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  • Bozkat
  • Registered Member
  • Member for 9 years and 8 months
    Last active Thu, Mar, 5 2020 21:32:35
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  • 569 Total Posts
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  • View Bozkat's Profile

    1

    Jun 3, 2014
    Bozkat posted a message on 1.8 with plugins! Your friendly neighborhood survival (with an economy) server! 24/7, great staff, super friendly! :)
    I like the admin ceremonies they do here.I like the admin ceremonies they do here.
    Posted in: PC Servers
  • View Bozkat's Profile

    1

    Jun 1, 2012
    Bozkat posted a message on Cool new stuff on J!NX! (Including Creeper Plushy)
    gimme :D. but everything from j!nx is overpriced :(.
    Posted in: Discussion
  • View Bozkat's Profile

    1

    Apr 9, 2012
    Bozkat posted a message on Soo.. Is minecraft real life that's really zoomed in... or zoomed out?
    depends on you fov ;)
    Posted in: Discussion
  • View Bozkat's Profile

    1

    Apr 9, 2012
    Bozkat posted a message on Why is Yogscast so popular?
    Quote from MisterSponge

    Have you seen Haatfilms ? They are alot better. Must see.

    this :D i love them. though yogscast... the're not bad but they clog up my inbox with random stuff i only watch some stuff like planetoids and there first like 5 eps of minecraft before it became soii liked this guy called caliform but he stopped making videos (this happened twice) he also played mount and blade which i liked
    Posted in: Culture, Media & Arts
  • View Bozkat's Profile

    1

    Apr 7, 2012
    Bozkat posted a message on Minecraft what would YOU change?
    change hunger so it was optional
    Posted in: Discussion
  • View Bozkat's Profile

    2

    Apr 3, 2012
    Bozkat posted a message on Minecraft isn't Minecraft anymore.
    you see i think i loved alpha and it was better BUT it was because the world was so big i didn't get anything about the game and being a noob is fun :D but if i started now i would have 2x as much fun it's just because you were new to a great game you didn't get.

    please say this makes sense :P
    Posted in: Discussion
  • View Bozkat's Profile

    1

    Mar 27, 2012
    Bozkat posted a message on Jeb, you need to l2dev.
    i personlly love the updates but i play vinilla now so i can see why it would be annoying for mods and plugins etc
    Posted in: Discussion
  • View Bozkat's Profile

    2

    Mar 24, 2012
    Bozkat posted a message on Notch should come back!
    notch = game starter (EPICNESS)
    jeb = game developer (EPICNESS)
    Posted in: Discussion
  • View Bozkat's Profile

    2

    Mar 10, 2012
    Bozkat posted a message on [1.2.3] X-RAY Texture Pack version 1.0
    Quote from greendayz456

    hey y you no reply

    because i don't aprrove of this. -.-
    Posted in: Resource Packs
  • View Bozkat's Profile

    2

    Mar 3, 2012
    Bozkat posted a message on [1.2.3] MoonJump! [Release]
    come on all peopel have to start somewhere and this guy it's a mod that actully does somehting useful rather than adds an ore to the game. think of all the first / second mods that add ores, at least this guys done somethink unique. i could fill 5000000000 pages with links to first mods which add ores so at least this guy did somehting fun and good. i'm downloading and i agree with everything btornatore said. :D
    Posted in: Minecraft Mods
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  • View jamioflan's Profile

    968

    Feb 26, 2011
    jamioflan posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    The new Flan's Mod Website is up!
    For downloads, content packs, servers and more, go check it out

    If it is down, you can get all the files for the mod and official content packs HERE


    Join our new Discord


    Check out the Flan's Mod: Apocalypse teaser trailer and new videos on my YouTube channel



    Also, like my mod on Facebook for development updates and follow my Twitter for more random mod related stuff

    Check out the mod trailer here:


    I'm restarting my Patreon page on which you can pledge support and get sweet rewards such as getting your favourite guns and vehicles added to Flan's Mod official content packs!


    If you are looking for the perfect present for your Flan's Mod obsessed friends, why not get them some 3D printed vehicle icons and make them some badges or fridge magnets?


    Check these and other models out at my Shapeways store

    Looking for downloads? Everything is on my website, flansmod.com
    Posted in: Minecraft Mods
  • View user-7970142's Profile

    112

    Dec 20, 2011
    user-7970142 posted a message on Bacteria Mod v2.4
    I am searching for a new texture! If you have an idea, please post it below!



    BACTERIA MOD


    Description, DOWNLOADS and other stuff
    \/
    TeNNoX' Mods thread.
    (direct download here)


    Discussion, questions, requests and crash reports
    \/
    here (in this thread).
    Posted in: Minecraft Mods
  • View 2XMM2's Profile

    137

    Jun 1, 2011
    2XMM2 posted a message on Nostalgia-Craft

    I once decided to make a texture pack featuring the old textures from before the Halloween update in 2010, and Nostalgia-Craft is the result!

    There's two versions of the pack, an Alpha and a Beta version, both aim to capture some of the feel from Minecraft Alpha and Beta.



    More screenshots


    A mountainous region


    The good old cobblestone texture


    Reunite with your favorite flower species


    Yes, they're also in the Beta pack, same with the deliciously colorful dyed wool spectrum


    Various old-styled blocks (the chest is a proper block in the current version)


    Signs of civilization

    Just watch this splendid review by GameChap!

    More video reviews!

    And a video by TheLuigi805:
    A german review by DarkJinoug:

    Download and installation:
    1. Download the pack from the Google Drive link

    2. Simply put the .zip into the Minecraft resource pack folder.


    UPDATE: New better tall grass and shrub colors (by ElementalChaos)
    UPDATE: Updated for 1.7 Choose if you want pre-1.7 cobble or not.
    UPDATE: Made bricks/furnace have old texture, also made the title screen logo like the old one. You can now choose if you want invisible tallgrass/shrubs (will make harvesting seeds a bit akward)
    UPDATE: Made a version with the old gold/iron/diamond block side texture, but the side texture is on top and bottom too.
    UPDATE: Made a version that uses textures from waay back (classic 0.0.14a for example)
    UPDATE: Made a version from late 2010
    UPDATE: Now compatible with beta 1.8
    UPDATE: Main version compatible with 1.9 prerelease 2
    UPDATE: Vines now match the normal leaf in the main version
    UPDATE: Main version and Classic version updated to 1.9 prerelease 3
    UPDATE: Made a painting like the old one, and changed flint in the classic version
    UPDATE: Main version and Classic version updated to 1.9 prerelease 4, They now have SQUARE moon/sun
    UPDATE: Invis. tall grass and late 2010 version updated for 1.9 pre4
    UPDATE: Updated all 1.9 versions to include the old explosion and old-style chests
    UPDATE: Finally got the old spider in the classic version, thanks Thoth_djehuty100!
    UPDATE: Changed wild grass color a bit, and updated all the packs to 1.9 pre 5
    UPDATE: Updated the pack to 1.0.0 and made some changes in the item.png's
    UPDATE: Improved the leaf & gravel textures in Classic version
    UPDATE: (Classic version)Made the torches look like those from indev, and made pigs look like they did in 0.24
    UPDATE: (Classic version)Made slimes look like they did in Alpha 1.0.11
    UPDATE: (Classic version)Made cows have the old texture.
    15dec11: (Classic version)Made creepers dark like in survival_test, added two packs
    12jan12: Updated all versions to 1.1
    16feb12: Put original white End Stone texture (For end portal frame too) in Classic pack
    26feb12: Updated the normal version to snapshot 12w08a
    01mar12: Updated all packs to 1.2
    23mar12: Updated all packs to 1.2.4
    17may12: Updated all packs to 12w19a, and included fix for chicken, pigman and creeper texture
    28jul12: Updated all packs to 1.3, Classic WIP version now has more accurate spider texture
    11aug12: Added Infdev item sprite for doors to Classic pack
    16aug12: Classic pack: brewing stand now looks like the old one, and emerald is ruby
    23oct12: Updated all packs to 1.4.1, discontinued the "tallgrass-less" packs.
    26oct12: Old item frame/carrot textures in the Classic WIP pack.
    13jan13: Updated all packs to 1.4.7 and 1.4.6.
    25jan13: Updated main pack to 1.5
    05apr13: Updated Main, Midbeta and Classic to 1.5.1 (late 2010 version discontinued)
    05apr13: Added old-style trapped chest to all packs
    28apr13: Added old diamond armor to main and midbeta packs
    23may13: Old water/lava for all packs, a few edits to Classic pack
    26may13: Fixed zombie/pigzombie textures in Classic pack
    04jun13: Added old redstone lamp texture to classic pack
    28jun13: Updated all packs to 1.6, added old sounds
    01jul13: Normal and Classic pack got old chest sound (door)
    17jul13: Old level up sound added to all packs
    03sep13: Oldest cow sounds + a few old textures added to the classic pack
    25oct13: Updated packs to 1.7
    03nov13: Renamed sound folder to sounds, added "has" to player left/join messages in classic pack
    03feb15: Updated to 1.8: Discontinued Classic pack.
    Main/Midbeta renamed to Alpha and Beta versions.
    Added old mineral blocks (gold/iron/diamond).
    Fixed furnace/dispenser/dropper top texture.
    Minecarts are now silent.
    03feb15: fixed leather armor item sprites
    04feb15: older versions now listed in this post
    23jul15: added old sponge texture
    05jan16: fixed lit furnace not having stone top
    11mar16: updated packs to 1.9 (fixed the huge blocks), changed host to google drive (less ads and more features)
    15mar16: made old door sounds work again, they are now used for chests too
    03apr16: fence gates also use old door sounds now, chests use the chest sound from pre-1.9
    09apr16: added old rain sounds to both packs
    29nov16: updated packs to 1.11 format and added chest models by SOM3GUY (requires OptiFine)
    06dec16: updated link to MCPE Alpha pack
    12dec16: alpha/beta: monochrome lightmap, old skeleton & bow model, alpha: tintless leaves for trees other than oak (thanks a lot to SOM3GUY)
    11jun17: updated links for MCPE versions

