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  • CREEPER14BOOM88
  • Registered Member
  • Member for 10 years
    Last active Mon, Aug, 1 2022 20:20:05
  • 0 Followers
  • 263 Total Posts
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  • View CREEPER14BOOM88's Profile

    1

    Jan 5, 2014
    CREEPER14BOOM88 posted a message on [1.6.4]PixelMon server!|Needs builders/Staff|Needs a name
    I don't have any pics because I haven't started anything on it.
    Only 12 builders.
    First 4 to be picked gets elite 4.
    Rest are gym leaders.

    Requirements:
    Minecraft Name
    Building skills
    ...not a troll...
    Skype name

    Mods needed:
    Pixelmon
    Custom NPCS
    Mr CrayFish's Furniture

    RULES:
    No pokemon above lv 89
    No Flygon
    No Swampert
    No Charizard
    No Rayquaza
    No Articuno
    No Mewtwo

    IP:98.31.44.2
    Posted in: PC Servers
  • View CREEPER14BOOM88's Profile

    2

    Jun 1, 2013
    CREEPER14BOOM88 posted a message on *******************[W.I.P.] [FORGE]POKeJAM! POKeCUBE mod server! Looking for help!*************
    ​PLEASE TAKE THIS DOWN MODERATOR! NO MORE POKECUBE
    Posted in: PC Servers
  • View CREEPER14BOOM88's Profile

    1

    Aug 26, 2013
    CREEPER14BOOM88 posted a message on AnimationAPI - Animate your entities! [v1.2.3]
    It says the archive is corrupt
    Posted in: Minecraft Mods
  • View CREEPER14BOOM88's Profile

    2

    Jan 7, 2013
    CREEPER14BOOM88 posted a message on [GlassBox][Survival][Boss Battle]GlassBox Survival v1.4.1 Revolution ---An almost totally new map! And a changelog
    You guys are amazing never thought I would get this far.Once again Thanks guys :D :D :D
    Hope you like it!!!

    CHANGELOG
    v1: Created
    v1.1: Bugfix
    v1.2: Bugfix
    v1.3: Zip file added and bugfix
    v1.4:REVOLUTION! Bugfixs,a Boss battle,New dungeons to build to. Mob dungeon remade
    v1.4.1: Bugfix


    THE STORY
    When the Nether,Overworld,And Aether was created their was a left over area
    above the Aether.The steves,pigmen,and valkyries fought for 100 years without stoping...No one won.
    Then a giant city of sand fell into the nether's lava.And then the Aether's clouds fell.It made a giant hard as
    bedrock piece of glass that formed into a God...the skygod [check skins].The skygod took the area over
    the Aether and made the glassbox,dungeons,and trading post.Now YOU young adventurer must take
    on the challenge of surviving.Will you survive?

    PICS:








    Goals

    10 downloads--yes

    20 downloads--yes

    30 downloads--yes

    50 downloads--yes

    100 downloads--no

    1,000 downloads--no
    Skins

    SkyGod: http://www.minecraft...144/the-skygod/
    He created the glassbox in the sky region for adventures travlers.
    Please!!!!! make some skins and post them in the comments.


    Wanna support it? Use the banner:




    DOWNLOAD http://www.mediafire.com/?9r26qpum5f62x57[represent]
    :D
    Posted in: Maps
  • View CREEPER14BOOM88's Profile

    1

    Jun 2, 2013
    CREEPER14BOOM88 posted a message on *******************[W.I.P.] [FORGE]POKeJAM! POKeCUBE mod server! Looking for help!*************
    Quote from dexaxi_tu

    woowowwoow awesome wanna help wat can I doooo soooo ridiculously awesome

    I was waiting for this so muchh oooh my goooodness so fuccking waiting for this
    Ok it's up :)
    Posted in: PC Servers
  • View CREEPER14BOOM88's Profile

    1

    Jun 1, 2013
    CREEPER14BOOM88 posted a message on Silent Hill Resource Pack [1.6.4](64x - 256x)
    Oh m god this texture pack is the ­ :3
    Posted in: Resource Packs
  • View CREEPER14BOOM88's Profile

    1

    Mar 16, 2013
    CREEPER14BOOM88 posted a message on [1.4.6/1.4.7 SMP][Forge] Necessities - A commands mod for Forge
    Hope to see this mod update to 1.5 soon :)
    Posted in: Minecraft Mods
  • View CREEPER14BOOM88's Profile

    1

    Feb 15, 2013
    CREEPER14BOOM88 posted a message on Minecraft Paper Studio, for iOS!
    666 news post XD
    Posted in: Minecraft News
  • View CREEPER14BOOM88's Profile

    1

    Dec 22, 2012
    CREEPER14BOOM88 posted a message on Towny bukkit plugin not working?
    WRONG TOPIC
    Posted in: Mods Discussion
  • View CREEPER14BOOM88's Profile

    2

    Oct 6, 2012
    CREEPER14BOOM88 posted a message on Nightmare mod idea
    Nightmare Mod

