All the same, I found that account)
Ex, though not a very old account, but ... I really admire you ...
Since 2013 did you start or what year ..
And until now, he has not thrown his unsurpassed brainchild. (8,000,000 downloads! Without taking other sites)
Your hike mod is the most popular in the world ...
Even if I have a choice to put some kind of mod or something conflicts in minecraft, I will demolish #$#№#@ and Twilight Forest and stuff like that)0 like Lucanites and Atumn - for the sake of this creation)
And it would also be cool, since I understand modding - especially in Java and even more mods in this game with this code - a super complicated thing, and sometimes very rarely and without gratitude, but again, no one forces you to rush to release a new version, etc.)
And even more so, how much work has been done since 2013 or when ...
I remember how I saw this mod for the first time on the site and when it was the first predatory plant, and at first I thought again some kind of re-detailed mod that did not fit into the style of the game, etc., but how I saw those animations and its very vanilla model) Ohyeaaah
Ah, since I am poor and not from a favorable country, where in general they do not think about all this, I do not understand and do not appreciate (labor is more appreciated ..)
I hope you were very much thanked on the same patreon, and my words are just as support for a hard-working and old-timer here)
BUUUUT
As I understand it, we both MAY like Dark Souls)
So I also noticed that you remember when you said that it is impossible to add there - TWO-HANDED FIGHT, FLIPPERS, etc.
But finally, recently, too, a suitable mod came out, but very raw, (possibly a replacement for Mo`bends) that already crashes with mods where there is at least some additional armor or because of shaders, but there all this is already realized a little bit of what I dreamed of before. (9 years later ....)
For this I dream when it is finished and still
I would add here to Mowzie`s Mobs - some people are very LIKE Abyss Watchers))))
With their broken physics)) With those freaks and animations ... oh god ...
I don't know how difficult it will be to implement it, into which blocks they can fly, but)
And another player's epic jump into a dungeon with water - where they, defeated by the Abyss (or some kind of alternate) and time, will wait in a calm in not real peace, and an entrance that will simply have a hole on the surface to get there and they will also have general intelligence like Barakoa) (Also noticed and this is VERY COOL)
And also that Ferrous Wroughtnaut has a second phase) With promotion and new sounds and animation, where it oneshots 99%))
That all youtubers mention it jokingly) And also knocks out shields, which is also mega pathetic)
And new animations and blows at the ax, which is almost as necessary for your own combat, which is not included in the plan)
So that this group boss (the first in this mod, not counting Barakoana, but they are also considered as mobs) is not too similar to the same Abyss Waytchers, but it
lived in a swamp, (as a principle and the idea to add each mob / boss to each biome) in some kind of reservoir - that is, a suede, dark arena / bridgehead with arches or stone fences flooded by one block, and there he showed a gesture towards the player, after an epic waking up (like Ferrous Wroughtnaut) and landing from a dwelling on a tree into the water (backs to each other), whose roots go into the ground near the swamps near which there are all kinds of wells, lamps and fireflies near the swamps, and not necessarily a dungeon, you can simply place them in the swamp, and for some reason their tree still suspiciously lives and functions (or, in extreme cases, did not die), although everything gloomy in swamps and the like, or just a mossy pond, either simply does not grow anymore after their real death or has rotted (and that is how and their souls), but they would have their own swords, only flat ones and could surf on them and move on the water, send waves to 2 blocks, and even hit on it with stuck into the victim from acceleration - standing on it with the help of a wave, all sorts to dodge / side kicks, flat blade kicks with slow knockbacks, preparation, etc. and then the fantasy ends and it's scary)
And another huge request to add in your free time, after Ferrous Wroughtnaut has 20% health left on the health bar, so that there is still an overclocking attack with sticking into the ground with conducting over it and accelerating before that, and then sticking with one hand to the place of defeat, and a faster window of invulnerability, and more ominous eyes and sounds, as if fear and contempt for the player before death, which will no longer mean anything (even though he died a long time ago or he is a statue, he forgot)
And then it is terribly slow, although powerful
And add a slider so that you can adjust the sound of their footsteps or just Ferrous Wroughtnaut, otherwise it stomps too loudly)
Well, everything seems to be
All my ideas and wishes.
All the best to you) And more free time and inspiration.
Thank you! No, I published the first version of Mowzie's Mobs in 2015.
Yes! 8 million downloads! I'm very happy. But no, Mowzie's Mobs is not the most popular mod in the world, not by a lot.
I don't have a Patreon, but I'm glad my work is appreciated!