    Current version:
    1.11_1
    December 12 2016

    (1.11) Alpha version download
    This pack brings back the 2010 Alpha (pre-Halloween update!) feel, complete with sounds and textures!

    - pre-halloween update(2010) grass/leaf
    - old gravel texture
    - old brick/furnace textures
    - old porkchop
    - old painting
    - old mojang logo & old-ish title screen background
    - old title screen Minecraft title
    - old explosion graphics
    - old chests by SOM3GUY (requires OptiFine)
    - old skeleton model and bow view/thirdperson model by SOM3GUY (requires OptiFine)
    - monochromatic lightmap by SOM3GUY (requires MCPatcher or OptiFine)
    - ghast fireballs/fire charge is flaming snowballs
    - old fishing rod animation
    - old dispenser

    - old diamond armor
    - old cocoabean
    - fixed chicken and creeper feet
    - fixed zombie pigman skin
    - old leather armor
    - old styled foodstuffs
    - phaseless moon
    - snoutless pigs!

    - Old water & lava!
    - Old reeds
    - Old rose
    - Old log top textures
    - Many of the old sounds:
    - block step sounds
    - bow sounds
    - mob sounds (including the old creeper sounds)
    - player damage sounds
    - fall damage sounds
    - door sounds
    - old sponge texture
    - old level-up sound
    - silent minecarts!
    - other misc. sounds like flint & steel

    (1.11) Beta version download
    This pack makes Minecraft feel like it did in the beta versions of early/mid 2011.

    - Grass, stone, cobblestone, plank, gravel etc. textures from the beta versions
    - Old sounds!
    - a lot of stuff that I've forgotten and can't list, but it's there!

    (MCPE 1.1) Minecraft PE versions (ported by MasterLazorX):

    Alpha version

    Beta version


    For older versions of the pack, you can check out

    The Nostalgia-Craft archive on Google Drive


    (1.7.10) Main version download (november 2013)
    (1.7.10) Mid-Beta version (november 2013)
    (1.7.10) Classic version (november 2013)
    - pre-halloween update(2010) grass
    - Classic 0.0.14a leaf
    - glass texture from when glass was first implemented
    - classic brick textures
    - armor from SURVIVAL_TEST
    - early plank texture
    - early gold block texture
    - early plank colored boat & sign
    - first cobble texture
    - first sapling texture
    - Infdev door item sprite
    - old gold ore texture
    - old double axes
    - first piston textures
    - first end stone textures
    - old gravel textures
    - classic wool color scheme (brown wool is purplish wool)
    - old flint & steel
    - old coal
    - first pig texture
    - indev torches
    - old feather
    - old slime
    - old cow

    - old redstone lamp
    - emerald is ruby
    - old brewing stand
    - old bloody pigman skin
    - old carrot textures
    - old item frame

    - old Enchantment table
    - old spider Thanks to
    - compatible with
    - the rest is identical to the main version
    EVEN older versions (as far back as some of the originals!)
    (Minecraft 1.6) Normal version (july 2013)
    (Minecraft 1.6) Midbeta version (july 2013)
    (Minecraft 1.6) Classic version (september 2013)

    (Minecraft 1.5.1) Normal version (may 2013)
    (Minecraft 1.5.1) Midbeta version (may 2013)
    (Minecraft 1.5.1) Classic version (june 2013)

    (loss of archive during 2012)

    (Minecraft Beta 1.7.3) Normal version (july 2011)
    (Minecraft Beta 1.7.3) Late 2010 version (post-halloween update) (september 2011)
    (Minecraft Beta 1.7.3) Classic version (august 2011)

    (Minecraft Beta 1.6.6) Main (and only) version (june 2011)




    You can use this Nostalgia-Craft banner in your signature if you want:

    [url=http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1229392-nostalgia-craft][img]http://i.imgur.com/nPFS9dc.png[/img][/url]

    Posted in: Resource Packs
  • View Bobiking6's Profile

    51

    May 27, 2012
    Bobiking6 posted a message on The Tiny People Mod! [1.2.5] New Update! Snowball Catapults and Traders!



    The Tiny People mod simply adds tiny humans and monsters to the game which can be spawned with the seeds of life/death and plenty more. They drop various tiny items.

    Requires ModLoader

    The Official Tiny People Skin ! - http://www.planetminecraft.com/skin/tiny-people-mod---tiny-villager-skin/

    Download Link : http://adf.ly/1oANkW

    Features:

    -Right Click to chat with them.

    -Tiny Mobs which can be spawned with special seeds.

    -They drop tiny items.

    -You can sell items for gold! with the Trader, which is spawned by the Seeds of Wealth.

    -Tiny Rotten Flesh can be eaten and heals half an hunger bar.

    -The Tiny Wooden Pickaxe has half the stats of the regular wooden pickaxe.

    -They will never attack bigger creatures.

    -Tiny Catapults can only be pushed to move.

    -Tiny Zombies attack Tiny Villagers, Tiny Traders and Tiny Guards, but tiny Villagers and Traders will not fight back, Tiny Guards do fight back though.

    -Tiny Snowball Catapults attack zombies only!

    -Tiny Guards attack zombies and have 2 attack Strength (more than zombies).

    -Tiny Stone Swords have the stats of a regular sized Wooden Sword.

    Crafting -

    Seeds Of Life/Death





    Seeds of Defense




    Seeds of Wealth



    Tradeable Items:

    -Raw Porkchop

    -Raw Chicken

    -Raw Beef

    -Leather

    -Wool

    -Raw Fish

    Tiny Catapult



    Tiny Cobblestone



    Tiny Stone Sword



    Tiny Stick




    Tiny Wooden Planks



    Tiny Wooden Pickaxe



    Tiny Rotten Flesh and Tiny Sticks can be obtained by Killing Tiny Zombies and Tiny Humans.

