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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from pballer »


    Ravenholm from Half Life 2. The town.

    Oh. Ive never played HL2, so I wouldnt know.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from atomgraze »
    I would happily beta test this once its finished :tongue.gif:

    Thanks for the offer, but thats still a bit of a ways off. Ill figure out whos testing it when it needs testing :tongue.gif:
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Blagob »
    Quote from Klem »
    ****ING EPIC!

    I want in.

    On an unrelated note, I saw your username, and thought "Is that my math teacher?" Then I read your post and thought "Not a chance."


    ...cool story bro.

    Bump cuz ore people need to answer about the texture pack.
    Posted in: Maps
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    posted a message on Weird programming anomalies...
    There was another thread on here somewhere about chunk duplication (such as your mine)

    nu clue where it is now though.

    Cool pool though. make it something epic.
    Posted in: Alpha - Survival Single Player
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    posted a message on Look what I made with MCedit!
    A ghast spawner. Neato.

    Look what I made with MCEdit!
    viewtopic.php?f=35&t=78488
    Posted in: Alpha - Survival Single Player
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    posted a message on [Mega-thread] Map thread (More than 27 maps and counting!)
    if this thread is still breathing when I finish ZombieTown I would gladly post that in here.
    Posted in: Alpha - Survival Single Player
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from The K-man »
    Gotta say, i cant wait, this is by far one of the best things ive seen on this forum.

    Its looking quite awesome on my end.

    PS- I made a small teaser video. The city is largely empty still, but it gives you an idea of how things will look.

    Enjoy.

    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Blagob »
    This is awesome. Will you be posting the level as you work on it, or only the final product? And if you make a skin that's good enough, I'd use it.

    The level itself will only be shown after its done.

    there will however be multiple screenshots and videos of its progress.
    Posted in: Maps
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    posted a message on "Ethical" uses for InvEdit/MCedit?
    Im using every freakin editing program available for my ZombieTown scenario. Id be crazy not to.

    I mean...im building a freakin CITY.
    Posted in: Alpha - Survival Single Player
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from webbing10 »
    Quote from BenJ »
    Quote from Jeheace »
    I say drop the adminium layer... If some one wants to play the map, then they'll either stick to the rules, or break them through a modding program...

    Besides, escaping to the country side should be an option... you STILL may have to enter the city to find supplies though... ^-^


    I might have one little hole somewhere. Might.

    Im not dropping the barrier though. Its too tempting having the outside world easily accessible.

    Quote from KingN »
    I'd say drop the barrier and make the outside world barren and burning

    I have no clue how I would do that...

    you should have a hole somewhere, but it should not be underground where nobod could find it without digging 300 blocks of stone. also there should be chests with stuff like weapons.

    I also think it would be a good idea to replace most of the trees with air, or fire


    Ive decided that there wont be a hole, just beacuse going from a city to a total wilderness woud ruin the effect.

    Chests are going be EVERYWHERE, and theyll have all sorts of supplies. Food, weapons, armor, everything.

    Quote from Avus »
    Quote from BenJ »

    ZOMBIETOWN


    So it's like Ravenholm then?

    Like a whom?
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from pballer »
    If the city was large enough, escape to the real world wouldn't be a bad idea, maybe the city was blocked off and you have to find a way out. I understand it's a huge undertaking to make a decent sized city, but maybe if you had some help, or just made some buildings decorations and not have actual floors or anything you could do that?

    Im building an entire city, with skyscrapers that are enterable, subways, streets, EVERYTHING. No decoration buildings. Its going to be a huge city, and I think Ill have it out by thanksgiving.

    Quote from bigt604 »
    Add Some creepers

    Poll results were only zombies, sorry.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Jeheace »
    I say drop the adminium layer... If some one wants to play the map, then they'll either stick to the rules, or break them through a modding program...

    Besides, escaping to the country side should be an option... you STILL may have to enter the city to find supplies though... ^-^


    I might have one little hole somewhere. Might.

    Im not dropping the barrier though. Its too tempting having the outside world easily accessible.

    Quote from KingN »
    I'd say drop the barrier and make the outside world barren and burning

    I have no clue how I would do that...
    Posted in: Maps
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    posted a message on Project Megamob! HUGE mob statues
    Quote from Hiro »
    Quote from xoot7aa7 »
    WOW....those are huge

    Others are going to be larger.

    What should I make next?

    Zombie Pigman
    Posted in: Alpha - Survival Single Player
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Yang »
    Bookmarked.

    It'd be kind of interesting to have some form of escape possible. But I'd understand if you just wanted it to be a "survive as long as possible kind of thing." Especially if stuff like hunger becomes possible. This could be especially cool in SMP, in small numbers.


    Im debating having a sort of "you win" thing. Maybe escape, or reaching the source of the outbreak, or something.

    Once the polls get fixed Ill throw one up about a victory scenario.
    Posted in: Maps
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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Quote from Chunes »
    I'm not sure what the point really is. One can survive indefinitely by finding a corner and placing a few blocks..

    Oh sure, if you want to take the chickenshit way out

    Quote from utenan »
    yeah i figured it out : D Will we be able to build??

    Well seeing as the city is made out of stone mostly...which cant be harvested without picks...and there is no wood available to craft said picks...or even make a table...You wont be able to build without getting VERY creative.
    Posted in: Maps
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