A bud of mine and I have completed the map! I've got to say it was pretty dang good. We finished with roughly 19 zombie heads, as for suggestions I'm pretty sure we mentioned plenty in our play through here:
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Feb 7, 2012Posted in: Maps
Started working on Friendly Egg Hunt #2 (Which is untitled at this moment) However here is a teaser..
I have started a Developer Commentary Series on my map, you can view it from the first episode starting here.
Quote from mafrowen
I loved the way you made a linear branching style map, but kept it very open world- something vechs has not managed to achieve yet.
Today, I present to you...
About:Friendly Egg Hunt is a series of maps created and produced by Bogiga. The goal in a Friendly Egg Hunt map is to collect all of the Mob Egg Relics to complete the Shrine of Fame. These maps will typically feature challenges ranging in difficulty to put pressure on the player that does not typically exist in the vanilla version of Minecraft.
The Friendly Egg Hunt series of maps can be categorized into the familiar genre of CTM, because of the common goal of completing the monument. However, the maps feature much adventure and require a lot of survival techniques.
Rules:The Rules in a Friendly Egg Hunt map are as follows:
1. Play on at least easy difficulty, never peaceful. (I recommend normal)
2. Do not use any mods or cheats.
3. You may break, place or craft any blocks just like a survival map.
4. Find and complete the Shrine Of Fame to complete the map.
I also hide all 11 records around the map in secret but find able locations. So for those who really like to explore you will be rewarded too!
Difficulty: Progressive / Challenging
It is your destiny to be crowned the Champion of Olympus. But first you must pass a series of tests to prove your dignity to your maker. Are you tough enough, do you have what it takes, are you truly a king? Prove yourself.
Mt. Olympus (Starting Area):
Shrine Of Fame:
City of Angels:
Playthrough by BucketZone! This guy is a personal friend of mine and super entertaining, funny guy. I'm sure this series will be a joy to watch.
Play through by FirstInLiine, extremely entertaining guy, however so many unfortunate things occur to him. He's was the first player to complete the map.
Playthrough by Crontab! Extremely entertaining and well rounded Minecraft player. Overall wonderful Let's play from start to finish.
Mirror 1 MC version 1.4+ (Recommended)
- Download Link 1
Mirror 2 MC version 1.4+
- Download Link 2
P.S. I also recommend my texture pack, as it was the pack I used to create this map. So if you would like that you can download that here.
FEH01 Build 017 (9/23/12)
- Situational help - Added more loot - Reworked Jungle Gym
FEH01 Build 016 (9/23/12)
- Updated for Minecraft Snapshot 12w38b - Reworked Shrine of Fame to include Item Frames instead of chests for a visual aide in completion
FEH01 Build 015 (9/23/12)
- Updated for Minecraft Snapshot 12w38b - Added New Beacon Blocks near ending areas for added effect. - Added Support for spawner breaking with flame bows - Added Tour Guide book to aide you on your journey - Added a withered staircase in Mount Anthracite to make for a more direct path
FEH01 Build 014 (9/11/12)
- Reworked final chamber - Removed numerous spawners from "Jungle Gym" area - Added in custom MC-edit filtered spawners in final area - Slight food changes to beginning of the map
BogigaCraft 16x16 (9/11/12)
- Updated For Minecraft 1.3.2 (And some of 1.4 pre-release stuff) - Changed basically everything slightly, (it's been 5 months since I've updated this so... a lot has changed)
FEH01 Build 013 (9/10/12)
- Updated for Minecraft 1.3.2 - Renovated &amp; completely re-balanced starting mechanics - Renovated 3 areas of the map to become more aesthetically pleasing - Added more chest rewards - Made Cow Egg Location even more noticeable - Fixed Typo on SOF Completionist List
FEH01 Build 011 (4/16/12)
- Updated for Minecraft 1.2.5 - Added more chest rewards - Made Cow Egg Location more noticeable - "Piece of Cake" Renovated - Added extra trap mechanics - Added an area to collect gold ore - Added more Redstone ore - Added a SOF Completionist List
BogigaCraft 16x16 (4/16/12)
- Updated for Minecraft 1.2.5 - Re-textured, wool, stone slabs, stone bricks, etc. - Matched amours to their appropriate icons
BogigaCraft 16x16 (3/23/12)
- Updated for Minecraft 1.2.4
BogigaCraft 16x16 (3/3/12
- Updated for Minecraft 1.2.3
FEH01 Build 010 (2/27/12)
- Multiplied the amount of available music disks from 1 to 5 - Added a bed closer to spawn (easier to find as well) - Fixed SMP spawning - Added scattered signs - Added a few chests - Killed some snowmen
BogigaCraft 16x16 (2/12/12)
- Reversed Shovel positioning
- Map release - Feb. 7, '12
- 100 Downloads - Feb. 8, '12
- 200 Downloads - Feb. 10, '12
- 300 Downloads - Feb. 12, '12
- 400 Downloads - Feb. 18, '12
- 500 Downloads - Feb. 24, '12
- 600 Downloads - Feb. 27, '12
- 700 Downloads - Mar. 18, '12
- 800 Downloads - Mar. 30, '12
- 900 Downloads - Apr. 16, '12
- 2600 Downloads - Sept. 10, '12
- 3000 Downloads - Oct. 7, '12
- 15000 Downloads - Apr. 15, '13
Other maps by me:
Oct 29, 2013Friendly Egg Hunt 2 anyone?Posted in: Maps
Feb 14, 2013Posted in: MapsQuote from Wogston
Where's the creeper and dragon eggs i've searched all over :'(
Do you still have the tour guide I provided @ the beginning of the map?