    This would be a mod where you have nightmares when you sleep. In the nightmares there would be nightmare monsters. Once killed, these monsters would drop nightmare scales which would be arranged in a 3x3 block in the crafting table to make a nightmare block. Nightmare blocks could be placed in the same way as a nether portal. This would be a nightmare portal. The portal is triggered by using a flint and steel. This dimension would have 20 new mobs in it:
    • 10 Elemental Ghosts
    • A Nightmare Monster
    • A Monster Boss
    • A Curse Witch (It won't hurt you. It shoots splash potions of poison.
    • Dracula
    • Frankenstein
    • Werewolf
    • Mummy
    • Herobrine
    • Kid from Limbo (passive)
    It would also include a zombie infected castle.The small ones are generated like NPC villages,when there
    is only 1 big one which holds a boss in it.
    I would like this mod to be made with Modloader, please.

    More Details:
    • There is no daytime, only sunset.
    • Nothing burns in the sun.
    • Spawn eggs are also required.
    • The wood of trees in the Nightmare Dimension/Realm would be cobblestone and the leaves would be webs.
    • The grass in this dimension would be black and the water would be blood.
    I would be very grateful if this was made. To make it I need models, textures, coding, sounds etc.
    Dracula spawn egg






    THE TEAM!!!!!
    - Ninjawesomeness8












    if you like please support it with this banner by ioda01 [copy and paste the picture in the comments]


    Posted in: Requests / Ideas For Mods
  • To post a comment, please login.
  • View sp614x's Profile

    4538

    Apr 8, 2011
    sp614x posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Hello everybody,


    This mod adds support for HD textures and a lot of options for better looks and performance.

    Doubling the FPS is common.


    You can follow the OptiFine development here: reddit.com/r/OptiFine, [email protected] or http://optifog.blogspot.com.

    Resources: translations, documentation, issue tracker.


    Get the Magic Launcher for easy mod installation, compatibility checking and more.


    Donate to OptiFine and receive the OptiFine cape as a sign of your awesomeness.

    The cape is visible to everyone using OptiFine. Thank you for being awsome.


    Download OptiFine

    Get all OptiFine versions here: optifine.net

    Features


    • FPS boost (examples) - doubling the FPS is common - decreases lag spikes and smooths gameplay
    • Support for HD Textures (info) - HD textures and HD fonts (MCPatcher not needed) - custom terrain and item textures - animated terrain and item textures - custom HD Font character widths - custom colors - custom block color palettes - custom lighting - unlimited texture size
    • Support for Shaders (info) - based on the Shaders Mod by Karyonix
    • Dynamic Lights - allows handheld and dropped light emitting items to illuminate the objects around them. It is similar, but not related to the Dynamic Lights mod
    • Variable Render Distance (example) - from Tiny to Extreme (2 x Far) in 16m steps - sun, moon and stars are visible in Tiny and Short distance
    • Configurable Smooth Lighting (examples) - from 1% - smooth lighting without shadows - to 100% - smooth lighting with full shadows
    • Performance: VSync Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay
    • Smart Advanced OpenGL - more efficient, less artifacts - Fast - faster, some artifacts still visible - Fancy - slower, avoids visual artifacts
    • Fog control - Fog: Fancy, Fast, OFF - Fog start: Near, Far
    • Mipmaps (examples) - Visual effect which makes distant objects look better by smoothing the texture details - Mipmap level - OFF, 1, 2, 3, Max - Mipmap type - Nearest, Linear
    • Anisotropic Filtering (examples) - Restores details in mipmapped textures - AF level - OFF, 2, 4, 8, 16 (depends on hardware support)
    • Antialiasing (examples) - Smooths jagged lines and sharp color transitions - AA level - OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)
    • Better Grass Fixes grass blocks side texture to match surrounding grass terrain
    • Better Snow (examples, credit) Fixes transparent blocks textures to match surrounding snow terrain
    • Clear Water (examples) Clear, transparent water with good visibility underwater
    • Custom Sky (info) Use custom textures for the day and night skies. Multiple layers, blending options, time configuration.
    • Random Mobs Use random mob textures if available in the texture pack
    • Connected Textures (examples) Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.
    • Natural Textures (examples, idea) Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.
    • Faster Math Uses smaller lookup table which fits better in the L1 CPU cache
    • FPS control - Smooth FPS - stabilizes FPS by flushing the graphics driver buffers (examples) - Smooth Input - fixes stuck keys, slow input and sound lag by setting correct thread priorities
    • Chunk Loading Control - Load Far - loads the world chunks at distance Far, allows fast render distance switching - Preloaded Chunks - defines an area in which no new chunks will be loaded - Chunk Updates per Frame - allows for faster world loading - Dynamic Updates - loads more chunks per frame when the player is standing still
    • Configurable Details - Clouds - Default, Fast, Fancy - Cloud Height - from 0% to 100% - Trees - Default, Fast, Fancy - Grass - Default, Fast, Fancy - Water - Default, Fast, Fancy - Rain and Snow - Default, Fast, Fancy - Sky - ON, OFF - Stars - ON, OFF - Sun & Moon - ON, OFF - Depth Fog - ON, OFF - Weather - ON, OFF - Swamp Colors - ON, OFF - Smooth Biomes - ON, OFF - Custom Fonts - ON, OFF - Custom Colors - ON, OFF - Show Capes - ON, OFF (supports HD capes)
    • Configurable animations - Water Animated - OFF, Dynamic, ON - Lava Animated - OFF, Dynamic, ON - Fire Animated - OFF, ON - Portal Animated - OFF, ON - Redstone Animated - OFF, ON - Explosion Animated - OFF, ON - Flame Animated - OFF, ON - Smoke Animated - OFF, ON - Void Particles - OFF, ON - Water Particles - OFF, ON - Rain Splash - OFF, ON - Portal Particles - OFF, ON - Dripping Water/Lava - OFF, ON - Terrain Animated - OFF, ON - Items Animated - OFF, ON
    • Fast Texturepack Switching Switch the current Texturepack without leaving the world
    • Fullscreen Resolution Configurable fullscreen resolution
    • Debug - Fast Debug Info - removes lagometer from debug screen - Debug Profiler - removes profiler from debug screen
    • Time Control Default, Day Only or Night Only - works in only in Creative mode
    • Autosave - Configurable Autosave interval - A fix for the famous Lag Spike of Death

