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    posted a message on Island Starter with temple, ship, undersea structures. Lots of bioms, villages, and spiders

    1209881756


    Scouted this one out on Creative, it's my new fave since the update. There is too much stuff to list, Suggest you have fun scouting this one yourself. I will say I found a lot of spiders in the ravines.


    Nice little offshore island starter with trees and a stone mine. Offshore is a temple, shipwreck, and structures underwater.

    The closest move after the island is to the snow shore for it's resources and villages.


    The snow biom shore has two close ice villages at: 1922 70 -673 and 2245 69 -825,


    Elsewhere:

    6 Biom Large Oak Village: 2357 68 -1142.


    ***My new home and fav: Village with Mesa and Spider Mines see pic: 2245 69 1924.***


    Spider Mine Ravine with a village on each side:

    Spider Ravine: -2289 68 -1619 (mine-shaft entrance: -2305 79 -553)

    Village: -2396 68 -1651

    Village: -2089 64 -1596


    "Stronghold under the Well" village is at": 88 71 -3721

    Posted in: Seeds
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    posted a message on Flower Hills Seed

    DUDE!!!!! GREAT SPIDER MINE IN THE RAVINE!! Plus a Flower Forest and scenic oak village onna' lake!!

    I was just looking for a flower forest, and Bob gave us a bonus.

    Spawn against an embankment: 128 72 4

    RR Spidies in the ravine at: 0 64 197 (mine-shaft entrances on both sides of this ravine).

    (see Image for location perspective of ravine to village).

    Scenic Oak Village: 123 66 282


    Edit 4/25/19: This seed has changed with the new update. The spider mine XYZ is still the same,

    but the village coords have changed. There are a lot of new villages, and plenty of resources.

    Posted in: Seeds
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    posted a message on Bedrock Fun Triple sized village seed with 30+ structures, 2 Smiths, 3 Wells, 2 Iron Golems at Spawn

    Yep. I love this seed, it's not easy, and there's a lot of straight slapstick comedy.

    Nothing like being in the tunnels mining and have an Iron Golem tromp tromp tromp up to you out of the dark.

    Getting villagers out of holes and sealing mine shafts can be entertaining not even counting what comes out of there at night.

    I still have one villager underground, lost. I can hear him muttering to himself but can't find him yet. And that's really creepy.

    Posted in: Seeds
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    posted a message on Bedrock Fun Triple sized village seed with 30+ structures, 2 Smiths, 3 Wells, 2 Iron Golems at Spawn

    1388582293 Windows 10 Bedrock Better Together


    Visible at spawn. Really...it's all hooked together.

    Huge village with lots of work to do and a mass of villagers throwing vegetables at each other.

    Suggestion to go in on Creative and do a fly over inspection before starting your adventure.

    Spawn: 60 70 4


    EDIT 4/25/2019: Due to the latest game update, this seed number no longer has the triple sized village.

    It does have two villages at spawn, but they are on the opposite sides of the spawning point.

    Nice seed, but nothing special really.

    Posted in: Seeds
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    posted a message on "Better Together" Seeds?

    Can the "Better Together" Windows 10 PC Minecraft seeds be played on XBox and have the same XYZ coordinates for discovered sites?

    And visa-versa?

    Posted in: Seeds
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    posted a message on (1.12.2) Spawn near village and totally exposed mine on surface

    This may be the greatest seed ever!! Twenty-one dungeons and counting.

    Thank You BigAlan!!


    Originally, it's was just flat perfect!

    And then I tried the customization "100 Dungeons".... :blink: !!!!!!!!!!!!


    I created this seed with that customization, then went in on "Creative".

    Flew around the edges of this mesa, with occasional adventures down a canyon,

    and found twenty-one, 21, dungeons. Most of them identifiable from the surface. :o

    I didn't search the interior, or elsewhere on this seed.


    This is done to get the locations of items, then recreate the seed, go back in with a Survival Toon, who now has an enormous list of treasure chests and dungeon fun.

    *******************************************************************************************************


    "100 Dungeons" doesn't do a lot of good most of the time, but on this seed, it's stupendous.

