• 0

    posted a message on [Idea/Req] Killscams Mod
    Hey this is an Idea/Request for a Mod....I was thinking Multiplayer servers should have a Killcam so if another player kills you can see it, It would be able to work for both bukkit/vanilla servers....The idea for this was from Call of Duty ofc
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Minecraft Forge = Black Screen
    I am trying to install MWW Guns Mod...Now I install ModLoader ModLoaderMp & AudioMod....I run minecraft works fine....now I install minecraft forge and it gives me black screen....Help?
    Posted in: Legacy Support
  • 0

    posted a message on An Amazing Minecraft Trickshot!
    I have a Guns Mod installed and I went trickshoting and i record...this is one of the best i have so far...I will be making a montage at the end of the week!


    Posted in: Videos
  • 0

    posted a message on Mario Games for Free?
    Hey I was wondering, Is there any mario games for free on a Mac? I absolutly love mario games
    Posted in: General Gaming
  • 0

    posted a message on [REQ] Amazing Minecraft Seed
    Hey i'm looking for a seed just to play on...it must abosultly must have amazing epic mountains with a bit of flatland to build on and with premium wood maybe a magic tree near?
    Posted in: Seeds
  • 0

    posted a message on [REQ] Amazing Minecraft Seed
    Hey i'm looking for a seed just to play on...it must abosultly must have amazing epic mountains with a bit of flatland to build on and with premium wood maybe a magic tree near?
    Posted in: Seeds
  • 0

    posted a message on Need Texture Editing Stuff for Mac
    Hey I wanna try and make my own Texture pack to see how hard it is, Only thing stopping me is that i'm on a Mac....Now what I need help with is what's the best and easiest texture editing stuff to use? please explain more if you say paint.net cause I went there and it's confusing as hell.....Now if Adobe Photoshop CS5 is good for this it won't work whenever I download it and i have the system requirements...if you could help me please pm me
    Posted in: Resource Pack Discussion
  • 3

    posted a message on [1.8.1] Default Craft Mod! □ v1.0 □
    ▌[1.8.1] Default Craft! v1.0 ▌


    Welcome to Default Tools, This Mod adds a whole bunch of new stuff and makes the Default Game so much more exciting!!

    DISCLAIMER
    I am not Responsable for anything that happens to your minecraft, It is common knowlage to back up everything you have before installing any Mods

    Recipes!
    How to get an Obsidian Ingot


    Obsidian Tools

    How to make a Obsidian Pickaxe


    How to make a Obsidian Shovel


    How to make a Obsidian Sword


    How to make a Obsidian Axe


    How to make a Obsidian Hoe


    Holy Tools

    How to make a Holy Pickaxe


    How to make a Holy Shovel


    How to make a Holy Sword


    How to make a Holy Axe


    How to make a Holy Hoe




    Downloads:

    This Mod Requires ModLoader!

    Installation
    Windows:
    1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
    2) Browse to .minecraft/bin
    3) Open up minecraft.jar with WinRAR or 7zip.
    4) Drag and drop the necessary files into the jar.
    5) Delete the META-INF folder in the jar.
    6) Run Minecraft, enjoy!

    Macintosh:
    I will be Making a video soon for it.

    Change Log!

    v1.0
    - Added Holy Pickaxe
    - Added Holy Sword
    - Added Holy Shovel
    - Added Holy Axe
    - Added Holy Hoe
    - Added Obsidian Ingot
    - Added Obsidian Pickaxe
    - Added Obsidian Sword
    - Added Obsidian Shovel
    - Added Obsidian Axe
    - Added Obsidian Hoe
    - Added 10% Chance of getting an Apple from a Tree!


    To do List!
    - Add Obsidian Armour
    - Add Nether Tools & Ore
    - Add Skeleton Holding a Sword
    - Add Redstone Block
    - Add Redstone Tools & Armour


    Banner!
    If you wanna show your Support use this Banner in your signature!

     [url="http://www.minecraftforum.net/topic/767125-181-default-craft-mod-%E2%96%A1-v10-%E2%96%A1/"][IMG]http://i42.tinypic.com/iod6vb.png[/IMG][/url] 

    Credits!

    Mod Idea and Coding - BlinkfifteyVG
    Textures -xRavenx
    Banners - TheRussianPigeon You can get your own banner Here!

    If you support this Mod make sure to Bump this thread and tell your friends about it!

    Please Report any Bugs to me!
    Posted in: Minecraft Mods
  • 0

    posted a message on [REMOVE]
    Sorry please Remove
    Posted in: Minecraft Mods
  • 0

    posted a message on Need someone to help Code this in! [SOLVED]
    Hey i'm currently working on a mod called Default Craft and it makes the Default game much much more interesting, atm i got Obsidian tools and armour and Holy tools in it....I wanna add so when you cut down a tree you can get a 5% (or 10%) chance of a apple dropping with a sapling (or without) I was hoping someone could do this for me or teach me how..
    Posted in: Modification Development
  • 0

    posted a message on [SOLVED]
    I keep getting this error and idk how to fix it since im kinda new....please tell me how to fix (I can probly fix the last error)