    Editions


    Even Older Versions

    Even older versions of OptiFine are available in the OptiFine history.

    If you have previously used MCPatcher for HD Textures, HD Fonts or Better Grass (important)

    Follow these steps to prevent a possible "Black Screen" problem when installing OptiFine:

    1. Temporarily revert back to the Default Texture Pack.

    2. Uninstall the HD Textures, HD Fonts, and Better Grass mods from the MCPatcher. These functions are included in OptiFine.

    3. Set Graphics to Fancy

    4. Install OptiFine and test with the Default Texture Pack to make sure everything is working.

    5. Select your previous texture pack and graphics settings

    6. Run Minecraft and enjoy

    Compatibility with other mods

    When installing OptiFine together with other mods always make sure to install OptiFine last. The only exception are mods which are designed to be installed after OptiFine and say so in their install instructions.

    If you need ModLoader: Install OptiFine AFTER ModLoader.

    If you need Forge: Install OptiFine AFTER Forge.

    MCPatcher is NOT needed for HD textures, HD fonts and BetterGrass, they are included in OptiFine. Install OptiFine without MCPatcher's HD features for best performance.

    If you need DynamicLights (ModLoader edition): Install OptiFine AFTER DynamicLights.

    Compatible with: ModLoader, Forge, SinglePlayerCommands, TooManyItems, PlasticCraft, CJB's Modpack, Zan's Minimap, Rei's Minimap, DynamicLights, GLSL Shaders 2, LittleBlocks and many other.

    Not compatible with: CCTV, The Aether.

    Installation


    For Minecraft 1.6.2 and newer

    A. Simple (for OptiFine 1.6.2_C4 and newer)

    - Double-click the downloaded JAR file and the OptiFine installer should start

    - Click "Install" and OptiFine will be installed in the official Minecraft launcher with its own profile "OptiFine"

    - Start the official launcher and play

    B. Easy

    - Use the official launcher to download and start once Minecraft 1.6.2.

    - Double-click the downloaded JAR file and the OptiFine installer should start

    - Click "Extract" and save the OptiFine MOD file

    - Start Magic Launcher

    - Click "Setup"

    - Select Environment "1.6.2"

    - Click "Add" -> select the OptiFine MOD file

    - Click "OK"

    - Login and play

    C. Complex

    - Use the official launcher to download and start once Minecraft 1.6.2.

    - Go to the minecraft base folder (the official launchers shows it when you click "Edit Profile" as "Game Directory")

    - Go in subfolder "Versions"

    - Rename the folder "1.6.2" to "1.6.2_OptiFine"

    - Go in the subfolder "1.6.2_OptiFine"

    - Rename "1.6.2.jar" to "1.6.2_OptiFine.jar"

    - Rename "1.6.2.json" to "1.6.2_OptiFine.json"

    - Open the file "1.6.2_OptiFine.json" with a text editor and replace "id":"1.6.2" with "id":"1.6.2_OptiFine" and save the file

    - Copy the files from the OptiFine ZIP file in "1.6.2_OptiFine.jar" as usual (you can use the 1.5.2 instructions for this) and remove the META-INF folder from "1.6.2_OptiFine.jar".

    - Start the official launcher

    - Click "Edit Profile" - Select "Use version:" -> "release 1.6.2_OptiFine"

    - Click "Save Profile"

    - Click "Play" or "Login" to start the game. If only "Play Offline" is available, then log out and log in again to fix it.

