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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update

    INB4 Capitalism

    Posted in: WIP Mods
  • 4

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update

    Your switches switches should have switches.

    Posted in: WIP Mods
  • 0

    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)

    How do you find time to code amidst family life?

    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    I would like to remind everyone that there is no Official RoW server, and those claiming ownership of the mod or an official server(that is not of Naiten's Creation) are liars, and their false claims are to be reported.
    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    I have worked a bit more on the railway map.
    I had one city that I had not made a connection to yet, so I started working on it. At the same time, I felt the urge to add in a snowy plateau (I think that is the english word for it?) for my railway to cross. The map didn't have any areas like that, so I simply went in and added it with McEdit. If you fly over the area where I put in a "whole new map", it will look rediciolus. Absolutly stupid. But I thought that this is a railway map. Where you are in trains, and hopefully on the ground. So it didn't matter, as long as I was not able to see the border from the railway. The resault is a much longer railway then it originaly was, but sadly I had to add a bit of tunnels (wich I don't like to have). This is the only way to cross the borders without seeing the ugly part, and some places it is the only way to get around becouse of the terrain. But atleast I got my snowy mountain, and a few more towns conected. The old version of the map (the one out for download) only goes up to the lumber yard (number 5 on the map). So the railway is quite longer.



    Yellow lines is railway, blue is tunnels (the tunnels is not completly accurate, sins it is drawn by hand)





    Things along the map:

    1: Paper Mill. 2: Town with fishing facilities. 3: Industri-area. 4: Town with (eventually) a small harbour. 5: Lumber yard. 6: Larger town/city. 7: Trainstation on the plateau. 8: City with harbour. 9: (Off the main line/sidetrack) hydropowerplant (and it will have a factory of some sort later on).



    Some other pictures:





    The original railroad (by the water) up to the lumberyard. From there it now goes by the mountain, and can be seen above the trees on a wooden bridge, and into a tunnel.





    The town/city marked as number 6 on the map, with the station on the left of the tracks.





    The station up on the plateau, with a few houses behind it. Mostley tourists and railwayworkers uses this station, as there is little inhabitants up here.





    Refill with sand before you try to climb ut those mountains ahead.





    The papermill got the missing building aswell. I might do more here later on. It looks a bit... empty. But there is many places that I need to add details to first.





    Looks good, mate!

    @Doffen

    [Pageclaim]
    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Galaxy Express 999
    Posted in: WIP Mods
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    posted a message on Is technic launcher safe?
    The only safe location to download the Technic Pack launcher from would be the Technicpack website, not a mirror. The launcher itself, when downloaded from the legitimate person(s) or website, is safe and easy to use. You should only be concerned if you did not download your launcher from



    Posted in: Discussion
  • 4

    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update




    A whole new meaning to Flying Scotsman.
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from Durand1w»
    Umm......did I forget to pay a dock fee?




    What we have here is a case of insurance fraud, gentlemen!
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Quote from KeanuFox»
    Yah I am not too sure, I've been watching this thread for only a little while and it appears people have the 1.7.10 version, but I have no clue where to get it and its not really on the front page o:

    Did you try asking Supreme Leader awger nicely?
    Posted in: WIP Mods
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    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Progress looks good, Awger. Cheers, mate!
    Posted in: WIP Mods
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    posted a message on FREE CUSTOM RENDERS
    Quote from Kellen008»
    Please use the format below to request.


    IGN: biscuit0912

    Facial Expression: Inquisitive, preferably.

    Body Position: Standing, (with arms crossed, if possible.)

    Items: None.

    Anything Else: No sir, and thank you for your time.
    Posted in: Art Shops
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    posted a message on [Comming Soon] FlintTD's Trains Mod
    Quote from Mattcraft4472»

    Im no so sure if it is :huh:

    You are the only one still necromancing this thread. Please do not post any further, or the thread will need to be locked by a moderator. Thank you.
    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update

    It wants to be this >

    That one looks like it's compensating for something. Perhaps if it were more practical, it could be of use in the mod.
    Posted in: WIP Mods
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    posted a message on Can i do it ?
    Quote from SiMa211»
    Well, this server has regions, when admin gives you region you get to build anything in size of 40x40, but that doesn't matter, what i want to know is can i close everything and just put torches to make them grow.

    Yes.

    /thread
    Posted in: Survival Mode
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