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  • BlockyNintendo
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  • Member for 9 years, 11 months, and 5 days
    Last active Sun, Aug, 25 2013 22:12:13
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  • 153 Total Posts
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  • View BlockyNintendo's Profile

    1

    Sep 23, 2012
    BlockyNintendo posted a message on Community Creations - "Lessons of Survival"
    Vareide is awesome. Plain AWESOME.
    Posted in: Minecraft News
  • View BlockyNintendo's Profile

    1

    Sep 16, 2012
    BlockyNintendo posted a message on Calvin and Hobbes
    Quote from Lumpy_Llama

    Best character: Calvin's dad.

    Who else can explain things in such an accurate way?


    He's right. From Calvin's dad I've learned the lamp operates by magic and that the sun is the size of a quarter, and the rocks are red in Flagstaff because the sun sets there. Truly he is a scholar.
    Posted in: Culture, Media & Arts
  • View BlockyNintendo's Profile

    3

    Sep 5, 2012
    BlockyNintendo posted a message on Show What's In Your Chests!
    I gotta hand your organization to you... my chest looks like a five year old's toy box.

    Posted in: Survival Mode
  • View BlockyNintendo's Profile

    1

    Aug 30, 2012
    BlockyNintendo posted a message on Creepers destroy toomany blocks when exploded
    Turn down the difficulty, or run like heck when you see one.

    Or you could kill it...
    Posted in: Survival Mode
  • View BlockyNintendo's Profile

    2

    Aug 28, 2012
    BlockyNintendo posted a message on Decoration Blocks to Come; MineTV Episode 5
    Quote from Howzieky_10

    They NEED to make it so that if you kill a player on SMP you get their characters head!


    That's just weird
    Posted in: Minecraft News
  • View BlockyNintendo's Profile

    4

    Aug 28, 2012
    BlockyNintendo posted a message on Decoration Blocks to Come; MineTV Episode 5
    Mob Museum, here I come!
    Posted in: Minecraft News
  • View BlockyNintendo's Profile

    13

    Aug 16, 2012
    BlockyNintendo posted a message on Snapshot Not Out - 1.3.2 Out Instead
    Dinnerbone... you rock.
    Posted in: Minecraft News
  • View BlockyNintendo's Profile

    1

    Aug 11, 2012
    BlockyNintendo posted a message on Day of the Squid
    Quote from Yhrite

    Thanks! Thats where I got the inspiration for this from! ;D


    Really? That's so awesome. +1!
    Posted in: Other Fan Art
  • View BlockyNintendo's Profile

    1

    Jul 2, 2012
    BlockyNintendo posted a message on Hookshot in Minecraft?
    Sounds like a good idea to me!
    Posted in: Suggestions
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  • View Noobcrew's Profile

    1612

    Sep 4, 2011
    Noobcrew posted a message on [Surv] Skyblock

    Over 5 Million Downloads!


    Trailer made by Slamacow for Skyblock v2.1

    ==================================================================
    Skyblock Server!

    If you want to skip the download and
    play Skyblock Multiplayer, feel free to check out the official Skyblock server!

    Connect with the IP: skyblock.net

    ==================================================================


    All original downloads hosted here if the below links are broken.
    https://skyblock.net/downloads


    Skyblock 1.1

    Download 1.1
    Download 1.1 Hardcore
    Play this map on our server! IP: skyblock.net

    v1.0:

    Skyblock 1.0

    Download 1.0
    Download 1.0 Hardcore

    Contents inside of the chest for both 1.0 and 1.1

    Challenges and Rules for 1.0/1.1

    Rules:
    Do not purposely jump off the island to regenerate your health.
    Do not make a bridge to the mainland.
    Play on at least easy difficulty


    Hints:
    Lava + Water = Cobblestone.

    Challenges:
    1) Build a Cobble Stone generator.
    2) Build a house.
    3) Expand the island.
    4) Make a melon farm.
    5) Make a pumpkin farm.
    6) Make a reed farm.
    7) Make a wheat farm.
    8) Make a giant red mushroom.
    9) Build a bed.
    10) Make 40 stone brick's.
    11) Make at least 20 torches.
    12) Make an infinite water source.
    13) Build a furnace.
    14) Make a small lake.
    15) Make a platform 24 blocks away from the island, for mobs to spawn.
    16) Make 10 cactus green dye.
    17) Make 10 mushroom stew.
    18) Make 10 Jack 'o' lanterns.
    19) Build 10 bookcases. (As of Minecraft 1.3, crafting bookcases is only possible if cows spawn on your island)
    20) Make 10 bread.
    21) Collect 10 Ender-pearls.
    22) Cook 10 fish.
    23) Craft 10 Black Wool.
    24) Craft 10 Gray Wool.
    25) Craft 10 Light Gray Wool.
    26) Craft 10 Lime Green Wool.
    27) Craft 10 Red Wool.
    28) Craft 10 Yellow Wool.
    29) Craft 10 Pink Wool.
    30) Craft 10 Green Wool.
    31) Craft 10 Orange Wool.
    32) Craft 10 Snow Golems.
    33) Craft 20 Paintings.

    Feel free to post pictures of your achievements and progress!

    Note:
    Version 1.1 has no neighboring islands with all resources located in the starter chest.
    Version 2.1 has a sand and Nether island. With resources spread out.

    Want more of a challenge? Play 1.0/2.0 for an island with 3x less dirt/sand blocks.