    Installation for Minecraft 1.6.2 with Forge

    A. Easy

    - Use the official launcher to download and start once Minecraft 1.6.2.

    - Use the Forge installer to install Forge

    - Use the official launcher to start once Minecraft with the Forge profile.

    - Start Magic Launcher

    - Click "Setup"

    - Select Environment "Forge9.10.X.Y"

    - Click "Add" -> select the OptiFine ZIP file

    - Click "Advanced"

    - In the field "Parameters" add "-Dfml.ignorePatchDiscrepancies=true"

    - Click "OK"

    - Login and play

    B. Simple (for OptiFine 1.6.2_C4 and newer)

    - Put the OptiFine JAR file in the Forge "mods" folder

    - Start Minecraft and Forge should automatically load OptiFine

    B. Complex (not working for Forge #780 and #781)

    - Use the official launcher to download and start once Minecraft 1.6.2.

    - Use the Forge installer to install Forge

    - Go to the minecraft base folder (the official launchers shows it when you click "Edit Profile" as "Game Directory")

    - Go in subfolder "Versions"

    - Go in subfolder "Forge9.10.X.Y"

    - Copy the files from the OptiFine ZIP file to "Forge9.10.X.Y.jar" as usual (you can use the 1.5.2 instructions for this) and remove the META-INF folder from "Forge9.10.X.Y.jar".

    - Start the official launcher

    - Select profile "Forge"

    - Click "Edit Profile"

    - Select the checkbox "JVM Arguments" and in the field next to it add "-Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true"

    - Click "Save Profile"

    - Click "Play" or "Login" to start the game. If only "Play Offline" is available, then log out and log in again to fix it.

    For Minecraft up to 1.5.2

    If possible start with a clean minecraft.jar and check the mod compatibility section above.

    A. Easy Installation

    1. Download and start the Magic Launcher

    2. Click Setup, click Add, select the downloaded zip file

    3. Click OK, login and play Minecraft

    B. Manual Installation

    Windows/Linux Instructions:

    1. Locate your minecraft.jar file. On Windows, it's in %APPDATA%/.minecraft/bin

    2. Create a backup of minecraft.jar

    3. Open minecraft.jar in an archive editor (WinRar/7-Zip/etc)

    4. Delete the META-INF folder.

    5. Copy (drag and drop) the .class files from the downloaded zip file into the jar file, replacing previous files.

    6. Run Minecraft and test!

    Mac Instructions:

    1. Locate your minecraft.jar file. On Mac, it's in /Library/Application Support/minecraft/bin

    2. Create a backup of minecraft.jar

    3. Rename minecraft.jar to minecraft.zip and double-click it to extract the contents

    4. Rename the resulting folder to minecraft.jar and open it

    5. Copy the .class files from the downloaded zip into the minecraft.jar folder, replacing previous files

    6. Run Minecraft and test!

    Please test and report back, include CPU, GPU and FPS before/after. Feedback is always welcome.


    Copyright

    The mod OptiFine is Copyright © 2013 by sp614x and the intellectual property of the author. It may be not be reproduced under any circumstances except for personal, private use as long as it remains in its unaltered, unedited form. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this mod on any other website or as a part of any public display is strictly prohibited and a violation of copyright.
    Posted in: Minecraft Mods
  • View MrCompost's Profile

    899

    Jun 16, 2012
    MrCompost posted a message on The Betweenlands ~ A dark, hostile environment...
    The Betweenlands





    The Betweenlands is a mod developed by the Angry Pixel modding group. This large and expansive mod adds a whole new dimension with a plethora of exciting new content that offers an exciting and challenging survival experience.

    The Betweenlands dimension is a dark and mysterious realm where strange, monstrous creatures roam amongst the remnants of a long lost civilisation. Do you dare to explore?

    Features include -
    • A complete independent survival experience with hours of gameplay
    • A whole new dimension to survive in
    • Many new creatures and monsters to fight
    • Bosses to defeat
    • Plenty of unique biomes and structures to explore and loot, from towering fortresses to scattered underground ruins
    • An extensive herblore system that allows you to create over 30 unique infusions from 14 different aspects found in plants
    • A unique farming system with several new crop types
    • Over 300 new blocks to build with, including various machine blocks and a whole lot of plant life
    • Over 350 new items, including lots of unique weapons and loot, complete tool and armour sets, plenty of food items, new raw materials, scraps of lore and more
    • Over 250 new sounds, including 7 immersive ambient tracks and 33 music tracks
    • Lots of new mechanics, including food sickness, corrosion of tools, decay of the player, and a combat circle revolving around 3 new gem items
    • Randomly occurring events, including changes in the weather as well as sometimes more supernatural occurrences
    • Special built-in custom shader effects to make the worlds look even prettier
    • Multiplayer compatibility so you can survive with your friends
    • ...and much, much more!
    More information can be found on the mod's CurseForge page and on the official wiki.




