Updated OP with some more "physics" ideas.
EDIT: Grr.... I hate the "no double posting" rule. I really want to bump this thread.
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Aug 4, 2012Posted in: Requests / Ideas For ModsQuote from intel_ix
A very much needed mod.
Quote from rob_the_laxer
That is probably the best physics based mod idea i have ever heard i have always hated the floaty block thing
except there is one problem. What if somebody wanted to build a plane or a big ship in the water also skyblock would be a disaster.
Skyblock wouldn't be problem because there is 1 block of bedrock in the middle of the island, though if you detached it the island would fall. For the boat/plane idea, there could be certain blocks that float on water/air. Though I don't know why you would build a plane if you can't get to it. :/
Aug 3, 2012Yes. Physics in Minecraft.Posted in: Requests / Ideas For Mods
I thought it would be cool to have some block gravity, and needed an idea on how to make it work.
My idea is to make it so that a block falls if it is not somehow attached to bedrock. If it isn't, all the blocks that are attached to it will fall as a solid entity group until one of the blocks is somehow touching bedrock. Confused?
Lets say there is a block of grass on the ground. It is attached to a block dirt underneath it, which is attached to another block of dirt, which is attached to another. If this "chain" of blocks finds its way to a block of bedrock (while avoiding air blocks, water blocks, lava blocks, and "not full blocks") the blocks will stay there.
Another example. If there is a tree, the leaves won't fall, because they are attached to other leaves which are attached to logs which are touching the ground (which is touching bedrock). If you break the bottom log, the tree will fall as a whole until the log is once again touching the ground, where it will stop and all the leaves will stop with it. If the leaf falls on you, you will be inside the leaf, like if gravel fell on you.
The entity would be solid (like iChun's companion cube in the portal gun mod) so you could get crushed.
The game will check all the blocks with the random block updates and manual block updates. If you destroyed the supporting block in a large structure, the block above it (now floating) will try to find it's way to a piece of bedrock, and go upwards. It would scan that there is none, that the piece of land is floating, and make it fall.
This allows minecraft to be a little more realistic without it being much of a hassle (or lag machine) to players, and allows mapmakers or people in creative to still make floating structures (by placing bedrock).
In real life, the further you go up, the higher you can jump. This would be a cool feature, though exaggerated in Minecraft.
From y=0 to y=127, you (and mobs) can jump 1 block. From y=128 to y=191, you can jump 1.5 blocks. From y=192 to y=256, you can jump 2 blocks.
It's kinda weird how rain falls from >y=256, over 128 blocks above cloud level, right? Once again to make it easier for any (potentially) generous modders, I thought of a way to simplify it.
My idea is to have 2 layers of clouds: the vanilla clouds raised to y=192 and the storm cloud layer at y=128. The storm cloud would fade in and out slowly from transparent to grey or dark grey depending on if it is a rainstorm or thunderstorm. It would fill the entire sky, and rain would start from there. The black sky you get when you go y=64 would raise to y=128, so there is clear sky above the clouds.
In thunderstorms, lightning would try to hit the tallest block in the chunk.
One little bit of fertilizer and your tree is now 6 meters tall! Right? No. Bonemeal should be nerfed to accelerate your plant growth by 2.
Trees should have 3 stages of growth instead of 2, and grow 2x slower. You should plant the sapling, and when it grows, the trunk would be like a fence post with the tree 3 blocks tall: fence-like log, fence-like log, then a special leaf (with other leaves around the trunk). The "tree" is now actually the special leaf. The leaf block will check 3 blocks down, and the blocks must be: fence-like log, fence-like log, dirt/grass. It will then grow into the tree we all have come to know in Minecraft.
Growing a birch or pine tree would be the same process.
Jungle trees should have 4 stages of growth; sapling, small tree, jungle tree, giant tree. You plant the sapling, and it grows into the small tree: 4 blocks tall with fence-like logs, and a special leaf (with other leaves around the trunk). It would then grow into the regular jungle tree, the one you get when you plant 1 sapling, but again have a special leaf on the trunk. This stage would last a long time. It would then grow into a giant tree, with the trunk 3x3 instead of 2x2 (to keep center). The leaf would take a 5x5 area, scan down until there is the first block of dirt, destroying leaves. It would then find the bottommost log and grow the 3x3 tree.
Giant spruce trees would work the same way.
Why does the moon move across the sky?!? Simple solution: Move the moon slowly across the sky with proper timed phases, and the stars separate, at the proper pace.
Thanks for reading this! Please comment to keep this post at the top so hopefully a modder will see this and make it!