Feb 8, 2013Posted in: MapsQuote from brambles95
Brilliant map!! Love it, might do an LP if I can :3
(pssssst - Triangle)
Sick! I would love to see it! =)
Sep 17, 2012Bogiga45 posted a message on [CTM] Domara's "Mystic Worlds" 72 Objective CTM Series (Version 1.2 OUT!) (#1: Safe Haven, #2: Uncharted Mines)Wow, let me just say awesome map. It's super clear to see you put a lot of aesthetic work into it and made it look good.Posted in: Maps
I just started recording a few episodes of it, and I put up the first one, so here it is if you care to see it. Would be interesting if I could get your feedback.
Aug 10, 2012Here is episode 3 of my play through of Vechs' newest map....Posted in: Maps
So far two wool with zero deaths,
although I cannot speak for my partner
and my partner is doing well too!
but most importantly, I Hope you enjoy!
Apr 25, 2012Bogiga45 posted a message on Automatic Wheat Farm Using Redstone Lamps (No Pistons)
Hey guys, just throwing this tutorial for an invention idea I had earlier when these lamps came out. I wasn't quite sure if it would work so I went on my testing world to make this smaller version before I implemented on a huge scale on my survival server.
- Plant wheat in well lit area
- Flip a switch connected to the area's lighting
- Area is no longer bright enough for wheat to be planeted
- Wheat will automatically harvest itself.
Mar 29, 2012Posted in: MapsQuote from funfunbunbun
This map is so easy on the eyes, and MY GOD the areas are difficult!!! Great job man! Had to reload a save because iidioticly ran into the resort place, almost got the egg after destroying all the spawners but then fell into the lava with all mah great itemsAgain great job and i can't WAIT to see more!!!
Gave it another try and now im doin good.
arggg ran out of wood need dirt for saps!!!
Sick glad you're liking it, keep me posted!
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Mar 4, 2011Posted in: Maps
Have you ever been playing Minecraft and said to yourself "Man, I wish this could be harder... I haven't died nearly enough today."? In the spirit of I Wanna Be the Guy and Kaizo Mario World, these game maps will be very difficult. It could be low amounts of a critical resource, or deviously placed monster spawners, traps, or just general meanness on my part, I want to take the normal Minecraft experience and really put pressure on the player.
The main objective of my maps is to find and complete the Victory Monument. This is a structure with slots on it for blocks. To win a Super Hostile map, you must place each of the requested blocks in the appropriate slot on the Victory Monument. There are 16 colors of wool blocks to find, and also in older maps, the 3 material blocks, of iron, gold, and diamond.
CTM stands for Complete the Monument, which is the genre my Super Hostile series created. Unlike Adventure maps, which typically have very rigid rules and restrictions, CTM maps are about playing Minecraft in a mostly normal fashion, but with a goal to work towards.
Super Hostile Standard Rules:
1) Find and complete the Victory Monument.
2) Find wool in chests (Fleecy Boxes) or on special boss enemies (Fleecy Mobs) scattered around the map, do NOT use dyes or spider string for wools!
3) You may craft the Iron, Gold, and Diamond blocks.
4) Use at least Easy difficulty, and never Peaceful. (I balance around Normal.)
5) Do not leave the boundaries of the map and go into normally generated Minecraft terrain.
6) Survive in any way you can think of. (Yes, you can mine, craft, and place blocks.)
7) You may use spider string wool and sheep wool to craft beds and other items, but not for the Victory Monument.
8) You may not pick up, craft, or move Ender Chests.