    The Betweenlands download



    LINKS-

    The Betweenlands on CurseForge
    The Betweenlands repository on Github
    For frequent news and updates, follow @BetweenlandsDev on Twitter
    Feeling a bit overwhelmed by all the new stuff? The official wiki for the mod can be found here!


    https://discord.gg/cMrr7Dr
    We now also have an official Discord server for The Betweenlands where you can hang out and maybe chat with the developers (we're usually around).Come drop by and say hi!




    Posted in: Minecraft Mods
  • View sheenrox82's Profile

    79

    Mar 12, 2013
    sheenrox82 posted a message on The Mists of RioV [v2.5.2]

    The Mists of RioV supports both singleplayer and multiplayer! The Mists of RioV may be included into any modpack, but please give credit and link this post wherever the modpack may be posted. Failure to do this will result in a notice from me.


    Information:

    Overworld: Onyx - Mine Onyx Ore with an Iron Pickaxe. Amethyst - Mine Amethyst Ore with a Stone Pickaxe. Nironite - Mine Nironite Ore with an Agonite Pickaxe. Orb, Mythril Ingot or a Base Crystal - Kill a Mage mob from the Overworld. Horse Meat - Kill a Minecraft 1.6 horse. Vulron - Kill the Demon Angel boss. Dark Matter, Cloth of Magic - Kill the Darkness boss. Wind Element - Break Skyclouds. Scrolls - Kill Adventurers. Eos Potions - Kill Mages. New wands - Kill Mages.

    Nether: Black Nether Quartz - Mine Nether Quartz Ore in the Nether. Blood Rock - Mine Blood Rock. Black Bones - Kill a Skeletal Horse mob from the Nether. Aun'Tun Minion Gear - Kill Aun'Tun beings in the Nether. Ingot of Flame - Kill Aun'Tun Minions.

    End: Dragon Soul Gem - Mine Dragon Ore with an Agonite Pickaxe.

    Blind Oasis: Blindonite - Mine Blindonite Ore with an Infused Onyx Pickaxe. Agonite - Kill the Terron boss here. (Make the Agonite Pickaxe with this)

    Vaeryn: Vravinite Gear - Kill Vravinite mobs, or mine Vravinite Ore with an Agonite Pickaxe. Jaavik - Mine Jaavik Ore with an Infused Vravinite Pickaxe.

    Flamonor: Drakiuz - Mine Drakiuz ore with a Infused Vravinite Pickaxe.

    Sanctuatite: Aleris - Mine Aleris ore with an Infused Vravinite Pickaxe.

    How to get to The Blind Oasis: Obtain Black Quartz from the Nether. Make Black Quartz Blocks NOTE: Tef , The Darkness, and the other boss, Terron must be spawned here ONLY. They cannot be spawned anywhere else. Make the portal like this:
    Light up the portal with the Blind Oasis Activator (Recipe in recipe section)

    How to get to Vaeryn: Obtain Blindonite from The Blind Oasis. Make Blindonites Blocks. Make the portal like this:
    Light up the portal with the Vaeryn Activator (Recipe in recipe section)

    How to get to Flamonor: Obtain Jaavik Block from Vaeryn. Make portal formation with said blocks.
    Light up the portal with the Flamonor Activator (Recipe in recipe section). NOTE: Drakiuz Ore must be mined with a INFUSED VRAVINITE PICKAXE. So it's best to go to the Vaeryn dimension first.

    How to get to Sanctuatite: Make quartz blocks from the Nether's vanilla quartz ore. Make portal formation with said blocks.
    Light up the portal with the Sanctuatite Activator (Recipe in recipe section). NOTE: How to obtain Aleris ore: Mine it with an INFUSED VRAVINITE PICKAXE.


    Thanks PopularMMOs!





    Other mod reviews:








    Want to support us? Use this as your signature!



    DOWNLOAD HERE


    Singleplayer:

    1. Download Minecraft Forge from here: http://www.files.minecraftforge.net/ Download the latest 1.7.10 INSTALLER.

    2. Put my mod's jar file into the /mods/ folder of your .minecraft folder


    Multiplayer:

    1. Install Forge into your server folder using the same installer.

    2. Install my mod like Singleplayer.

    3. Run the server with the universal-forge-blahblahblah.jar and enjoy!


    v2.5.2

    --------

    • Updated to MinecraftForge 1.7.10-10.13.4.1614.
    • Fixed Tef nameplate bug, where the faction plate was the overlapping the name.
    • Fixed Shadownite Wizard spawn egg name bug.
    • Fixed update checking url, now http://minecraft.m4gdev.com/riovversion.txt
    • Fixed /printchangelog url, now http://minecraft.m4gdev.com/riovchangelog.txt

    Thanks to the DivineRPG for some code (with given permission via Skype DivineRPG chat in 2013-2014).

