Maybe it was still there after the night, OR there was a lighting bug (these occur way too often since anvil)
- BoneHead777
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Jul 24, 2012BoneHead777 posted a message on 12w30b Snapshot Ready For Testing!Posted in: News
Maybe it was still there after the night, OR there was a lighting bug (these occur way too often since anvil) -
May 11, 2012BoneHead777 posted a message on Snapshot 12w19a is Ready For Testing!Posted in: NewsQuote from me333
I cannot tell if that is a compliment or sarcastic criticism, I'm going with criticism.
The first part was sarcasm. The CAPITAL part was pure rage, because this bug destroys about every hard minecraft map (like Super Hostile). But it seems like Mojang does not care about mapmakers (for example, why did they remove all the spawneggs? Giants are an amazing scare-factor, unless you know that they can't really hit you, and the player mob was even scarier, as everyone thought, it was herobrine) -
May 11, 2012BoneHead777 posted a message on Snapshot 12w19a is Ready For Testing!Oh wow it is soo amazing! There are so many bugs in minecraft right now, but cocoa plants are so important! It does not matter that the sun shines into large caves or badly placed mobtraps, right? This does not break every adventuremap with a bedrock ceiling for extra difficulty. It also is fun to watch Zombies burn inside a cave when you went there for a challenge.Posted in: News
Mojang: FIX YOUR GAME BEFORE YOU ADD NEW STUFF!!! *rage* - To post a comment, please login.
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I disagree here slightly
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Could it be possible to change the Harness' effect depending on the type of Essentia you put in? Ignis could work like Twilight Forests' Fiery Aura, Motus could give you speed, all that shenanigans. Now, obviously there shouldn't be one for every Essentia (if you manage to come up with one for all there should :3) but I personally feel like this would really make the Thaumostatic Harness not only cooler, but also better, and quite balanced. Try to think about it
Bone and Djess
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In a map like canopy carnage where you'd mostly rely on charcoal and have a hard time finding ores, a coal block could work. In cave maps, not so, maybe as a super easy piece though
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Doesn't work as an ashes base block though, sadly. However, it looks epic with redstone blocks:
http://i.imgur.com/u6pYkBe.jpg
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Oh, yeah, that really IS easier than brown. You actually have to find brown first
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Which dungeon was Light Grey?
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Yes. I love it, but I'd prefer a different map, I'm kinda burned out with IM. Still watch them for the commentary though
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Deserty desets seems to mean no lakes in deserts.
The zombie change makes zombies sometimes (adjustable via nbt) spawn additional zombies a few blocks away.
And obviously you can also name passive mobs in survival.
wait, there are ctm podcasts? Why do I not know about that? (€: found it. Gonna watch 'em now)
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The Molten Depths.
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Heh, you still remember that?
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Only rosie can enter this room, there is a enderpearl spawner that spawner pearls thrown by her in there
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You could still continue, 18/19 isn't too bad even if it isn't a victory
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I accidentally found it because I wanted to take out some creepers that were up there and noticed the sand
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At the moment they can't, but there are two not-yet implemented Hostile Horses (Skeletal and Zombiefied), so I'm guessing we will now see Horsemen of the Apocalypse from time to time, maybe even in vanilla (maybe they will just spawn like other hostile mobs though, but that doesn't hinder us to make skeletons/zombies ride them :P)