Quote fromAlrighty then, so the purpose of the game is to be a mystery/puzzle set in a city full of zombies.
What's the situation with fatbaby?
I havent heard back from him yet, though the site says he read my message.
Quote from Hypevosa »Alrighty then, so the purpose of the game is to be a mystery/puzzle set in a city full of zombies.
What's the situation with fatbaby?
Quote from arcticpulse »Age has nothing to do with maturity. I can understand your frustration but it's pointless to start a thread about it. Be a bigger man and ignore the trolls. Give it time, they will leave.
Quote from conqerer2 »Im semi-siding with Blagob, I suppose, if modding is a no-no. Hyphens are fun.
I don't think fences are an issue. Did we ever argue about fences?
Also, why not place one crafting bench on the map, at the spawn. This will create a base mentality, a safe spot, Which the player will try to defend. A place for them to (If they obtain the coveted pickaxe) mine. This will change the way the player will play the game, creating one of 2 strategies.
Base strategy: Hang out in my base, maybe forage a little during the day to find supplies, but I am staying put. Will probably just barricade the entrance to the base at night. When/If I make for the lab, I will take the crafting bench with me, as well as my most valuable armor/weapons. I will not make for the lab at least until I have a steel sword and armor. I will probably be one of these.
Nomad straetgy: spawn, grab the workbench, find a more defensible location. During the day, move throughout the city, and grab as many resources as possible. The minute that the sun starts setting, hustle into the nearest building, and wall it up. They will probably grab every torch they see, and light up the outside and inside of their chosen building like the sun. They may just travel in the general direction of the lab during the day.
As I see it: You need a way top keep the player from entering the lab until they have certain resources, something to keep them from spawning and sprinting there from the start. I like your zombie thing, but I'd like some sort of puzzle that requires high resources to solve, just so they can't get in unless they have materials.
Quote from BenJ »Stepping outside you see that the streets are utterly crawling with zombies and other nasty creatures.
Bahah! There will be creepers/skeletons/spiders!(/slimes? please?)
Quote from Azaraphale14 »
I quote fro the Original post
The Idea: You wake up in small city that has been totally ravaged. Stepping outside you see that the streets are utterly crawling with zombies and other nasty creatures. Armed with nothing but your wits and bare hands, you must find a way to survive for as long as possible.
Quote from Hypevosa »Quote from BenJ »
ONE: Dont give it away without my permission
I would never spoil it for anyone :tongue.gif:
Quote from BenJ »and TWO:Quote from »And also' date=' if I'm going to do this I want the save file I've already asked for repeatedly >_< Even if it's incomplete right now it gives me an idea as to [b']how I want to texture things and what I want to use.[/b]
we're not gonna be arguing over that little point are we?
Argue or collaborate? I would like to have some say in things and possibly give demos to demonstrate efficacy if necessary - I don't want to just be some texture making slave. >_<
Quote from Fooddood »Quote from BenJ »Glad to see so many people like epic fail as much as I do!
Shall I continue working on it? (and before anyone asks, NO this will NOT affect my time spent on ZombieTown. this is just a stupid thing Ill do whilst bored,)
When you're bored? WHEN YOU'RE BORED?! You're not allowed to be bored until ZombieTown is finished. That's right, I said it.
Quote from Hypevosa »So about that save file...
Quote from Hypevosa »And also, if I'm going to do this I want the save file I've already asked for repeatedly >_< Even if it's incomplete right now it gives me an idea as to how I want to texture things and what I want to use.
Quote from bmrjw »You still need buildings right?
MCedit or in Minecraft?
Quote from BrokenTactics »Hmmm...maybe Ill rename it SimpleCraft. Touch up the ugliest textures so they look halfway decent, but still only use a few colors...it could become a texture pack designed to reduce lag by simplifying all of the graphics!
Quote from Hypevosa »lol.... I just had the fun imagining of reskinning TNT as smooth stone and replacing all of the smoothstone in the city with it... XD "wait.. why's it fla-- OH GO- *KSHSHOOOoooooooooooooooooommmm.....*
Quote from TurtleeyMC »It looks interesting, but the lines need to be really scribbly.
That would be uglycraft - right now it looks like a simple cartoon.