    Posted in: Minecraft Mods
  • View fihgu's Profile

    233

    Sep 16, 2012
    fihgu posted a message on [1.7.2][1.6.4][1.5.2][SMP]Fihgu's Command Mods for Vanilla Server
    fihgu's Command Mods
    for Vanilla Servers 1.5.2

    By fihgu & koo_04

    You can find us on:
    Skype:
    fihgu : fanghan.hu
    koo_04 : awesomemess

    This is a set of server side mod that adds useful commands such as "/warp", "/home" and functions like "login", "permissions", "protection" to Vanilla/Lan Servers that can't use any bukkit plugin.

    update for MC1.7.2 is here: Slash
    code is open source, you can check it out here:fihgus/Slash
    your ideas and opinions are welcomed.

    2014/4/30 UnOffical update for (minecraft 1.6.4) by Emris_Morath
    Quote from Emris_Morath

    I already did :)
    TFC B78 was released so i made a small upgrade to mc 1.6.4 forge 965, it still needs testing though.

    fihgu's Core Mod_3.1.0.jar
    fihgu's Login Mod_3.1.0.zip
    fihgu's Permission Mod_3.1.0.zip
    fihgu's Protection Mod_3.1.0.zip
    fihgu's Teleport Mod_3.1.0.zip

    2012/11/27 for (minecraft 1.5.2 & forge 7.8.0.696)
    download:
    fihgu's Core Mod(3.0.2).rar
    fihgu's Login Mod(3.0.0).zip
    fihgu's Permission Mod(3.0.1).zip
    fihgu's Protection Mod(3.0.0).zip
    fihgu's Teleport Mod(3.0.1).zip

    For Devs:
    https://github.com/f...ee/master/fihgu

    Help: (Read me, for real!)

    FAQ:

    Q:Server told me I don't have permission to use this command, even though I am an OP.
    A:Check the permission setting in "/.minecraft/fihgu/permission/" folder.

    Q:My Minecraft crashed during load!
    A:Check if you are using the right versions, if they are right, check out the installation tutorial video, and if that still doesn't fix your problem, add me on skype and ask for personal help.

    Core:

    The Core mod must be put into ".minecraft/coremods/" folder to get any other mod to work.

    As after 3.0.0
    in ".minecrat/fihgu/core/" folder
    the core mod will generate language files.
    and group setting files.
    there's also a config file allowing you to change the default group a new player will join, and rename any command that come from my mods if it got a same name with some other mod.

    Teleport:

    /warp <PlayerName|WarpPointName>: teleport you to a WarpPoint or another player.
    /summon <PlayerName>: teleport a player to you.
    /sethome: set your respawn location and allow you to teleport back here later.
    /home: teleport you back to your home.
    /setWarp <WarpPointName>: set a new WarpPoint.
    /delWarp <WarpPointName>: delete a WarpPoint.
    /back: let you go back to your last location.

    Login:

    This mod give you basic protection on a offline server.
    It allows players to register on your server and check their password when they try to login.

    by default, player only need to login when they change computer or network.

    /register <Password> <repeat_Password>: register a new account on this server.
    /login <password>: login your account.
    /logout: use this when you're on a public computer, if you don't want some other kid throw your stuff into lava.
    /setpassword <password>: change your password to something else.

    Protection:

    /lock [regionName]: lock a single block when region name isn't given, or lock a region when it is.
    **IMPORTANT** when you lock a double chest, you must do a lock on each of it's two blocks, else you will find out how diamonds actually has legs.
    /unlock [regionName]: unlock/delete a lock/region.
    /share <PlayerName>: share a region/block with another player
    /unshare: stop sharing a block/region;

    People will not be able to build on/destory a locked block.
    And the mod will also stop explosion from destoring your block.

    Permission:

    This mod allow you to decide on what command a player may use.
    In ".minecraft/fihgu/permission/" folder, there are configuration files.
    each player will have one of their own config, and their setting will also be effected by the group they are in.
    you can change the group setting by edit group configs in core mod.

    A permission setting file contains the commands that player/group are allowed to use.
    each line contains one command.
    and the format is:
    CommandName.Argument1.Argument2.Argument3.... so on.

    "me" will allow "/me" but not "/me abc"
    "me.abc" will allow "/me abc" but not "/me def"
    "me.*part*" will allow "/me anything" but not "/me anything anything"
    "me.*all*" will allow any "/me" with any argument.
    "me.*range:5-10*" will allow a number from the range 5 - 10 to be used as an argument in that slot. ex:allow"/me 6",deny"/me 11"
    "me.*onlineplayer*" will allow a online player's name to be used as an argument in that slot.
    "me.*commandsender*" allows the player who's using this command to use his own name as arugment.
    "me.*group:GroupName*" allows any player's name from that group to be used as argument.
    "*permissionsFrom:GroupName*" will give this group/player any permission from that group.

    if you put "!" before a permission, the player will not be able to use any command that fit that permission.
    ex:"!me.asd" will stop player from using "/me asd"
    deny permission will always being considered before any allow permission.
    so, when you have both "!me" and "me" the result will be deny.