    I would really appreciate, if you would click the little reputation button at the bottom right of this post!
    If anybody wants to make a video about this mod.. I am glad to post yours on this thread.

    Posted in: Minecraft Mods
  • View Ningamer's Profile

    237

    Nov 6, 2011
    Ningamer posted a message on [32x,64x][1.5.1] Defined
    Note: If you like this, be sure to give it a (+)!

    Defined

    Have you ever thought to yourself "Gee, Minecraft looks a bit flat and bland, I wish it would have some subtle depth to it!"? Well think no more! With the Defined texture pack every block is given a little bit more depth to make them look just that bit better! At first glance they may look just like the default textures, but on closer inspection they're quite a bit different... Don't believe me? Have some screenshots:



    Refreshing Landscapes!



    A new look for your crops!




    Add charm to your villages!



    Beautiful Strongholds!



    Deeper ores!



    Mobs!



    Armour!





    GUIs!



    Animated Water and Lava! (And portals and fire!)




    PremiumWood Mod!

    Netherrocks!



    Downloads! Download the 64x texture pack here (1.5) (Best quality): http://adf.ly/3vP9h Download the 32x texture pack here (1.5) (Faster): http://adf.ly/3vPAu
    Download the PRE-1.5 64x texture pack here (1.4.5) (Best quality): http://adf.ly/LkSDg Download the PRE-1.5 32x texture pack here (1.4.5) (Faster): http://adf.ly/LkSPW Installation
    1. Download the version of the texture pack you want above

    2. Place the .zip into your Minecraft's texture pack folder

    3. IF YOU ARE RUNNING MINECRAFT VERSION 1.4.7 OR LOWER You MUST Download MCPatcher and patch your Minecraft for HD Textures. As an alternative, you can also use Optifine which, on top of being an amazing mod, supports HD textures! If you are running version 1.5 or higher you will not need this.

    4. Load up Minecraft, and in the Texture Pack menu select "Defined.zip" or "Defined32.zip"

    5. Enjoy! If you like the pack, be sure to click the green + at the bottom of this post!

    Mods (MAY OR MAY NOT BE OUTDATED!):

    FINISHED MODS:
    PremiumWood - 1.4 and below- 32x Download | 64x Download Randomite - 1.4 and below - 32x Download | 64x Download Connected Textures - 100% - Included Netherrocks - 1.4 and below - 32x Download | 64x Download
    Alternative Textures;
    And if you prefer the old, higher-contrast Cobblestone, these are for you:
    64x64: and



    A note on 'Traditional Beauty':
    It has come to my attention that a few people believe this to be a copy of 'Traditional Beauty', another variation of the default textures to make them look nicer. I must inform you that this is /not/ a copy of that, and although they are similar they each have differences. Here are a couple of comparison pictures:



    And here's a quote from BlowJoe (The creater of Traditional Beauty) if you're still not convinced :D
    Quote from BlowJoe

    Hey,
    i just got here beacuse one of my TP users said that my (Traditional Beauty) and your Pack are looking pretty much the same. I have to say, no they aren't looking the same. Yes it is the same effect but the way to achieve this effect is in both TP an other. I realy like this pack and don't want that any of my users are comeing here and flameing it.

    A *thumbs up* for this TP!


    Choose whichever pack you will, but please try not to comment on this factor (:

    Check out some videos of this pack in the spoiler!
    'Allstar602' has created a very useful review of this texture pack! See it here: 'TheModSpotlight' has made a nice review of the pack! Check it out!
    'MinecraftUniverse' has also done a video showing all the blocks, mobs and lots of items!
    Posted in: Resource Packs
  • View Marglyph's Profile

    2427

    Jan 23, 2011
    Marglyph posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Marglyph's TooManyItems

    Create & customize items, including those not available even in creative mode. Save and load entire inventories. Switch game modes and control time, weather, and more.

    Download TMI for Minecraft 1.8 (Forge mod) (2/14 bugfix update)

    Download TMI for Minecraft 1.8 (jar mod)

    Installing: Put the Forge version of TMI into your Forge mods folder. The non-Forge version may be used with a custom launcher or by installing as a jar mod.

    TMI for 1.8 new features:
    • The new 1.8 items
    • Enhanced enchantment, potion, and firework panels
    • All-new custom items: colored leather, player heads, signs with text, filled flower pots, preselected note blocks
    • New fuzzy search! You don't have to type all the letters (e.g. rcmp for redstone comparator)
    • Press enter in the search box to spawn the top item! Get items quicker than ever
    • Everything now fits in a sidebar; no more overlap with potion effects etc.
    • Easier My Items (favorites) editing with helpful tooltips
    • Rename save states
    • Unlimited stacks is now a global setting, along with keep items on death, prevent rain and more
    • Unlimited stacks refresh without ModLoader/Forge as long as you've opened the inventory
    • Switch to spectator mode
    • Improved multiplayer custom item spawning (still only if within chat length limit)
    • Fixed some bugs, possibly added new ones
    • Removed Herobrine spawner
    Copyright: All of TooManyItems except for the small portion excerpted from the original Minecraft game is copyright 2011-2013 Marglyph. TooManyItems is free for personal use only. Do not redistribute TooManyItems, including in mod packs. Making YouTube videos using TMI is good though!

    More download versions

    Download links have ads on them to provide some support for modding Minecraft. You are not required to click on the ads to download TMI; there is a skip button in the top right corner. You do not need to download any installers or download managers.

    For 1.7.10 non-Forge version
    For 1.7.10 Forge version
    For 1.7.9 non-Forge version
    For 1.7.2 Forge version

    (Note: 1.6.4 version has a problem with the newest Forge that did not exist with the original 1.6.4 Forge release. Unless I have time to go back and fix this, only use 1.6.4F with an older Forge release.)
    Older: 1.7.6, 1.7.5, 1.7.4, 1.7.2, 1.6.4, 1.6.4F, 13w48b, 13w47e, 13w42b, 13w41b, 13w39b, 13w38c, 1.6.3 NF, 1.6.2NF, 1.6.2F, 13w38a, 13w37b, 1.6.1 NF, 1.6.1 F

    Pre-1.6 release: 1.5.2, 1.5.1, 1.5, 1.4.7, 1.4.6, 1.4.5 or 1.4.4, 1.4.2, 1.3.2, 1.3.1, 1.2.5, 1.2.4, 1.2.2/1.2.3, 1.1, 1.0.0

    Minecraft Beta: RC2, 1.8.1 / 1.8, 1.9pre6, 1.9pre5, 1.9pre4, 1.9pre3, 1.9pre2,1.9pre1, 1.7.3/1.7.2/1.7_01, 1.6.6 and 1.6.5, 1.6.4, 1.5_01

    Documentation for old (pre-1.8) TMI
    Better documentation for 1.8+ will be up shortly.

    Turn On/Off: Press the "o" key while in the inventory screen. You can change this key by editing the configuration file.

    Add items: Left-click on items in the right sidebar to add full stacks, or right-click to add one at a time.

    Configuration file: Find the directory in which your minecraft saves folder and options.txt are, and once you have used TMI at least once you will also find TooManyItems.txt there. This contains options that you can change, not all of which are documented yet.

    Spawners: In some previous versions, to create different kinds of spawners, edit the "spawner" line in the configuration file. Use at your own risk; in some (older) versions of Minecraft, spawners of non-mob entities such as boats can crash the game and wreck your save.

    Unlimited stacks/tools (single-player only): Shift-left-click on items in the right sidebar to add unlimited stacks OR unlimited-use tools or flint and steel. ModLoader is required for "true" unlimited stacks. Without ModLoader the quantity of >64 stacks will refresh when you open your inventory.

    Tabs: Use the chest, star, and book icons to change between the item, favorites, and enchant tabs.

    Favorites: This allows you to save commonly used items. ADD to the favorites panel by: (1) clicking an item on the favorites panel, (2) alt-clicking an item in the items panel, or (3) clicking the Favorite button in the enchant panel. REMOVE an item from the favorites panel by alt-clicking it.

