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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    ---- Minecraft Crash Report ----
    // Ooh. Shiny.

    Time: 7/27/14 3:42 PM
    Description: Initializing game

    java.lang.IllegalStateException: cannot determine the type of the type parameter 'REQ': class cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper
    at io.netty.util.internal.TypeParameterMatcher.fail(TypeParameterMatcher.java:171)
    at io.netty.util.internal.TypeParameterMatcher.find0(TypeParameterMatcher.java:165)
    at io.netty.util.internal.TypeParameterMatcher.find(TypeParameterMatcher.java:93)
    at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:60)
    at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:50)
    at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.<init>(SimpleChannelHandlerWrapper.java:17)
    at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.getHandlerWrapper(SimpleNetworkWrapper.java:85)
    at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.addClientHandlerAfter(SimpleNetworkWrapper.java:79)
    at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:67)
    at drzhark.mocreatures.network.MoCMessageHandler.init(MoCMessageHandler.java:28)
    at drzhark.mocreatures.MoCreatures.preInit(MoCreatures.java:348)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:500)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:202)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:465)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at io.netty.util.internal.TypeParameterMatcher.fail(TypeParameterMatcher.java:171)
    at io.netty.util.internal.TypeParameterMatcher.find0(TypeParameterMatcher.java:165)
    at io.netty.util.internal.TypeParameterMatcher.find(TypeParameterMatcher.java:93)
    at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:60)
    at io.netty.channel.SimpleChannelInboundHandler.<init>(SimpleChannelInboundHandler.java:50)
    at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.<init>(SimpleChannelHandlerWrapper.java:17)
    at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.getHandlerWrapper(SimpleNetworkWrapper.java:85)
    at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.addClientHandlerAfter(SimpleNetworkWrapper.java:79)
    at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:67)
    at drzhark.mocreatures.network.MoCMessageHandler.init(MoCMessageHandler.java:28)
    at drzhark.mocreatures.MoCreatures.preInit(MoCreatures.java:348)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:500)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:202)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:465)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:813)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 115965808 bytes (110 MB) / 243646464 bytes (232 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.01-pre FML v7.2.156.1060 Minecraft Forge 10.12.1.1060 Optifine OptiFine_1.7.2_HD_U_D3 16 mods loaded, 16 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{7.2.156.1060} [Forge Mod Loader] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized
    Forge{10.12.1.1060} [Minecraft Forge] (forge-1.7.2-10.12.1.1060.jar) Unloaded->Constructed->Pre-initialized
    CodeChickenCore{1.0.2.12} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    NotEnoughItems{1.0.2.34} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.2.34-universal.jar) Unloaded->Constructed->Pre-initialized
    PlayerAPI{1.4} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    SmartCore{1.0} [Smart Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    ArchimedesShips{1.7.2 v1.7.0} [Archimedes' Ships] (ArchimedesShips.jar) Unloaded->Constructed->Pre-initialized
    CustomSpawner{3.2.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0.zip) Unloaded->Constructed->Pre-initialized
    DragonMounts{r38} [Dragon Mounts] (dragonmount_r38_mc1.7.x.zip) Unloaded->Constructed->Pre-initialized
    MoCreatures{6.2.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.1.zip) Unloaded->Constructed->Errored
    flansmod{4.3.0} [Flan's Mod] (Flans Mod-1.7.2-4.3.0.jar) Unloaded->Constructed->Pre-initialized
    millenaire{5.2.0} [Millénaire] (millenaire-5.2.jar) Unloaded->Constructed->Pre-initialized
    SmartMoving{15.0.1} [Smart Moving] (SmartMoving-1.7.2-15.0.1.jar) Unloaded->Constructed->Pre-initialized
    SmartRender{2.0} [Smart Render] (SmartRender-1.7.2-2.0.jar) Unloaded->Constructed->Pre-initialized
    voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized
    Launched Version: 1.7.2-Forge10.12.1.1060
    LWJGL: 2.9.0
    OpenGL: AMD Radeon(TM) HD 6520G GL version 4.1.11247 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [faithful32packOptiFine.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)

    Keeps crashing. I've tested it with no mods at all, and it still crashes.
    Posted in: Minecraft Mods
  • 0

    posted a message on New survival Realm up and going
    Me and a friend are looking for a server sort of like this.