    Video made by CaptainSparklez for Skyblock v1.1

    Skyblock 2.1

    Download Skyblock 2.1
    Download Skyblock 2.1 Hardcore
    V 2.0:

    Skyblock 2.0

    Download Skyblock 2.0
    Download Skyblock 2.0 Hardcore

    Challenges & Rules for 2.0/2.1:

    If you wish you may skip the challenges you completed in 1.0/1.1

    Rules:
    Do not purposely jump off the island to regenerate your health.
    Do not make a bridge to the mainland.
    Play on at least easy difficulty.

    Challenges:
    1) Build a Cobble Stone generator.
    2) Build a house.
    3) Expand the island.
    4) Make a melon farm.
    5) Make a pumpkin farm.
    6) Make a reed/sugarcane farm.
    7) Make a wheat farm.
    8) Make a giant red mushroom.
    9) Craft a bed.
    10) Make 64 stone brick's.
    11) Make 20 torches.
    12) Make an infinite water source.
    13) Craft a furnace.
    14) Make a small lake.
    15) Build a platform 24 blocks away from the island, for mobs to spawn.
    16) Make 10 cactus green dye.
    17) Make 10 mushroom stew.
    18) Craft 10 Jack 'o' lanterns.
    19) Craft 10 bookcases. (As of Minecraft 1.3, crafting bookcases is only possible if cows spawn on your island)
    20) Make 10 bread.
    21) Collect 10 Ender-pearls.
    22) Cook 10 fish.
    23) Craft 10 Black Wool.
    24) Craft 10 Gray Wool.
    25) Craft 10 Light Gray Wool.
    26) Craft 10 Lime Green Wool.
    27) Craft 10 Red Wool.
    28) Craft 10 Yellow Wool.
    29) Craft 10 Pink Wool.
    30) Craft 10 Green Wool.
    31) Craft 10 Orange Wool.
    32) Craft 10 Snow Golems.
    33) Craft 20 Paintings.
    34) Build and light a nether portal.
    35) Craft 5 Gold Ingots.
    36) Craft 16 Glass Panes.
    37) Collect 50 birch logs.
    38) Collect 64 arrows and craft a bow.
    39) Craft 10 stone buttons.
    40) Craft 30 stone slabs.
    41) Craft 10 signs.
    42) Craft 20 ladders.
    43) Craft 20 fences.
    44) Craft 20 fence gates.
    45) Craft 10 levers.
    46) Craft 10 trapdoors.
    47) Craft 10 stone pressure plates.
    48) Craft 10 wooden pressure plates.
    49) Collect 64 bonemeal.
    50) Craft 20 cobblestone stairs.

    Feel free to post pictures of your achievements and progress!

    Old downloads:

    As requested, the first versions of SkyBlock!

    First version of SkyBlock 1.0

    Download

    First version of SkyBlock 1.1

    Download

    Rules:
    Do NOT leave the island.
    NO Mods, Hacks, Flying, etc.
    Post pictures of your achievements and progress!
    Have FUN!

    Hints:
    Lava + Water = Cobblestone

    Challenges:
    1.Build a Cobble stone generator.
    2.Expand the island.
    3.Make a mushroom farm.(1.0)
    4.Make some glass.
    5.Make a reed farm.
    6.Make a cactus farm.
    7.Make a wheat farm.
    8.Make some bread.
    9.Make a bed.
    10.Build a forest.
    11.Build a house.
    12.Make a small waterfall and a lake.
    13.Make at least 5 torches.
    14.Make an infinite water source.
    15.Make a furnace.

    Optional Master Challenge:
    Make an area for mobs to spawn at-least 24 blocks away from the island.

    Thank you TheJupiterSailfish for the first series ever of SkyBlock! :)
    Check out his channel for part 2,3, etc.
    [media][/media]

    Note: Removing the block that you spawned on, and not placing a block back (So if there is no block on your spawn point) then dieing may spawn you elsewhere as it is too small to pick a spawn close by. So it will spawn you on the mainland, and it will be impossible to get back. Be careful! (This problem is fixed for the versions that are above this spoiler.)

    Instructions on how to install the map and if you are having trouble downloading the map:

    Place what version you downloaded in the saves folder, to reach your saves folder follow the instructions below.

    Windows:
    %appdata%\.minecraft\saves

    Windows XP/Vista:
    %appdata%\.minecraft\saves

    Windows 7:
    C:\Users\*YourName*\AppData\Roaming\.minecraft\saves

    Mac:
    Open Finder
    Click "Go" on your menu bar on the top left of your screen
    Click "Go to Folder..."
    Type in this: Users/*UserName*/Library/Application Support/Minecraft/Saves

    (UserName needs to be replaced with your computer username)

    Linux:
    Go to view options
    Check the 'show hidden folders' box
    Go to your home directory
    Open '.minecraft'
    Open 'Saves'

    Windows:
    [media][/media]

    Mac:
    [media][/media]


    Are you having issue's downloading the map?

    Try deleting your browser cookies.

    Google Chrome Users: Click on the Customize button -> Option -> Under the hood -> Clear browsing history -> Make sure Delete Cookies and other site data is checked -> Click Clear browsing data

    Internet Explorer Users: Go to Tools -> Internet Options -> Delete? -> select only Cookies -> Delete

    Mozilla Firefox Users: Go to Tools -> Options -> Privacy tab -> Show cookies -> Scroll down and look for mediafire cookies folder and delete it

    If you are using other browsers, just find a way to eat the cookies.