    And, No, I'm not listing them all for you. Not my seed. Just travel around the mesa edges.


    However, Here are two pics to remind you of what to look for:

    Cobblestone walls, and even mossy cobblestone walls.

    And quite often, the sound of zombies to locate an out-of-site zombie generator.

    The spiders make sort of a chattering noise.


    ********************************************************************************************************************************************


    CUSTOMIZING FOR "100 DUNGEONS"


    Here is site for customizing on Minecraft Wiki: https://minecraft.gamepedia.com/Customized


    1. When you go in to enter your seeds number for the new world, beneath it on the right is a choice bar titled:


    2. WORLD TYPE: DEFAULT. Click this until it shows....


    3. WORLD TYPE: CUSTOMIZED. Beneath this is a tag bar titled "Customize". Click on this.


    4. You are now on a page: CUSTOMIZE WORLD SETTINGS.

    Look at the left hand column, 6th down from the top is DUNGEON COUNT: 7


    5. Left click on the slide bar and move it right until it reads "100".



    What this does is increase the chances of dungeons spawning in vacant spaces.........this doesn't normally gen a lot of

    surface dungeons. They may be down there somewhere, but hard to find. :rolleyes:

    Posted in: Seeds
  • 1

    posted a message on Village...WITH....Witche's Hut..... The Hut is one of the village buildings. PC 1.12.2

    "-2265672072494015146"


    Spawn in Mesa ravine. Climb SOUTH up the side, and South over the top of this Plateau. Reaching edge you will see Sandstone Village.

    263, 136.


    Very sparse spider mines in this mesa. But interesting 3 biom village and area.

    Posted in: Seeds
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    posted a message on Perfectly level Village and Mesa spawn. FOUR Surface Dungeons in the Spider Mines. PC 1.12.2

    "-8657485322341783599"


    This seed is Customized for "100 Dungeons". Without that customization, these 4 specific dungeons are not there, but everything else is the same.


    How cool is this? Dungeons! and Spider Mines!!. B)

    ******************************************************************************************************************************************************


    OK, after you settle in, here's your hints:


    1. South from your village over the Mesa Plateau is your first spider mine complex.

    -319, 409. ( There are a lot of mines throughout this Mesa).


    2. Then go further south down the valley and look up to your right, for #1 Dungeon Wall: -359, 461.


    3. Again traveling Further South and around the bend, look up to your right for #2 Dungeon Wall: -384, 496.


    4. I did stumble across two more Dungeons: #3 -391, 448. note how close this one is to the #2 dungeon.


    5. And #4: -467, 790.


    I don't know how many more Dungeons there are, these I found just scooting around for 10 minutes.

    Good Luck!! :D


    FYI: Sheep are East of Village around -84, 8.

    *******************************************************************************************************************************************************

    Thank You Big AlanM, here are the clarifications:


    CUSTOMIZING FOR "100 DUNGEONS"


    Here is site for customizing on Minecraft Wiki: https://minecraft.gamepedia.com/Customized


    1. When you go in to enter your seeds number for the new world, beneath it on the right is a choice bar titled:

    2. WORLD TYPE: DEFAULT. Click this until it shows....

    3. WORLD TYPE: CUSTOMIZED. Beneath this is a tag bar titled "Customize". Click on this.

    4. You are now on a page: CUSTOMIZE WORLD SETTINGS.

    Look at the left hand column, 6th down from the top is :

    DUNGEON COUNT: 7.

    5. Left click on the slide bar and move it right until it reads "100".


    What this does is increase the chances of dungeons spawning in vacant spaces.........and there's a lotta' vacant

    spaces in mesa spider mines. :rolleyes:


    Edit: I've tried the "100 Dungeon" customization on 4 other Mesa Seeds listed here on the Forum. None of them show

    surface dungeons like this seed does. I'll keep trying though, love surface dungeons.

    Posted in: Seeds
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    posted a message on Nice Seed. 18 Structure Oak Village at Spawn, with sheep, cattle, horses, and llamas on the HIlls. PC 1.12.2

    "-191059538703113959"


    Scenic very large village with livestock. Great start-up.