For the most part, Super Hostile is like playing Minecraft normally, but it's more difficult and you have a long-term goal to work towards. Also you may find yourself in some unusual terrain. Oh, and the map is designed to kill you, so keep that in mind.
Minecraft Mods and Super Hostile:
I balance around vanilla Minecraft, and mods that impact the gameplay are technically cheating.
However, there are some mods that are fine for you to use:
- Mods that let you chop trees at the base (Like Terraria trees)
- Mods that make Endermen not pick up blocks.
- Mods that make your hand-held torch give light. (Should be part of the vanilla game, IMHO.)
- Mods that don't affect the gameplay. (Graphic tweaks, UI tweaks, etc.)
Super Hostile Original Soundtracks:
Some of these maps include theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
So, without further ado, let's get on to the maps!
The new official home of Super Hostile is here! Download the maps at:
Super Hostile banners, on my forums? It's more likely than you think. Copy the code provided into your signatures to use them.
If you really enjoy my maps, and want to donate, click the button below. Any donation, no matter the amount, is greatly appreciated.
April 1st 2011 - 5,083 downloads
April 5th 2011 - 6,725 downloads
April 13th 2011 - 17,946 downloads
May 13th 2011 - 33,238 downloads
June 13th 2011 - 104,301 downloads
July 13th 2011 - 284,302 downloads
August 13th 2011 - 438,938 downloads
September 13th 2011 - 580,087 downloads
October 13th, 2011 - 693,926 downloads
November 13th, 2011 - 811,293 downloads
December 13th, 2011 - 903,170 downloads
January 13th, 2012 - 1,077,023 downloads
February 13th, 2012 - 1,292,249 downloads
March 1st, 2012 - 1,385,250 downloads
And lastly, here is a bunch of legal stuff. The short version is: feel free to make videos about my maps, watching people play helps me make better maps; please don't rip-off my work and claim it as your own; and please don't upload my work to other websites.
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
TERMS AND CONDITIONS
MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend, add, change or remove game content.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MAP. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.
THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON THE USER.
Use of these MAPS to be installed, manually or automatically, is given to the USER without restriction.
These MAPS may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of these MAPS must have advance written permission from the OWNER. ANY attempts to make money off of these MAPS (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
These MAPS are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.
"Super Hostile", "Victory Monument", "Super Docile", "Hostile Trails", the "Vechs'" brand and "Race for Wool" are Trademarked ™(2011) by the author. The MAPS herein and the character "Vechs" are Copyright ?(2011) and are the intellectual property of the author (Vechs).
Dec 18, 2011Posted in: Maps
Hello, and welcome to...
"One ought never to turn one's back on a threatened danger and try to run away from it. If you do that, you will double the danger. But if you meet it promptly and without flinching, you will reduce the danger by half. Never run away from anything. Never!" ~Winston Churchill
Ever woke up one day with a pick in your hand, doomed to the ol' well-lit mineshaft safely tucked away in your basement, just thinking "is this what minecraft was meant for? Eat, sleep, mine, repeat?" Welcome to the Ruthless Regions.
In these maps, you can craft and place blocks like normal minecraft. Imagine this as normal minecraft, only with a goal to work towards - completing the Dominion Monument - and a constant thirst for your blood.
1. Survive in any way you can think of.
2. Do not use cheats. (Flymod, spawning blocks, etc.)
3. Always use at least easy difficulty, never peaceful.
4. Find and complete the Dominion Monument, a prestigious structure with slots to place unconventional blocks
5. You may craft the ore blocks, but wools have to be found in chests
Easy: Should be difficult to complete, but not impossible. Lots of supplies are given, monster spawners are exposed.
Medium: This should be a challenge. Not all monster spawners are exposed, few supplies are given.
Hard: This map will take time and cunning to complete, and you will die frequently. Hostilities will begin from the beginning. Few to no supplies are given, cave spider and blaze spawners will be frequently encountered.
Progressive: The map will start off at an easier difficulty, and the further you go, the harder the map will be.
Open World: The map is an open map, where you decide what to do and where to go.
Linear-Branching: The map will provide intersections leading to different areas, but you'll encounter each intersection in a row.
Linear: You have little to no decision on what direction you can take, each area will be encountered after the next.
Survival Island: Island-Based map with limited land space and resources.
All youtube videos and LPs are encouraged and greatly appreciated.
A special thanks goes out to everyone who plays and comments on the map. This couldn't be done without you.
Huge thanks and credit go to Vechs, the father of CTM and owner of the Super Hostile series, for all my inspiration and for providing CTM toolkit. Find him by clicking here.
Credit also goes to codewarrior, the developer of the MCedit program. Find him by clicking here.