    Change the biome for SkyBlock 2.0/2.1:

    If for some reason you are tired of your water turning into ice and don't know how to place a torch next to your water source, you can switch the snow biome to a non snow biome.
    Download the level.dat that corresponds with the version of SkyBlock you are playing, and replace it.

    2.0: http://mediafire.com...fono1f2g7mpbyxb
    2.0 Hardcore: http://mediafire.com...6irv2leok9l9k4r
    2.1: http://mediafire.com...2ydk4db417hou91
    2.1 Hardcore: http://mediafire.com...e2cciicgw0863pb

    Note: You will have to skip challenge #32.
    Make sure you replace the level.dat before you start the map, or place everything that is in your inventory in a chest. If you do not do so, your items in your inventory will be gone.

    Frequently Asked Questions (FAQ)

    Read the title of each spoiler. View the contents of a spoiler to answer your questions. Not everything will be here, as this map is meant to be a challenge, so not everything can be answered.

    Here is a video from KerflumexedPenguin about the basics of SkyBlock. Thanks :)
    [media][/media]
    "How do I keep my water from re-freezing?"
    This is a very simple fix. To stop your water from re-freezing, as this is in a Tundra (snow) biome, simply place a block above your water source, or a torch next to the source. There are alternative downloads for the level.dat file, but this will eliminate a challenge and therefore you can't complete them all.

    Alternative level.dat downloads
    Version 2.0 -> http://mediafire.com...fono1f2g7mpbyxb
    Version 2.0 Hardcore -> http://mediafire.com...6irv2leok9l9k4r
    Version 2.1 -> http://mediafire.com...2ydk4db417hou91
    Version 2.1 Hardcore -> http://mediafire.com...e2cciicgw0863pb
    Note: This will take out challenge #32, (32) Craft 10 Snow Golems.) If you have any problems, check in with Noobcrew.

    "How do I light a Nether portal without Flint & Steel?"
    This is very simple to do, but it may take a few tries. The basic idea is to get your lava to light a piece of wood or something else flammable, and have the fire spread through the portal frame so it ignites, therefore activating it.
    Step-by-step guide by iiTzWho

    How to light the portal without Flint & Steel

    It is actually really easy, if the wood burns out before it lights, try again

    The rest will be in spoilers, each step in a separate spoiler


    First Step
    First, set up the portal (I wasn't in SkyBlock for this, therefor had 14 obsidian not 10)

    Second
    Set up the wood, and a little barrier so the lava doesn't go everywhere

    Third
    Place the lava down, let it catch fire to one of the planks, then grab it back up

    Fourth
    Both planks should be burning..

    Fifth
    The portal should be lit, if not - try again

    Hope this helped somehow, good-luck with SkyBlock :)

    TL;DR - Set up portal, put wood at base and back of portal, light wood at base, let it spread to back, BAM portal lit.




    [/media]

    "How do I get gold ingots?"

    Go to the Nether (with guide above) and make a platform there for zombie pigmen to spawn on. Kill them for gold nuggets. Once you have 9 gold nuggets, place them in a crafting table in a 3x3 fashion, which creates one gold ingot.


    Check out Oasis Survival!
    http://www.minecraft...allenge-blocks/

    Like Skyblock on Facebook!

    http://facebook.com/...kyblockSurvival

    If you love this map, and wish to support, copy one of the codes below and place it in your signature. =)



    <a href="http://www.minecraftforum.net/topic/600254-surv-skyblock/"><img src="http://i.imgur.com/YGqCj.png"></a>






    [url=http://www.minecraftforum.net/topic/600254-surv-skyblock/][img]http://i.imgur.com/lRVyp.png[/img][/url]

    "Skyblock" is a registered trademark and intellectual property of Mineverse, LLC.



    Posted in: Maps
  • View oCrapaCreeper's Profile

    158

    May 8, 2012
    oCrapaCreeper posted a message on What are some stupid ban/kick/jail reasons you have seen or experienced?

    Jumping while sprinting. I was accused of "Speed exploiting"

    Posted in: Discussion
  • View Disco_'s Profile

    254

    Aug 28, 2011
    Disco_ posted a message on oCd Pack by disco 1.8



    ©2011 Disco
    If you use this texture pack on Youtube, please add a link to the official video or this page in the description. You may modify this texture pack for personal use only, please do not distribute modified versions.


    Latest version
    DOWNLOAD oCd pack v1.8

    • Website: http://www.ocddisco.com/
    • Twitter: http://twitter.com/ocddisco
    • Facebook: http://facebook.com/fvdisco
    • Twitch: http://twitch.tv/fvdisco
    Posted in: Resource Packs
  • View Galactic_Muffin's Profile

    1990

    Apr 1, 2012
    Galactic_Muffin posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    NEWS:------------------------------------------------------------------------------

    HUGE NEWS!
    it's been a year and a half of supporting and discussing this suggestion, it no longer is a suggestion that i can claim as mine for it is an idea that was molded and cared for by so many people, this suggestion is an idea that belongs to the community and because of your help for the past year and a half, we have finally made a breakthrough...
    Guys, WE DID IT!



    Mojang officially released a screenshot (https://mojang.com/2...napshot-13w41a/) showing colored glass implemented and fixes on the transparency issues they were having before. I can say with confidence that if it weren't for all your support for this topic, there's a good chance that colred glass wouldnt have even been included in this snapshot. For that you guys can be proud to be apart of something big, something that could change the way Minecraft feels forever. Thank you for all your support! And thank you Mojang for putting up with us and taking the time to implement our suggestion! :3

    However, its not over yet, with the addition of colored glass, there is so much more we can do with it. Adding colored glass could be the beginning of big additions such as colored light in the future; So i will be changing the title of this topic to Colored Light!