    Enchanting: (in SP, or may work on some Bukkit servers) Click an item on the enchanting panel to switch to that type of item. Use the + and - buttons to change the levels of individual enchantments. Click the Create button to make the enchanted item once, or the Favorite button to add it to the favorites panel.

    Trash (single-player only): Drop an item stack on the item sidebar or the trash icon to delete it. Click the trash icon to turn "delete mode" on and off (in "delete mode" you will delete any item you click on -- useful for selectively deleting a lot of items). Shift-click thee trash icon to wipe out your inventory.

    Game mode: Click the "S", "C", and "A" icons on the toolbar for survival, creative, and adventure mode, respectively.

    Time: Click the sun and moon icons to set the time to sunrise, noon, sunset, or midnight.

    Difficulty: Click the creeper icon to toggle the difficulty without having to go into game preferences.

    Health/hunger: Click the heart icon to set health and hunger to max.

    Save states (single-player only): Several slots are available for you to save your entire inventory and restore it later. (The "x" button next to a saved state will remove it.) This can be used to save your "real" inventory before editing, save a blank inventory to clear out everything you're holding, save a full inventory of materials, share inventories between characters, etc.

    Multiplayer: You need to be a server op. Also, every non-vanilla server works a little differently. The command issued to the server to give you items is configured in TooManyItems.txt as "give-command". In this command, you should put {0} for the player's username, {1} for the item ID, {2} for the quantity, and {3} for the damage value. If {3} isn't in the command, items with damage values other than 0 won't show up.

    Vanilla server command: /give {0} {1} {2} {3}

    * Since the vanilla server used to not support item damage with the give command, TMI may still have /give {0} {1} {2} by default. You can now add {3} to the end. The default will be updated in a future TMI version.

    Bukkit with the Essentials mod command: /item {1}:{3} {2}

    Fast crafting: Right-click on the output square when crafting to craft the maximum possible amount. (Works while the inventory overlay is disabled).

    Troubleshooting

    Crashes show an error report on a purple and white screen, and you can copy and paste the report into a post. With the latest version of TMI, most errors that would have crashed should instead show a chat message that says a report has been saved to a file in your minecraft folder, and you can copy and paste from that file into a post.

    Black screens are caused primarily by: not deleting META-INF from your minecraft.jar, mod conflicts, wrong versions of mods, and improperly installing mods. Please check these things and, if necessary, start fresh from a new minecraft.jar as an old installation problem may still be causing errors.

    "TMI doesn't show up": Press the "o" key in your inventory screen to turn TMI on and off. (Unless you have already changed this in your config file.) Your preference about whether TMI should be displayed is separate in single- and multi-player. If this still doesn't work, you probably did not install TMI correctly.

    Notes: TMI's code does not run until you open your inventory. Problems creating games are something else. TMI does not change any crafting recipes. You are not forced to use fast crafting: just left click like normal instead of right clicking. Yes, TMI does work in multiplayer, but read the instructions. No, it is not a server mod. Finally, the number of pages of items depends on your Minecraft window size, so, you are not missing items because it doesn't have the same pages as in the screenshot.

    Uninstalling: If you manually installed a mod, the only way to uninstall is to either restore your backup copy of minecraft.jar (you did make a backup, right?) or delete minecraft.jar and run the game launcher so it downloads a new minecraft.jar. If you used a mod manager, refer to its instructions.
    Posted in: Minecraft Mods
  • View MGPlatinium's Profile

    135

    Dec 25, 2011
    MGPlatinium posted a message on Ant Farm Survival
    afsmc_logo







    The Ant Farm Trilogy (Classic, Extreme & Forbidden) is one huge map,
    and is widely known for its variety, crazy terrain and unique mechanics.

    Over 2 million total downloads & widely acclaimed!

    ↓ Click the buttons below to learn more about each section and download! ↓







    Need more Ant Farm? These official 3rd party Ant Farms got you covered.
    Click below for info and download!



    AFC

    Click here for the AFS version history!

    Comments? Questions? Found a bug?
    Feel free to comment on this thread! :D
    Posted in: Maps
  • View SanAndreasP's Profile

    581

    Jan 22, 2012
    SanAndreasP posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)

    THERE IS A NEW ALPHA OUT FOR MINECRAFT 1.10.2! Stuff is missing due to me having to recode the mod yet again. If you want to get the newestalpha release, go to
    https://minecraft.curseforge.com/projects/clay-soldiers-mod/files
    Stuff also has changed, so if you use the mod, I HIGHLY recommend getting JustEnoughItems (JEI) as well!
    I will also reformat this thread with the new stuff once this mod hits beta.
    Please note the new alpha requires SanLib, which you can get here:
    https://minecraft.curseforge.com/projects/sanlib




    This mod requires you to have at least Java 7! If you run Java 6, you need to update your Java!

    You have an issue/crash? Please use the issue tracker now on GitHub! Stuff posted on here will get ignored!
    https://github.com/SanAndreasP/ClaySoldiersMod/issues

    Information
    Media
    Downloads
    License, Credits, Links
    [/anchor]
    So you're probably wondering to yourself "A mod involving clay? No Way! I need all the grey goop I can get for my brick castle!" Well put those tried, burnt hands to rest for a second and think about this: What if you could create your own miniature army out of clay and stage the most epic battles imaginable in a space small enough to be your backyard? Now before you accuse us of being a madman, take a look at this mod. Read ahead through the thread, and you'll see just what kind of violent mayhem you can cause with just a few simple materials plucked right from the ground.

    Clay Soldiers
    A clay soldier is an item you can hold in your hand. It is crafted using a clay block (for substance) and soulsand (for sustaining intelligent life). Once you have a nice little pile in your hands (up to 16), right-click to place them all at once or sneak-right-click to place only one.
    They will quickly spread out and begin to roam the landscape. The soldiers walk slow and don't jump very high, but they have enough arm strength to climb up a single block. Unfortunately, since they lack a decent skeletal support structure (or even skin, for that matter), their delicate figures can be horribly mutilated by even the weakest of blows. A player can cripple a clay soldier in just a single punch.
    So naturally, they aren't hostile towards anything bigger than themselves. But what in the world are they qualified to fight against? Other clay soldiers, of course! There are a whole lot of different teams you can craft your pale gray soldiers into: All 16 dyes (light gray count as regular soldiers for that matter) and even melon/pumpkin flavored! If you place two (or more) different teams and they can see each other, they immediately begin to fight.
    You're probably thinking: "Well, that's neat and all, but is there anything to spice up the fights?" The answer is: Of course! Clay Soldiers can ride a plethora of different mounts and can hold a huge array of upgrades, on which you'll find out shortly.