    My IGN: Brenzo44

    His: Nathroel
    Posted in: Minecraft Realms
  • 0

    posted a message on Amplified Survival Realm
    Did you sent an invite? I've checked around 3 times today and it's showing up nothing.
    Posted in: Minecraft Realms
  • 0

    posted a message on Amplified Survival Realm
    IGN: Brenzo44

    AGE: 14

    Reason: I simply want a good, community based survival server.
    Posted in: Minecraft Realms
  • 0

    posted a message on looking for more players on my realm.
    Brenzo44
    Posted in: Minecraft Realms
  • 0

    posted a message on POST YOUR IGN AND I WILL INVITE EVERYBODY!
    IGN: Brenzo44
    Posted in: Minecraft Realms
  • 0

    posted a message on Ω♕Ω PlymouthCraft Ω♕Ω||Gods||Towns||1.5||Role-Play||Marriage||Religion
    IGN: Brenzo44
    Rank I want: Pioneer
    Date since last promotion/when I joined: 3 days since join.
    How much you like PlymouthCraft: Very much.
    Posted in: PC Servers
  • 0

    posted a message on Blood and Fire (Minecraft War fanfic) Chapter 1 and 2 out!
    Note! This story contains elements of Minecraft, but not entirely. May contain elements of certain mods to help the story, or just flat out thought up things. (I'm also not creative with names, don't expect good names)

    Prologue


    "Alright, put everything in the pile," the leader of the team had said. Tim, who led the team, was on official orders from his boss, who chose to remain anonymous. They were salvaging the ruins of Fort Creeper, a fort famous for it's strategic location and capacity for men, but it had fallen into disrepair. "Tim! Look! We found a journal!" one of his team members exclaimed, "A journal? In what kind of condition?" "Perfect, sir!" was the immediate response. "Well, lets open it...maybe we can learn a thing or two."

    Chapter 1: Arrival

    My name is Robert, my last name you shall not know...and this, this is my tale. I was first assigned to Fort Creeper during the first years of the Craftia (Which the name of our area of Minecraftia was) War, when the greatest of destruction was done to the whole of the nation. It was not a war of two nations, but a war of one nation...A "Civil War" if you will. But for now, that is not of the matter. It first started during my training, I was trained at our main fort, Blooddiamond, named for it's signature diamond tower, and it's "Sea of Fire", which kept all hostiles out. During my training, I was under our Commander, who was only known as "Red", during my time there. It was a beautiful sight, and was also the main area of the Craftia nation to forge, trade, train, recruit, and other military affairs. But my story is not there, but in Fort Creeper, known for the massive TNT-firing trebuchets inside the fort walls.


    Day 1 of Fort Creeper
    During my arrival, everything was calm, the war was nothing but an argument in the West. I was assigned as a Swordsman, the basic "class" of hand-to-hand combat you can get. Everything was nice, I got to know my squad-brothers, (Groups of men were classified in different ways, a Squad was 4-9 men, a Party was 10-14, a Division Minor was 15-30, a Division Major 31-80, and a Regiment, 81-200. There were also 2 divided "groups" of the army, "The Elites"(Soldiers known for their honor, bravery, and prowess in battle), and "The Army" (Your everyday basic soldiers)) The leader was named Charles, whom was known all over the fort, the second in command named Vince, and the other and last soldier, was named...well, no one knew his name. We all called him "Green" as he was the newest in fort creeper (1 day after me). The day was nice, as well all rested in the barracks, telling our stories and getting to know each other well. It was all calm...until...

