Getting started in AM2 is quite simple to do.
First, you need to find a pool of liquid etherium:
Place an item frame within a few blocks of the pool, and put a book into the item frame, and watch the show.
This will give you the Arcane Compendium, which has everything you need to continue using the mod, from guides, to structures, to items, to bosses.
The Compendium by default is staged to unlock as you go - this can be turned off via config.
Keep in mind, the compendium doesn't limit progress, so even if something is locked, you can still craft and use it. Using and crafting items/blocks that you haven't yet unlocked will unlock them, as well as other items directly related to them.
3-part spotlight by Direwolf20!
Part 1: The basics
Part 2: The Blocks and Mechanics
Part 3: Cool stuff you may not know
The section you're most interested in.
AM2 requires the AnimationAPI! Go get that too!
A brief note about 1.7.2/1.7.10 - I do not guarantee complete stability! This is a late BETA version and may have problems. Of these, note that shrink doesn't reduce your viewport properly and thus is exploitable. On servers you may want to disable it. Also the Ender Boots do not properly flip your view. There may be others! You have been warned!
1.7.10 - 1.4.0.009
Download | API (Coming Soon)
1.7.10 - 1.4.0.008
Download | API
1.3.0.008: Download | Mirror
1.3.0.007+ API: Download | Mirror
I have a question... (bug reporting instructions too)
I'm having trouble with Optifine...
AM2 supports Optifine only in the main mods directory. It will not work if optifine is in a subdirectory. Move optifine there and it should work.
Note that disabling optifine by changing the extension to .disabled currently will not work - you need to move it out of the folder completely.
When is the next update?
When it's ready.
Something Something Something Complaining About Textures
I never claimed to be an artist. Go make your own texture pack. If you do, feel free to send me a message and I can put a link to it in this post.
- Your mod pack needs a link back to this forum post
- You cannot make any money off of the mod pack
- You cannot claim that you made any part of the mod, and you must give credit to the author of the mod (Mithion)
Support AM2! Grab a banner:
Some textures present in Ars Magica 2 were created by the amazingly awesome D3miurge for this mod's exclusive use. The license for those textures can be found at http://www.minecraft...6-d3miurge/#am2
Spell icons used include Painterly Spell Packs 1 through 4, courtesy of J. W. Bjerk (eleazzaar) at opengameart.com.
Some item icons used courtesy of Ails at http://www.alteredga...vx-custom-icons