• 0

    posted a message on 'RPG Personality Test' results
    Posted in: Forum Games
  • 0

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Any plans on making this a MP mod ?
    I would like to fly these things with my friends round the sky islands map :smile.gif:
    Posted in: WIP Mods
  • 0

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Yet another bug i found for you guy's.
    Flying under Lava/water will result in the liquid passing throw the ship and Damaging player's within it's path sheltered in the ship.
    Posted in: WIP Mods
  • 0

    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    here's a report of a few bugg's that u still need to tweek out.

    -the Hatch door's cant be opened during the flight
    -the door's (ordinary wooden) dissapear when the craft is active,and return when it's returned to the world
    -The fence's lose they're shape when the ship is activated
    -the Torches dissapear when the ship is active,and re-appear when the ship return's to the world (aka no light's during flight)
    -Also,the Chest's/work bench/Dispenser/Furnace drop they're item's when the ship is activated.
    -for a RP game,i think it would be nice if the bed's stayed active and usable when the ship is activated.
    -(in mi opinion) The ship's Max speed is a bit to fast (not realistic)
    -Painting's fall of the wall's when the ship is activated.
    -wooden and Cobblestone stair's lose they're positioning (orientation to the world- like the Fence's) and lose they're Properties.

    I will keep you posted with more buggy stuff,so i can fill your day's with work,and work,and after that,some more work ^^
    Posted in: WIP Mods
  • To post a comment, please or register a new account.