    Due to this topics' popularity I want this topic to act as an outlet for the communities' ideas and opinions on the topic of colored glass and its implementations in the future. So everyone, let us move on to the next step of our suggestion topic and help make a difference!
    Topic:---------------------------------------------------------------------------

    "So, I was mining today and stumbled upon beautiful natural glowing crystals in an underground ravine!"


    "...Then I investigated a red glow I could see creeping through a tunnel shaft and found myself in the middle of a zombie hive! o__O"



    Well, those are some of the things we could be saying if colored glass and colored light were added to MC!
    (images above are not real screenshots. They were Photoshopped by me to show what MC could be like if this topic's proposals were implemented)

    ===============================================================

    [NOTE]Colored light and glass is something I believe all minecrafters should be able to enjoy with each other without the midleman or knowledge of mod installing. So for that reason, this suggestion is directed towards vanilla. We do however welcome mods here since it's said that "Colored light isn't possible." -_^

    ===============================================================

    Here is how it could work:

    Color Glass Blocks & Changing The Color of Light


    Colored Glass and Colored Light are features I have wanted to see in Minecraft for some time. I wanted to see these features implemented so bad that I have come up with some ways it could be used in the game; it would greatly increase building potential and the ability for a player to customize an atmosphere by modifying the color of light. Based on my knowledge working in the game industry as an indiegame digital artist, I know that the impact something like colored glass and light would have on minecraft would be more important than most people know. In fact, it may even be safe to say that even Mojang underestimates the aesthetic importance of colored light and being able to manipulate it.
    Here is a little diagram that briefly explains my proposition:





    Here is a colored light mod that CptSpaceToster in a video spotlight! check it out! (ehem you too mojang -_^) colored light IS possible and it IS necessary this video shows that:



    Here is a different crafting recipe that was originally suggested by ChadGarion25. It is fantastic and gives cauldrons an actual use. :D



    Tell me what you guys think :)

    Support colored glass by wearing this banner:
    (Signature will NOT work if you do not paste this code into your signature via code editing mode. Turn on editing mode with the little switch at the top left corner of the editor)

    [url="http://www.minecraftforum.net/topic/1133916-colored-glass/page__p__13917156#entry13917156"][IMG]http://i.imgur.com/01oHHUZ.gif[/IMG][/url]




    Also, if you like this suggestion and want to help it become a reality, give the first post in this thread rep points, and get your avatar featured in the 'We Love This Post!' banner down below the OP!!! :D


    Cool Ideas by you guys -_^:


    Quote from ChadGarion25

    Redo how dyes are handled all together by giving cauldrons a purpose; making dye into a liquid form
    • Cauldrons containing water can be right clicked with powdered dye to color the water (a tint of water won't require new block types)
    • 3 objects can be dyed by right clicking the cauldron of dye whilst holding them. In this case, wool blocks, glass blocks, and glass panes (you can still take stained glass blocks of the same color and craft panes)
    This solves the realistic problem with dying glass with a powder. It also gives Cauldrons a useful role. You can take the process further by being able to bottle dye from the cauldron but that would require potions to be stack-able and even though it's more efficient it's cumbersome to mass produce.

    Here are some images that better explain the proccess:



    Quote from neraphim

    If i were to make any suggestions, i would recommend a simple refraction system. Like redstone only carries current 13 blocks or so, the glass panels could, if encased in non-opaque blocks, carry the light further than it would normally travel (like optic fibers). Additionally i would suggest colored redstone lamps, so that the color could be turned on and of at the switch of a button.


    Common Questions:
    I have received a lot of comments about glass blocks and changing light color causing too much lag or requiring an entire overhaul of the light engine MC currently has implemented. What people don’t fully understand is how MC lights work and where in-game lag actually comes from in videogames. I can't say I completely understand how exactly the MC lighting engine works as I have not seen the code, however it is briefly explained here: http://www.minecraft....net/wiki/Light
    if you have any better knowledge or sources that explains these points better, feel free to critique my points and share your insight on the topic. :)

    "Why did you label the topic as 'original'? This isn't the first colored glass topic, you know..."
    You are correct, this is not the first topic on colored glass, nor am I saying it is. The 'Original' tag in the title is referring to this topic and it's contents specifically. On several occasions, I came across my topic copied directly into Redit and other online blogs; without any sort of credit to the images and content. As the images in this topic were created from scratch by me, copying this topic would be considered art theft.
    So to answer your question, the Colored Glass! topic is labeled as original because it is, the original.


