Hey there, loving these shaders, but does anyone have any idea how I can reduce the brightness of the sky? It's very white and is blocking out my sky textures.
Here is pretty much how I want the sky to look (This is without shaders.)
But here is how it looks with BSL shaders
If there's any ingame setting, or line I can change in the .vsh files to resolve this, that'd be great.
Help would be greatly appreciated, thanks!
i'll add skybox brightness option in the next update
for the temporary fix, go to composite.fsh and find
color = color*2.0 + getSkyColor(fragpos.xyz, light);
remove *2.0, or change 2.0 to 0.5 to reduce skybox brightness