All help with incredibly detailed reviews and beta testing come from my friend isaac_bardin.
Credit to all youtubers, including but not limited to Joe Hills, Guude, Etho, BdoubleO, and Kingnewbs for inspiring me. Thank you.
Wanting to help out? Comment on this forum thread, or make a youtube video, or use this banner in your signature!
Now, time for the maps.
Ruthless Regions 01:
Map Style: Survival Island
Current Version: 1.1.03
A harsh, desolate island. Scarce of resources, your first experience will not be towards completing the monument... but surviving. [This was my first map I've made - play Cutthroat Caverns if you want a chance to complete the monument.]
I've always enjoyed survival island maps, and a video series about one was what made me start playing minecraft in the first place. In my love of the [CTM] genre, I've decided to create an island of despair, the Malicious Isle, with an actual goal to work towards in the end, a victory monument, rather than a bucket list of tasks to do. This [CTM] map, in all intentions, will try to kill you. In any way possible. You will die. You will lose your stuff in lava, fire, and explosions. You will suffer your first night. And every other night, for that matter.
Also, due to the unconventional ways of obtaining blocks for the victory monument, in some cases you might lose some of the items. Just try to get as much of it done as you can.
Click the spoiler button for pictures:
Videos and LPs about Malicious Isle:
KingNewb and usr1k come fresh from the hospitable caves of Guude's 404 challenge map.
Ruthless Region 02:
Starts Medium, Progresses at each intersectionHard
Map Style: Linear-Branching
Want to play in minecraft 1.2.5 without horrible lighting bugs and crashing? Use Last_Username's "lights out" mod, found here: http://www.minecraft...m-skylight-bug/
Current Version: 1.2 (ONLY for use in minecraft 1.2.5 with lights out mod) Download
Version 1.1 (ONLY for use in minecraft 1.1) Download
A land of sprawling caves and limitless adventure - The Cutthroat Caverns are terrifying, brutal, and full of ancient caves that span as far as the eye can see. Months of development was put in the creation of the map to give you the best possible experience - Are you up for the challenge?
Click the spoiler button for pictures:
Videos and LPs about Cutthroat Caverns:
Footissimo: a serious, very British man with a love for good maps. After finishing Three_Two's Vinyl Fantasy (http://www.minecraft...vinyl%20fantasy), he comes for a relaxing journey in the Cutthroat Caverns.
ColdFusionGaming is a mapmaker looking for a challenge.
Scott and Jimmy play my map for the tenth* time, and reflect on it as being "a dirty, used up *****." You'll see.
*is not actually their tenth time
Mar 5, 2012padsanda posted a message on [CTM] ☆ Olympus ☆ Friendly Egg Hunt Series by BogigaThink I'm about as done as I'm going to be with this map (started/finished on build 009). Though not fully completed, it's a good enough stopping point for me as I finally need to update to MC 1.2.3. All 14 mob eggs accounted for (thanks for the tip, that place was pretty well hidden). Also 7 records accounted for (blocks, far, mall, 13, 11, mellohi, chirp). Unfortunately, the dragon egg is not attainable for me due to enormous lag in that final area. Tried several ways to minimize...even with using an ender pearl right to the entrance, FPS drops to 1. I get what you're going for, but with no way to remove any of those, performance won't improve .Posted in: Maps
That being said, I want to again thank you and say well done on this map. My favorite area had to be the suicide tower - I was not expecting to go through such a guantlet on multiple levels, only to experience a new type of challenge on the way out. Overall there is a nice variety and development of the areas, good rewards, and a lot to hold the player's interest to keep going. Keep up the good work - I look forward to your next installment.
PS - 'your curiosity is rewarded', 'what are you doing here anyway?' I heard a ghast and went to go check it out, thanks for the gift!
Mar 3, 2012simo_415 posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]I now have a SPC build running on Minecraft 1.2.3 - no new features have been added and no previous bugs have been fixed. I'll release a temporary version here for those who are keen. No official support will be provided. I plan to fix bugs and add a new thing or two tomorrow then release.Posted in: Minecraft Mods
SPC 3.2_DEV: http://bit.ly/w2vEYL
Important note: the worldedit packaged with this version does NOT work above height 128
Feb 26, 2012padsanda posted a message on [CTM] ☆ Olympus ☆ Friendly Egg Hunt Series by Bogiga:biggrin.gif: This map. I wish I hadn't started it just yet as I've still got a few others to finish up. But man, this is filled with awesomeness. Triangles and diamonds to you, my friend. What's this - you have another map in progress which promises to be better than FEH01? <3 <3 <3Posted in: Maps
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