    Choose from a variety of equipment, arm your soldiers to the teeth and have a showdown to see which type of assistance is more beneficial to their survival! All you need to do is drop the desired item on the ground for them to pick up. You can even drop a stack of said item and they'll evenly split it up amongst themselves:
    Primary items:
    • Stick, 20 uses, increases melee damage by 2-3 points
    • Arrow, 20 uses, increases melee damage by 4-5 points, drops feather, counts as stick upgraded with flint
    • Blaze Rod, 20 uses, increases melee damage by 1-2 points, causes burn time on target
    • Bone, 30 uses, increases melee damage by 3-4, increases melee range slightly, can not be equipped while riding mount, can not ride mount while equipped
    • Shear Blade, 25 uses, increases melee damage by 1-2 points, by 3-4 damage on first hit while stealthed, can be held in either hand
    • Glistering Melon, 25 uses, heals any ally below 25% hp by 15 points, soldier doesn't attack enemies while equipped with this
    Secondary items:
    • Gravel, 15 uses, thrown for 2-3 points damage
    • Snowball, 5-20 uses, thrown for 0 damage, slows target on hit
    • info: uses depend on the item given! snowball gives 5; snow layer gives 10; snow block gives 20
    • Fire Charge, 15 uses, thrown for 1-2 damage, causes burn time on hit
    • Bowl, 20 uses, reduces incoming physical damage by half (when used with leather, only receives 25% of original damage)
    • info: no longer entirely blocks ranged attacks, only reduces damage from them
    • Shear Blade, 25 uses, increases melee damage by 1-2 points, by 3-4 damage on first hit while stealthed, can be held in either hand
    • Emerald, 5-45 uses, deals 3-4 direct unavoidable damage at medium range, plus two with sugarcane boost, doubles if target is wet
    • info: uses depend on the item given! emerald item gives 5 uses; emerald block gives 45 uses
    • Nether Quartz, 4 uses, deals heavy knockback to all targets nearby if soldier takes too many hits
    Core upgrades:
    • IronIngot, Makes soldier vastly resistant to knockback, increases knockback dealt to others, both effects neutralized vs another iron ingot user
    • Brick, Makes soldier extremely slow and less willing to move, will use ranged attacks if available before melee
    • String, Makes soldier resist all damage from one explosion
    • Cactus, 75% chance to negate burn time, halves total burn time otherwise
    • Nether Brick, Gives burn time to any soldier that attacks nether brick user with unarmed attacks
    Behavior upgrades:
    • Wheat, Makes soldier never attack, even if hit first
    • Nether Wart, Makes soldier attack its allies
    • Fermented Spider Eye, Makes soldier not attack, unless attacked first
    Misc. upgrades:
    • Leather, 20 uses, reduces incoming physical damage by half (when used with bowl, only receives 25% of original damage)
    • Food, 4 uses, heals soldier when below 25%, healed XP is hungerPoints * 0.5
    • Gold Nugget, gives soldier a crown, all of team follows the king
    • Glowstone, makes soldier glow, block gives to infinite soldiers
    • Gunpowder, 1 use, soldier explodes on death (incompatible with magmacream/firework star)
    • MagmaCream, 1 use, places a 2 second time bomb on the soldier which deals the final attack if killed by melee hit (incompatible with gunpowder/fireworkstar)
    • Sugar, makes soldier move faster (incompatible with diamond upgrades)
    • Clay, 4 uses, revives fallen soldiers of own color
    • GhastTear, 2 uses, revives brick dolls to own color
    • RedstoneDust, 4 uses, causes target to entirely stop attacking for 3 seconds, applied by all thrown and melee attacks, block gives to infinite soldiers
    • Slimeball, 5 uses, causes target to entirely stop moving for 3 seconds, applied by all thrown and melee attacks
    • Feather, soldier can not attack while falling, soldier's fall is slowed greatly and takes no damage on landing, no effect with iron ingot or while mounted
    • GlassBottle/Pane/Block, doubles vision range, soldier can see stealthed enemies, bottles and panes give 1, block as infinite supply
    • Paper/Book, gives a plain cape, dyed paper and books give colored capes, book gives to infinite soldiers
    • Diamond, gives super crown and cape, doubles number of uses for all limited use items, grants sugar speed boost, multiplies hp by 10, incompatible with diamond block
    • Diamond Block, gives super crown and cape, multiplies limited use item uses by five, grants sugar speed boost, multiplies hp by 80, incompatible with diamond
    • EnderPearl, soldier zombifies, gains +5 hp, heals fully when deals last hit to a target, targets slain become zombies, dies after 10 minutes of no fighting
    • BlazePowder, 1 use, instantly kills target with fire, turning it into brick doll
    • RedMushroom, 1 use, applies poison to target
    • BrownMushroom, 2 uses, heals soldier for 10 hp when below 25%
    • LillyPad, soldier has pants and will float on water, no effect when used with iron ingot
    • Egg, soldier is ghostly and can not be detected by enemies not wearing glass goggles, doubles damage output of shears, will be detected when others wearing glasses
    • WheatSeed, soldier can NOT be infected by any zombification
    • WoodButton, increases melee damage by 1 when no weapon is equipped, incompatible with stone button
    • StoneButton, increases melee damage by 2 when no weapon is equipped, incompatible with wood button
    • MobHead, gives the soldier a mask to wear
    • FireworkStar, 1 use, soldier explodes on death in a firework effect, incompatible with gunpowder/magmacream
    Clay Disruptor
    Before we'll talk about the mounts, lets firstly talk about how to clean up a mess! Your soldiers run away and you don't want to chase them around, killing every single one of them? Or you're just tired of the current fight and want to restart the match with different upgrades? Then we have the right device for you! Upon usage it will kill every soldier (and mounts, too) in a 32 block radius, clean and tidy! There's also a hardened version, which gives the double amount of uses.
    For the creative crafters: When you use it while sneaking, you can delete every clay soldier / mount item laying on the floor, too!
    Horses and Pegasi
    Indeed you can craft a trusty steed for them to sit on! Simple soulsand and a material, which is usable to craft a horse for your personal armies to ride and enjoy. Horses have no team allegiance, so any soldier can ride any horse. Depending on the used material, a horse will have either more health or more speed. In 50% of cases a soldier with a horse gets hit, the horse will take the damage instead of the rider. Be careful not to burn the horses, though!
    But normal horses may be not enough for you. So why not try pegasi? Those elegant flying creatures will hover above the ground and share the same material treats as horses.
    Turtles
    These adorable little things come in different flavors, which are all capable of holding your armies above water. Also, if they get damaged, they'll reflect a small potion of the damage back to the attacker! Other than that, each type has it's own speed and health values, just like horses do.
    Bunnies
    Bunnies come in ALL the wool colors and, different from their horse/pegasus/turtle counterpart, have the same speed and amount of health. They will hop as high as the player can, even when ridden, which is amazing considering their size! Oh, and they constantly jump around when a soldier hops on them, making it difficult for the enemies to hit them properly.
    Geckos
    Those spider-like creatures can be crafted from any type of (vanilla) sapling, so there are the richest mount regarding type variety! You ask "Why spider-like?" Well, because they can climb up to 3 block-high walls! Despite having so much different types (36), or even because of that, they are all the same regarding speed/health, just like bunnies.
    Clay Nexus
    The day of extended, never ending battles is upon us! This is the greatest piece of clay-technology we've ever made. This device, when activated, will call upon the spirits of fallen soldiers of the many battles past to return to the frey in an attempt to redeem themselves in combat once more! It can also provide a spirit-mount for the spawned soldier. Both won't drop any item upon death, neither themselves nor their upgrades! Enemy soldiers will attempt to deactivate the nexus, but only when they have no target to attack anymore. Did we tell you that it can throw anything the soldiers can throw? No? Well, now you know.
    Clay-Statistics Display
    You've always wanted to know how many soldiers are on the battlefield and predict who will win? We've heard your calls and crafted this next wonder in clay-technology! Just by holding it, you can see which team with how many members is on the battlefield. It even goes as far and counts the number of mounts.
    This is a non-finished feature for now! Stuff can change, you have been warned!
    Shear blades
    This is explained in the upgrades section, so we'll just give you the crafting recipes here:
    Clay Huts
    For all those adventurers out there, we've asked the all-mighty ChunkGenerator to add those to his generation features, and he finally heard us! When generating new chunks of land (either by generating a new world or by exploring new areas), you may encounter one of these buildings, filled with peaceful clay soldiers and a chest filled with clay-related stuff in them. But be careful, since there is a chance of encountering a zombified hut whose inhabitants are out to kill you!
    This is a non-finished feature for now! Stuff can change, you have been warned!

