So in 1.9, Mojang added the now much debated and critically acclaimed cooldown to weapons and tools of almost all types. A lot the people in the Minecraft community took this new feature very....... unpleasantly.
This uproar in the Minecraft community took my attention so I started to brainstorm thinking of solutions on how to fix or nerf this feature without causing another uproar to the people who loved the cooldowns.
After scratching a lot of ideas, I decided to settle with this one. Here is my solution to cooldowns.
Instead of removing them all together, why not add a gamerule that could adjust the cooldowns for all of the tools and weapons?
The gamerule could work like this:
/gamerule adjustCooldown (number of seconds for the cooldown) (name of item)
The item name could be anything like items and blocks that didn't even have a cooldown.
This means that blocks like tnt could have cooldown and you couldn't spam place them and destroy an area. And of course, you can set the number of seconds to 0 and have no cooldowns!
Here's some example of the stuff you could do.
/gamerule adjustCooldown 15 minecraft:tnt
/gamerule adjustCooldown 0 minecraft:diamond_axe
/gamerule adjustCooldown 1.75 minecraft:diamond_hoe
So that is all. If you have any feedback or criticism please leave it in your comments and response respectively. Thanks for reading and have a nice day!