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    posted a message on [Evolution Gaming] is looking for a building team.
    In-Game Name: JKdutchmen

    Age: 15

    Location & Time Zone: New York, US (EST)

    How often are you available?: Approximately 4 hours a day, every day

    Do you have Skype so that we can contact you easily?: Yes, if I am accepted and you wish to know my skype name, I will gladly give it to you in a private message.

    Have you ever been a part of our community?: No, sadly I have not gotten a chance to take a part in this community, however I am always quick to connect and learn the people of the community and establish relations with them.

    Do you have building experience?: Yes, I do have building experience. I have built on a few smalltime servers, and one very large and successful server. The two most known servers I had worked on are Dungeon Realms (Still active) and Uppercraft (Shut down due to financial issues).
    Server site: www.dungeonrealms.net/

    If so, please provide three examples (with links):
    http://imgur.com/a/vLq6Q#0
    http://imgur.com/a/42nFM#2
    If you wish to see more of my recent, higher caliber group work then feel free to visit http://www.dungeonre...er-Diary-Series these were made by me, and several other builders on the Dungeon Realms development team.
    Posted in: Server Recruitment
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    posted a message on Can't Start Minecraft
    Whenever I try to launch Minecraft it crashes immediately, In my past few months of playing this hasn't happened yet, and know today all of a sudden i cant even start the game. I have tried both the vanilla launcher and magic launcher and get the same results each time, I've also uninstalled minecraft all together and re-installed it but the same thing keeps happening. This is the Error Report


    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 1/19/13 10:13 AM
    Description: Failed to start game

    org.lwjgl.LWJGLException: Could not create context
    at org.lwjgl.opengl.MacOSXContextImplementation.nCreate(Native Method)
    at org.lwjgl.opengl.MacOSXContextImplementation.create(MacOSXContextImplementation.java:49)
    at org.lwjgl.opengl.Context.<init>(Context.java:120)
    at org.lwjgl.opengl.Display.create(Display.java:858)
    at org.lwjgl.opengl.Display.create(Display.java:784)
    at org.lwjgl.opengl.Display.create(Display.java:765)
    at net.minecraft.client.Minecraft.a(SourceFile:232)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(SourceFile:515)
    at java.lang.Thread.run(Thread.java:680)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Mac OS X (x86_64) version 10.7.5
    Java Version: 1.6.0_37, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 509612472 bytes (486 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
    JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: No suspicious classes found.
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    LWJGL: 2.4.2
    OpenGL: ~~ERROR~~ NullPointerException: null
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Java Edition Support
  • 0

    posted a message on Most Compact 4 button Combination Lock?
    Yeah its not nearly as good functioning as a standard combo lock, this ones just more compact
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Most Compact 4 button Combination Lock?
    If you wanna test it out you can just quickly hop on this server i made it on and ill show you it and let you try it out and help improve it. The IP is mc.uppercraft.net
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Most Compact 4 button Combination Lock?
    Well, It does work properly with a few minor flaws which could be fixed but would take up more space, and as I said I'm quite a noob at redstone so what do you mean by "What process am i looking at here?"
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Most Compact 4 button Combination Lock?
    Hello, I'm fairly new to redstone and have just begun toying around with it, and today i got a little bored so i was looking on the forums as combo locks and saw they are all pretty much the same and not to compact. So i toyed around for a little bit and made this. Even though I'm a total noob at redstoning I'm aware that this isn't as good functionality wise as other more traditional ones due to the fact that I am using the new feature of locking repeaters added in 1.4. I'm aware that it is not nearly as good functionality wise, and that there are thousands of mistakes in it probably but was wondering if this is one of the most compact combination locks or if there are any improvements i could make?

    Also, the combination for this one is bottom right, bottom left, top right, and top left. I'm aware that you need to do it within a certain time frame due to the method of locking the repeaters. however, i tried to time the delay on the repeaters to correspond with the average pace a person would click the button. I also know that you can first do the bottom half and have a pause between the next top half, so there is a lot of free space kindof. Also, once again im going more for compact not functionality.

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on can you make then break an infinte loop?
    Yes, there is a way to start and stop again an infinite lop without breaking any blocks in the process. As a matter of fact there are a few. These are the two most used ways by me.