    Is it possible to change the color of the light?
    Yes. Difficult, but possible. It used to be quite easy to light blocks with individual colors in early versions of Minecraft, but with the current light system this is no longer the case. It would require additions to the light system, the renderer, the map file format, and the network protocol. (A technical proposal can be found here, behind the cut.)
    (question aswered by Nocte)


    Will it cause lag?
    Yes, unfortunately the addition of colored light will lower your frame rate. How much? This is hard to predict until someone actually tries it on a variety of hardware, but there's no reason to believe it will be anything drastic. It will also have an impact on memory use -- 64 KB per unpacked chunk to be precise. And of course the color information will have to go over the network somehow. If necessary, it would be possible to add an option to simply ignore the color information, and keep the current system where all block lights have the same yellowish color.
    (question aswered by Nocte)

    "Are there any Mods with Colored glass or colored light?":
    Yes, there are some mods for colored glass and there are older mods that have colored light implemented into MC. Here are just a few of these projects:

    • Kovu, a follower of this topic has been working on a colored light prototype. wheather he is doing it with the current minecraft engine or not is unclear but if it is, this proves that colored light is indeed possible with the current lighting engine. it may just need some performance updates. -_^

    Discussion found here:
    http://www.minecraft.../page__st__1900


    • Nocte, one of the followers of this topic is very knowledgeable of what is going on behind all the gears and pendulums of Minecraft and has been working on this project. He may even tackle colored light. -_^

    • CptSpaceToaster, one of the followers of this topic is currently working on a colored glass mod inspired by this topic and he is making big progress on colored light; proving that it is Indeed possible to do. You can watch his progress on his colored glass and light mod topics here:
    http://www.minecraft...-colored-glass/
    http://www.minecraft.../#entry24515141



    • Here is a cool mod by Georqq that uses the same system suggested here; smelting colored sands to create colored glass, check it out!:
    Colored sands into colored glass

    • Here is an outstanding colored light mod that was in the works by theoneandonlyflexo check out his videos and his channel!
    Video 1
    Video 2


    "I don't like colored sand because it would add too many new blocks to MC":
    I added colored sand as an option for crafting colored glass because it would kills 2 birds with one stone. It would solve problems for people wanting colored glass and people wanting more color variations in standard blocks such as non-burnable, gravity, and stairs/slabs. The colored sand idea actually wouldn't require any new blocks or textures at all. The reason why, is because of how it could be programed. Much like how the biomes change the color of grass and leaves, both can wool and sand. Thus all blocks or future blocks that are craft able from sand or wool could be done in the same way; being colored entirely in code and decreasing the textures needed for the blocks. This solution would obviously require a change to how entities work but it would make way for limitless amount of colored items much like how leather armor works.


    Now you may still be thinking, "well, that still doesn't fix the items being displayed in the inventory" actually it wouldn't be much of a problem since all of these items are just as hard to craft, having an inventory full of different colored sandstone blocks and the like, is only the fruits of your labors; having to collect dies, making cored sand and crafting them into stone. If what you are worrying about is the creative menu being overly crowded; this also wouldn't be a problem since the 1.3.1 update that added an improved creative mode inventory with
    categorized tabs for various items/blocks and a search menu. If more colored blocks are added, they could simply just be added into to their own tab with would be extremely useful for pixel art artists and the like.

    If you are still unsatisfied with colored sand being a step in creating of colored glass, we have discussed other options as colored sand is only a suggestion. Please look at "Cool Ideas by you guys" above for more information.

    "Wouldn't it be easier to make colored glass by just combining it with dye like how you make wool?"
    Easier yes, but wouldn't make much sense. Colored sand would mimic how real colored glass is created and it would open up more opportunities for new blocks using colored sand; including colored sandstone steps. Also, considering the "special properties" of colored glass, I believe it should be slightly harder to craft instead of simply adding color. with that said, I do not intend to say my crafting proposition is the best solution. In fact there have been many great alternative suggestions that have been made here. So keep thinking critically, innovate on existing ideas and give us some great suggestions! :D

    "Has Mojang seen this?"
    Yes, in fact we even heard back from Mojang on the topic; Nathan Adams also known as Dinnerbone from Mojang stressed that they have indeed been noticing the feedback on colored glass from the community. He also stated that colored glass is indeed possible and hinted that implementation of colored glass is not a "no"; which is exciting news.
    Unfortunately, he also informed us that colored light is impossible on a large scale with the current lighting engine. However he also stated: "The lighting system is extremely broken and needs rewriting" this could mean that there is still a chance, if re-written, a new lighting engine may be able to support colored light. But this is uncertain.


    The whole conversation can be found here:
    https://twitter.com/...219652471980032

    ChadGarion25 informed me of a tweet made by Dinnerbone on 25 Sep at 6:14 AM eastern time where dinner bone posted a comment that could be very promising for colored glass and colored light to be implemented into Minecraft! :D

    Check it out!

    https://twitter.com/...583946977497088

    So basically what we can assume from all this is:

    1) colored glass is very much possible in the current version of Minecraft; except it wouldn't allow other transparent textures to be seen through the glass (much how ice and water works in MC) and it would be difficult to ad a Z-buffer without having performance issues on slow platforms. This may not be much of an issue as most people will not have a reason to blend the colors of glass by stacking and though not completely transparent, it may look ok anyway. however I feel if a z buffer were added, perhaps there could be a toggle in video settings to turn off z-buffering for those who are playing on slower computers. Dinnerbone also hinted that the implementation of colored glass into vanilla is neither a yes or a no... so, I wouldn't give up on it just yet, guys. -_^

    2) There are mods that have colored light implemented in versions of Minecraft before the adventure update. Check out theoneandonlyflexo for more info!

    3) Yes Mojang has noticed this topic so there is no need to keep tweeting it to them as if they have never seen it.

    [represent]
    Posted in: Suggestions
  • View firesflame4's Profile

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    Sep 8, 2012
    firesflame4 posted a message on Lets talk about how we can improve Ocean Biomes. Now with Swamp Biome Ideas!
    Edit: 7/5/2013: I hit the bandwidth limit on my photobucket. here is a link directly to it so yo can see the pictures.

    http://s269.photobucket.com/user/firesflame4/library/?sort=3&page=1

    ___________________________________________________________________________________

    Edit: 6/23/2013: I just put ideas from my "Lets Talk About How We Can Improve Swamp Biomes. " thread at the Bottom of this thread. Im adding these This thread because I feel these Topics are similar enough to each other to not warrant two threads. If people don't like his Idea i will change it back, but until that happens please Discuss both Ocean and Spawn BIomes in this thread.