I have only played Dark Souls 1 recently. Mowzie's Mobs is more influenced by Zelda.
I'm not sure I understand. Two-handed fight? Flippers?
I don't know what you're talking about next. Is this a mob suggestion?
The Ferrous Wroughtnaut doesn't have a second phase. It just won't use multiple swings until it loses some health.
I don't understand this paragraph about swamps... I don't think it translated very well. Maybe you could rephrase it a bit more concisely?
I'm very comfortable with the Ferrous Wroughtnaut as it is now. I don't plan to add a new phase to the fight.
Thank you for the good wishes! Best to you as well.
Please in the future post mob suggestions to the Mowzie's Mobs forum thread or Curseforge page, not on my user profile. This way, other people can read and comment on your idea.
You don't remember me)
But I'm the one who gave you the idea about all kinds of forest druids, etc.)
How nice to see that even how much time has passed since childhood in 2014, and you have been working hard for that
similar, sorry for google translate, but not a single mod almost stands next to the elaboration and animations with a setting
resembling, as I already understood - Dark Souls)
Which I was lucky to see recently, thanks for not giving up my work, and deep in this forum, something even lives
and develops.
Almost no mod is so inspiring to play this wonderful game again, although I have already matured but looks
remained the same)
Thank you for everything, although this comment will get lost among thousands of similar ones, thank you anyway)
One of those millions.
The only ones who, as for me, can stand in the same rank with this modification are: Lotr (versatility), Ice
and Fire (the same elaboration), Quest (mysteriousness), it seems to me, Halocraft from KillerChief (elaboration at the same level, minimalism and optimization, all that is needed, remember the poor one from July 2018), Mobends (in order to keep up with such wonderful mobs :)), CAZFps Dead Sea
and Chronicles (atmosphere and dimensions), and in the background are all sorts of Biomes O`Plenty, Beetween Lands (also too
polygonal in some places like in Lucanites, and in some a little damp) and so on, maybe I have not yet named those that can also stand, but it will definitely still be Mutant Creatures and some kind of mod about aquatic creatures
in one with this, correct me, but the fact remains, even the same Lucanites is not optimized, too
polygonal and absolutely not fit into the theme of the game (and there are many such mods)
So I thank you from the bottom of my heart who are like me.
(with Sildurs Vibrant Shaders that's what you need, and the Remove HUD but Not Hand mod, also with the Classes Of Warcraft mod in dreams with which I don’t know what now ... the campaign is being poured on discord, but it remained on the good old 1.7.10, Move Plus and Ambient Sounds, The Midnight and The Hunger Strike)
Ex ... when was the last time I wrote to you in private ...
The only thing I ask is not new mobs, etc., but at least transfer to 1.15.2.
Good luck to you ...
I'm sorry, but you're right. I don't recognize your username and many people have requested forest druid mobs over the years.
Still, so glad to hear that a long-time fan has rediscovered Mowzie's Mobs! Your sentimental comment means a lot to me.
Of course I plan to update to 1.15.2! You should check out the Curseforge page and my Github for a bit more info about my present and future plans for the mod.
I just released a new update a few weeks ago. What more do you want?
I've told you multiple times to restrict discussion of the mod to the forum thread and NOT my user profile. Next time you comment on my user profile, I will have to ignore it.
hey bobmowzie I loved the detail of frostmaw because if you remove the ice crystal has no special skills and barako move your feet to be on the ground or not
hey bobmowzies can you answer me these 3 questions
1-in your video on "geomancy 2" you showed the new ability and I would like to know if it will be added in the update together with the 3 mobs?
2-Do you have an approximation of when the new update will come? although I think that with your data that you have given in your answers to other questions ... I guess it will not be that long.
3-in your answer "I have already finished 2 of 3 mobs of the following update, although 2 of them are small" are they small in size or not a big deal? although they are not a big thing I like any mob because I love to experiment with the barakoas
Answer only if you have an answer or if you do not want to answer me because they are surprise. THE BEST MOD
All the same, I found that account)
Ex, though not a very old account, but ...
I really admire you ...
Since 2013 did you start or what year ..
And until now, he has not thrown his unsurpassed brainchild. (8,000,000 downloads! Without taking other sites)
Your hike mod is the most popular in the world ...
Even if I have a choice to put some kind of mod or something conflicts in minecraft, I will demolish #$#№#@ and Twilight Forest and stuff like that)0 like Lucanites and Atumn - for the sake of this creation)
And it would also be cool, since I understand modding - especially in Java and even more mods in this game with this code - a super complicated thing, and sometimes very rarely and without gratitude, but again, no one forces you to rush to release a new version, etc.)