    How to Install:

    1.Install forge if you didn't.
    2.unzip and put "fihgu's core mod.jar" into ".minecrat/coremods/" folder
    3.drop all other mods into ".minecrat/mods/" folder.
    4.enjoy.

    Earlier Versions:

    =======================================================================
    2012/11/27 for (minecraft 1.4.6/1.4.7 & forge 6.5.0.467)
    download:
    fihgu's Core Mod(2.1.2).zip
    fihgu's Login Mod(2.1.2).zip
    fihgu's Permission Mod(2.1.2).zip
    fihgu's Protection Mod(2.1.2).zip
    fihgu's Teleport Mod(2.1.2).zip
    =======================================================================
    2012/11/27 for (minecraft 1.4.5 & forge 6.4.0.396)
    download:
    fihgu's Core Mod(2.1.1).zip
    fihgu's Login Mod(2.1.1).zip
    fihgu's Permission Mod(2.1.1).zip
    fihgu's Protection Mod(2.1.1).zip
    fihgu's Teleport Mod(2.1.1).zip
    =======================================================================
    2012/11/13 for (minecraft 1.4.2 & forge 6.0.1.341)
    download:
    fihgu's Core Mod(2.0.0).zip
    fihgu's Login Mod(2.0.0).zip
    fihgu's Permission Mod(2.0.0).zip
    fihgu's Protection Mod(2.0.0).zip
    fihgu's Teleport Mod(2.0.0).zip
    =======================================================================
    2012/10/25 for(minecraft 1.3.2 & forge 4.2.5.303)
    download:
    fihgu's Core Mod(1.0.0).zip
    fihgu's Login Mod(1.1.0).zip
    fihgu's Permission Mod(1.0.0).zip
    fihgu's Protection Mod(1.0.1).zip
    fihgu's Teleport Mod(1.0.0).zip
    =======================================================================
    2012/9/30 for(minecraft 1.3.2 & forge 4.1.1.251)
    download:
    Command0.3.1.zip
    =======================================================================

    Buy me some chips?
    Posted in: Minecraft Mods
  • View Shivank's Profile

    1

    Apr 25, 2013
    Shivank posted a message on [1.5.1] [FORGE] OBSIDIAN TOOLS!
    (WARNING!) REQUIRES FORGE!!!!

    The obsidian block in Minecraft does not have very much uses. Since it is only used for constructing nether portals and crafting Enchantment tables, Ender chests, and Beacon Blocks, I decided to add more usage of the obsidian block by creating obsidian tools!

    THE OBSIDIAN INGOT:



    The Obsidian Ingot is obtain by placing a regular obsidian block obtained from mining obsidian into a furnace and it gets smelted into an Obsidian Ingot.

    OBSIDIAN TOOLS:

    The Obsidian Ingot can be used to craft obsidian tools just like diamond, iron, etc.

    OBSIDIAN SWORD:

    DOES 10 HEARTS OF DAMAGE
    CAN BE ENCHANTED UP TO LEVEL 64
    ITS EFFICIENCY IS 30
    CAN BE USED UP TO 4,000 TIMES
    CAN BREAK THE SAME BLOCKS AS A DIAMOND SWORD



    OBSIDIAN SHOVEL:

    DOES 5 HEARTS OF DAMAGE
    CAN BE ENCHANTED UP TO LEVEL 64
    ITS EFFICIENCY IS 30
    CAN BE USED UP TO 4,000 TIMES
    CAN BREAK THE SAME BLOCKS AS A DIAMOND SHOVEL



    OBSIDIAN PICKAXE:

    DOES 5 HEARTS OF DAMAGE
    CAN BE ENCHANTED UP TO LEVEL 64
    ITS EFFICIENCY IS 30
    CAN BE USED UP TO 4,000 TIMES
    CAN BREAK THE SAME BLOCKS AS A DIAMOND PICKAXE



    OBSIDIAN HOE:


    CAN BE USED UP TO 4,000 TIMES



    OBSIDIAN AXE:

    DOES 5 HEARTS OF DAMAGE
    CAN BE ENCHANTED UP TO LEVEL 64
    ITS EFFICIENCY IS 30
    CAN BE USED UP TO 4,000 TIMES
    CAN BREAK THE SAME BLOCKS AS A DIAMOND AXE



    IMAGES:













    PLANNED:
    - Obsidian Armor
    - Obsidian Super Sword
    - Obsidian Super Tool
    - More obsidian crafted items

    CHANGELOG:
    25th April 2013:

    MOD RELEASED:
    -Obsidian Sword
    -Obsidian Pickaxe
    -Obsidian Shovel
    -Obsidian Axe
    -Obsidian Hoe
    -Obsidian Ingot

    BUGS:
    No bugs have been found yet, but please let me know if you find any bugs.

    DOWNLOAD

    MOD:http://adf.ly/Nj31S [v1.0 - LATEST!]