    Chapter 2: The Siege of Fort Creeper
    Day 2:
    It had come. News from the West, a civil war had begun. Rebel forces were already moving towards the fort closest to the west...Fort Creeper...my fort...our fort. My squad quickly joined into a party who was sent to scout out the area(Green was good at this because he had chosen to be a "Scout" anyway, the basic "class" of ranged combat), Me, Charles, and Vince began talking about what might happen, Vince started off with "Who knows? It may just be a 30 man force, we could handle THAT, right?" "I do not know Vince," Charles had said immediately, "The rebels, you see, is basically half of the nation, split apart from ours. They are as well organized and armed as we are." "Just hope.." I had tried to say before Green came running down the hill, "They've been spotted! It's a force of around 250 men!" "WHAT!...How many men do we have..?" "I don't know, Charles, but surely enough we're taking a big chance here." "Well then, lets back with this terrible news..." That was Charles's orders, and rather than watch them to know their plans, we moved back. The commander of Fort Creeper, John, was excited to know the news, until we told him of the 250 men outside our doors. Orders were given to every man, archers were given crossbows, swordsmen blades of the purest steel, and our Elites (who were all ranged users), were given Enderhide, the finest light armor in the land. It was hard to collect off of Endermen, as the hide would often be pierced and be useless, which is why Enderman hunters preferred blunt weapons. The elite scouts were sent into the forest with bow and dagger, ready for an ambush, everyone else was either on the walls, or at the gate. It had begun. Orders came from John, "Fire the trebuchets! Get them while they least expect!" Once the spotter (an archer who had a scope on a useless bow and spotted the enemies) had saw them, a horn went off. The gates opened. The rebels quickly sent out their black-steel equipped elites in order to intimidate us, but they were quickly picked off by archers and our own elites. Men were quickly rushing into battle, the explosion of TNT could be heard through the air, and the screams of men all over. War is not merciful, as Charles had said when we prepared to leave. After we had lost 100 of our 200 men, and they had only lost 50 of 200, we became worried, and retreated into the fort as night fell.
    Leave comments for chapter 3!
    Posted in: Fan Art
  • 0

    posted a message on [1.2.5] Ships and Boats -- Looking for programmers who may take the lead developing this mod. See the main post.
    Not sure if this is a bug, but, every time I have an active ship, and I open my inventory, I crash.
    The only mods installed are Modloader, ModloaderMP, TMI, Forge, and S&B.
    Posted in: WIP Mods
  • 0

    posted a message on Which Modern House is Better?
    Using different plank colors instead of different blocks would work too. Birch and jungle wood are some of the best in my opinion.
    Posted in: Creative Mode
  • 0

    posted a message on Battlefield 3 server [dedicated] [WIP] [24/7] [PvP]
    I'll join if I can get all the mods.
    Minecraft username? Brenzo44.
    Have you been banned from a server before? If so, why? No.
    Have you been kicked from a server before? If so, why? When me and other OPs were messing with each other, but not truly.
    Are you willing to donate? If so, how much? Can't.
    Are you willing to become a Permanent Player(PP)? If so, how much are you willing to pay a month?(server costs over $225 $50 a month) I will, if I get a chance, and I cannot donate.
    What is your favourate item in game? Item? If using Flan's planes, P-51.
    Do you have PayPal? no.
    Posted in: PC Servers
  • 1

    posted a message on Day-Night Streetlights (Underground Sensor)
    Testificate power, that's clever.
    I never thought of exploiting their day/night movement to make a sensor.
    It can also be used to show when there's rain.
    Posted in: Survival Mode
  • 0

    posted a message on More Leather Use /w Pelts etc.
    It's good, but I always thought of a way to use leather in armor repair
    Like a sort of minecraft-duct-tape.
    Posted in: Suggestions
  • 0

    posted a message on We were all noobs once. What is your minecraft noob story?
    I walked up into a taiga (This was 1.5, and also I had peaceful because it said "less dangers" at the time.) and saw a pack of wolves. I got bored and punched them. Turned out wolves don't like a fist to the face. I managed to kill them, and built a hole-home in a hill. (I had watched a whole series of videos on this game) I was looking outside and thinking "where are the mobs?" I proceded to build a box home. Deleted that world after a while.
    Posted in: Survival Mode
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