    Weeell, most of the time it's 18 buildings.....but occasionally I count 17. <_<

    Posted in: Seeds
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    posted a message on Nice Island and Monument spawn, with 3 very close villages and another Monument. PC 1.12.2

    "-5768840477074850572" Edited to add the missing minus sign. BigAlanM

    (Edit: Thank You once again BigA for catching my goofs. :wub: BroomZoom ).


    See Map.


    Spawn on survival island with a Monument to the West.


    Acacia Village 1 is not on the map. -184, 76.

    Oak Village 2: -157, -206. Zombie village, with an ocean monument North off the coast.

    Sandstone Village 3: 243, 101,


    This seed has a lot of villages that are close together. I've pictured the best one I've found so far.

    Posted in: Seeds
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    posted a message on Spawn AT Mesa Spider Mines, and with a village. No hiking...nice. PC 1.12.2

    "3576722201574715008"


    I spawned looking at webs, rails, tunnels, and spiders.... with a village within sight. Multiple bioms.

    Village is not on the map.


    Edit: There is a nice Stronghold-Spider Mine at: 4655, 1029.


    This isn't where the Eye of Ender takes you, exactly, but is a better

    spot to enter the Spider Stronghold.

    Posted in: Seeds
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    posted a message on Flower Island with Village

    OH!! What a great place!!! Thank you so much :D

    This island village is perfect, complete with sheep.

    Please post "more like this". This forum is great when people post a lot of interesting seeds :lol:

    Posted in: Seeds
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    posted a message on Scenic Waterfall Building Site with High Resources, Dungeon, EZ Access mining ravine, and temple. PC 1.12.2

    "5817948901382923044"


    Scenic elevated building site, Sheep, Cows, Horses, Pigs. Llamas further out.

    Exposed Dungeon next to a ravine that has an easy access mine shaft.


    Dungeon: 348, 114.

    Right next to the dungeon is a ravine, and a mine shaft that takes you to the bottom of the ravine.


    Elevated Building Site: 462, 96.


    Temple East from Building Site: 546, 323. (3 Emeralds, 2 Saddles, 2 Horse armor, 2 Books, Diamond, Gold Ingots).

    Posted in: Seeds
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    posted a message on Survival Island with Monument, Zombie Village Island, shoreside Mesa Spider Mines, and a Stronghold. PC 1.12.2

    "4103346517298084232"

    Spawn on Island with nothing but grass, adjacent Island with 1 tree. There are more trees in the distance,

    but DO NOT GO TOWARDS THE MONUMENT AT THIS TIME.

    After puttering around on your island to get your survival items, and finally hearing "Traveling Music":


    To the East you see a Monument...BUT...DON'T TRAVEL THERE UNTIL DARK if you want to fight the Zombie Villagers.


    The Zombie Village is within sight of the Monument, so if you go there in daylight, the zombies in the village will burn.

    Perhaps you might do the Zombie Village first, then come back to the Monument?

    And then you can go in and have an Island Village all your very own.....or be creative and spawn only the villager minions you want.

    Monument: 100, 184.

    Zombie Vlg: 333, 269.

    (...and no, sadly, there isn't really a zombie chicken.....that would be scarier than the zombie toddler).


    After that, this is a very busy Desert Village, Temple, and Mesa Spider Mine map.


    --------------------Spoilers-----------Spoilers----------------------------------------------------------------------------------.


    Traveling from your now empty Zombie Village Island:


    SE to another zombie village #2:: 1219, 855. Smith has Obsidian, a Iron sword and axe.

    SW from Village #2 to: Village #3 and Temple. 607, 1286. Saddles and Horse Armor.

    Mesa with Spider Mines: Good spot, 745, 1547. Spider Mines are throughout this Mesa.

    S around base of Mesa to Village #4: 783, 2122. 4 diamonds, 3 iron ingots.

    E from Villiage #4 to : Small Stronghold, Village #5, and Temple:

    Stronghold: 1639.112, 2263.481. Sadly, this is NOT a Stronghold Spider Mine..sigh.

    Village/Temple: 1789, 2255.


    And the usual massive amounts of desert villages, temples, and other stuff as per map.

    Posted in: Seeds
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