    HOW TO INSTALL FORGE:
    1. Open up the "minecraft.jar" file with WinRar or 7zip.
    2. Delete the "META-INF" folder inside the "minecraft.jar"
    3. Drag the contents of zip file of the mod into the "minecraft.jar" file.

    THIS MOD REQUIRES FORGE (UNIVERSAL) TO BE INSTALLED

    DOWNLOAD FORGE HERE!

    HOW TO INSTALL FORGE:
    1. In the start menu, type %appdata% and hit enter.
    2. Click the folder that is called Roaming
    3. Find the folder inside called .minecraft
    4. Move the mod zip file to the "mods" folder
    5. Play!

    IF YOU WANT TO SHOWCASE THIS MOD ON YOUR YOUTUBE CHANNEL, YOU CAN BUT LET ME KNOW =)
    Posted in: Minecraft Mods
  • View TylorGoldenYoshi's Profile

    1

    Dec 17, 2012
    TylorGoldenYoshi posted a message on Map Making Tools - Quick Build System, random maze generation, custom villager shops, potions, spawner settings & more!
    How do we install this? Does it need ModLoader or Forge? It'd be nice if you gave us this information.
    Posted in: Minecraft Mods
  • View Bladeking68's Profile

    1

    Oct 5, 2012
    Bladeking68 posted a message on (Discontinued) (1.4.7 D9) (Forge) (Multiplayer) Pokemon CreepyPasta mod (WIP) ( Now Forge!)
    Quote from CREEPER14BOOM88

    how about like have a dimension called the creepypokemon dimension and soul ore then smelt it into soul ingot to make tools n stuff
    and and be able to make soul blocks so when made like this

    I=iron,d=diamond,s=soul ingot,SB=soul block

    s d s
    d s d = SB
    I I I

    and then for a nether portal

    SB=soul block O=obsidian

    SB O SB
    O SB O
    SB SB SB

    to make soulsidian
    and make a neher portal shape to
    make the portal

    Ok these probily wont be added but just some sugggestions :P


    It might.........
    Posted in: WIP Mods
  • View Emperor_Doom's Profile

    225

    Jul 23, 2011
    Emperor_Doom posted a message on ★★-= vonDoomCraft: HD SKINS =-★★ (Dec 19: 11 Brand New HD Skins Added w/ Girls!)
    [represent]
    •News •Images •Donations •Installation
    [/ANCHOR]



    ***YOU WILL NEED TO USE A MOD!***


    downloads


    HOW TO USE HD SKINS:



    MULTIPLAYER(Requires the HD Player mod)
    1) Go to www.HDMINECRAFTSKINS.com- Create an account, using your exact Minecraft login name.- Download the HD Player Mod from the "Downloads" section.
    2) Place the contents of the mod into your Minecraft.jar(Delete the META-INF folder if its still there)
    3) Once logged into HDMINECRAFTSKINS.com, Click "Database" to search for existing skins/capes.
    4) Enter the name of the character you wish to play as in the search bar,
    5) Click the "Wear" button next to the skin/cape you wish to wear!
    HOW TO MAKE YOUR OWN HD SKINS:
    Obviously, it takes a little more time and effort to create and HD skin than it does a simple 16x32 default skin.But, with a little patience, anyone can have their own customized HD skin to be proud of!To that end, I've put together a series of HD skin templates for anyone to use as a starting point.They can all be downloaded HEREI've also thrown together a forum thread with various skinning resources anyone can use to make HD skins. Find it HERE



    Quote from טℴℵƊℴℴℳ »

    In all honesty, I'm by no means a rich person. And almost every moment I'm not at work is spent working on vonDoomCraft. There's also not a single texture in here so far that took less than 6 hours to create.I hope it shows; As artistically vonDoomCraft is the largest art project I've ever worked on, and has become somewhat of my Magnum Opus! At this point, I believe I've spent more time actually creating textures for Minecraft than I have actually playing Minecraft.While I'd never go so far as to say that people need to pay me for my work on vDC, obviously any and all donations are greatly appreciated! Be they $2 or $20,000.And believe me, I understand that times are tough.So if you wish to help support vDC non-monetarily, really all you have to do is spread the word a bit! Tell your friends who play Minecraft about vDC, maybe wear a signature.There's plenty of ways to help out, and I'd like to thank everyone out there already doing such!

    TERMS AND CONDITIONS
    Quote from the Bob Loblaw Law Blog »
    This document is Copyright (2011) (Shane Warner) (Emperor Doom)and is the intellectual property of the author.1. LIABILITYTHIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.2. USEUse of this MOD to be installed, manually or automatically, is given to the USER without restriction.3. REDISTRIBUTIONThis MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.4. DERIVATIVE WORKS/MODIFICATIONThis mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
    Posted in: Skins
  • View ReviveMyLive's Profile

    39

    Jul 8, 2011
    ReviveMyLive posted a message on Pokécube
    i think people should stop pokemon mods
    Posted in: Minecraft Mods
  • To post a comment, please login.

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