    New edit: just added the thread " lets talk about how we can improve Swamp biomes" it is found here http://www.minecraft...e-swamp-biomes/ . please take a look if your would like.

    Edit: please don't comment with Ideas from mods or other suggestion thread( unless the Op does it himself/ Herself or says its ok.)


    Lets talk about how we can improve Ocean Biomes.

    Minecraft Oceans are one of the many great wonders of minecraft. One of my favorite things in minecraft is a sunset on the open ocean, but once you start to explore the oceans you quickly find out that oceans are very boring and empty. I mean very rarely you will get a underwater ravine and inside they maybe a abandon mineshaft, but this is the extent of that can be found in this vast empty space.

    Now don't get me wrong. I understand that Ocean are in real life very vast and open, but right now they are so barren that they feel lifeless. i mean all we get are the random Squid and mushroom Biomes.

    So here is what I want to do. Lets discuss what we as a player base what we want to see in the Oceans. What you like about them. What your hate about them. Ideas for changes. After we get a lot of Ideas I'll make a thread in the suggestion forum with all the input and new Ideas.


    My ideas will be in the post below this to start things off


    Let the discussion begin!




    Well I will start this thread off I guess.


    1. Changes to Squid by:firesflame4

    One of the easiest things I think should be changed is that unlike most other passive mobs Squid are not persistent( are able to despawn) and can not breed. If any of your were around for 1.5, you remember that Squid were one of the first mobs that were persistent. Since they did not despawn they were limited to 5 squid per chunk. In 1.6 this was changed to make squid like all other mobs at the time and also because people complained that squids were "hard to find". But now since All passive Mobs are persistent we should change Squid back to this. Next since Squid persistent I would like to be able to breed Squid, maybe using fish as its food to breed. Last i would like to add more uses for Ink. maybe Ink could be used in a sort of blindless Potion.


    2. Addition of Shipwrecks and lighthouses by:firesflame4 and Others

    Next I would like to see Ocean Biomes get their own unique Structure. I think the easiest Idea( and most thought of) would be a Ship Wreck. These could generate in Two places. On beaches / in water next to beaches and completely underwater. Ship wrecks on and near beaches would be only partially under water. these would also be partially buried in sand( run aground). Ones completely under water would be flooded inside and not buried as much. Inside the Ship Would be a Chest with loot inside of it. also maybe dispensers ( cannons) with fire charges inside of them. This would give a reason for the player to look for Islands and explore the bottom of the Ocean.



    also people have also started they want abandon lighthouses as a structure

    New lighthouse design

    Light off


    light on



    here is a photobucket gallery of a beached ship and also a lighthouse

    http://s269.photobuc...!cpZZ2QQtppZZ24


    3. Addition of Coral and Seaweed by:firesflame4

    Coral has been something that has been talked about many times since minecraft has been around, but it has had many problems. The main problem Jeb has had with implementing it is that he isn't able to get one block to look like how diverse coral can be. The only solution i can think of to make Coral diverse is to a "Rock Entity"( Bases on ether Limestone or Smooth Stone) that Coral will Spawn and be able to grow on. This will allow for many type of Coral to be created in the game and not having to use a block to make all Coral. Also this will let Coral seem alive as since the Coral is " part of the entity" they could move "with the water". Also one of the Coral "Plants" could become the potion Ingredient for underwater breathing.

    seaweed should also be added to all bodys of water


    4. More water Mobs by:firesflame4

    It has been Said many times they we need more water Mobs. We all know that fish are still wanted greatly, but I want to talk about other water mobs. Mobs that would Not only make the Ocean a easier Biome to start a world in( on a Island), but also add a feeling of life to the ocean.

    A. Walrus

    Just a Mob I feel would fit into the minecraft world and the Ocean Biome. This Passive Mob would be like the Pig/ Cow of the Ocean Biome. These mobs would spawn on Beaches or in 1 block high water neer beaches. They would enter and leave the water during the day randomly, but always leave the water at night. On land they would be slow and kinda clumsy. In water they would be much faster and more agile. This Mob would drop meat of some kind and its equivalent of leather. This mob would be persistent and Breed and lured only on land and by using raw fish.



    added the difference between male walrus and female/ baby walrus


    B. Kronosaurus

    Edit: This idea has become every unpopular, but I'm still going to leave it here for funs sake.

    Next on my List is a blast from the past. If your don't know that a Kronosaurus is take at look at its wiki here--> http://en.wikipedia....iki/Kronosaurus. I think that this would be a great neutral Persistent Mob for the Ocean. I feel like this should spawn by coral and ship wrecks and be limited to one- three naturally spawned per chunk. Like all neutral mabs if attacks they will attack you back, but it has other behaviors too. The first thing it will do is if you cast a fishing pole by were one is and you start to caught a fish it will "attack the fish" taking the fish and making the pole lose 25-50% of its durability. next, if you are in a boat ( moving or not moving) it swim up to the boat. If your are moving it will Swim alongside the Boat till you stop or it "gets bored". If you are not moving it will lift its head out of the water. If you don't have raw fish on you it will Swim away. if you do have fish on you it will want one. you can give it a fish my Right clicking it. This will stop it form attacking your fishing pole for a set amount of time. if you don't feed it a fish it will get mad( maybe on hard breaking your boat and attacking you). they can be lured with raw fish.



