So I don't know how to explain this, but to put it simply I think i broke something and now i have ridiculously pure crystals. Perhaps the screenshots will explain better.
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Jan 18, 2018BloodDragon13 posted a message on Deep Resonance: early to end game powergen with a difference! (1.2.4)Posted in: Minecraft Mods
Dec 1, 2017BloodDragon13 posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]Posted in: Minecraft Mods
Can someone help me figure out why i don't have an options button for the shaders select screen please, i've tried everything from uninstalling all mods and leaving shaders and optifine, to deleting the config files, still no dice. I've even gone through my Nvidia settings. please help.
Nov 28, 2017BloodDragon13 posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]Posted in: Minecraft Mods
I am having issues with this pack, first off i don't get an options button in the pack select screen. Secondly i have an issue where when it rains everything turns purple and green like the game just decided to drop a gallon of lsd on me. I can only assume that is supposed to be the shine on the blocks from water, please help. I am running Shaders core 2.3.31 for minecraft 1.7.10.
my computer specks are:
Nvidia GTX 1060
12 g of ram
Intel i7 processor
3Tb hard drive.
Apr 22, 2017Posted in: Minecraft Mods
Great mod, the reactor seems to be working just fine in 1.10, I'm using FTB Beyond pack. the only issue I have is that the GUI for the reactor is all green unless I mouse over in JEI. Also, is one of the beams on the storage multiblock supposed to be red?
Apr 3, 2017Posted in: Minecraft Mods
Been playing with this mod since it's 1.4.7 days, hands down one of if not my most favorite mod, however, there is one thing that bothers me. The new progression system. Like I said, I've been playing this mod practically since its release when everything was sort of haphazardly placed and the biomes weren't as organized as they are now, you could go anywhere and challenge anything at your'e own risk without restriction. It truly felt like an adventure in a mystical forest. Now within the first few minutes you can tell that that aspect of the mod is gone, it doesn't feel like the Twilight Forest any more. I love the addition of the new bosses and new structures but the mod lost something when it switched to 1.7, when the progression was added. So unless there is an updated version for 1.7 or later that keeps the old feel, imma have to steer clear for now.
If i could make a suggestion, it would be to release a version without the progress system and keep the version with it, that way people have a choice of one or the other.
Still an amazing mod
Aug 1, 2016BloodDragon13 posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]Posted in: Minecraft Mods
is it possible to run it on this setup.
GPU: Nvidia GeForce 8800 GT
CPU: Intel Core i7
RAM: 12 GB
Or do I need a new video card.
Apr 27, 2016BloodDragon13 posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++Posted in: Minecraft Mods
Kinda miss the crazyness of peyote in psychedelicraft, won't complain though. I know you're busy, so keep up the good work.
Jan 15, 2015Azanor, I am loving the Eldritch maze that you added in, first time I did it it scared the heck outta me because I was too close to the portal and got sucked right in, I love things like that, they add so much mystery and wonder especially to a great mod like this. With all that said, WHAT THE HECK WAS THAT THING IN THE LOCKED ROOM, I saw it and it chased me all the way back to the portal out.Posted in: Minecraft Mods
Oct 30, 2014BloodDragon13 posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++I don't know, it might be because I'm using the newest version of ivtoolkit, isn't that what supports the shaders?Posted in: Minecraft Mods
Oct 30, 2014BloodDragon13 posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++I can't help but notice how much the effects have been toned down for psychedelicraft, It sorta saddens me cause I liked how erratic it could get.Posted in: Minecraft Mods
Aug 10, 2014BloodDragon13 posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)Posted in: Minecraft ModsQuote from epicman4846
What is the does of the hive node do?
Hive nodes help to spread the resin that make up hives.
Aug 10, 2014BloodDragon13 posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)Why does the resin spread only in light, it should actually spread in the dark. in the movies there isn't a shred of light in alien hives.Posted in: Minecraft Mods
Also, how the heck do you change views while wearing the predator mask?
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