But I need it to run for everyone on the server, now I'm having trouble how to get it to cycle between everyone on the server, since "@a" won't work. and it appears I have to to it one person at a time, and that'd be fine if I didn't have to add a command block for every single person on the realm (online/offline)
It's a very simple command, I just don't want to have to repeat it 10 times to achieve a result that I hope can be done more eloquently.
This is the command I've got right now:
/scoreboard players operation Biscot SDR = Biscot Stone
And I've got it repeated 5 times, 1 for each person on the realm.
Any help would be greatly appreciated, as I feel like I haven't slept enough and might just be missing something really simple.
You guys have to admit, it was frequently said that the repeater was unnecessary because you could just build it with less resources that it took to craft one. But look how useful those turned out to be. I, for one, am quite excited about comparators. They should make for some ingenious calculators, ALU's, and of course, the constant updating thing is useful (improved Jeb door anyone?).
Idk if anyone said it was "unnecessary". It was just nothing "new" being added.
comparing inventories is all I'll be using this for though.
(not that that's not insanely useful)
You can lock the output "ON" by placing another repeater on it's WEST/EAST sides.
The first use that comes to mind is the ability to turn repeater clocks on/off.
Hello sir, I would be glad to help you in your endeavor. I have a lot of experience in video recording, and have even recorded my own LP series on youtube.
the link is in my signature, please reply post haste! as I am currently very bored at the moment.
What your good at: general logical problem solving, and figuring out how things work (it's kind of my hobby)
Why you should be a moderator: I've always been good at fixing things / solving problems, whether social or technical. I just love a chaotic atmosphere that I can "fix" and make it run smoothly.
Pervious experience: I've hosted my own server (80+ people) but had to close it due to financial problems, I've also moderated quite a few. (5+)
Anything else you would like to share: I'm a programmer by profession, and I have played games at an almost professional level (couldn't because of my job). I love minecraft and will always find ways to make things better.
have you done mod plugins ect for a server:
I've hosted my own server, that housed over 80 people, as well as moderated on 5+ simultaneously.
if so what mods:
any mod you can think of, and if I don't know the mod, I'm a programmer and very intelligent, so I can figure it out easily.
minecraft name:
Moxz
minecraft best skill (mods technical):
setting up/managing mods and servers.
ant sugestions or ideas to make the best server:
suggest making everything as easy as you can for the players, to keep retention, as well as new players.
ask them what they like/dislike about current server status.
age:
20
e mail:
not advisable to ask for emails over a public forum.
I personally don't think it should be as viable to horde experience, mostly because it makes afk'ing in front of a skelly grinder that much more viable, which is lame gameplay. The "wasted exp" is pretty trivial for most players, and only really affects power-gamers, who are a little out-of-place in Minecraft anyway.
idk what you mean, you can sit in front of a skelly grinder now and still gain exp at ridiculous levels, the only difference is that you're going to be stopping at 50, because anything else is just pointless.
wasted XP is trivial when you're in the 20s or something, but it's definitely not at 50, I'm sure nobody goes above 50.
and you're talking about gameplay... why can't people hoard things? I'm sure everyone has a mob grinder than just constantly kills things and you've got more gunpowder than you know what to do with... that's just gameplay, has nothing to do with balance.
the ability to exploit game mechanics has always been a big part of minecraft. what they're trying to do with the levels is make it so you don't have to make a mob grinder just to get enchants, because forcing a player into exploiting those game mechanics isn't something they should be doing.
I never use an XP farm, I've built them, I'm just too lazy to use them, and I would greatly appreciate a better way to gain levels, Because as of now... all my tools have +1 enchants on them. Which is really just awful, because of how much time I've played the game, and how many hours I've been in my world. I don't level up, simply because I don't use an XP grinder.
I only read the mob portion, because I was actually talking to some friends earlier about that exact same thing.
the game is just way too easy, mobs are too generic, and combat is just spamming left click and the S key... doesn't runescape have better combat than that?
worse combat than runescape? now that's not something you want your game associated with.
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Awesome, thanks guys.
This'll help with a lot of other things as well.
<3
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So I'm fairly new to command blocks, and I'm doing some stuff on my realm
Basically just this command I'm having trouble with:
/scoreboard players operation <TARGET-A> <OBJECTIVE-A> =<TARGET-A> <OBJECTIVE-B>
But I need it to run for everyone on the server, now I'm having trouble how to get it to cycle between everyone on the server, since "@a" won't work. and it appears I have to to it one person at a time, and that'd be fine if I didn't have to add a command block for every single person on the realm (online/offline)
It's a very simple command, I just don't want to have to repeat it 10 times to achieve a result that I hope can be done more eloquently.
This is the command I've got right now:
/scoreboard players operation Biscot SDR = Biscot Stone
And I've got it repeated 5 times, 1 for each person on the realm.
Any help would be greatly appreciated, as I feel like I haven't slept enough and might just be missing something really simple.
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Mojang worst balance team US.
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Idk if anyone said it was "unnecessary". It was just nothing "new" being added.
comparing inventories is all I'll be using this for though.
(not that that's not insanely useful)
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The first use that comes to mind is the ability to turn repeater clocks on/off.
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0
the link is in my signature, please reply post haste! as I am currently very bored at the moment.
Add me on skype Zachbuzzell.
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0
I've hosted my own server, that housed over 80 people, as well as moderated on 5+ simultaneously.
if so what mods:
any mod you can think of, and if I don't know the mod, I'm a programmer and very intelligent, so I can figure it out easily.
minecraft name:
Moxz
minecraft best skill (mods technical):
setting up/managing mods and servers.
ant sugestions or ideas to make the best server:
suggest making everything as easy as you can for the players, to keep retention, as well as new players.
ask them what they like/dislike about current server status.
age:
20
e mail:
not advisable to ask for emails over a public forum.
0
it serves absolutely no purpose.
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0
idk what you mean, you can sit in front of a skelly grinder now and still gain exp at ridiculous levels, the only difference is that you're going to be stopping at 50, because anything else is just pointless.
wasted XP is trivial when you're in the 20s or something, but it's definitely not at 50, I'm sure nobody goes above 50.
and you're talking about gameplay... why can't people hoard things? I'm sure everyone has a mob grinder than just constantly kills things and you've got more gunpowder than you know what to do with... that's just gameplay, has nothing to do with balance.
the ability to exploit game mechanics has always been a big part of minecraft. what they're trying to do with the levels is make it so you don't have to make a mob grinder just to get enchants, because forcing a player into exploiting those game mechanics isn't something they should be doing.
I never use an XP farm, I've built them, I'm just too lazy to use them, and I would greatly appreciate a better way to gain levels, Because as of now... all my tools have +1 enchants on them. Which is really just awful, because of how much time I've played the game, and how many hours I've been in my world. I don't level up, simply because I don't use an XP grinder.
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maybe even diamond if you've got enough, but it's really not necessary.
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the game is just way too easy, mobs are too generic, and combat is just spamming left click and the S key... doesn't runescape have better combat than that?
worse combat than runescape? now that's not something you want your game associated with.