    C. Whale
    Sure this is not the most Original Idea, but I feel that this would make a great addition to Oceans. Whales Would be a Persistent passive Mob that would spawn in the open ocean. They would Spawn in groups of 2-6 and are limited to 6 a chunk. Whales stay together with there group( "pod"). Never going too far away from each other. overtime if there is less then 6 Whales in its Pod they will Breed until the Max amount of 6 is met. Whales only breed every 4-6 minecraft days and after they have eaten a Squid. A Pod of Whales consists of 4 adult whales and 2 babies. If there are already 4 adult whales in a Pod the baby whales will not grow up. Baby whales will only grow up if they are needed to for breeding. Whales have large amounts of health and take a long time to kill, but don't attack the player( they run). Whales drop 3-12 Meat( whale version of meat) and 3-12 Bones. the combined total will never go over 20 items.



    D. Fish

    Final I'm going to add how i think fish should be to the Op.

    Fish have always been in minecraft as a item but never as a Mob. i feel that fish would Greatly improve Oceans by making them feel even more alive, but i want fish to not be one single mob.

    my solution to this is to not only make 2 fish models but also make the models have multiple sizes and textures. The models( seen below) are 2 common styles of fish. The top one is the a more streamline fish body( pike, bass, koi, Ect,) while the bottom one is more Square shaped( angelfish, some goldfish, many tropocal fish). If we take these 2 models and not only change the sizes but also the textures, we can make a very diverse fish population.



    Next I'm doing to address how fishing changes with the addition of fish. unlike how fishing works now. you will be catching the fish more itself instead of just getting the item. when you throw your bobber, Fish in the area will be attracted to it. Eventually the fish will take the bait. if you pull it our of the water then you will get un item called a "live fish" . If u do nothing to the fish for 1 minute it will turn into a Raw fish, but if you put a bucket of water and a "live fish" into your crafting table you will get a "fish in a Bucket". This is how you can keep fish Alive after you caught them. If you use the "fish in a Bucket on a water block it will place the fish that you caught into the water( and let it live as long as there is enough water for it to fit into). This fish will no longer Despawn and no longer go after bobbers. It can be picked back up if clicked with a bucket of water. If you place a "fish in a Bucket" into your crafting table it will get a "live fish" back along with a Empty bucket. If you kill a fish my bringing its health to 0 it will drop raw fish.

    Models that could be made with small changed to Current models





    also aded ideas for ray models



    E. Snails. Many people. (model by me)

    People have been saying that want snails so i made a model



    They will be about the size of the bats of not a little smaller. found underwater/ on beaches. drop shells that can be made inso shell blocks

    F.Sea Turtles: by me

    Currently no uses ideas. please feel free to give me some



    G.penguins: by me

    only spawn in snow biomes that border Oceans

    source of eggs in snowbiomes



    H. Seagulls: model by me, idea by many people.

    People would like to see a seagull as an aesthetic mob like bats.

    so I made a model. if we really need to add a use. they ( like penguins) could be a source of eggs.



    I.New Mob Size Charts.





    J. Ocean Mob Interactions.

    Like some of the land Mobs (Wolves & Sheep, Cats & Chickens. Villagers and Iron golems) Ocean mobs will have interactions with each other.

    First I wil Explain the Mob food Chain.

    Fish ---Eaten By----> Walrus
    Fish ---Eaten By----> Squid ---Eaten By---->Whale
    Fish ---Eaten By----> Kronosarus

    Kronosaurs, Squid and Walruses( while in water) will hunt fish when that are able to bread. after "catching" a fish that will be put into "breeding mode". then they will bread with other mobs that that are in "breeding mode".

    If a whale is able to bread it will Hunt Squid. After "catching" a Squid it will enter Breeding Mode and will breed with other Whales that are in "breeding Mode"

    Squid, Walruses and Kronosaurus will not approach whales, but will now flee when one approaches them.

    Fish will be drawn to Whales as they scare away the Mobs that eat them.

    5. Underwater Terrein generation by: Metalwario, ghost_warlock, Spitzer, Sefirah and more.

    From what I have been seeing people want changes in underwater Terrain generation. The first problem people are having a problem with is what the Ocean floor is made out of. It is very splotchy. and feel very patched together. also besides the random underwater ravines, underwater terrain itself is very boring. Things could be added here.

    6. Volcano / tropical Island Biome by:Buzeebuzeesmap

    But I think that waht should be added is Volcanic/ tropical Islands!

    These would be humungous mountains of stone with lava spewing out the top, and the area sorrounding it would be much like the jungle biome. They contain tropical, which are a new tree with leaves that spread way out in spikes. There would be a new type of leaf, wich would appear to be made of spikes. The logs would look like jungle logs, but with bands of a slightly lighter color at the top and bottom. Palm trees would have a 20% chance of spawning with Bananas.

    Bananas spawn in bunches which can drop 2-5 bananas on the side of tropical trees. Bananas would restore one hunger, with zero saturation.

    I also think that there should be more islands. The islands would be made of sand and clay, and would be slightly dome-shaped. The islands would be covered in tropical.


