• 0

    posted a message on Minecraft Crashes when trying to create a world
    Generated 12/4/12 6:14 AM

    -- Head --
    Stacktrace:
    at atc.a(GuiCreateWorld.java:260)
    at aue.a(SourceFile:71)
    at atc.a(GuiCreateWorld.java:431)
    at aue.d(SourceFile:125)
    at aue.m(SourceFile:110)

    -- Affected screen --
    Details:
    Screen name: bem
    Stacktrace:
    at net.minecraft.client.Minecraft.l(Minecraft.java:1515)
    at net.minecraft.client.Minecraft.J(Minecraft.java:858)
    at net.minecraft.client.Minecraft.run(Minecraft.java:783)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.4.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_01, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 357850104 bytes (341 MB) / 511180800 bytes (487 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: IWrUpdater, Config, VersionCheckThread, ...[backpack.Backpack, ItemBackpack, ItemLeather, ...], [com.google.common.base.Preconditions, Charsets, Splitter, ...], [com.google.common.cache.CacheLoader, CacheBuilder, Cache, ...], [com.google.common.collect.Multimap, ListMultimap, AbstractMultimap, ...], [com.google.common.eventbus.EventBus, HandlerFindingStrategy, AnnotatedHandlerFinder, ...], [com.google.common.hash.Hashing, HashFunction, AbstractStreamingHashFunction, ...], [com.google.common.io.LineProcessor, Resources, InputSupplier, ...], [com.google.common.primitives.Ints, UnsignedBytes], [com.google.common.reflect.TypeCapture, TypeToken, SimpleTypeToken, ...], [com.google.common.util.concurrent.UncheckedExecutionException, ExecutionError, MoreExecutors, ...], [cpw.mods.fml.client.ITextureFX, FMLTextureFX, TextureFXManager, ...], [cpw.mods.fml.client.modloader.ModLoaderClientHelper, ModLoaderKeyBindingHandler], [cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler, KeyHandler, KeyBindingRegistry, ...], [cpw.mods.fml.common.Loader, LoaderException, WrongMinecraftVersionException, ...], [cpw.mods.fml.common.asm.FMLSanityChecker, MLDetectorClassVisitor, SideOnly], [cpw.mods.fml.common.asm.transformers.AccessTransformer, Modifier, MarkerTransformer, ...], [cpw.mods.fml.common.discovery.ModDiscoverer, ASMDataTable, ModCandidate, ...], [cpw.mods.fml.common.discovery.asm.ASMModParser, ModClassVisitor, ModMethodVisitor, ...], [cpw.mods.fml.common.event.FMLEvent, FMLLoadEvent, FMLStateEvent, ...], [cpw.mods.fml.common.functions.ModIdFunction], [cpw.mods.fml.common.modloader.IModLoaderSidedHelper, ModLoaderHelper, ModLoaderVillageTradeHandler, ...], [cpw.mods.fml.common.network.Player, IPacketHandler, IConnectionHandler, ...], [cpw.mods.fml.common.registry.BlockProxy, ItemProxy, LanguageRegistry, ...], [cpw.mods.fml.common.toposort.ModSortingException, ModSorter, DirectedGraph, ...], [cpw.mods.fml.common.versioning.ArtifactVersion, VersionParser, InvalidVersionSpecificationException, ...], [net.instahouse.InstaHouse, WoodHouse, CobbleHouse, ...], [net.minecraftforge.client.ForgeHooksClient, IItemRenderer, ModCompatibilityClient, ...], [net.minecraftforge.client.event.DrawBlockHighlightEvent, RenderWorldLastEvent, TextureLoadEvent], [net.minecraftforge.client.event.sound.SoundEvent, SoundResultEvent, PlayBackgroundMusicEvent, ...], [net.minecraftforge.common.IPlantable, IShearable, ISidedInventory, ...], [net.minecraftforge.event.Event, ListenerList, EventBus, ...], [net.minecraftforge.event.entity.EntityEvent, EntityJoinWorldEvent], [net.minecraftforge.event.entity.living.LivingEvent], [net.minecraftforge.event.entity.player.PlayerEvent, ArrowLooseEvent, ArrowNockEvent, ...], [net.minecraftforge.event.world.WorldEvent, Load, Save, ...], [net.minecraftforge.oredict.OreDictionary, OreRegisterEvent, ShapedOreRecipe, ...], [net.minecraftforge.transformers.ForgeAccessTransformer, EventTransformer], [org.objectweb.asm.ClassVisitor, ClassWriter, AnnotationVisitor, ...], [org.objectweb.asm.tree.ClassNode, AnnotationNode, FieldNode, ...], [reifnsk.minimap.ReiMinimap, GuiScreenInterface, GuiOptionScreen, ...], [simplyhorses.client.ClientProxy, KeyHandlerSteeringSH, KeyHandlerSpawnerLassoSH], [simplyhorses.client.entities.ModelHorseSH, ModelWildHorseSH, RenderHorseSH, ...], [simplyhorses.common.SimplyHorses, PacketHandlerSH, CommonProxy, ...], [simplyhorses.common.entities.LassoableEntitySH, EntityHorseSH, EntityWildHorseSH, ...], [simplyhorses.common.items.ItemSH, ItemLassoSH, ItemSpawnerLassoSH, ...]
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.21 FML v4.4.4.442 Minecraft Forge 6.3.0.372 Optifine OptiFine_1.4.4_HD_U_D2 10 mods loaded, 10 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_Biosphere [mod_Biosphere] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.4]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Backpack [Backpack] (Backpacks-Mod-1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    IH [Insta House] (Insta House v 3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    SimplyHorses [Simply Horses] (SimplyHorses_1.4.4_pre5.3A.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_Timber [Timber!] (timber-mod(ade).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.4.2
    OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 8.15.10.2618, Intel
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Soartex Fanver.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.NoSuchMethodError: yg.onGUICreateWorldPress()V
    at atc.a(GuiCreateWorld.java:260)
    at aue.a(SourceFile:71)
    at atc.a(GuiCreateWorld.java:431)
    at aue.d(SourceFile:125)
    at aue.m(SourceFile:110)
    at net.minecraft.client.Minecraft.l(Minecraft.java:1515)
    at net.minecraft.client.Minecraft.J(Minecraft.java:858)
    at net.minecraft.client.Minecraft.run(Minecraft.java:783)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 6d126716 ----------
    Posted in: Java Edition Support
  • 0

