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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from OblivionBomber»

    Interesting. Though I must express some confusion with the Polytom part. Changing the electric charge? Does that means North Pole Magnet became South Pole Magnet? Or Negative electrical charge became positive? Then, there must be a bigger magnet so the Polytoms could move around. I'm no Einstein, so I must ask you to explain how Polytom move more specifically.

    Changing the charge would be a rather drastic change. I would think that simply moving the magnets would do the job. Also the world is made of a mysterious metal which in theory could provide a magnetic charge.
    Posted in: Minecraft Mods
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    posted a message on Wild Cryptids and Conspiracies Mod [WIP] java coders needed.

    You should totally add plague doctors.

    Posted in: WIP Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    i guess the reason any weapons that are not from AoA do no more than 25 damage is they don't want players with swords from orespawn to overpower the mobs and bosses.


    Yeah, pretty much. I mean, you can turn it off in the config, but then where's the challenge?
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from IPCNA»


    Love the idea... as for the idea for Elusive...

    Teleport around much more often, higher walk speed, give weakness debuff to the player when hit as the Erebon strength buff in the Abyss makes the fight a little too easy, and a fake death ability.... Elusive drops on the floor as if you killed him but then a laugh is heard before a large explosion occurs that deals ALOT of damage and has a wide radius.

    Also I was thinking of a special projectile that the Shadowlord shoots out that has much more special effects and also travels incredibly slow in the air, when it hits the ground it deals the instant damage debuff for a second.


    Note: Bane already can go invisible.




    So he has increased agility, increased frequency of teleporting, he cuts off your benefits from erebon and explodes violently as a finishing attack? Ok

    As for shadowlord, I'm trying to think of small easy edits, and I have to admit I should do a lot more with his hardmode ability.


    EDIT: I've got it! He will steal any health income you attempt to use (staffs, sweet sword, tablets) and receives the benefits, except for natural and armor-based health regeneration

    I know, but imagine accidentally killing an invisible mega bane that's right in front of you. That could kill you so easy.

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    Since it seems we've gone to the topic of hard mode, I guess I can give my contribution on hard mode bosses.


    The way I thought it would work at a basic level, is that the bosses would have a passive increase to health, damage, and decreased ticks between attacks (big, bad, and really mad). It will also gain 1-2 extra attacks/effects in its attack patterns.


    Also, when a boss is killed in hard mode, it drops a loot bag instead of its drops. Right click it to get the usual drops (you get double drops if it's quantitative) along side the hard mode drop (nod to the amazing game Terraria)


    Now to get started, going by wiki list.


    Smash will launch the player to start with, and the limit of height is increased. He also summons grunts and skolls (no grinders ;) ).


    Corallus heals in water, and is always in his enraged form. One hit and your dead


    King bambambam shoots projectiles faster, and aren't affected by gravity.


    The Nethengeic Wither starts in its second form. Also (it's a stretch) all its heads function.


    The rockrider separates into two. The rider is range immune, and the rock is melee immune.


    The Guardians fly.


    Shadowlord will steal any health income you attempt to use (sweet sword, tablet, staffs) except for natural and passive armor regeneration


    Someone plz think of something for elusive ;-;


    Instead of skelehoppers, you have skelebirds, and skelepigs become skelesaurs


    Occasionally lays an egg that if left too long summons a baby tyrosaur. No earthquakes, but it still leaps at you and has a bite.


    Shroomus now has a gravity pull effect


    Silverfoot now has that leap attack, and gets strength when he hits you.


    Mech-bots mini shots now have bigger explosions.


    Visualent summons clones that can teleport like him.


    Kror will summon a boulder onto your head (drop an explosive projectile above you)


    Vinocorne will summon a white flower that is immune to potion effects and heals all nearby flowers/vinocorne


    Banes clones will go invisible alongside him on occasion


    High damage projectiles from clunkhead are explosive


    When below half health, he stops flying and dropping water, presuming attacks at ground level.


    Hive king gains the leap attack, and so do his soldiers


    Baronesses bombs have a constant gravity effect, making staying still hard.


    Voxxulon teleports you to him and has a gravity effect.


    Fight all five at once! Also, miskels projectiles heal his brothers if it hits one. The reward? All of them drop a bag.


