Here is another great survival island seed:
Nice grassy island with one lrg oak tree to start.
The latest update with villager trading makes this seed even better!
If you start in a small map there is a sand village at x -437 y 65 z317 and a village with a blacksmith I found 5 diamonds in the chest at x -431 y 65 z 28
With a bonus chest I was easily able to set up a small base on the spawn island for the night (underneath spawn is a small cave with coal and iron for a good start). I kept digging down (carefully to avoid lava) and found 24 diamonds as well as a good amount of gold.
Great find this, thanks for sharing
as Bhanrion Hart said, the stronghold at 864 (y) 4592 is only a library..!
there is another stronghold at 5324 (y) 144, with end portal.
Great! Love this seed! It's my new favourite!
I've started playing it on 1.2 Beta, there is a nice ravine generated quite close to the spawn point, just inside the forest ahead. Also my skeleton spawner was in the caves right under the spawn point!
Here's a big map so y'all can see what's going on. Purple-y dots are villages, unless specified. My favourite village is in the savannah area (far middle-left of map), it's actually got a ravine running through it! Further off the map in that direction is an Acacia village. Also a great village next to a snowy (in 1.2beta) mountain, under the bottom edge of the Mesa. So many villages haha
Stronghold: 864 (y) 4592 : shown on the map, go straight down for a long time until 4592.
Ocean Monument: -1480 (y) -1416 : shown on the map, go straight up for a short time, it's not far from the edge of this map.
Ice Spikes biome: coordinates shown in previous posts. on the map go diagonal from the top left, it's a few hundred blocks away.
This seed will spawn you in a small island which include many different features which makes it a great seed to use for your next survival world. It includes one blacksmith (with decent loot) and there is a big forest closeby which gives you access to lots of wood. I will also show you an easy way to get some iron and it won’t take more than a minute or two to get there.
It's been a long time since I heard anything more about it, but back last year (I think it was a Minecon 2016 panel) Searge said he was working on an API for the PE (now Bedrock) codebase that would support C++ custom modules written by the community. He specifically said it would allow new blocks, items, and entities to be added to the game. If that's still in the works, Bedrock will eventually have what modders wish they had: an official, powerful API that's version-independent.
You may not need to, unless you've explored a lot of the world. Minecraft's memory use grows mainly with the render distance, total number of generated chunks (which increases when you explore new areas), and (starting with 1.2) /tickingareas.
If you're having performance issues and you're running the Creators Update, go to Gaming in your settings and make sure you have Game Mode turned on. Game Mode tells Windows to allocate more memory to games written to take advantage of it. I'm confident that Minecraft would be one of those games, though I've never seen anything that actually says so.
You can download the beta for the windows 10 version of the better together update now.
Just go to the windows store and download the xbox insider app. Use the app to sign up for the beta then go to the windows store again and update minecraft
1. The world generator (as far a Biomes is concerned) hasn't changed since PCMCv1.7.2 so any seed for 1.7.10 will work the same (biome wise) up through 1.12 and probably beyond.
2. You must have mis-typed the seed OR you have a mod loaded that changes the biome generation routines.
Below is what Amidst shows for "746720048" when I used it with PCMCv1.7.10.