    [/anchor]
    If you want to see some screenshots first, then have a look inside this mysterious spoiler:













    An awesome Trailer by cherchell58
    An awesome Spotlight by DrPlaystation
    An awesome Showcase of v1.9 by EnigmaticMiner
    [/anchor]
    Installation
    So you've come all the way here and asking yourself: "Well, how do I install it then?" Here's the answer to that, mate!
    • Install Minecraft Forge
    • Install my Manager Pack
    • Drop the downloaded jar file inside the /mods folder
    • Play Minecraft
    You need Minecraft Forge (at least v.10.13.0.1286) in order to use this! Latest is always best! Download the installer under http://files.minecraftforge.net/
    You need to have my Manager Pack (required by all my mods)!
    Current Version:
    Older versions:
    We will organize all the updates to the new thread style, but it takes time, so have the old style within the spoiler (w/o changelogs)! Also alpha/beta build will NOT be listed here, sorry!
    Please note those versions are not supported! Use at your own risk!
    1.7.10-2.0.0b: Download (*)

    • This is the beta build! Stuff may be changing!
    • Complete recode of the codebase, doing lots of improvements
    • soldiers can now see each other and items through tall grass / snow / other non-solid blocks
    • added new upgrades, we'll list all the new upgrades when the final is out
    • added acacia and dark oak types of the geckos
    • added hardened clay disruptor
    MC 1.5 / 1.5.1 - v. 9.1.1: Download
    MC 1.5 - v. 9.1: Download
    MC 1.4.6 / 1.4.7 - v. 9.0_05: Download
    MC 1.4.5 - v. 9.0_04: Download
    MC 1.4.4 / 1.4.5 - v. 9.0_03: Download
    MC 1.4.4 - v. 9.0_02: Download
    MC 1.4.2 - v. 9.0_01: Download
    MC 1.4.2 - v. 9: Download
    MC 1.3.2 - v. 8.0_02: Download
    MC 1.3.2 - v. 8.0_01: Download
    MC 1.3.2 - v. 8: Download
    MC 1.2.5 - v. 7.1: Download
    MC 1.2.5 - v. 7: Download
    MC 1.2.5 - v. 6.2: Download
    MC 1.2.4 - v. 6.1: Download
    MC 1.2.3 - v. 6_03: Download
    MC 1.2.3 - v. 6_02: Download
    MC 1.2.3 - v. 6_01: Download
    MC 1.2.3 - v. 6: Download
    MC 1.1.0 - v. 5: Download
    MC 1.1.0 - v. 4.1: Download
    [/anchor]

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
    Source on GitHub:
    https://github.com/SanAndreasP/ClaySoldiersMod

    My Twitter for updates:
    https://twitter.com/SanAndreasP

    Banners
    You want to support us by spreading this mod? Have one of those neat signature banners!
    [url=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280625][img]https://raw.githubusercontent.com/SanAndreasP/ClaySoldiersMod/master/resources/assets/claysoldiers/logo.png[/img][/url]

    Posted in: Minecraft Mods
  • View mermz's Profile

    152

    Jul 28, 2011
    mermz posted a message on [1.5.2] The Car Mod v3.0.

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

    Finally Has Multiplayer Lan support!



    Basically adds a driveable minecart no rails required.
    It can go up 1 block at a time.
    To install just drop the zip in your mods folder.
    requires modloader


    Controls:
    w: forward
    a: left
    d: right
    c: open inventory
    shift: brake
    place coal or charcoal in the cars inventory to fuel.
    you can put things other then coal in the inventory.


    download

    recipes:





    those are wood half slabs, don't ask why just seemed better than alternatives.


    bugs:
    controls are a bit jerky due to server overriding client data
    occasionally pressing c does not work. honestly i cant find the reason for this but restarting minecraft fixed it for me. Still working on it.





    credits:
    car sprite by kungolion

    previous versions

    1.5.1
    download


    Recipes for versions before this:




    1.4.5
    download

    1.3.2
    download

    1.3.1
    download

    1.2.5
    download

    1.2.3
    download

    1.1.0
    download

    1.0.0:
    download

    Posted in: Minecraft Mods
  • View KodaichiZero's Profile

    828

    Jul 22, 2011
    KodaichiZero posted a message on [1.0.0] Clay Soldiers Classic
    This thread is discontinued.

    For Mincraft 1.1 and later, go to this thread.

    I have given Infiniti324 permission to post a topic for the 1.1 version of this mod on Planet Minecraft.

    If you want to check out my new mod, go here.


    Small enough to hold in your hand, strong enough to rule the land!


    Clay Soldier Mod V4 by KodaichiZero
    Special thanks to VikomMedia for helping me a lot with preparing for the release of 3.5 and 3.6, mDiyo and SmallDeadGuy for helping me test V4

    Quick Links:
    - Version 1 Stuff
    - Version 2 Stuff
    - Version 3 Stuff
    - Version 3.5 Stuff
    - Version 3.6 Stuff
    - Version 4 Stuff
    - Other Info
    - Downloads


    An awesome trailer by cherchell58!

    A very lengthy showcase/demonstration video by ShaftHandlers!

    An installation video for CSM and TMI, by Dannybtwproductions.

    An installation video for MAC OSX by kristo123321.

    Hall of fame:

    A great showcase video for version 3.5 by MutantNoodles :smile.gif:

    Fantastic spotlight video for V2 by Captain Sparklez!

    This guy actually manages to pronounce my name properly!

    Awesome mod trailer by ThePhail!

    Cool spotlight video by Jamie1051!

    Nice video by SilentSwords.


    ~ Version 1 Features ~

    So you're probably wondering to yourself "A mod involving clay? No Way! I need all the grey goop I can get for my brick castle!" Well put those tried, burnt hands to rest for a second and think about this: What if you could create your own miniature army out of clay and stage the most epic battles imaginable in a space small enough to be your backyard? Now before you accuse me of being a madman, take a look at this mod. Read ahead through the pages, and you'll see just what kind of violent mayhem you can cause with just a few simple materials plucked right from the ground.

    - - - - -



    Here's how it works: A clay soldier is an item you can hold in your hand. It is crafted using a clay block (for substance) and soulsand (for sustaining intelligent life). Specifically, one block of clay and one block of soulsand can be used to create four soldiers. Once you have a nice little pile in your hands (up to 16), right-click to place them all at once. They will quickly spread out and begin to roam the landscape. They walk slow and don't jump very high, but they have enough arm strength to climb up a single block. Unfortunately, since they lack a decent skeletal support structure (or even skin, for that matter), their delicate figures can be horribly mutilated by even the weakest of blows. A player can cripple a clay soldier in just a single punch. So naturally, they aren't hostile towards anything bigger than themselves. So, what in the world are they qualified to fight against? ...Other clay soldiers, of course!



    Clay soldiers have a team-based mentality. They respect similar colors of their race, and treat their identical equals as brothers. But when colors other than grey come into play, things start to get a little bit more exciting! You can use red dye, blue dye, green dye, yellow dye, orange dye or purple dye to change the color of your soldiers, and then set them loose to start a fight! Grey soldiers are peaceful unless attacked, but all other colors will rush in for the kill without mercy! Their natural hatred towards members of a different spectrum allows for a lot of exciting events to take place in your Minecraft world. Build giant battlefields, arm your fortresses to the teeth, and let your soldiers transform the earth into a sea of crumbled clay!

    ...But then again, it's just a bunch of identical clay men, right? And there's nothing interesting about that, is there? If only there were some way to make things more interesting... OH WAIT, there is!



    Of course it's not just clay! there's MUCH more you can do with your miniature armies! Choose from a variety of equipment, arm your men to the teeth, and have a showdown to see which type of assistance is more beneficial to survival! All you need to do is press q to drop an item on the ground for them. You can even drop a large pile, and the clay men will split it amongst themselves.


    Since clay soldiers are so small, most conventional weapons such as swords and bows become unwieldy. So the most obvious thing to do is to start from the basics. A simple stick can easily be held by a clay soldier, and is their fundamental source of offensive power. It will randomly increase their attack by half a heart, or a full heart for 15 uses before it breaks.


    Another thing to worry about is protection. Because they're so small, how could any kind of armor fit onto them? Well, it turns out that just one piece of leather can be easily folded into a handy chestplate, reducing every blow from a fellow soldier by 50% for 15 hits in total. Simple and classy.


    As for the issue of health recovery, clay soldiers have the intrinsic ability to digest and break apart the atoms within carbon-based food products to produce raw element compunds that can repair their weakened molecular bonds. In short, they can eat food to gain health. Since one piece of food is too much for them, they will divide it into four meals and eat them correspondingly when their health gets low. Combining all four meals, any food item is enough to recover their entire health bar. This will work for any item of food (and for mushroom stew, they'll even eat the bowl). The only exception is cake - it's way too large for a clay soldier to carry all at once, so they won't accept it.