    When graw teleports to the ground, it does an area attack like tyrosaur.


    Horon gains the leap attack, and is blessed by luxon with regeneration.


    Penumbra can now summon centinels and slimers, which are blessed by erebon with strength.


    Coniferon taps your energy to regenerate health. He is also blessed by selyan with resistance.


    Goldorth can summon mobs from immortallis. Unfortunately, haste does nothing to help him.


    Gyros shots pierce, and occasionally shoots an explosive rocket at you.


    When Crystocore changes color, he gets a good buff opposite of the debuff he puts on you.


    Cotton Candor is immune to the underworld and lunar staff, and shoots a projectile every time he takes damage.


    The immortals are already hard.


    Creeps rockets don't fire anymore, and drops explosive projectiles onto your head.


    When Craexxeus enters his second stage, crae doesn't die, and you have to fight both at once.


    Damages you when the screen effect changes.


    Is sooper spoopy


    Wants a hug


    Checks the time


    Is mysterious.

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    Not sure if you realize this or not, but an item by the name of "Coral Stone" and "Primordial Skull" already exist.

    Maybe change it's name to "Primordial Essence".

    I like idea of getting a boss' ability when you defeat them.

    Oh dear, I couldn't think of a better name for them either XP

    Maybe even the Ancestral Artifact

    exactly what I was going for
    Posted in: Minecraft Mods
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    posted a message on Astral Lucky Blocks - 1.8/1.8.9 Lucky Block Addon!
    Quote from Tmtravlr»

    lol, I probably won't make a terraria lucky block. I do have a mod planned, though, that would add terraria-like tool qualities to tools, using vanilla effects and the effects from Potion Core (like reach and such).

    Sounds like a plan! When might something like this happen tho?
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Jackiecrazy»

    Since we're doing it, might as well do all of them.




    Welp, let's take it from the top, going by the wiki list

    Smashes club: 25 damage. throws target in the air

    Coral stone: consume energy to launch yourself into the air, summoning five friendly corallus shots in the process. Lunar/alacrity armor or gravitator suggested

    King bambambams wand: 2 creation. summons little bams. We already have plenty of boomboom staffs

    Hellbound skull: previously mentioned


    Conjoined ore: randomly gives resistance II

    Guardians eye: consumes energy, shoots one of the guardians shots randomly

    Eye of shadows: consumes energy, fires a shadow lord shot

    Cloak of illusion: consumes energy/creation. summons a player ghost, makes you invisible for 10 secs

    Ancient skull: 10% chance to summon 5 army skeletons when hit.


    Tyrosaur fang: consumes all energy to make an earthquake that severely damages and impairs nearby mobs. Be careful, because you can be affected by this too unless you jump

    Shroomus wand: 3 distortion runes, 1 poison rune. Shoots a shroomus shot, along with one random effecting smaller projectile.

    Silverfoots mace: lots of knockback, 10% chance to get strength II for 3 seconds

    Mech-bots gattler gun: consumes metal pellets. rapidly fires mech-bots yellow shots at you, 10% chance to throw you in the air

    True observing eye: consumes energy. Teleport where your looking when you right click it (lunalus travel becomes so much easier)

    The Deepstone: consumes energy. Deals damage to all nearby mobs.

    Blooming slab: consumes 10 creation. Summons a friendly flower face. Won't be consumed on use.

    Seers bane: summons a mega player ghost. Makes you invisible for 15 secs. Upgrade to Cloak of illusion.

    Runic discharger: consumes cannon balls. A cannon that fires a shot that does 1-50 damage

    Dracofury: 30 damage. A sword that has a 33% chance to fire a dracyon shot

    Hivedread: 25 dmg. A greatblade that has a 10% chance to summon a hive soldier on a hit

    Staff of the Baroness: 2 creation. Summon a hive bomb that sucks in nearby mobs before exploding.

    Wasteland ai chip: previously mentioned

    Primordial skull: when your about to die, it will save you. It does this 5 times, each time doing an attack like that of each primordial five whilst instantly healing 5 hearts: 1. Hit all nearby mobs, debuffs them accordingly and heal a heart per mob hit. 2. Shoot a projectile that leeches health. 3. Gain speed/jumpboost/regen III. 4. Become invisible, summon a player ghost. 5. Instantly kill nearby mobs, heal all the way

    Graw tablet: consumes 10 creation. Summons a mini graw mount with flying capabilities. Isn't consumed on use.