And even more so, how much work has been done since 2013 or when ...
I remember how I saw this mod for the first time on the site and when it was the first predatory plant, and at first I thought again some kind of re-detailed mod that did not fit into the style of the game, etc., but how I saw those animations and its very vanilla model) Ohyeaaah
Ah, since I am poor and not from a favorable country, where in general they do not think about all this, I do not understand and do not appreciate (labor is more appreciated ..)
I hope you were very much thanked on the same patreon, and my words are just as support for a hard-working and old-timer here)
BUUUUT
As I understand it, we both MAY like Dark Souls)
So I also noticed that you remember when you said that it is impossible to add there - TWO-HANDED FIGHT, FLIPPERS, etc.
But finally, recently, too, a suitable mod came out, but very raw, (possibly a replacement for Mo`bends) that already crashes with mods where there is at least some additional armor or because of shaders, but there all this is already realized a little bit of what I dreamed of before. (9 years later ....)
For this I dream when it is finished and still
I would add here to Mowzie`s Mobs - some people are very LIKE Abyss Watchers))))
With their broken physics)) With those freaks and animations ... oh god ...
I don't know how difficult it will be to implement it, into which blocks they can fly, but)
And another player's epic jump into a dungeon with water - where they, defeated by the Abyss (or some kind of alternate) and time, will wait in a calm in not real peace, and an entrance that will simply have a hole on the surface to get there and they will also have general intelligence like Barakoa) (Also noticed and this is VERY COOL)
And also that Ferrous Wroughtnaut has a second phase) With promotion and new sounds and animation, where it oneshots 99%))
That all youtubers mention it jokingly) And also knocks out shields, which is also mega pathetic)
And new animations and blows at the ax, which is almost as necessary for your own combat, which is not included in the plan)
So that this group boss (the first in this mod, not counting Barakoana, but they are also considered as mobs) is not too similar to the same Abyss Waytchers, but it
lived in a swamp, (as a principle and the idea to add each mob / boss to each biome) in some kind of reservoir - that is, a suede, dark arena / bridgehead with arches or stone fences flooded by one block, and there he showed a gesture towards the player, after an epic waking up (like Ferrous Wroughtnaut) and landing from a dwelling on a tree into the water (backs to each other), whose roots go into the ground near the swamps near which there are all kinds of wells, lamps and fireflies near the swamps, and not necessarily a dungeon, you can simply place them in the swamp, and for some reason their tree still suspiciously lives and functions (or, in extreme cases, did not die), although everything gloomy in swamps and the like, or just a mossy pond, either simply does not grow anymore after their real death or has rotted (and that is how and their souls), but they would have their own swords, only flat ones and could surf on them and move on the water, send waves to 2 blocks, and even hit on it with stuck into the victim from acceleration - standing on it with the help of a wave, all sorts to dodge / side kicks, flat blade kicks with slow knockbacks, preparation, etc. and then the fantasy ends and it's scary)
And another huge request to add in your free time, after Ferrous Wroughtnaut has 20% health left on the health bar, so that there is still an overclocking attack with sticking into the ground with conducting over it and accelerating before that, and then sticking with one hand to the place of defeat, and a faster window of invulnerability, and more ominous eyes and sounds, as if fear and contempt for the player before death, which will no longer mean anything (even though he died a long time ago or he is a statue, he forgot)
And then it is terribly slow, although powerful
And add a slider so that you can adjust the sound of their footsteps or just Ferrous Wroughtnaut, otherwise it stomps too loudly)
Well, everything seems to be
All my ideas and wishes.
All the best to you) And more free time and inspiration.
Thank you! No, I published the first version of Mowzie's Mobs in 2015.
Yes! 8 million downloads! I'm very happy. But no, Mowzie's Mobs is not the most popular mod in the world, not by a lot.
I don't have a Patreon, but I'm glad my work is appreciated!
I have only played Dark Souls 1 recently. Mowzie's Mobs is more influenced by Zelda.
I'm not sure I understand. Two-handed fight? Flippers?
I don't know what you're talking about next. Is this a mob suggestion?
The Ferrous Wroughtnaut doesn't have a second phase. It just won't use multiple swings until it loses some health.
I don't understand this paragraph about swamps... I don't think it translated very well. Maybe you could rephrase it a bit more concisely?
I'm very comfortable with the Ferrous Wroughtnaut as it is now. I don't plan to add a new phase to the fight.
Thank you for the good wishes! Best to you as well.