    Moving onto more interesting things, clay soldiers seem to have the ability to recognize a monarch among their ranks. Gold is a symbol of power, so using their incredible metalsmithing skills they will craft a gold ingot into a crown and wear it. Each team will only have one king, unless the kings are so far away from each other that they can be considered as rulers of different regions. When one clay man becomes a king, the rest of the nearby team members will follow it diligently and stay very close. Some may wander due to the fact they technically have no eyes and cannot see their leader, but for the most part, they become a very tightly-knit society.


    Everyone knows that anything can be made at least 5 times cooler if it glows in the dark. With lightstone dust, you can turn your soldiers into living glowsticks, and any night time battlefield into a raving disco dance floor! Keep track of your troops by using lightstone dust at night. Best of all, it lasts forever, just like our current torches :smile.gif:


    As if a gigantic clay war wasn't awesome enough, now you can add explosions into the mix! A clay man will instinctively incorporate sulfur into their basic body composition to make themselves appear "creepier" to their opponents. But those black specks aren't just for show! When a besulfured clay soldier meets his demise, a small explosion will bring his enemies along for the ride. It will also destroy three or four adjacent dirt blocks, but it's nothing to worry about.


    For what they lack in cake-consuming ability, they make up for in their ability to eat sugar. Just one lump of it will send any soldier into a frenzied craze for a whole minute, making them more agile and greatly increasing their walking speed. They tend to be responsible though, and they won't eat another lump of sugar before the effect wears off.


    In times of great despair, teammates fall and great armies die, leaving the tired souls of each individual fighter with nothing to do but rest for eternity. That's only the case for humans, though! Clay soldiers only become incapacitated when their bodies are too mangled to even bend a single joint. With a simple lump of clay, any soldier can patch up a fallen comrade's wounds and send him right back to the battlefield, effectively causing a full revival. One clay lump is enough to revive four fallen soldiers. Just don't expect any ressurecting to take place in the middle of a fierce battle.

    Well, that information was all fine and dandy. But something just doesn't seem right... don't some soldiers ride mounts onto the battlefield so that they can really get the drop onto opponents? I mean, no army can truly be threatening unless it has the ability to harness the raw power and energy of one of nature's finest beasts. And well... oh, never mind. This mod does have mounts after all.


    Indeed it is true, any clay soldier can be given the ultimate gift in times of war: something to sit on. Using dirt and soulsand, you can craft a few horses for your personal armies to use and enjoy. Horses have no team alleigance, so any soldier can use any horse. While a soldier rides a horse, he will experience greatly increased speed. Also, 50% of all incoming attacks directed at the soldier will instead affect the horse. The horse has 50% more health than the soldier, so in most cases, the horse will be taken as a prize for winning the fight.



    When a clay soldier dies, his body will always be dropped on the ground in the form of a doll, so you can ressurect him again immediately if you just pick him up. You'll never lose a single soldier (unless you've given him gunpowder and he explodes), so you can keep the battles going for as long as you want! Make videos, post pictures, tell your friends, and heck, go outside and make some real clay soldiers or something. Just don't forget to download the mod, because you'll be missing out on one of the best things that ever got dug out of the sand!

    ~ Version 2 Additions and Changes ~


    For those looking to make even tougher soldiers, look no further than your nearest arts and crafts store. With simple materials like flint and cloth, your soldiers can enhance the equipment they already have! If a soldier has a stick and there is a piece of flint nearby, he'll use the flint to sharpen his stick for additional attack power! And if there is a block of wool nearby, an armored soldier can grab a handful and make some padding to lessen damage even further. The flint and cloth won't be consumed in the process, so they can be used infinitely! Remember, a cozier soldier with a sharper stick is a happier soldier.


    As if sharper sticks wasn't enough, now there's an even better way to fight dirty! Redstone dust is good for mainly two things - nerding out your Minecraft world, and making people's eyes sting worse than a snail in a salt factory. If you give your soldiers a handful of redstone dust, they'll throw it in their opponents eyes to temporarily blind them. And while blind, a soldier is completely defenseless and unable to attack! It works for up to 2 uses, but if I were you, I'd bring a pair of goggles just in case any dust gets thrown astray.


    For those stubborn opponents who seem to walk around everywhere when all you want them to do is stand still, there's slime. If you give your soldiers a slime ball, they'll make like Dr. Scholls and apply that green goo directly to the feet of their opponents. One slime ball is enough for two counts of adhesive. While a soldier's feet are stuck, they cannot move an inch. They can't be pushed or knocked back, and will only get free after about five seconds - or if the block underneath them is destroyed. Until then, they're just sitting ducks, so you might as well get out the bread crumbs.


    You'll discover as you experiment with the clay soldiers that it's unfortunately very easy to get carried away. If you spawn too many of the soldiers, they have a propensity to find their way out of their battle arenas and into just about every nook and cranny in your world. When worse turns to worst, there's the Clay Disruptor. A handy little device made of 2/3 clay, 1/6 redstone and 1/6 stick, it's incredibly powerful when in the right hands. Pressing the shiny red button on the front causes the device to emit incredibly powerful radioactive waves that are capable of instantly killing nearby clay soldiers and causing cancer in small butterflies. Every time you use it, all soldiers in a 16 block radius are as good as toast. It lasts for 16 uses before it implodes upon itself and ceases to exist in our universe. And for some mysterious reason, it seems to work on dirt horses too. So if you're looking to cause some clay genocide, this is the right tool for the job.


    ~ Version 3 Additions and Changes ~


    So you've got a military force armed to the teeth with everything you can possibly give them. One problem: they are still made of clay, so when you talk about their guts... well, they don't really have a whole lot to talk about. That's where iron ingots come in handy. When you give a soldier an iron ingot, they will use it to craft themself a skeletal core, making them stronger and heavier. And as a result of this, the knockback of their strikes will be greatly increased! In turn, they will also fly back a much shorter distance when struck by someone else. Two ironed-up soldiers will cancel out each other, however. The downside to this powerup is that the poor old dirt horses can only handle so much weight, so a soldier with an iron core will not be able to ride one.


    :Pig: ARRGGH! WHY NOT BOWS! I WANTED BOOOOWWWSSSS!!!!

    Woah, settle down there Mister Piggy. Let me explain. Clay soldiers can use a gravel block to create a supply of throwable rocks. One gravel block is enough for 15 shots. The clay soldiers will hold these rocks in their left hands, and throw the rocks when their enemies are within range. They will back off and try to play defensively, but if an enemy gets too close then they will resort to physical attacks. Also, do you remember those attack-enhancing powerups, like the slime and the redstone dust? Well those powers still apply to the rocks. With the right combination of powers, even just a few rock-throwing soldiers can be an unstoppable force.


    Here's a little something I cooked up special for all of you. I'd like to thank a special fellow named "Popular Demand" for making this possible. Here's the thing: a ton of you seem to think this mod is about building a clay civilization with lots of pretty houses rather than fighting. You're incorrect of course, but I decided to do something for you anyway. And this is what you get: A clay soldier is now able to pick up STACKS OF AT LEAST 5 LOGS. Hear that? Not one log, and not two logs. A stack of at least five logs or greater and up to a maximum of 20 logs. What do they do with said logs? They build houses, of course! There are three different random kinds of houses they can build. 5 logs builds a small abode, 10 logs creates a lavish livingspace, and a full 20 logs will fabricate a fabulous fortress (with a bonus chest of sticks inside!). To build these houses however, they will need a good deal of space and no other clay dudes around. Unfortunately, a clay soldier who is holding logs will basically forfeit their ability to fight, climb walls and even ride horses. But if they are attacked, they will drop their logs and defend themselves.