    Error:
    cd john-lloyds-imac:~ Blink52MC$ cd /Users/josh/Desktop/mcp44 
    john-lloyds-imac:mcp44 Blink52MC$ bash recompile.sh
    == MCP v4.4 ==
    > Recompiling client...
    javac -g -source 1.6 -target 1.6 -classpath "lib/:lib/*:jars/bin/minecraft.jar:jars/bin/jinput.jar:jars/bin/lwjgl.jar:jars/bin/lwjgl_util.jar" -sourcepath src/minecraft -d bin/minecraft src/minecraft/net/minecraft/client/*.java src/minecraft/net/minecraft/isom/*.java src/minecraft/net/minecraft/src/*.java  conf/patches/*.java failed.
    Return code : 1
    
    == ERRORS FOUND ==
    
    src/minecraft/net/minecraft/src/mod_DefaultCraft.java:13: Pickaxe is already defined in net.minecraft.src.mod_DefaultCraft
    public static final Item Pickaxe = new ItemPickaxe(2026, EnumToolMaterial.OBSIDIAN).setItemName("hgfa");
    ^
    
    src/minecraft/net/minecraft/src/mod_DefaultCraft.java:14: Axe is already defined in net.minecraft.src.mod_DefaultCraft
    public static final Item Axe = new ItemAxe(2027, EnumToolMaterial.OBSIDIAN).setItemName("afgh");
    ^
    
    src/minecraft/net/minecraft/src/mod_DefaultCraft.java:15: Spade is already defined in net.minecraft.src.mod_DefaultCraft
    public static final Item Spade = new ItemSpade(2028, EnumToolMaterial.OBSIDIAN).setItemName("fagh");
    ^
    
    src/minecraft/net/minecraft/src/mod_DefaultCraft.java:16: Hoe is already defined in net.minecraft.src.mod_DefaultCraft
    public static final Item Hoe = new ItemHoe(2029, EnumToolMaterial.OBSIDIAN).setItemName("hgaf");
    ^
    
    src/minecraft/net/minecraft/src/mod_DefaultCraft.java:17: Sword is already defined in net.minecraft.src.mod_DefaultCraft
    public static final Item Sword = new ItemSword(2030, EnumToolMaterial.OBSIDIAN).setItemName("fhga");
    ^
    
    src/minecraft/net/minecraft/src/mod_DefaultCraft.java:46: package block does not exist
    ModLoader.AddSmelting(block.obsidian.blockID, new ItemStack(mod_DefaultCraft.itemObsidianIngot, 1));
    ^
    
    6 errors
    ==================
    
    > Done in 10.11 seconds
    > Recompiling server...
    > Done in 13.89 seconds
    john-lloyds-imac:mcp44 Blink52MC$ 

    Code:
    package net.minecraft.src;
    import java.util.Random;
    
    public class mod_DefaultCraft extends BaseMod
    {
    	    public static final Item itemObsidianIngot = new ItemObsidianIngot(2001).setItemName("obsidianingot");
    
            public static final Item Pickaxe = new ItemPickaxe(2021, EnumToolMaterial.HENRY).setItemName("asdf");
            public static final Item Axe = new ItemAxe(2022, EnumToolMaterial.HENRY).setItemName("fdsa");
            public static final Item Spade = new ItemSpade(2023, EnumToolMaterial.HENRY).setItemName("asfd");
            public static final Item Hoe = new ItemHoe(2024, EnumToolMaterial.HENRY).setItemName("dfsa");
            public static final Item Sword = new ItemSword(2025, EnumToolMaterial.HENRY).setItemName("sadf");
            public static final Item Pickaxe = new ItemPickaxe(2026, EnumToolMaterial.OBSIDIAN).setItemName("hgfa");
            public static final Item Axe = new ItemAxe(2027, EnumToolMaterial.OBSIDIAN).setItemName("afgh");
            public static final Item Spade = new ItemSpade(2028, EnumToolMaterial.OBSIDIAN).setItemName("fagh");
            public static final Item Hoe = new ItemHoe(2029, EnumToolMaterial.OBSIDIAN).setItemName("hgaf");
            public static final Item Sword = new ItemSword(2030, EnumToolMaterial.OBSIDIAN).setItemName("fhga");
    
            public mod_DefaultCraft()
            {

    I only pasted half of my Code not even so i can fix the problem


    Also if you Can help with last that would be soo helpful!
    Posted in: Modification Development
  • 0

    posted a message on Zooming Mod?
    If any of you guy's wacth bananapielord's minecraft videos you can notice he has a zoom in mod....whats That Mod calleD? i would like to get it (what it does is zoom in on were the pointer is)
    Posted in: Mods Discussion
  • 0

    posted a message on How do you put Minecraft on 1080p?
    I wanna figure out how to do this cause when i watch AntVenom's vids it looks awsome....(im on a mac if it makes a difference)
    Posted in: Legacy Support
  • 0

    posted a message on Need 2-3 Amazing Builders!!
    I wanna do a Timelapse video on a really nice building and i was wondering if i can get 2-3 people who can work with anyone and is an amazing builder.

    If your interested reply with this

    Age:
    Skype:
    Mic:
    <Screenshots of your builds>


    This might take 1-2 hours of your time.


    Also here is the building i need help with

    Posted in: Video/Series Help
  • 0

    posted a message on Water Shader Mod Problem?
    Hey i wanna use the Water Shader mod so friggen bad but i got one problem, I hate how i can see underneath the water....all i want it to do is just have the above reflection
    Posted in: Mods Discussion
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