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    posted a message on Q: Slime Chunks Spawn Rates - Do other nearby chunks affect it

    Hopefully title explains it but just in case it doesn't - I'll try to explain


    First, some background

    My 'base' covers a 7x7 chunk area

    within my base area I cleared out underground (diamond level) the whole area & found several chunks that spawn slimes


    Within the 7x7 area

    There is a 3 chunk x 1 chunk that spawns slimes

    There are 3 separate 1 chunk x 1 chunks scattered around the area

    There is a 2x1 slime chunks

    Hopefully this will show the layout (S = spawn chunk / X = Normal chunk)


    X X X X X S X

    S S S X X X X

    X X X X X X X

    X X X X X X X

    S X X X X X X

    X X X X S X X

    S S X X X X X


    I'm building a slime farm in the 3 x 1 chunk area - about 6 levels high
    (I will also try to light up surround caves etc)

    My question is - Would slimes spawning in any of the OTHER slime chunks affect the spawn rates in the 3x1 area

    If so - I plan to halfslab the other areas to prevent slime spawn

    Thanx in advance

    Posted in: Discussion
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    posted a message on What's your opinion on the 1.16 'Strider' mob ?
    Quote from the1troj»

    I am just waiting for the inevitable first "accidental" lava death while riding these beasts.


    Already have.. accidentally pressed [shift] while trying them out in survival

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Suggestion for custom commands

    So technically you're asking to add something like the essentials plugin into vanilla minecraft so that no-one needs to add plugins to their server.
    Not sure but can't minecraft 'functions' do something like that already (never played around with function &/or scoreboards so don't really know)

    According to the wiki a function can 'allow players to run lists of commands using text files with the extension .mcfunction'

    So in theory, couldn't someone come up with a way to allow player to type in a function command (eg '/function sethome') that will 'run' a set of commands that will take a players current x/y/z position & store that into a set of scoreboards values for that player (eg 'gamingwaffles88.home-x','gamingwaffles88.home-y','gamingwaffles88.home-z')

    Then have another command (eg '/function home') that then takes the scoreboard values of x/y/z & then run a TP command using those values to teleport the player to those coords

    If this is possible, then theres no need to have 'special command blocks' to do something that can already be done

    Posted in: Suggestions
  • 1

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from loithepanda»

    I NEED HELP TO INSTALL INTO ATLAUNCH. Followed instruction!!! ITS NOT WORKING!!!



    NO NEED TO SHOUT !!!!!


    Firstly, 'ATLAUNCH' ?? - do you mean 'AtLauncher' - if so then this is a Mod launcher & as far as I can see it may use Forge as it's modloader.
    Second, you don't say which version of Minecraft you are trying to install it on
    Thirdly, which instructions - those on the first post of this thread (which is for the pre-1.13 version of the mod - which incidentally is for vanilla launcher only) or the instructions found on the discord server (which you can download a PDF from http://www.mediafire.com/file/zvxg9qltquol4hg/Xray_Installation.pdf/file)

    Regardless, If you searched through the posts here (or even bothered to visit the Discord server for this mod) you will find that this mod DOES NOT WORK WITH ANY MODLOADER since Minecraft 1.13+.

    The main reason is that the original developer had stopped supporting this mod, & another developer has retro-decompiled the mod (since the source code was never released) & is adapting it to work with newer version of minecraft, but is currently unable to figure out how to make it modloader compatible

    Just to see if it is possible I've downloaded/installed Atlauncher, made a vanilla minecraft instance - then attempted to install this xray mod, & guess what - it doesn't work (not that I expected it too anyway)

    IF you REALLY want to cheat & use xray with atlauncher - you just need to first create an instance that has forge included (eg 'vanilla Minecraft with forge' - there doesn't seem to be any 'featured packs' newer than 1.12.2),


    Click on the [Add Mods] button - in the search box enter 'xray' & search, then with the results click on [Add] (When I looked there were 2 xray mods available)

    IF you want to TRY & install THIS xray mod into a feature pack - you will need to try xray47 (the last offical released version by original developer up to 1.11) or xray58 (unofficial beta/hacked version for 1.12.x) & on your atlauncher instance click the [Edit Mods] & browse to the mod

    Posted in: Minecraft Mods
  • 0

    posted a message on What's your opinion on the 1.16 'Strider' mob ?

    Wait really? I never knew that existed...


    That's Weird !?!?
    I DID mention the quote from the Wiki (post #46)...

    Lemme just check I posted the right thing.....

    ... Yep - I had posted

    The player can ride on an adult strider using a saddle and can attach them to leads.
    Similar to how pigs are controlled using a carrot on a stick, striders are controlled using a warped fungus on a stick.
    The warped fungus on a stick can be used, causing the strider to boost and walk at a greater speed which takes durability from the warped fungus on a stick.

