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  • BevoLJ
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  • Member for 10 years, 1 month, and 16 days
    Last active Sat, Apr, 9 2016 23:57:32
  • 1 Follower
  • 230 Total Posts
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    Jul 24, 2013
    BevoLJ posted a message on Bevo's Modded Minecraft
    Modded SSP Ep 15: Buildcraft Quarry & Railcraft Bridges


    Posted in: Let's Plays
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    Jul 24, 2013
    BevoLJ posted a message on Bevo's Modded Minecraft
    Unfortunately because of something Gregtech put in its code to prevent it running with another mod I have installed, this pack can not work anymore. :(
    Posted in: Let's Plays
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    Jul 21, 2013
    BevoLJ posted a message on Bevo returns to FTB

    Tybak S2 Ep3 - Touring Bases
    Posted in: Let's Plays
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    Jul 20, 2013
    BevoLJ posted a message on Block Tutorials
    Block Tutorial: MFR Unifier
    Block Tutorial: Tinkers Construct Drawbridge
    Posted in: Tutorials
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    Jul 19, 2013
    BevoLJ posted a message on Bevo's Modded Minecraft


    Posted in: Let's Plays
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    Jul 18, 2013
    BevoLJ posted a message on Bevo returns to FTB
    Posted in: Let's Plays
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    Jul 18, 2013
    BevoLJ posted a message on Bevo Plays Minecraft!
    Posted in: Let's Plays
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    Jul 18, 2013
    BevoLJ posted a message on Bevo returns to FTB
    Good day everyone!

    A new FTB Season Two! :)

    I just wrapped up my season one. FTB Ultimate. It was a blast. Here is the Season One Montage:


    Additionally I will be posting below a list of all of my Season Two episodes and embedding this post with the latest episode in the series. I think this season is going to be amazing! :)

    We are playing on a server using 1.5.2 FTB NGT.

    List of Episodes for Season Two:



    Tybak S2 Ep3 - Touring Bases


    Tybak S2 Ep6 - Promiseland, Workshop & Bee Automation
    Tybak S2 Ep7 - Lighthouse
    Tybak S2 Ep8 - Our New Hot Tub


    Latest Video

    Posted in: Let's Plays
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    Jul 18, 2013
    BevoLJ posted a message on Bevo's Modded Minecraft


    Posted in: Let's Plays
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    Jul 17, 2013
    BevoLJ posted a message on [1.6.4] Engineer's Toolbox - Customizable Modular Machines!
    Quote from Emasher
    I have a colour blind mode working for the socket remote now, so it's definitely going to be in the next version. I'm not entirely sure if there are any other textures that need adapting though.
    Oh, wow! You jumped on that request quite quickly. Awesome! Thanks.

    Ya, the ones tripping me up the most were the remote and the bars at the bottom of the of the covers. Being a red/green color blind the colors that trip me up are red & green (obviously! Lol) and like the blue and purple look similar and can be hard to tell the difference of. Orange and Yellow can also be pretty hard to see the difference between.
    Posted in: Minecraft Mods
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    Jul 16, 2013
    BevoLJ posted a message on [1.6.4] Engineer's Toolbox - Customizable Modular Machines!
    Ah, right on. Thanks m8. :)
    Posted in: Minecraft Mods
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    Jul 16, 2013
    BevoLJ posted a message on [1.6.4] Engineer's Toolbox - Customizable Modular Machines!
    Was wondering if you had any plans for a color blind mode? Perhaps a config option where you can switch from colors to number. Something like what TE and a few other mods do?

    Been playing with it and it is a very cool mod. But as everything relies entirely on colors and being unable to see them I'm kinda left doing the guessing game until stuff works how I want. :P
    Posted in: Minecraft Mods
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    Jul 16, 2013
    BevoLJ posted a message on [1.6.4] Engineer's Toolbox - Customizable Modular Machines!
    This is looking like lots of fun. Someone just sent me this link and can't wait to play with it today.

    Quick question if you don't mind, do you have an EsperNet IRC Channel?
    Posted in: Minecraft Mods
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    Jul 11, 2013
    BevoLJ posted a message on Block Tutorials
    Posted in: Tutorials
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    Jul 11, 2013
    BevoLJ posted a message on Bevo's Modded Minecraft


    Posted in: Let's Plays
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    Jun 17, 2015
    BevoLJ posted a message on Community Roundtable: Game, or Game Engine?

    "Both" That's just how I feel! =) In true Minecraft fashion it's up to the player.

    Posted in: News
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