    7. kelp forests in Oceans By; Vermillion

    Quote from Vermillion_44

    my main idea, a seaweed, or more specifically kelp. Kelp would sort of be like underwater vines, only growing upwards. There would be two kinds of kelp- the common green kelp, which would do nothing other then block line of sight and occasionally release an air bubble, and red kelp, which would behave more like an underwater cobweb. Kelp would normally only grow four-six blocks from the sea floor, but within the kelp forest biome it would spawn in large quantities and be able to grow infinitely tall.






    Below is Ideas for my "Lets Talk About How We Can Improve Swamp Biomes. " thread. Im adding these This thread because I feel these Topics are similar enough to each other to not warrant two threads. If people don't like his Idea i will change it back, but until that happens please Discuss both Ocean and Spawn BIomes in this thread.





    Lets Talk About How We Can Improve Swamp Biomes.

    As of recently Swamp biomes have gotten a few upgrades. These addition if you don't know them are slimes spawn at night in them and witches and there Huts. I think these things are going in the right direction not i still feel as if Swamps still need some improvements.

    So here is what I want to do. Lets discuss what we as a player base what we want to see in the Swamps. What you like about them. What your hate about them. Ideas for changes. when a good and well thought out idea is added, I'll add it to the Op


    So as in my other thread i will get this started.

    1. Lily pad improvement and flower farming by: firesflame4

    As of right now Lily pads are only found in Swamp biomes, but they do not have a read use. So my idea is to make it so flowers " grow" on top of lily pads. this would do 2 things.

    1. make flowers( probably roses but maybe both) or maybe a new flower( lily) growable without bonemeal.

    2. add a small splash of much needed color to Swamp biomes.

    You must use shears on the lily pad to get the flower to drop.

    2. Improved swamp water bottom generation by firesflame4.

    not sure how we could do it but as of right now they are almost as ugly as Ocean floors.

    IMHO i think removing dirt and leaving clay and sand would improve its look greatly.

    please post more ideas below.

    3.Willow trees By firesflame4

    Willows are very iconic as a swamp tree, but I feel the only way to pull of something like this would have to be similar to the size of a large jungle tree.( in amount of wood not height)

    maybe this could be a very rare tree that spawns in Swamps.

    this could also be a new tree if needed.

    4. Mobs


    As in my last thread I'll be posting all mob ideas in one section. please feel free to add more mobs and ideas.


    A. Giant Salamanders By: firesflame4

    I feel this passive mob would be a great addition to minecraft. They would spawn in or close to water. During the day they sit in the water and move very little. At night they come out of the water to "hunt". salamanders at night will kill all bug type mobs in the game. This includes Spiders, Cave Spiders, silver fish Snails and dragonflies ( Snails and dragonflies suggested below). salamanders is immune to damage from " insect mobs" ( including poison). They can be put into breeding mode by feeding them spider Eyes, but they will not produce a baby mob unless they are in the water. This is because the baby mob salamanders are tadpoles. (their model is shown below.) tadpoles( both forms) can not leave water. This mobs takes twice the amount of time to turn into a adult. This is because it it has a middle form that takes the same amount of time to live threw before becoming adults. This mob when killed drops a Salamander Eye. This can be used as a ingredient for brewing a Poison resist / anti- poison potion( makes you immune to poison).



    B. Cranes By: firesflame4


    Found in and around shallow swamp water. produces eggs like chicken. Sometimes will dip its head into the water as if its hunting for fish. 85% aesthetic mob. model below.



    C. snails by: firesflame4

    Idea from my Ocean thread that would also work well in swamps

    They will be about the size of the bats of not a little smaller. found underwater and and blocks close to water. drop shells that can be made inso shell blocks



    D. Dragonflies By: firesflame4

    a 100% aesthetic mob like bats. would add a lot of swamp y feel to swamps




    E. turtles, Crocs/ alligators, Snakes , Ect.

    I feel all of these mobs could fit into minecraft swamps very well ( besides maybe crocs and alligators), but there are countless amounts of Mods and suggestions that have said to add them/ added them. so i will mention that should be added, but I will not go into detail about them.

    5. Swamp River Technical Biome by: Kholdstare

    Making "swamp rivers" that spawn in the place of regular rivers would also fix some water color issues.

    I think the Swampy River sub-biome is a good idea, it will be good in jungles too because the water and grass colour will suit it more, and it can have lilypads.



    Now it's your turn. please feel free to use this thread to discuss and throw around ideas about how we can improve swamp Biomes.

    thanks for reading
    Posted in: Suggestions
  • View The_Pastmaster's Profile

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    Dec 7, 2012
    The_Pastmaster posted a message on Good Male A.I. Name?
    Quote from gruntpie224

    Oh yeah...It makes sense now! I remember that scene where HAL was reading there lips....and yeah! Now I'm going to think of acronym for Dave. This should be good...


    How about Data Allocating Virtual Entity?
    Posted in: General Off Topic
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    Nov 25, 2012
    JerryZucchini posted a message on Hilarious statement
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    Nov 7, 2012
    nooblet804 posted a message on What game physics make you go wut?

    So true...
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    Nov 4, 2012
    FutureNyanCat posted a message on Weird, flashing colors on screen, BSOD (or PC freezes) after about a minute of gameplay
    Based on the information you gave me, it's probably your computer. Some stuff are outdated.
    Posted in: Java Edition Support
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    Nov 3, 2012
    Noah9988 posted a message on Weird, flashing colors on screen, BSOD (or PC freezes) after about a minute of gameplay
    Basic stuff here, but if you have any saves take them out, then delete your .minecraft folder and try it again. If that did not work, it is your computer.
    Posted in: Java Edition Support
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