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on What's your opinion on the 1.16 'Strider' mob ?

    The only problem I have with them is that they are too slow. You would only need to use them in the early game, after that it becomes useless. It would be great if they let you feed a strider fungus to give them a temporary speed boost. that would make it still be useful during the later part of the game. They should also add strider armor since ghasts can easily hit you when you're riding a strider.


    I thought Striders do have a form of speed boost - similar to pigs iirc

    EDIT: just checked Wiki:

    The player can ride on an adult strider using a saddle and can attach them to leads.
    Similar to how pigs are controlled using a carrot on a stick, striders are controlled using a warped fungus on a stick.
    The warped fungus on a stick can be used, causing the strider to boost and walk at a greater speed which takes durability from the warped fungus on a stick.

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )

    Some web

    Quote from RepoDraghon»

    I'm sorry if this was asked before but why when I download (for instance the 1.15.2 version) is it in zip format? do I just delete the .zip and have it renamed to .jar or is the download supposed to stay a zip? also, is there going to be support for people who use the Twitch app? I'd like to have this but it shows up as an invalid mod file


    For some reasons some web browsers tend to either add .zip or change the .jar to .zip when downloading so you are correct..
    ...all you have to do is remove the '.zip' & change it to '.jar'

    As for suppoert for twitch.. I'm afraid that is down to the current developer to decide... AFAIK he is currently trying to get the thing mod loader compatible first but since he doesn't have the original developers source code, he (I'm guessing) is stuggling to understand how the modloaing code works

    Posted in: Minecraft Mods
  • 1

    posted a message on What's your opinion on the 1.16 'Strider' mob ?

    True, but is that a big deal or a small deal?



    It's a matter of perspective I guess

    To me the IDEA of the stryder is a big deal
    .. without Elytra wings/Enderpearls it's very hard to get around large lava lakes. A lot of digging / building bridges is required, so some form of 'Lava Boat' would be an ideal thing to add.
    What with the Nether update & the new materials added, being able to create some form of 'fire resistant lava boat' seems a logical thing to add.

    Mojang decided not to make 'yet another craftable item' & decided on a Mob instead


    The Mob MODEL is also a big deal to me...The idea of a mob (even with those 'long' legs) is somehow able to Stride over large lava lakes - even if it's more than 2 blocks deep - just seems WRONG.
    My idea of some mob that acted like a 'pond Skater' seems more 'realistic'/'Logical' to me (& b4 anyone states it - I know minecraft isn't REALISTIC

    At least they should've chosen a type of mob that was able to 'float' on the lava surface
    - I personally don't think I'd mind IF the Stryder's body was actually level or slightly lower than the lava level instead of being able to still see the legs (See example attached)

    The GRAPHIC of the stryder.. meh, not so big a deal. Guess it's ok for the Mob model, although it still looks like a grumpy old man to me with a 'whispie hair comb-over' -should be 'easily' changed using a resource pack.



    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Flows HD 1.14
    Quote from PyroUniKORN»

    Chest textures are broken, even with the 1.15 add on. Any ideas?




    I discovered this (not with this pack though) - I had to figure out what parts went where & make my own

    Also what's changed in 1.14 & 1.15 is that in 1.14 We had graphics for 'normal_double' / 'Trapped_double' chests, however in 1.15 these don't exist anymore & now we have 2 graphic per double chests 'Normal_left /normal_right' and 'trapped_left / trapped_right'

    If you look at my example pic you will not only see that parts have moved around but they also seem to of been 'flipped' - look at the chest lockplate for example

    The way I had to figure it out was I created a chest graphic where each part of the chest was a solid color (red/blue/green etc) & put it into a resource pack.
    I then went in game - select the resource pack & placed a chest down.
    - Then I made a note which colour was on which 'face' of the chest (eg Lid-top was red / Chest front was green / left lid was yellow etc)
    - Then I opened up the 1.14 chest graphic & copied/pasted the relevant part of that chest onto the appropriate solid colour of my 'tryout' graphic
    - Saved graphic, compress into ZIP & re-tested in-game
    Thats when I discovered parts were 'flipped' - so I had then had to re-edit/flip those parts, rezip & re-try

    Posted in: Resource Packs
  • 0

    posted a message on Q: Free alternative to Comodo Internet Security - recently getting 'Existing connection focibly close by remote host' Problem
    Quote from Tails1»

    See https://minecraftirc.net/support-articles/known-incompatible-software/


    Best antivirus is still common sense(tm).


