So basically any lava thats not placed by a player will have a timer set to 2 minecraft days when a player comes very very close to it. The timer becomes permanent if the player sees the lava but usually it will stop and reset when the chunk becomes unloaded. If the timer completes a random part of the lava will turn into lava stone and the rest will turn into cobble 3 minutes after the lava stone appears.
As you know in real life if lava cools down without water it becomes a strange black stone with weird holes.Here is a picture of a Lava Stone in real life
This stone will have several uses that include: They have weird holes on them that can rarely hurt a player taking a half heart. For those of you who say why would a rock hurt a player? It is because in real life stepping on this stone can hurt and even make your feet bleed, Its cool for decoration purposes as well.
Why only 12 maps? That is a rather silly restriction. It isn't like a chest is that expensive either. And since a book can only have 50 (I think) pages, I think that is a good enough limit.
Yeah I thought that was silly too someone asked me to do it so people don't use a book as a storage for lets say 40 maps.
Removed that.
With this mojang can develop some blocks in the future that normally cannot be crafted.
So basically there will be a block that cannot be crafted even if you know the recipe and to craft it you have to find a recipe scroll.
These are obtained by trading with villagers and there is only a 2% chance you will find a villager that trades a scroll even if you find one the price might be so high you might not afford it.
In crafting recipes you have to put the scroll in any slot thats not being used and when you craft it the scroll is going to return to your inventory.
Well usually you should be able to craft an item if you know how to craft it in real so how does this make any sense?
You can craft it but its too complicated no one can remember but you can look at a scroll to do it.
I made this idea because there is a block I want to be added. The ideas support each other so it is NOT a wishlist.
Greendust:
Merge 1 emerald and 1 redstone to get this.
It will be a kind of redstone that can have blocks placed right on top of them and will be named greendust which is the green colored redstone.
So how will this be implemented?
So you place the dust on the ground and put a block on top of it what this will do is that it will replace the dust with the block you placed on. The block will gain the property greendust and will act like redstone. When you destroy the block the dust will reappear under it.
If you break the under of the block the dust will drop and the block will lose the greendust property.
Lets say you have a command block.
you type: /kill setdata1:misterhell
what this command does is kill the player called misterhell without counting the setdata1.
But setdata1 is actually very useful.
So you now type /setdata setdata1 (coordinates of your command block) CowMan
what this command does is change the command: /kill setdata1:misterhell to /kill setdata1:CowMan
and running this command block will kill CowMan instead.
I am not making a wishlist but this command is required to make the feature I suggested above to be more useful.
The player detect data setting.
So you run the command: /datadetect @p setname setdata1 12 12 12
This is a command block only command and what it does is simple.
It sets the command block thats in the coordinates: 12 12 12 to the players name.
For ex:
You put 2 command blocks in 1 you type /kill setdata1:MisterCow
Now HeyFag runs the second command block with command: /datadetect @p setname setdata1 12 12 12
Now /kill setdata1:MisterCow is set to /kill setdata1:HeyFag in the command block thats coordinates are 12 12 12.
I don't think anyone will understand anything from this post so I will bring a pictured explanation.
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It will help make the thread more popular.
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So basically any lava thats not placed by a player will have a timer set to 2 minecraft days when a player comes very very close to it. The timer becomes permanent if the player sees the lava but usually it will stop and reset when the chunk becomes unloaded. If the timer completes a random part of the lava will turn into lava stone and the rest will turn into cobble 3 minutes after the lava stone appears.
As you know in real life if lava cools down without water it becomes a strange black stone with weird holes.Here is a picture of a Lava Stone in real life
This stone will have several uses that include: They have weird holes on them that can rarely hurt a player taking a half heart. For those of you who say why would a rock hurt a player? It is because in real life stepping on this stone can hurt and even make your feet bleed, Its cool for decoration purposes as well.
I can add some other uses if I want to.
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I like the idea of villagers sleeping but not having special cyan beds for them.
Can't they sleep normally in ordinary beds?
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Yeah I thought that was silly too someone asked me to do it so people don't use a book as a storage for lets say 40 maps.
Removed that.
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What about adding unknown recipes to minecraft?
With this mojang can develop some blocks in the future that normally cannot be crafted.
So basically there will be a block that cannot be crafted even if you know the recipe and to craft it you have to find a recipe scroll.
These are obtained by trading with villagers and there is only a 2% chance you will find a villager that trades a scroll even if you find one the price might be so high you might not afford it.
In crafting recipes you have to put the scroll in any slot thats not being used and when you craft it the scroll is going to return to your inventory.
Well usually you should be able to craft an item if you know how to craft it in real so how does this make any sense?
You can craft it but its too complicated no one can remember but you can look at a scroll to do it.
I made this idea because there is a block I want to be added. The ideas support each other so it is NOT a wishlist.
Greendust:
Merge 1 emerald and 1 redstone to get this.
It will be a kind of redstone that can have blocks placed right on top of them and will be named greendust which is the green colored redstone.
So how will this be implemented?
So you place the dust on the ground and put a block on top of it what this will do is that it will replace the dust with the block you placed on. The block will gain the property greendust and will act like redstone. When you destroy the block the dust will reappear under it.
If you break the under of the block the dust will drop and the block will lose the greendust property.
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Someone else already posted it on reddit after I posted this one I don't care about anything that happens as long as this gets implemented
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Lets say you have a command block.
you type: /kill setdata1:misterhell
what this command does is kill the player called misterhell without counting the setdata1.
But setdata1 is actually very useful.
So you now type /setdata setdata1 (coordinates of your command block) CowMan
what this command does is change the command: /kill setdata1:misterhell to /kill setdata1:CowMan
and running this command block will kill CowMan instead.
I am not making a wishlist but this command is required to make the feature I suggested above to be more useful.
The player detect data setting.
So you run the command: /datadetect @p setname setdata1 12 12 12
This is a command block only command and what it does is simple.
It sets the command block thats in the coordinates: 12 12 12 to the players name.
For ex:
You put 2 command blocks in 1 you type /kill setdata1:MisterCow
Now HeyFag runs the second command block with command: /datadetect @p setname setdata1 12 12 12
Now /kill setdata1:MisterCow is set to /kill setdata1:HeyFag in the command block thats coordinates are 12 12 12.
I don't think anyone will understand anything from this post so I will bring a pictured explanation.
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