Jun 2, 2012Brain_Cancer posted a message on MCEdit not working (no 3rd party editing support section)No replies? I know I shouldn't be bumping this, but I really want some help...Posted in: Legacy Support
Jun 1, 2012Brain_Cancer posted a message on MCEdit not working (no 3rd party editing support section)Hi, I run a server and don't have much RAM on my computer, so I want to make bedrock walls around 2000 blocks away from spawn to reduce lag. I used MCEdit often when it was official, and thought that it would be the best way to make a bedrock wall several chunks thick.Posted in: Legacy Support
I downloaded MCEdit for 1.2.5 by TkTech, but now whenever I press fill/replace, filter, or clone, it crashes, and I can't get an error report.
I searched the web, and some people are having this problem as well, though there is no answer.
If someone could help (or even give me some tips for getting an error report) it would be greatly appreciated, as I am restarting the server when 1.3 comes out and everything is handled by the server and no-one can use x-ray.
Sorry for using the client support, as there was no 3rd party editing support section.
Mar 27, 2012HAYOPosted in: Minecraft Mods
I had to search a bit to find this topic, since you didn't message me back, lol.
Thanks for updating my mod, and after a few calculations (and playing the mod legit in 1.1), the obsidian cost is giant.
Maybe you could make a shard cost 3 obsidian diagonal, and the large one 2 more?
Also even though I didn't mention this in my post, the magic tools can be healed with a singular magic ingot, and their enchantibility is a big number.
I hope you take this mod further than I have.
Feb 26, 2012Posted in: Minecraft ModsQuote from chaoslight55
This seems very nice.
I honestly hope Notch finds this and decides to put it in minecraft.
*Edit: After trying it out, and I am surprised to learn it actually worked for me, the only problem I had was that I could not equip armor/armour.
Thanks, but I don't think that this would be a good mod to be included in-game. Maybe 1 set would be more realistic?
wait... you were surprrised that it worked for you? :sad.gif:
pictures should be up tomorrow, along with my video (no commentary)
Feb 23, 2012Posted in: Minecraft Mods
No worries :smile.gif: By the way, do you think you could update the recipe pictures in the OP? You're working on it now for all I know, but thought I'd remind ya. Took me forever to figure out why I wasn't getting that first obsidian shard xD
Also, there seems to be a graphical error associated with 'molten obsidian'; it shows up as a pink cube in inventory and in-world. I suspect it has something to do with my version of optifine, but I'm not sure yet.
Yeah.. but school projects take some time.
I'm going to makea video soon, and delete the pics.
About the molten obsidian, it happens to me too, no idea why.
Feb 21, 2012Posted in: Minecraft Mods
Gunpowder isn't annoying to find, at least for me; a small underground darkroom trap isn't too difficult to contrive.
ps: I hope you keep some of the tools as infinite durability (At least the one that needs diamond blocks, whew!)
I try to keep my mod balanced. If you are spending ~4 diamonds to make one gem, then your tool should last ~4x as long, and 4x1562 is 6248, which is a ridiculous number.
Same for the obsidian plates. If you are going spend ~11 iron on 1 plate, then it should last 11x as long(2761).
Feb 21, 2012FINALLY! got some inputPosted in: Minecraft Mods
This looks like a truly epic mod. My only suggestion goes towards the obsidian furnace idea: Instead of using TNT, make your own explosive that doesn't need sand (because harvesting sand is annoying).
Keep up the great work! :biggrin.gif:
Thanks! For the obsidian furnace, the fuels will be TNT, gunpowder, lava, and the obsidian explosive
Also, you find gathering sand for TNT annoying, what about gathering gunpwder?
Quote from yargamafrag
I know you are probably very busy with the mod already, but could you make it forge compatible? It adds a lot of new items, and with all the mods i have installed already, i run out of sprite indices. I would really like to be able to run your mod with my current loadout, so if you get the time that would be great!
I was planning this, but since I'm still running on tuts, I can't.
I can't find any tutorials for minecraft forge, and can't understand the code for it.
(I will have use it because making a liquid with it is nigh impossible.)
Quote from Avskygod0
I hope you read about obsidian on wikipedia,as from what i read,obsidian is not so strong actually...so you should make it shatter into little pieces that are fragile,also i read that sometimes it's so sharp on the size of molecule so it's used as a blade for scalpels. So,make it damage mobs very very good,but has low durability. Also,to twist a little bit,as in minecraft obsidian is magic,make it very high on enchantibility.
Really? then Notch has the breaking time and explosive resistance all wrong.
The magic tools are very high in enchantibility, and the others are higher than usual.
I think the re-enforced obsidian tools will still have high durability, but I'll take what you said into account for the lower tier tools in the next update.
Feb 16, 2012Brain_Cancer posted a message on [1.1] Greasysweet's Obsidian Tools Mod Version 1.5 BOWSNice mod, though its not very original.Posted in: Minecraft Mods
I made one too, but I made it something special.
May I suggest you do too?
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