    posted a message on Pocket Kingdom! [CTM] - 270 video views!
    Downloading right now :) It looks really good from the screenshots!

    Edit: I love the map! The amount of effort you had put into making this map shows. Great work :D
    Posted in: MCPE: Maps
  • 0

    posted a message on ProdigiousGawd's Volcano Survival [Updated for 0.5.0] *Accepting Let's Plays and Scores*
    Downloading right now. Looks awesome :)
    Posted in: MCPE: Maps
  • 0

    posted a message on Islands In The Sky! PE Survival V1.4 Update!
    Can't wait for the link :) Great job you guys, it looks awesome.
    Posted in: MCPE: Maps
  • 0

    posted a message on WIPEOUT! PLUS SMALL PARKOUR
    Cool, looks like it'll be fun :)
    Posted in: MCPE: Maps
  • 0

    posted a message on [0.4.0] BlownToBits | [ Instant Download ]
    There are not dat files in the folder when I download.
    Posted in: MCPE: Maps
  • 0

    posted a message on Amazing new Adventure map (not finished) + Based on chronicles of narnia!
    Yay!!!!! I can't wait :)
    Posted in: MCPE: Maps
  • 0

    posted a message on Install Texture Packs on MC:PE!

    when i try to drag it over it gives me a circle with a line through it please tell what i am doing wrong

    Try saving the folder that contains all of the png files onto your desktop and try dragging them into iexplorer. I ran into that problem with the texture packs but now I just run into that when I try to install new worlds straight from the zip file.
    Posted in: MCPE: Texture Packs
  • 0

    posted a message on Amazing new Adventure map (not finished) + Based on chronicles of narnia!

    I almost completed the map(yay)!!!! It turns out it is not very lengthy but has a great deal of mobs!!

    YAY!!!! The mobs will make it lengthy (well for me they do lol Creepers know how to screw things up)
    Posted in: MCPE: Maps
  • 0

    posted a message on Minecraft PE Survival Map: Survive 4 Corners
    Great map :)
    Posted in: MCPE: Maps
  • 0

    posted a message on Amazing new Adventure map (not finished) + Based on chronicles of narnia!
    Sorry, accidently reposted my other comment.
    Posted in: MCPE: Maps
  • 0

    posted a message on Amazing new Adventure map (not finished) + Based on chronicles of narnia!
    I agree, don't wait for the update. If it isn't too much work for you to put in armor ( I don't know how that works :) ) then do it.


    NOOOOO! PLEASE!!! ALL THE MAPS I FIND SUCK MONKEY ****(no offense map creators). But please, don't wait for armor, I need a good map to play.. and Johan said armor might not be in 0.5.0.


    Haha, I've found some good adventure and survival maps but I think because the worlds are soo small, I finish most of them in like an hour (mainly adventure maps) since most of the objectives are easy and can be done fast.
    Posted in: MCPE: Maps
  • 0

    posted a message on Amazing new Adventure map (not finished) + Based on chronicles of narnia!
    okay :) Maybe you could have us find items along the way, like complete sets ( all iron tools, all gold tools, ect.) I think that would be nice. Kinda like in the Dawn Treader, them needing to find all the seven Lord's swords.
    Posted in: MCPE: Maps
  • 0

    posted a message on Amazing new Adventure map (not finished) + Based on chronicles of narnia!
    Cool! I love Narnia. If you need a tester, I'll be more than willing to try it out.
    Posted in: MCPE: Maps
  • 0

    posted a message on Cave survival
    So far I like the map, Great job! :)
    Posted in: MCPE: Maps
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