    LOL -

    Actually I'm surprized there's a LOT of big named antivirus/firewall software there that 'Causes login and multiplayer connectivity problems.'
    - Comodo Internet Security
    - ESET Antivirus
    - Kaspersky Internet Security
    - Lavasoft Ad-aware Web Companion
    - McAfee Anti-virus / Intel Security
    - Norton Antivirus
    - Webroot SecureAnywhere
    - ZoneAlarm Firewall

    So I'm not just unlucky to have the one suite that causing problem ;)

    Might just stick to what I have & 'live with it' but I still would like some suggestions though for other possibilities

    Posted in: Java Edition Support
  • 1

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from haseungjung»

    I cant find the xray for 1.12.2 no forge


    Techically there was never a release for 1.12.2.

    The original Developer stopped supporting it after 1.12.1 & the current developer took over unofficial version from 1.13


    A lot fo 'hacked' version of 1.12 were done by other people but most of the links they supplied are now defunked.

    Luckily I have a copy that worked for me(& a couple of other people have tried it with success) & you can download it from
    http://www.mediafire.com/file/1d3snonv59fyb2k/XRay-Mod-1.12.2.jar/file

    Posted in: Minecraft Mods
  • 1

    posted a message on What's your opinion on the 1.16 'Strider' mob ?

    Think we're going a bit off topic here..

    My post is opinions on the Stryder & if you like it (Model/Idea), but the last few posts been talking about the additional Nether update & suviving in the Nether

    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Q: Free alternative to Comodo Internet Security - recently getting 'Existing connection focibly close by remote host' Problem

    First of all - I KNOW about all the so called trick/tips to attempt to fix the usual problem of

    Internal Exception: java.iIOException: An Existing connection was focibly closed by the remote host'

    so I have already searched for any possible solution already

    I've tried a majority of them

    - opening port 25565 UDP/TCP in firewall

    - same for my Router (I'm wired in not on WiFi connection - so it's not Wifi Signal droppage)

    - Java uninstall/reinstall

    - Minecraft uninstall/reinstall etc


    This is happening on whatever server I connect to at random times, sometimes after a few minutes, sometime I can play for hours

    - It happens with plain Vanilla Minecraft & Modded

    - When using vanilla launcher and Multimc launcher

    - My signal strength to each server (when you press [TAB] while on the server) is constant 4-5 bars

    - Ping is usually ~75-90ms (depending which server I ping)

    - No erro in Minecraft Log (other than the Disconnected by Host msg)


    I've seen mentioned articles about Comodo Internet Security being an 'incompatible software' for minecraft, so I'm suspecting it's either Comodo Internet Security or my ISP that's causing my problem (even though I've used Comodo for many years & don't remember ever having this problem before)


    Since I don't seem to have any problem with browsing etc with my ISP (Speedtest results are approx 80Mbps Download / 16Mbps upload) I'm thinking about Comodo may be the problem, HOWEVER I don't want to disable it while playing minecraft - in case I forget to turn it back on - or even remove it & have a PC without some sort of 'protection' while online


    Now I know of the big names companies like AVG/AVAST/Bitdefender/Kaspersky etc have Internet Security programs - however they all have a yearly subscription & I'm a skin-flint...

    Don't want to pay (I did this with Norton but then it became VERY unstable at some point but had to live with it until next renewal.. which I then stopped)

    Does anyone know of another FREE security suite I could try out to replace Comodo Internet Security - any recommendations ??

    Posted in: Java Edition Support
  • 0

    posted a message on WorldEditCUI

    Actually there IS a WorldeditCUI for 1.15.x for Fabric


    https://www.curseforge.com/minecraft/mc-mods/worldeditcui-fabric-edition

    Posted in: Minecraft Mods
  • 2

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from axel99026»

    Deleted the file, nothing changed, still like this:


    Ah OK - I misunderstood what you were saying.

    Your problem seems to be an empty configuration.


    The reason it's empty is because xray hasn't 'seen' any blocks yet until you activate it - by pressing 'x'


    You say pressing 'x' doesn't do anything though which is puzzling. The only thing I can think of is a keybinds conflict. (does 'c' work - I know 'j' does)


    Have you looked at your controls to see if any are red.. You may find x is used in both xray section & possibly another function (I think vanilla MC uses x for something like toolbars)


    If you do have a conflict change one of them to something else & see what happens.

    If/when xray activates the j menu will start filling up with blocks it sees


    If there's certain blocks missing then one way is to use a creative map & place those blocks down & activate xray to register it


    Edit: found out there's a built in Minecraft 'debug' world mode (https://minecraft.gamepedia.com/Debug_mode) which shows every block in the game which might help

    Posted in: Minecraft Mods
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