    This first way requires less materials, and is more compact but it may not be suitable for the job you want it to perform. This one is also only compatible with Minecraft version 1.4 or higher. This is when the ability to "Lock" a redstone repeater was introduced. A repeater can be locked when a current is powered in to the side of that repeater. This stops the current and makes the repeater no longer able to be given a current through. You can tell when a repeater is locked because there will be a bar with the texture of bedrock across the repeater indicating it is locked. There could be some problems with this one, because if the repeater you wish to lock is being powered at the time it gets locked, it will stay powered.

    Picture Tutorial:
    http://imgur.com/a/SX7su


    This second one is my preferred method, regardless of it being less compact and requires more resources. The circuit is cut off when the sticky piston is powered and then the block attached to the sticky piston goes over the 1x1 hole with redstone at the bottom, This no longer allows the current to travel through because the redstone pieces aren't connected, but still doesn't break any pieces of redstone. Also this one doesn't have the same problem as the other method because when the block goes over the 1x1 hole it stops the current in its track, regardless if it was being powered before the interference like the other.

    Picture Tutorial:
    http://imgur.com/a/ObDsc


    Sorry if i had caused any unnecessary confusion by attempting to explain this. Hopefully it will be much clearer and make more sense once you see the picture tutorial I had made. Also if you have any more questions feel free to pm me!!!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on UPPERCRAFT [1.4.6 BUKKIT] [RPG] [PVP] [SURVIVAL] [HUNGERGAMES] [MINI GAMES] [ASSORTEDARENAS] [54 SLOTS] [HELPFUL STAFF]
    We have just hired a new builder his in game name is Laskiewi!!!
    ~JKdutchmen
    Posted in: PC Servers
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    posted a message on UPPERCRAFT [1.4.6 BUKKIT] [RPG] [PVP] [SURVIVAL] [HUNGERGAMES] [MINI GAMES] [ASSORTEDARENAS] [54 SLOTS] [HELPFUL STAFF]
    We will be releasing a new trailer soon!!!
    ~JKdutchmen
    Posted in: PC Servers
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    posted a message on UPPERCRAFT [1.4.6 BUKKIT] [RPG] [PVP] [SURVIVAL] [HUNGERGAMES] [MINI GAMES] [ASSORTEDARENAS] [54 SLOTS] [HELPFUL STAFF]
    Our Custom built UpperCraft Hunger Games Map is looking amazing so far. It has been worked on constantly for the past 3 days by myself, and our newest builder Jerichostar. You guys are going to love it!!! At this rate it may be released by as early as next week!!! Pictures coming soon!
    ~JKdutchmen
    Posted in: PC Servers
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    posted a message on UPPERCRAFT [1.4.6 BUKKIT] [RPG] [PVP] [SURVIVAL] [HUNGERGAMES] [MINI GAMES] [ASSORTEDARENAS] [54 SLOTS] [HELPFUL STAFF]
    Good news everybody! We've now enabled building and destroying in PVP world due to popular request by players!!!
    Posted in: PC Servers
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    posted a message on UPPERCRAFT [1.4.6 BUKKIT] [RPG] [PVP] [SURVIVAL] [HUNGERGAMES] [MINI GAMES] [ASSORTEDARENAS] [54 SLOTS] [HELPFUL STAFF]
    We Recently had to get rid of the marriage plug-in as it caused troubles with some of our other plug-ins, sorry for the troubles.
    ~JKdutchmen
    Posted in: PC Servers
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    posted a message on UPPERCRAFT [1.4.6 BUKKIT] [RPG] [PVP] [SURVIVAL] [HUNGERGAMES] [MINI GAMES] [ASSORTEDARENAS] [54 SLOTS] [HELPFUL STAFF]
    Quote from Lazyboy2701

    Can you get a prize if you beat the parkour I did and was wondering if I get anything?

    Yes actually, you will receive free enchanted diamond boots
    ~JKdutchmen
    The enchantments include
    - Feater Falling
    - Protection
    - Thorns
    - Unbreaking

    All enchantments are at max level also
    ~JKdutchmen
    Posted in: PC Servers
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    posted a message on UPPERCRAFT [1.4.6 BUKKIT] [RPG] [PVP] [SURVIVAL] [HUNGERGAMES] [MINI GAMES] [ASSORTEDARENAS] [54 SLOTS] [HELPFUL STAFF]
    Server's currently down, should be back up soon though
    ~JKdutchmen
    Posted in: PC Servers
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