    Another largely demanded feature was a better way to manage clay soldier equipment. Well, here it is. A clay soldier near a chest may look inside of it and see if there is any equipment they need. It may take a little while for them to notice a chest, but they will see it eventually. They'll take what they need instantly and leave the rest for everyone else. And if a soldier has clay, they can even bring teammates to life if their bodies are stored within a chest.


    And yet another largely demanded feature was the ability to control soldiers. Well, this is pretty much the best I can do! Use a fishing rod to guide a group of soldiers to a central location. I won't get into it, but adding the ability to control a soldier is both VERY difficult to do and causes LOTS of problems, mainly incompatibility with other mods. So, I had to compromise. As an alternate to this, you can also use a dye that is the same color as their team and they'll swarm around it.


    Last but not least, it's everyone's favorite dimension-warping handheld tool again! This time, its power has been increased significantly. Not only can it instantly kill all clay-based lifeforms in the near area, but it can also instantly destroy all clay blocks in a 12-meter radius! This opens up a ton of possibilities for fun clay-based projects. Just make sure not to build a stadium out of clay blocks - you'll most likely regret it.


    ~ Version 3.5 Additions and Changes ~



    As promised, this update brings you four new colors of soldiers! There's nothing too special about pink and brown soldiers. In fact, they fight exactly the same way as all the other colors. But if you really want to go through the trouble of getting cocoa beans just to have an additional color, then you have my sympathy! And of course, I didn't stop there. The other two new colors have some very special properties that could quite possibly change they way you think about clay wars...



    That's right! White soldiers are completely peaceful. So if a band of ruffians shows up at their doorstep, they'll have no choice but to sit back and take the hurt! They spawn with slightly lower HP (15) than normal, and they won't pick up offensive items. What use are they then? Well, you could have a race to see which team can kill clay soldiers the fastest! And being peaceful makes them the only team which doesn't attack hostile mobs. Now, as for the other team...



    Brawler is really the only suitable word for these furious fighters. Black brawlers are so full of rage and fighting spirit, that they will even fight each other! They will also avoid picking up team-based items, such as golden crowns and revival clay. And since they spawn with higher HP (30), there's no telling which one will be the last one standing! And as if that wasn't enough, the boundaries of war have been expanded even further with new items...



    What's lighter than a feather? Not a clay soldier! But even so, troops can take advantage of a feather's marvelous air-resisting properties to parachute down from great heights. Once a clay soldier detects that it is falling from a high location and is at the risk of receiving fall damage, it will automatically deploy its carefully-hidden feather and glide down safely. But be careful! Any soldier which has a mount, a heavy iron core, or is carrying logs will not be able to use their feather.



    It's the answer to two problems in one simple item! soldiers can't see far enough? Get goggles! Soldiers aren't cool enough? Get goggles!! This convenient piece of headgear extends a clay soldiers's sight range by 5 blocks and also functions as a stylish set of imitation eyes. And to make things even better, all you need is one glass block to make a set of goggles for your whole army! Just make sure to drop it on the ground with q.



    Here's a feature that everyone's been waiting for. Well, most people. At least half the people in my forum inbox. Anyway, it's the new Snow Pegasus Mount! A soldier will treat a pegasus mount just like a regular dirt horse, except this one will hover above the ground as its rider traverses the landscape! The snow pegasus can also survive more hits than a regular dirt horse, but at the same time, is just a little bit slower. This new mount is craftable using snow blocks, soulsand and a feather. For more info on crafting, see the summary section.



    Unless there's something terribly wrong with you, you probably don't like seeing horse and pegasus carcasses littering the battlefield during an all-out clay war. For those who do have compassion for our miniature equine friends, a new feature has been added! Clay soldiers now have the ability to revive horses, just the same as they would normally revive their friends. And they still use the same material to do so, which is clay lumps. It's hard to tell why that would actually work, but I'm not asking questions.



    We're getting closer and closer to the end of our V3 features, so don't give up yet! This handly little addition enables any clay soldier to access a chest within a minecart! It even works as a unit shipment vehichle - load it up with clay dolls and clay lumps, then send it down the road! One cart could change the tide of any battle - and you decide who gets it!



    And now, the secret feature! It is a secret so secret that not even the best secret-keepers know about it! It's so great, it's reason to celebrate! It's the ClayCam!

    This incredible new feature allows you to view the action close-up! Just right-click a soldier and see the action from over his shoulders! Pressing shift will disable the ClayCam. The smooth and quick camera movement allows you to see the detail of a war like you've never seen it before - until the unit dies, of course!

    ~ Version 3.6 Additions and Changes ~



    Despite the amount of clothes that clay soldiers are able to procure, there has never been a simple material for them to make a cape with. Well, now there finally is. Using a diamond, a clay soldier will not only craft himself a very flashy blue cape, but his abilities as a fighter will increase massively as a result! His health will be multiplies by twenty (20), his weapons and armor will last much longer, he will be able to use food and weapon add-ons for longer, and he will even have a permanent speed-boost effect! Just one super soldier can take down an entire army of foes! But exactly how long will one super soldier last? It's your job to find out!



    And just when you thought the mod couldn't get any more intense... There's ZOMBIES! ...or VAMPIRES! ...or ALIENS! In fact, I don't really know what they are, but they're corrupted and evil! When a clay soldier grabs ahold of an enderman pearl, it gets infected with corruption. And suddenly, nothing else matters except spreading it. When a corrupted soldier attacks and kills another innocent soldier, it doesn't die... It gets all of its health back, becomes evil, and joins the corrupted horde! It doesn't matter what team he's on. A non-corrupted soldier is an enemy. And by the time you realize their piercing cries of agony, they'll already be gone. And they'll start coming... for YOU!!!

    ...And no matter what happens, don't let a super soldier get corrupted... or else you will have quite a problem on your hands.

    Other Things that were Fixed:
      - the claycam now works with everything and is compatible with ALL mods.
      - soldiers now respond quicker to chests in the nearby area.

    ~ Version 4 Bugfixes ~
      - the old stairs bug is now fixed.
      - behaviour regarding picking up items during battle is slightly improved.
      - the glowing is now working again.
      - mod will be going open source shortly.

    - - - - -

    ~ Summary of all Crafting Recipes ~










    Pink, Brown, Black and White colors are created the same way.







    ~ Planned Features for Future Updates ~
    * Will be going open source soon.

    Issues:
      This mod will work with any other mod (even The Aether, I know because I'm a developer). You do however need ModLoader to run this mod.

    Instructions:
      You must first install Risugami's Mod Loader before this mod will work. Please do not attempt to install old versions of the mod loader into the 1.0.0 client.
      If you are using a Mac computer, search for a special Mac installation tutorial if you have problems installing the mod. "Minecrafter" or something like that might work.
      Once you've successfully install the three requirements above, simply drag all the files included in the zip into the jar. Remember to leave the image files in the clayman folder, and drag the folder itself into the jar.

    Support The Mod:
    Here's a custom signature banner that you can use if you don't already have one.

    [url=http://www.minecraftforum.net/topic/495553-173/][img]http://i.imgur.com/2TzWy.png[/img][/url]


    Downloads:

      Risugami's ModLoader - Required to run the mod.

      - Adf.ly Links -
      CSM V4 - for 1.0.0
      Optional Pack - Don't install this unless you are using Risugami's Spawner GUI.

      - Adcraft.co Links -
      CSM V4 - for 1.0.0
      Optional Pack - Don't install this unless you are using Risugami's Spawner GUI.

      - Old Versions -
      CSM V3.6 - for beta 1.8.1

      Donate: ...only if you want to! Added by request.


      Also, This mod seems to have been featured on some site I'm not familiar with. I saw a cool Kenshiro mod on there. They asked me to post this image here, so here you go:


      Despite the overwhelming amount of demand for the ability to control clay soldiers, I will not be adding this feature. The requirements for such a thing to be possible involve massive amounts of edits to the original game files, a lot of custom code from scratch and more time than I have available. It would take a miracle for the mod to actually be compatible with anything else as a result. Therefore I shall not be making this feature and instead will focus my efforts on SMP and other creative additions.
      Posted in: Minecraft Mods
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