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    posted a message on Shooting 4 items out of one dispenser


    Is this a good way to do it? Im not the best at redstone and super compact wasn't really my goal, just semi compact and reliable

    It seems to work but I'm not sure if its a good way or 100% reliable
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Commandblocks
    Quote from Skylinerw

    A radius of 0 is only functional in 1.8, invalidating the parameter in 1.7. The second command is correct and does work. Just double-check the coordinates to ensure they're correct; they should be the coordinates of the pressure plate.

    I fixed it
    I needed to give it a radius of 2 because I guess the plate was setting it off before I was in the correct block
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Commandblocks
    1.7.9
    tp @p[-167,64,199,0] -168 64 146
    Also if I try and use this it doesn't work at all
    tp @p[-167,64,199,1] -168 64 146
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Commandblocks
    Wait :c It doesn't work
    If a mob sets off the pressure plate it still teleports the player no matter where they are
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Commandblocks
    Thanks!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Commandblocks
    Quote from Skylinerw

    The only way you can do this is to apply x/y/z/r parameters to the player selector, pointing to the location of the pressure plate:

    /tp @p[x,y,z,r] X Y Z

    /tp @p[x=5,y=2,z=5,r=1] X Y Z


    If the x/y/z/r parameters appear in that exact order at the very beginning of the set of parameters, you can condense them by removing the labels (x=, y=, etc.):

    /tp @p[5,2,5,1] X Y Z


    In 1.8, you can use a radius of 0 to select an exact block location:

    /tp @p[5,2,5,0] X Y Z



    Why doesn't this work?
    I used a radius of 10 for testing
    tp @p[-192, 64, 191, 10] -192 64 191
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Commandblocks
    Basically I have this (Stacked in this order)

    Pressure plate
    Random block
    Commandblock


    Inside the command
    tp @p X Y Z

    I need it to not use @p (Nearest player) but still tp whoever stands on the pressure plate.
    Any ideas?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Pokémon Kanto Region (From Firered) [Update 4/16/2014 15:55]
    So I decided to start building the Kanto Region from Pokémon Firered yesterday
    It doesn't look very good, for one reason I'm not a great builder, the second reason is I'm building it to scale with the game Pokémon Firered
    By to scale I mean
    That is 20 steps (Tiles), so I build it 20 blocks across.

    I don't have a lot done but I'll be updating this post every once in a while to show what I have added

    Since I'm building to scale, and most buildings in Firered are bigger on the inside, I'll use command blocks like this

    (Sorry for the lag, my computer doesn't run well when recording)



    Right now I have Pallet town (Outside only) and Route 1
    Here are some pictures I took yesterday while building it

    This is my pallet town


    Still need to build the trees where I lined it with oak wood

    Update 4/16/2014 0:27
    I finished building route 1
    I changed the height of all trees from 3 wood blocks and 1 leaf block to 4 wood blocks and 1 leaf block due to the 3 high trees getting in the way of the one way cliffs.

    Update 4/16/2014 12:57
    I changed all one way cliffs to Podzol so they are brown like in the game
    I started on the floor of Viridian city

    The glass is where trees will go, the blue wool will be water, and the slabs are to hold sand path / building outlines, The little bit of brown in the top right is going to be the mountains

    Update 4/16/2014 15:55
    I mostly finished Viridian, Still needs trees and most of the buildings, and mountains but everything is marked as to where it goes
    Posted in: WIP Maps
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    posted a message on Pokémon FireRed in Minecraft
    End of the day I ended up with this
    The trees still need to be added to route one though
    Posted in: WIP Maps
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    posted a message on Pokémon FireRed in Minecraft
    I started making route 1
    Posted in: WIP Maps
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    posted a message on Pokémon FireRed in Minecraft
    I finished Pallet town (Outside only)
    It looks pretty bad because I wanted to do it all tile for block (The game is made up of tiles)

    I'll add more like route one and the other towns and stuff, and make a inside to the pallet town buildings (Im thinking the insides of places need to be done when I have all of the outside places done, like EVERYTHING, since I don't wanna put something somewhere then have to build over it
    Posted in: WIP Maps
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    posted a message on Pokémon FireRed in Minecraft
    I'm starting a map today that is going to be a remake of the Kanto region, I know its been done before (I found a video on youtube) but it wasn't done with command blocks because they hadn't been made yet
    In most Pokémon games (If not all?) a lot of the buildings are much bigger on the inside than the outside
    So with command blocks I can remake the game, with the inside of the buildings too! :D
    Here is the way I will do it
    Sorry if this is the wrong topic to talk about this
    Also maybe it has been done with command blocks, still sounds fun to do because I love Pokémon
    Its a pretty simple thing but I think its cool
    Also sorry for messing with the settings during the video, my computer goes very slow when I am recording
    Posted in: WIP Maps
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    posted a message on Does this look bad?
    Quote from Antylamon

    Looks alright. The colors of the nether brick and the glass clash a bit though, so if you're not happy with it I think swapping the stained glass color would be a good idea.

    What color would you suggest?
    Posted in: Creative Mode
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    posted a message on Does this look bad?
    I am making a park in a block (Like a city block) and wanted to put a dome like building in center
    Im not sure it turned out very well

    Posted in: Creative Mode
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    posted a message on Ender chest opener mod?
    Is there a mod that could open a ender chest every time I press a button or say a command? (/chest?)
    I basically want to use it as a way to set favorites in my creative worlds for blocks I use the most
    (Such as block /give name 43 1 8, that can't be taken from the creative menu)
    Posted in: Requests / Ideas For Mods
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