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    posted a message on Bring Back Beaches!
    support this the old world generator was better
    Posted in: Suggestions
  • 0

    posted a message on The village update
    i get golems defend the villages but there needs to be a first responder type villager that will not need a massive village to spawn
    Posted in: Suggestions
  • 0

    posted a message on The village update
    i looked at that and its not really what i am looking for it changes minecraft too much and it dose not even seem like the same game
    Posted in: Suggestions
  • 0

    posted a message on The village update
    can you guys please at least post a support or something i got 5 posts and 50 views
    Posted in: Suggestions
  • 0

    posted a message on Boats Evolved; bigger, modular boats
    ADD THIS!
    Posted in: Suggestions
  • 0

    posted a message on The village update
    iron golems are slow and need lots of houses and villagers to spawn. gaurds and archers will be fast units that will spawn regardless of village size
    Posted in: Suggestions
  • 4

    posted a message on The village update
    Villagers do absolutely nothing other than trade so maby an AI change is in order with new buildings and villager professions.

    Guard Villager: will patrol the village and attack hostile mobs, is as strong as a zombie and will trade with blacksmiths for better gear and the priest for enchantments

    Archer villager: will stay in an archer tower and shoot enemies. can be seen trading with butchers for better armor and getting enchantments from priests. has the strength of a skeleton.

    Miner villager: will dig and mine out small 3x3 caves for stone and ore that are similar to abandoned mine shafts but with no monster spawners/cobwebs, mine tracks stretch the entire cave, and it is well lit by torches. can upgrade/enchant pickaxe. will give ore to blacksmiths

    Lumberjack villager: will chop down trees for wood. will upgrade and enchant axe.

    Carpenter villager: will build buildings, farms, tree farms, and repair roads.

    Farmer villager: will harvest and plant wheat in farms and will plant saplings in tree farms. Carries an unbreakable hoe.

    Blacksmith villager: will keep furnaces burning and make gear with the things the miners obtain to give to Guard villagers.

    Bucher villager: will stay in ranches and breed all animals, collect eggs from chickens, milk cows, and kill all animals for their drops. will give food to all villagers and leather armor to archers

    Liberian villager: will generate xp from bookshelves.

    Preist villager: enchants other villagers gear.

    Archer tower: a 10 meter high tower with a ladder in the center. has fence posts stacked at the corners of a 3x3 and around the 5x5 top surrounded by a fence to stop them from falling off.

    General store: a shopkeeper will be in these they have all trade options of other villagers(except enchantments) and hold at least 5 offers at once with no offer cap.
    Posted in: Suggestions
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    posted a message on Fixing The Villager's Dilemma-(Villager AI change only)
    maybe villagers can do stuff and add guards archers miners lumberjacks and carpenters.

    miners can create and expand mine shafts for stone and ore

    lumberjacks will chop down trees

    carpenters will make buildings repair roads and plot land to become a tree farm

    farmers will collect and replant wheat as well as planting saplings in tree farms

    blacksmiths will keep the forge burning and make armor

    librarians can generate experience when near bookshelves

    priests will have an boost aura like with the beacon

    guards will be similar to iron golems but with less hp faster movement and have the ability to use weapons and armor made by the blacksmith or given by you

    Archers will stay in archer towers(a new building) and shoot all enemies within range

    This will make them 100% self sufficient and will not be helpless
    Posted in: Suggestions
  • 0

    posted a message on Adding Bamboo to Minecraft
    sounds good it can be a fast growing high growing plant that has all the uses of sticks and most of the uses of wood plus some unique builds
    Posted in: Suggestions
  • 0

    posted a message on Superflat BLOCK customization!
    sweet i am goig to make a 50x00 tnt explosion in every dimenton!
    Posted in: Future Updates
  • 0

    posted a message on Mod Idea- Runescape Mod (Huge!)
    sounds nice and maby if you use the mod the map will be rs and stuff. this sounds like somthing i would get to bring rs with me to minecraft.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Mod idea: Building blueprints
    Thank you that seems much clearer.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Mod idea: Building blueprints
    My idea can co something like this. you have a blueprint downloaded and you select like an item and when you place it in create mode it makes a large building instantly and if the location is invalid will destroy blocks to make it valid. This will save build time. also add a way to graph your existing creations and put them online for other people to use. If a mod like this already exists please post a link
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on New utopia server
    Hello i am making a new multiplayer server it is still in the construction phase however but post here and you will be whitelisted asap.
    Posted in: PC Servers
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