    Luxons chivalry: 35 damage. A greatblade that attacks with explosions. fills the luxon tribute bar when used. Indestructible.

    Erebons rage: 3 power/fire runes. A staff that can randomly summon on of penumbras summons. Fills the Erebon tribute bar on use. Indestructible.

    Selyans wisdom: consumes energy. A divine leaf that consumes 100 energy to return 5 hearts to you while giving regeneration III for 10 secs. Fills the Selyan tribute bar. is not consumed on use.

    Plutons generosity:10 creation. Summons goldorths chariot, a fast land mount. Fills the Pluton tribute bar. Is not consumed on use.

    Gyros gyrocopter:10 creation. Summons a Clown co. Gyrocopter to keep your dreams in the clouds! Won't be consumed, no joke. Alternative to graw tablet

    Radiant prism: changes color, give a buff for 10 secs depending on the color.

    Magic cotton candy: when right clicked will change color. Will give infinite runes depending on color.

    Archaic armor: Welp, that already exists.

    C.R.E.E.P. cannonpack: shoots rockets into the air. Magic attacks become explosive.

    Divinity gemstone:10 creation. Summons your own personal crae mount with Increased flying capabilities. Won't be consumed on use.

    Gravitron emitter: consumes energy. Fires an evercron projectile that brings the target towards you.

    Many spooky

    So cuddle

    Very labricon

    Much boss

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Jackiecrazy»

    Yep.

    Gimme some bosses and ill see what I can do
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from VLunarFangV»

    If we are talking about various ideas, I'd like to see stories behind every dimension and how they got where they are. Did Vox Ponds go how it is because of a nuclear war between the gods and Erberon won? Was it just excessive pollution? Or was it built that way from the start? I don't want all of hte story just shoved right in front of your face, rather something more like how Dark Souls does their storytelling - You will never find it if you never look for it but it's there and you just have to connect the dots.



    Would it not be be a good assumption that iromines professor took his "machines" there when it was a utopia, and resulted in it being a wasteland? Could explain the radiation upon going in, and how most mobs are robot/animal hybrids. Plus, how well they attack can prove that they were built for war (centinel, alarmo, destructor) Can't explain voxxulon though

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Jackiecrazy»

    Now I feel like doing it.Ugh...

    Well, need anymore items to add to your list? :P
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from XTclssgmng»

    I like these ideas, wonder what the nethengiec wither's would be, and voxxulon's would be interesting.

    The wither could have a hellbound skull, it fires his skulls at the cost of energy, and the lover your health gets the faster it fires. Voxxulon could have the wasteland ai chip, which when in your inventory will randomly poison/slow nearby mobs, and at the cost of energy can teleport you where your looking with a right click, and you get strength for a short period of time doing this
    Posted in: Minecraft Mods
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    posted a message on Astral Lucky Blocks - 1.8/1.8.9 Lucky Block Addon!
    Quote from Tmtravlr»

    Haha, yeah. I made this addon before I even knew about Terraria, but it does have a bunch of similar things. It even has a boss named Skelatron.



    I noticed :P but hey, maybe add star fury, since you've got stars-falling-onto-hit-targets ai down. Maybe star wrath or even meowmere!

    EDIT: S.D.M.G.


    EDIT 2: Terraria update for this block


    EDIT INTENSIFIES: Terraria lucky block. I know your the guy to do it

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from IPCNA»

    That's a good idea, Also maybe something like a Rockrider Jewel that allows to resist either melee or ranged but be weakened by one of the other, or maybe an Elusive Mind that allows us to spawn duplicates of ourselves that attacks mobs, teleport(with a cooldown) and turn invisible, Maybe even a Crystocore Crystal Organ that allows us to inflict different selected debuffs.

    Conjoined ore? Cloak of illusion? Radiant prism?
    Posted in: Minecraft Mods
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    posted a message on Astral Lucky Blocks - 1.8/1.8.9 Lucky Block Addon!

    Star fury? Terraria?

    Posted in: Minecraft Mods
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