityList.createEntityByID(100, par1World);
(not just that I got everything else straightened out) what is par1World? I found it in Entity list but I cannot get what it does.
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