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    posted a message on Lets count to 2013!
    283
    Posted in: Forum Games
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    posted a message on Pseudo Physics
    Quote from wiler5002

    Awesome idea.

    Thanks!
    I'm getting back into modding, and this time, I'm doing legitimate coding instead of copy-paste, so I may be able to make it.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Lets count to 2012 #2!
    656
    Posted in: Forum Games
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    posted a message on Lets count to 2012 #2!
    258
    Posted in: Forum Games
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Remake of endless deep with night vision potions?
    :D

    - Brain
    Posted in: Maps
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    posted a message on Pseudo Physics
    Quote from GhostFighter42

    The only flaw I seen this mod having is that there could be no caves.


    Caves still work, because the ceiling is still attached to bedrock (through the walls), the same way that tree leaves work.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Pseudo Physics
    Quote from draketoto

    i dont knoow.... i dont think i fullly understand but please feel free to educate me
    usually everything makes its way to bedrock and if you make a house on grass it is attached to bedrock so what WOULDNT be attached to bedrock it just seems to me like it wouldnt affect much


    It is mainly for the floating islands minecraft generates and cutting down trees, though you are only looking at 1 part of the mod :P
    It makes minecraft a little more realistic, while not hampering your building much.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Pseudo Physics
    Quote from mickeyjm

    Hey look what I found!
    http://www.minecraft...ple-physics-18/


    Haha! That mod is pretty cool, though to my understanding causes a lot of lag, and the blocks don't all fall at the same time and keep their shape. It is advanced, and that means more work for the modded, but he pulled it off.

    Physics mods can be done!

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Chest Idea!
    Buildcraft has obsidian pipes that suck in items. I use those for my mob traps.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Pseudo Physics
    Quote from Supermap

    its sounds really cool, but having the game check every block every tick would kill your game,
    i believe that the way to do it would be to just check on block updates and only check if it doesnt have anything underneath, however im still trying to think of a kind of cod to check if wether or not the whole chunk of land is floating. Sounds like a very complicated piece of code, however i still believe it can be done

    also if youre going to make the moon move separate from the starfield, so should the sun, and if possible make it so once every few days the moon goes infront of the sun making an eclipse or when the moon and sun are directly opposite there should be a lunar eclipse


    Thanks!

    I was thinking about that, and I think the best way of doing it would be to check all the blocks as you were starting up the world and loading new chunks, and then checking all the blocks in a 3x3x3 cube around a block each time it gets placed or destroyed. If you destroyed the supporting block in a large structure, the block above it (now floating) would try to find it's way to a piece of bedrock, and go upwards. It would scan that there is none, that the piece of land is floating, and make it fall. Trying to make the code concept as easy as possible ;D

    As for the solar/lunar eclipse, added it in the OP.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Better Ender Chest
    The enderstorage mod had 3 slots at the top that could be dyed red, green, blue and yellow (I think). You could download that.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on I Have a mod idea..... But need some modders!
    You need to be more descriptive with your title. "I have a mod idea" is useless since you are in the "requests" section.

    I got real confused with all the comments, lol.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on I need a mod
    You need to be more specific with your titles. "I need a mod" gives no information since you are in the "requests" section.

    I also believe there is a mod that turns .schematic files into insta-structures. Google it.

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Enchanting Removal+Changes
    I *think* most of this can be achieved with the server texture pack function in 1.3

    - Brain
    Posted in: Requests / Ideas For Mods
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    posted a message on Realistic Biome Neighbors (And Bigger Rivers) (REQ) Modders Needed!
    I think this mod would make minecraft a lot more realistic and look better.

    IMO, the rivers would be too wide if they were 45 blocks, and that they should be coded to start and end in an ocean, no matter the length.

    Since Mojang is trying to make Minecraft semi-realistic, I think this would make a great addition to the actual game!

    - Brain
    Posted in: Requests / Ideas For Mods
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