• 0

    posted a message on Dragon Cave Thread
    Huh, Hellfire's have their own gender dependent descriptions...

    Nice.

    Anyways, Allure of Neglected Dragons is a pretty nice click site.
    Posted in: Forum Games
  • 0

    posted a message on Type the above username. With your elbows.
    Minor107

    Darn, that was more annoying that expected.

    EDIT: DANG IT, AGAIN. NINJA'D

    Maro

    There we go.
    Posted in: Forum Games
  • 0

    posted a message on Dragon Cave Thread
    Ah, thank you.
    Posted in: Forum Games
  • 0

    posted a message on Dragon Cave Thread
    I'm wondering how you can learn the rarity of certain dragons besides taking note on how often you see them.
    Posted in: Forum Games
  • 0

    posted a message on Dragon Cave Thread
    The realization that the egg you got from breeding is different from both of the parents...

    ...And didn't realize it till it hatched. *HEADDESK*
    Posted in: Forum Games
  • 0

    posted a message on The Furry Thread
    An "OC" is an original character, I believe.
    Posted in: Culture, Media & Arts
  • 0

    posted a message on Dragon Cave Thread
    I generally only raise one at a time. Tis' easier that way.
    Posted in: Forum Games
  • 0

    posted a message on Dragon Cave Thread
    Thank goodness for click sites. I have almost nothing to say for the most of the forum.
    Posted in: Forum Games
  • 0

    posted a message on The Furry Thread
    This is a pretty nice fandom, as far as my experiences go. Shame that some people view this fandom in a very misguided point of view, or they just dislike anthropomorphism, but there is nothing wrong with that.
    Posted in: Culture, Media & Arts
  • 0

    posted a message on Cool things to do in Minecraft?
    You could always try to challenge yourself, like limit what you eat or set up a megaproject. A fun idea would be to avoid sunlight and only leave to the overworld at night, or to limit what you use to build. Maybe attempt a go at learning redstone contraptions.
    Posted in: Survival Mode
  • 1

    posted a message on Dragon Cave Thread
    Dragon Cave is pretty interesting and a fun little past-time given that you are active in the communities you devote your dragons to.
    Posted in: Forum Games
  • 0

    posted a message on Dragon Cave Thread
    Huh, never knew that this was here. Good to know that it's pinned. :D
    Posted in: Forum Games
  • 0

    posted a message on Survival can, and should be, improved (Part 2: Electric Boogaloo)
    I am not choosing sides here, at least I hope I'm not, and I will at least put my input of what I think.

    You can't make everyone happy, and trying to appeal to everyone will create complexity that no game will ever need. Complexity is good, depending on your point of view, but too much just complicates things. Right now, we are discussing the decisions Jeb has made concerning the updates of Minecraft, and what people think of it as good or bad. Really, in order to determine a person's personality you need to know their actions and why they do it, and then look at the big picture. What the current developer (Jeb) is doing is adding some slight modifications to the game at a snail's pace. The idea is if this is a good path for Minecraft to take.

    One could argue that they wish to appeal to an unsavory minority who clings to things "old" Minecraft is about. Others could say that they wish to make changes small and to allow people to choose whether they like it or not and to preserve Minecraft's feel. Ex: Not making radical changes to the features already in the game. Either way, this is putting a positive and negative connotation to a similar statement: "The game 'Minecraft' is being updated with small additions and preventing changes to features already in the game besides bug fixes. So we have the action, but now the motive is still at large and how it is interpreted will determine how one will think of Minecraft's path; do mind that desipte this the Big Picture is still needed. Is this really the best way progress Minecraft? Let's think about the statement I just made.

    Now, how one views this statement depends on the entertainment value of the game and how it is affected with each change, and I will agree that the entertainment value of a game is the point of a game, but the more they increase certain things like code quality, it will make things better in the long run. The entertainment value is entirely subjective and is determined by how one finds appeal to a game. Now, with this in mind, using the entertainment value of Minecraft to discuss whether or not it should have updates to pre-existing things such as mobs or the learning curve at the start of the game will be difficult as it is entirely subject to opinions, even if you could argue about those things in a different context. Do you like salty, or sweet treats? There is no way to get one side to become superior to another, but will salty or sweet treats get you more money if you were to distribute them in a certain place or way? THIS can be decided and is fact depending on what the preferences are for the people in that place. So? Whether or not they update some core parts of the game, it will be subject to opinion. However, if it will be good for the game in the long run is up for debate. However, let's think about the reasons Minecraft was so likable in the first place.

    One thing that Minecraft was liked for was that almost everything was optional. You don't need a bed, you don't need potions, and you don't need mobs to enjoy the game; plus the things that are unavoidable aren't that much of a hassle to deal with. Yet, one might wonder if they could improve the core features that are unavoidable (Smart Moving, etc.) and see how the players like it. One could say that it might anger and disrupt the base for detracting from the origins of the game, while others might claim that this will improve it a lot more with many core features being fleshed out much more. What happens will depend on what they change and how they do it. Like buffing the AI of existing mobs or perhaps making the Enderdragon more of a threat. All in all, how the impact of the game and its entertainment changes depends on the opinion and values of the players; and that while certain updates to the core of the game will be nice, it will ultimately depend on how they take such an update, and if they are willing to risk some of their players to appease the ones willing to remain and make the game more enjoyable to their experiences.

    Thanks for reading, and please take what I say with a grain of salt.
    Posted in: Survival Mode
  • 0

    posted a message on Dimensional Doors v2.2.4
    Pretty awesome mod if you ask me! Euclidean space was always an annoying thing.
    This could go well with some other mods! A pretty idea would be that some dimensions contains different laws, and so items worked differently. (Ex: Flint and steel creating water instead of fire.) Of course, there should be a way to control the laws through an item or exempt certain items from being affected by the different laws.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Excellent! This will be an incredible experience!
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.