Please in the future post mob suggestions to the Mowzie's Mobs forum thread or Curseforge page, not on my user profile. This way, other people can read and comment on your idea.
You don't remember me)
But I'm the one who gave you the idea about all kinds of forest druids, etc.)
How nice to see that even how much time has passed since childhood in 2014, and you have been working hard for that
similar, sorry for google translate, but not a single mod almost stands next to the elaboration and animations with a setting
resembling, as I already understood - Dark Souls)
Which I was lucky to see recently, thanks for not giving up my work, and deep in this forum, something even lives
and develops.
Almost no mod is so inspiring to play this wonderful game again, although I have already matured but looks
remained the same)
Thank you for everything, although this comment will get lost among thousands of similar ones, thank you anyway)
One of those millions.
The only ones who, as for me, can stand in the same rank with this modification are: Lotr (versatility), Ice
and Fire (the same elaboration), Quest (mysteriousness), it seems to me, Halocraft from KillerChief (elaboration at the same level, minimalism and optimization, all that is needed, remember the poor one from July 2018), Mobends (in order to keep up with such wonderful mobs :)), CAZFps Dead Sea
and Chronicles (atmosphere and dimensions), and in the background are all sorts of Biomes O`Plenty, Beetween Lands (also too
polygonal in some places like in Lucanites, and in some a little damp) and so on, maybe I have not yet named those that can also stand, but it will definitely still be Mutant Creatures and some kind of mod about aquatic creatures
in one with this, correct me, but the fact remains, even the same Lucanites is not optimized, too
polygonal and absolutely not fit into the theme of the game (and there are many such mods)
So I thank you from the bottom of my heart who are like me.
(with Sildurs Vibrant Shaders that's what you need, and the Remove HUD but Not Hand mod, also with the Classes Of Warcraft mod in dreams with which I don’t know what now ... the campaign is being poured on discord, but it remained on the good old 1.7.10, Move Plus and Ambient Sounds, The Midnight and The Hunger Strike)
Ex ... when was the last time I wrote to you in private ...
The only thing I ask is not new mobs, etc., but at least transfer to 1.15.2.
Good luck to you ...
I'm sorry, but you're right. I don't recognize your username and many people have requested forest druid mobs over the years.
Still, so glad to hear that a long-time fan has rediscovered Mowzie's Mobs! Your sentimental comment means a lot to me.
Of course I plan to update to 1.15.2! You should check out the Curseforge page and my Github for a bit more info about my present and future plans for the mod.
Excuse Mr. Mowzie, do you mind if I tell a sugestion I have? I'll tell if you agree
Sure! But you should post it in the Mowzie’s Mobs thread. Not on my user profile.
Can you tell about how is the development of the mod?
I just released a new update a few weeks ago. What more do you want?
I've told you multiple times to restrict discussion of the mod to the forum thread and NOT my user profile. Next time you comment on my user profile, I will have to ignore it.
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2361125-mowzies-mobs-powerful-overworld-enemies-and-more?page=237#c5285
Here's the link again.
an interesting question
Phoben - Fear spirit that spawns in roofed forests. Wields fear magic, a lantern, and a long,
and lantern is a mob in the mod
Does the phoben have a lantern (object) or a lantern (mob)?
It will be the object.
hey bobmowzie I loved the detail of frostmaw because if you remove the ice crystal has no special skills and barako move your feet to be on the ground or not
Thanks! Glad you like it.
why you are very active in the minecraft forum?
My school semester just ended. Vacation means more time to check the forum.
You’ve asked me this before. Please don’t ask again.
I'm doing tests because I think my message is written in another language
hey bobmowzies can you answer me these 3 questions
1-in your video on "geomancy 2" you showed the new ability and I would like to know if it will be added in the update together with the 3 mobs?
2-Do you have an approximation of when the new update will come? although I think that with your data that you have given in your answers to other questions ... I guess it will not be that long.
3-in your answer "I have already finished 2 of 3 mobs of the following update, although 2 of them are small" are they small in size or not a big deal? although they are not a big thing I like any mob because I love to experiment with the barakoas
Answer only if you have an answer or if you do not want to answer me because they are surprise. THE BEST MOD
These are the kinds of things that are best discussed on the forum page, found here: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2361125-mowzies-mobs-powerful-overworld-enemies-and-more
Please discuss there instead of my user profile from now on.
1. Yes. It will still be creative mode only for the time being.
2. No. I have absolutely no approximation at all. It very well could be a long time.
3. Both, I suppose. I wanted to add some more ambient mobs instead of more of the bosses the mod already has.
Thanks!